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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/wr/wrench/src/yaml_helper.rs | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wr/wrench/src/yaml_helper.rs')
-rw-r--r-- | gfx/wr/wrench/src/yaml_helper.rs | 923 |
1 files changed, 923 insertions, 0 deletions
diff --git a/gfx/wr/wrench/src/yaml_helper.rs b/gfx/wr/wrench/src/yaml_helper.rs new file mode 100644 index 0000000000..c28fad04ce --- /dev/null +++ b/gfx/wr/wrench/src/yaml_helper.rs @@ -0,0 +1,923 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +use euclid::{Angle, Size2D}; +use crate::parse_function::parse_function; +use std::f32; +use std::str::FromStr; +use webrender::api::*; +use webrender::api::units::*; +use yaml_rust::{Yaml, YamlLoader}; + +pub trait YamlHelper { + fn as_f32(&self) -> Option<f32>; + fn as_force_f32(&self) -> Option<f32>; + fn as_vec_f32(&self) -> Option<Vec<f32>>; + fn as_vec_u32(&self) -> Option<Vec<u32>>; + fn as_vec_u64(&self) -> Option<Vec<u64>>; + fn as_pipeline_id(&self) -> Option<PipelineId>; + fn as_rect(&self) -> Option<LayoutRect>; + fn as_size(&self) -> Option<LayoutSize>; + fn as_point(&self) -> Option<LayoutPoint>; + fn as_vector(&self) -> Option<LayoutVector2D>; + fn as_matrix4d(&self) -> Option<LayoutTransform>; + fn as_transform(&self, transform_origin: &LayoutPoint) -> Option<LayoutTransform>; + fn as_colorf(&self) -> Option<ColorF>; + fn as_vec_colorf(&self) -> Option<Vec<ColorF>>; + fn as_px_to_f32(&self) -> Option<f32>; + fn as_pt_to_f32(&self) -> Option<f32>; + fn as_vec_string(&self) -> Option<Vec<String>>; + fn as_border_radius_component(&self) -> LayoutSize; + fn as_border_radius(&self) -> Option<BorderRadius>; + fn as_transform_style(&self) -> Option<TransformStyle>; + fn as_raster_space(&self) -> Option<RasterSpace>; + fn as_clip_mode(&self) -> Option<ClipMode>; + fn as_mix_blend_mode(&self) -> Option<MixBlendMode>; + fn as_filter_op(&self) -> Option<FilterOp>; + fn as_vec_filter_op(&self) -> Option<Vec<FilterOp>>; + fn as_filter_data(&self) -> Option<FilterData>; + fn as_vec_filter_data(&self) -> Option<Vec<FilterData>>; + fn as_filter_input(&self) -> Option<FilterPrimitiveInput>; + fn as_filter_primitive(&self) -> Option<FilterPrimitive>; + fn as_vec_filter_primitive(&self) -> Option<Vec<FilterPrimitive>>; + fn as_color_space(&self) -> Option<ColorSpace>; + fn as_complex_clip_region(&self) -> ComplexClipRegion; + fn as_sticky_offset_bounds(&self) -> StickyOffsetBounds; + fn as_gradient(&self, dl: &mut DisplayListBuilder) -> Gradient; + fn as_radial_gradient(&self, dl: &mut DisplayListBuilder) -> RadialGradient; + fn as_conic_gradient(&self, dl: &mut DisplayListBuilder) -> ConicGradient; + fn as_complex_clip_regions(&self) -> Vec<ComplexClipRegion>; + fn as_rotation(&self) -> Option<Rotation>; +} + +fn string_to_color(color: &str) -> Option<ColorF> { + match color { + "red" => Some(ColorF::new(1.0, 0.0, 0.0, 1.0)), + "green" => Some(ColorF::new(0.0, 1.0, 0.0, 1.0)), + "blue" => Some(ColorF::new(0.0, 0.0, 1.0, 1.0)), + "white" => Some(ColorF::new(1.0, 1.0, 1.0, 1.0)), + "black" => Some(ColorF::new(0.0, 0.0, 0.0, 1.0)), + "yellow" => Some(ColorF::new(1.0, 1.0, 0.0, 1.0)), + "cyan" => Some(ColorF::new(0.0, 1.0, 1.0, 1.0)), + "magenta" => Some(ColorF::new(1.0, 0.0, 1.0, 1.0)), + "transparent" => Some(ColorF::new(1.0, 1.0, 1.0, 0.0)), + s => { + let items: Vec<f32> = s.split_whitespace() + .map(|s| f32::from_str(s).unwrap()) + .collect(); + if items.len() == 3 { + Some(ColorF::new( + items[0] / 255.0, + items[1] / 255.0, + items[2] / 255.0, + 1.0, + )) + } else if items.len() == 4 { + Some(ColorF::new( + items[0] / 255.0, + items[1] / 255.0, + items[2] / 255.0, + items[3], + )) + } else { + None + } + } + } +} + +pub trait StringEnum: Sized { + fn from_str(_: &str) -> Option<Self>; + fn as_str(&self) -> &'static str; +} + +macro_rules! define_string_enum { + ($T:ident, [ $( $y:ident = $x:expr ),* ]) => { + impl StringEnum for $T { + fn from_str(text: &str) -> Option<$T> { + match text { + $( $x => Some($T::$y), )* + _ => { + println!("Unrecognized {} value '{}'", stringify!($T), text); + None + } + } + } + fn as_str(&self) -> &'static str { + match *self { + $( $T::$y => $x, )* + } + } + } + } +} + +define_string_enum!(TransformStyle, [Flat = "flat", Preserve3D = "preserve-3d"]); + +define_string_enum!( + MixBlendMode, + [ + Normal = "normal", + Multiply = "multiply", + Screen = "screen", + Overlay = "overlay", + Darken = "darken", + Lighten = "lighten", + ColorDodge = "color-dodge", + ColorBurn = "color-burn", + HardLight = "hard-light", + SoftLight = "soft-light", + Difference = "difference", + Exclusion = "exclusion", + Hue = "hue", + Saturation = "saturation", + Color = "color", + Luminosity = "luminosity", + PlusLighter = "plus-lighter" + ] +); + +define_string_enum!( + LineOrientation, + [Horizontal = "horizontal", Vertical = "vertical"] +); + +define_string_enum!( + LineStyle, + [ + Solid = "solid", + Dotted = "dotted", + Dashed = "dashed", + Wavy = "wavy" + ] +); + +define_string_enum!(ClipMode, [Clip = "clip", ClipOut = "clip-out"]); + +define_string_enum!( + ComponentTransferFuncType, + [ + Identity = "Identity", + Table = "Table", + Discrete = "Discrete", + Linear = "Linear", + Gamma = "Gamma" + ] +); + +define_string_enum!( + ColorSpace, + [ + Srgb = "srgb", + LinearRgb = "linear-rgb" + ] +); + +// Rotate around `axis` by `degrees` angle +fn make_rotation( + origin: &LayoutPoint, + degrees: f32, + axis_x: f32, + axis_y: f32, + axis_z: f32, +) -> LayoutTransform { + let pre_transform = LayoutTransform::translation(-origin.x, -origin.y, -0.0); + let post_transform = LayoutTransform::translation(origin.x, origin.y, 0.0); + + let theta = 2.0f32 * f32::consts::PI - degrees.to_radians(); + let transform = + LayoutTransform::identity().pre_rotate(axis_x, axis_y, axis_z, Angle::radians(theta)); + + pre_transform.then(&transform).then(&post_transform) +} + +pub fn make_perspective( + origin: LayoutPoint, + perspective: f32, +) -> LayoutTransform { + let pre_transform = LayoutTransform::translation(-origin.x, -origin.y, -0.0); + let post_transform = LayoutTransform::translation(origin.x, origin.y, 0.0); + let transform = LayoutTransform::perspective(perspective); + pre_transform.then(&transform).then(&post_transform) +} + +// Create a skew matrix, specified in degrees. +fn make_skew( + skew_x: f32, + skew_y: f32, +) -> LayoutTransform { + let alpha = Angle::radians(skew_x.to_radians()); + let beta = Angle::radians(skew_y.to_radians()); + LayoutTransform::skew(alpha, beta) +} + +impl YamlHelper for Yaml { + fn as_f32(&self) -> Option<f32> { + match *self { + Yaml::Integer(iv) => Some(iv as f32), + Yaml::Real(ref sv) => f32::from_str(sv.as_str()).ok(), + _ => None, + } + } + + fn as_force_f32(&self) -> Option<f32> { + match *self { + Yaml::Integer(iv) => Some(iv as f32), + Yaml::String(ref sv) | Yaml::Real(ref sv) => f32::from_str(sv.as_str()).ok(), + _ => None, + } + } + + fn as_vec_f32(&self) -> Option<Vec<f32>> { + match *self { + Yaml::String(ref s) | Yaml::Real(ref s) => s.split_whitespace() + .map(f32::from_str) + .collect::<Result<Vec<_>, _>>() + .ok(), + Yaml::Array(ref v) => v.iter() + .map(|v| match *v { + Yaml::Integer(k) => Ok(k as f32), + Yaml::String(ref k) | Yaml::Real(ref k) => f32::from_str(k).map_err(|_| false), + _ => Err(false), + }) + .collect::<Result<Vec<_>, _>>() + .ok(), + Yaml::Integer(k) => Some(vec![k as f32]), + _ => None, + } + } + + fn as_vec_u32(&self) -> Option<Vec<u32>> { + self.as_vec().map(|v| v.iter().map(|v| v.as_i64().unwrap() as u32).collect()) + } + + fn as_vec_u64(&self) -> Option<Vec<u64>> { + self.as_vec().map(|v| v.iter().map(|v| v.as_i64().unwrap() as u64).collect()) + } + + fn as_pipeline_id(&self) -> Option<PipelineId> { + if let Some(v) = self.as_vec() { + let a = v.get(0).and_then(|v| v.as_i64()).map(|v| v as u32); + let b = v.get(1).and_then(|v| v.as_i64()).map(|v| v as u32); + match (a, b) { + (Some(a), Some(b)) if v.len() == 2 => Some(PipelineId(a, b)), + _ => None, + } + } else { + None + } + } + + fn as_px_to_f32(&self) -> Option<f32> { + self.as_force_f32() + } + + fn as_pt_to_f32(&self) -> Option<f32> { + self.as_force_f32().map(|fv| fv * 16. / 12.) + } + + fn as_rect(&self) -> Option<LayoutRect> { + self.as_vec_f32().and_then(|v| match v.as_slice() { + &[x, y, width, height] => Some(LayoutRect::from_origin_and_size( + LayoutPoint::new(x, y), + LayoutSize::new(width, height), + )), + _ => None, + }) + } + + fn as_size(&self) -> Option<LayoutSize> { + if self.is_badvalue() { + return None; + } + + if let Some(nums) = self.as_vec_f32() { + if nums.len() == 2 { + return Some(LayoutSize::new(nums[0], nums[1])); + } + } + + None + } + + fn as_point(&self) -> Option<LayoutPoint> { + if self.is_badvalue() { + return None; + } + + if let Some(nums) = self.as_vec_f32() { + if nums.len() == 2 { + return Some(LayoutPoint::new(nums[0], nums[1])); + } + } + + None + } + + fn as_vector(&self) -> Option<LayoutVector2D> { + self.as_point().map(|p| p.to_vector()) + } + + fn as_matrix4d(&self) -> Option<LayoutTransform> { + if let Some(nums) = self.as_vec_f32() { + assert_eq!(nums.len(), 16, "expected 16 floats, got '{:?}'", self); + Some(LayoutTransform::new( + nums[0], nums[1], nums[2], nums[3], + nums[4], nums[5], nums[6], nums[7], + nums[8], nums[9], nums[10], nums[11], + nums[12], nums[13], nums[14], nums[15], + )) + } else { + None + } + } + + fn as_transform(&self, transform_origin: &LayoutPoint) -> Option<LayoutTransform> { + if let Some(transform) = self.as_matrix4d() { + return Some(transform); + } + + match *self { + Yaml::String(ref string) => { + let mut slice = string.as_str(); + let mut transform = LayoutTransform::identity(); + while !slice.is_empty() { + let (function, ref args, reminder) = parse_function(slice); + slice = reminder; + let mx = match function { + "translate" if args.len() >= 2 => { + let z = args.get(2).and_then(|a| a.parse().ok()).unwrap_or(0.); + LayoutTransform::translation( + args[0].parse().unwrap(), + args[1].parse().unwrap(), + z, + ) + } + "rotate" | "rotate-z" if args.len() == 1 => { + make_rotation(transform_origin, args[0].parse().unwrap(), 0.0, 0.0, 1.0) + } + "rotate-x" if args.len() == 1 => { + make_rotation(transform_origin, args[0].parse().unwrap(), 1.0, 0.0, 0.0) + } + "rotate-y" if args.len() == 1 => { + make_rotation(transform_origin, args[0].parse().unwrap(), 0.0, 1.0, 0.0) + } + "scale" if !args.is_empty() => { + let x = args[0].parse().unwrap(); + // Default to uniform X/Y scale if Y unspecified. + let y = args.get(1).and_then(|a| a.parse().ok()).unwrap_or(x); + // Default to no Z scale if unspecified. + let z = args.get(2).and_then(|a| a.parse().ok()).unwrap_or(1.0); + LayoutTransform::scale(x, y, z) + } + "scale-x" if args.len() == 1 => { + LayoutTransform::scale(args[0].parse().unwrap(), 1.0, 1.0) + } + "scale-y" if args.len() == 1 => { + LayoutTransform::scale(1.0, args[0].parse().unwrap(), 1.0) + } + "scale-z" if args.len() == 1 => { + LayoutTransform::scale(1.0, 1.0, args[0].parse().unwrap()) + } + "skew" if !args.is_empty() => { + // Default to no Y skew if unspecified. + let skew_y = args.get(1).and_then(|a| a.parse().ok()).unwrap_or(0.0); + make_skew(args[0].parse().unwrap(), skew_y) + } + "skew-x" if args.len() == 1 => { + make_skew(args[0].parse().unwrap(), 0.0) + } + "skew-y" if args.len() == 1 => { + make_skew(0.0, args[0].parse().unwrap()) + } + "perspective" if args.len() == 1 => { + LayoutTransform::perspective(args[0].parse().unwrap()) + } + _ => { + println!("unknown function {}", function); + break; + } + }; + transform = transform.then(&mx); + } + Some(transform) + } + Yaml::Array(ref array) => { + let transform = array.iter().fold( + LayoutTransform::identity(), + |u, yaml| if let Some(transform) = yaml.as_transform(transform_origin) { + transform.then(&u) + } else { + u + }, + ); + Some(transform) + } + Yaml::BadValue => None, + _ => { + println!("unknown transform {:?}", self); + None + } + } + } + + /// Inputs for r, g, b channels are floats or ints in the range [0, 255]. + /// If included, the alpha channel is in the range [0, 1]. + /// This matches CSS-style, but requires conversion for `ColorF`. + fn as_colorf(&self) -> Option<ColorF> { + if let Some(nums) = self.as_vec_f32() { + assert!(nums.iter().take(3).all(|x| (0.0 ..= 255.0).contains(x)), + "r, g, b values should be in the 0-255 range, got {:?}", nums); + + let color: ColorF = match *nums.as_slice() { + [r, g, b] => ColorF { r, g, b, a: 1.0 }, + [r, g, b, a] => ColorF { r, g, b, a }, + _ => panic!("color expected a color name, or 3-4 floats; got '{:?}'", self), + }.scale_rgb(1.0 / 255.0); + + assert!((0.0 ..= 1.0).contains(&color.a), + "alpha value should be in the 0-1 range, got {:?}", + color.a); + + Some(color) + } else if let Some(s) = self.as_str() { + string_to_color(s) + } else { + None + } + } + + fn as_vec_colorf(&self) -> Option<Vec<ColorF>> { + if let Some(v) = self.as_vec() { + Some(v.iter().map(|v| v.as_colorf().unwrap()).collect()) + } else { self.as_colorf().map(|color| vec![color]) } + } + + fn as_vec_string(&self) -> Option<Vec<String>> { + if let Some(v) = self.as_vec() { + Some(v.iter().map(|v| v.as_str().unwrap().to_owned()).collect()) + } else { self.as_str().map(|s| vec![s.to_owned()]) } + } + + fn as_border_radius_component(&self) -> LayoutSize { + if let Yaml::Integer(integer) = *self { + return LayoutSize::new(integer as f32, integer as f32); + } + self.as_size().unwrap_or_else(Size2D::zero) + } + + fn as_border_radius(&self) -> Option<BorderRadius> { + if let Some(size) = self.as_size() { + return Some(BorderRadius::uniform_size(size)); + } + + match *self { + Yaml::BadValue => None, + Yaml::String(ref s) | Yaml::Real(ref s) => { + let fv = f32::from_str(s).unwrap(); + Some(BorderRadius::uniform(fv)) + } + Yaml::Integer(v) => Some(BorderRadius::uniform(v as f32)), + Yaml::Array(ref array) if array.len() == 4 => { + let top_left = array[0].as_border_radius_component(); + let top_right = array[1].as_border_radius_component(); + let bottom_left = array[2].as_border_radius_component(); + let bottom_right = array[3].as_border_radius_component(); + Some(BorderRadius { + top_left, + top_right, + bottom_left, + bottom_right, + }) + } + Yaml::Hash(_) => { + let top_left = self["top-left"].as_border_radius_component(); + let top_right = self["top-right"].as_border_radius_component(); + let bottom_left = self["bottom-left"].as_border_radius_component(); + let bottom_right = self["bottom-right"].as_border_radius_component(); + Some(BorderRadius { + top_left, + top_right, + bottom_left, + bottom_right, + }) + } + _ => { + panic!("Invalid border radius specified: {:?}", self); + } + } + } + + fn as_transform_style(&self) -> Option<TransformStyle> { + self.as_str().and_then(StringEnum::from_str) + } + + fn as_raster_space(&self) -> Option<RasterSpace> { + self.as_str().map(|s| { + match parse_function(s) { + ("screen", _, _) => { + RasterSpace::Screen + } + ("local", ref args, _) if args.len() == 1 => { + RasterSpace::Local(args[0].parse().unwrap()) + } + f => { + panic!("error parsing raster space {:?}", f); + } + } + }) + } + + fn as_mix_blend_mode(&self) -> Option<MixBlendMode> { + self.as_str().and_then(StringEnum::from_str) + } + + fn as_clip_mode(&self) -> Option<ClipMode> { + self.as_str().and_then(StringEnum::from_str) + } + + fn as_filter_op(&self) -> Option<FilterOp> { + if let Some(s) = self.as_str() { + match parse_function(s) { + ("identity", _, _) => { + Some(FilterOp::Identity) + } + ("component-transfer", _, _) => { + Some(FilterOp::ComponentTransfer) + } + ("blur", ref args, _) if args.len() == 2 => { + Some(FilterOp::Blur(args[0].parse().unwrap(), args[1].parse().unwrap())) + } + ("brightness", ref args, _) if args.len() == 1 => { + Some(FilterOp::Brightness(args[0].parse().unwrap())) + } + ("contrast", ref args, _) if args.len() == 1 => { + Some(FilterOp::Contrast(args[0].parse().unwrap())) + } + ("grayscale", ref args, _) if args.len() == 1 => { + Some(FilterOp::Grayscale(args[0].parse().unwrap())) + } + ("hue-rotate", ref args, _) if args.len() == 1 => { + Some(FilterOp::HueRotate(args[0].parse().unwrap())) + } + ("invert", ref args, _) if args.len() == 1 => { + Some(FilterOp::Invert(args[0].parse().unwrap())) + } + ("opacity", ref args, _) if args.len() == 1 => { + let amount: f32 = args[0].parse().unwrap(); + Some(FilterOp::Opacity(amount.into(), amount)) + } + ("saturate", ref args, _) if args.len() == 1 => { + Some(FilterOp::Saturate(args[0].parse().unwrap())) + } + ("sepia", ref args, _) if args.len() == 1 => { + Some(FilterOp::Sepia(args[0].parse().unwrap())) + } + ("srgb-to-linear", _, _) => Some(FilterOp::SrgbToLinear), + ("linear-to-srgb", _, _) => Some(FilterOp::LinearToSrgb), + ("drop-shadow", ref args, _) if args.len() == 3 => { + let str = format!("---\noffset: {}\nblur-radius: {}\ncolor: {}\n", args[0], args[1], args[2]); + let mut yaml_doc = YamlLoader::load_from_str(&str).expect("Failed to parse drop-shadow"); + let yaml = yaml_doc.pop().unwrap(); + Some(FilterOp::DropShadow(Shadow { + offset: yaml["offset"].as_vector().unwrap(), + blur_radius: yaml["blur-radius"].as_f32().unwrap(), + color: yaml["color"].as_colorf().unwrap() + })) + } + ("color-matrix", ref args, _) if args.len() == 20 => { + let m: Vec<f32> = args.iter().map(|f| f.parse().unwrap()).collect(); + let mut matrix: [f32; 20] = [0.0; 20]; + matrix.clone_from_slice(&m); + Some(FilterOp::ColorMatrix(matrix)) + } + ("flood", ref args, _) if args.len() == 1 => { + let str = format!("---\ncolor: {}\n", args[0]); + let mut yaml_doc = YamlLoader::load_from_str(&str).expect("Failed to parse flood"); + let yaml = yaml_doc.pop().unwrap(); + Some(FilterOp::Flood(yaml["color"].as_colorf().unwrap())) + } + (_, _, _) => None, + } + } else { + None + } + } + + fn as_vec_filter_op(&self) -> Option<Vec<FilterOp>> { + if let Some(v) = self.as_vec() { + Some(v.iter().map(|x| x.as_filter_op().unwrap()).collect()) + } else { + self.as_filter_op().map(|op| vec![op]) + } + } + + fn as_filter_data(&self) -> Option<FilterData> { + // Parse an array with five entries. First entry is an array of func types (4). + // The remaining entries are arrays of floats. + if let Yaml::Array(ref array) = *self { + if array.len() != 5 { + panic!("Invalid filter data specified, base array doesn't have five entries: {:?}", self); + } + if let Some(func_types_p) = array[0].as_vec_string() { + if func_types_p.len() != 4 { + panic!("Invalid filter data specified, func type array doesn't have five entries: {:?}", self); + } + let func_types: Vec<ComponentTransferFuncType> = + func_types_p.into_iter().map(|x| + StringEnum::from_str(&x).unwrap_or_else(|| + panic!("Invalid filter data specified, invalid func type name: {:?}", self)) + ).collect(); + if let Some(r_values_p) = array[1].as_vec_f32() { + if let Some(g_values_p) = array[2].as_vec_f32() { + if let Some(b_values_p) = array[3].as_vec_f32() { + if let Some(a_values_p) = array[4].as_vec_f32() { + let filter_data = FilterData { + func_r_type: func_types[0], + r_values: r_values_p, + func_g_type: func_types[1], + g_values: g_values_p, + func_b_type: func_types[2], + b_values: b_values_p, + func_a_type: func_types[3], + a_values: a_values_p, + }; + return Some(filter_data) + } + } + } + } + } + } + None + } + + fn as_filter_input(&self) -> Option<FilterPrimitiveInput> { + if let Some(input) = self.as_str() { + match input { + "original" => Some(FilterPrimitiveInput::Original), + "previous" => Some(FilterPrimitiveInput::Previous), + _ => None, + } + } else if let Some(index) = self.as_i64() { + if index >= 0 { + Some(FilterPrimitiveInput::OutputOfPrimitiveIndex(index as usize)) + } else { + panic!("Filter input index cannot be negative"); + } + } else { + panic!("Invalid filter input"); + } + } + + fn as_vec_filter_data(&self) -> Option<Vec<FilterData>> { + if let Some(v) = self.as_vec() { + Some(v.iter().map(|x| x.as_filter_data().unwrap()).collect()) + } else { + self.as_filter_data().map(|data| vec![data]) + } + } + + fn as_filter_primitive(&self) -> Option<FilterPrimitive> { + if let Some(filter_type) = self["type"].as_str() { + let kind = match filter_type { + "identity" => { + FilterPrimitiveKind::Identity(IdentityPrimitive { + input: self["in"].as_filter_input().unwrap(), + }) + } + "blend" => { + FilterPrimitiveKind::Blend(BlendPrimitive { + input1: self["in1"].as_filter_input().unwrap(), + input2: self["in2"].as_filter_input().unwrap(), + mode: self["blend-mode"].as_mix_blend_mode().unwrap(), + }) + } + "flood" => { + FilterPrimitiveKind::Flood(FloodPrimitive { + color: self["color"].as_colorf().unwrap(), + }) + } + "blur" => { + FilterPrimitiveKind::Blur(BlurPrimitive { + input: self["in"].as_filter_input().unwrap(), + width: self["width"].as_f32().unwrap(), + height: self["height"].as_f32().unwrap(), + }) + } + "opacity" => { + FilterPrimitiveKind::Opacity(OpacityPrimitive { + input: self["in"].as_filter_input().unwrap(), + opacity: self["opacity"].as_f32().unwrap(), + }) + } + "color-matrix" => { + let m: Vec<f32> = self["matrix"].as_vec_f32().unwrap(); + let mut matrix: [f32; 20] = [0.0; 20]; + matrix.clone_from_slice(&m); + + FilterPrimitiveKind::ColorMatrix(ColorMatrixPrimitive { + input: self["in"].as_filter_input().unwrap(), + matrix, + }) + } + "drop-shadow" => { + FilterPrimitiveKind::DropShadow(DropShadowPrimitive { + input: self["in"].as_filter_input().unwrap(), + shadow: Shadow { + offset: self["offset"].as_vector().unwrap(), + color: self["color"].as_colorf().unwrap(), + blur_radius: self["radius"].as_f32().unwrap(), + } + }) + } + "component-transfer" => { + FilterPrimitiveKind::ComponentTransfer(ComponentTransferPrimitive { + input: self["in"].as_filter_input().unwrap(), + }) + } + "offset" => { + FilterPrimitiveKind::Offset(OffsetPrimitive { + input: self["in"].as_filter_input().unwrap(), + offset: self["offset"].as_vector().unwrap(), + }) + } + "composite" => { + let operator = match self["operator"].as_str().unwrap() { + "over" => CompositeOperator::Over, + "in" => CompositeOperator::In, + "out" => CompositeOperator::Out, + "atop" => CompositeOperator::Atop, + "xor" => CompositeOperator::Xor, + "lighter" => CompositeOperator::Lighter, + "arithmetic" => { + let k_vals = self["k-values"].as_vec_f32().unwrap(); + assert!(k_vals.len() == 4, "Must be 4 k values for arithmetic composite operator"); + let k_vals = [k_vals[0], k_vals[1], k_vals[2], k_vals[3]]; + CompositeOperator::Arithmetic(k_vals) + } + _ => panic!("Invalid composite operator"), + }; + FilterPrimitiveKind::Composite(CompositePrimitive { + input1: self["in1"].as_filter_input().unwrap(), + input2: self["in2"].as_filter_input().unwrap(), + operator, + }) + } + _ => return None, + }; + + Some(FilterPrimitive { + kind, + color_space: self["color-space"].as_color_space().unwrap_or(ColorSpace::LinearRgb), + }) + } else { + None + } + } + + fn as_vec_filter_primitive(&self) -> Option<Vec<FilterPrimitive>> { + if let Some(v) = self.as_vec() { + Some(v.iter().map(|x| x.as_filter_primitive().unwrap()).collect()) + } else { + self.as_filter_primitive().map(|data| vec![data]) + } + } + + fn as_color_space(&self) -> Option<ColorSpace> { + self.as_str().and_then(StringEnum::from_str) + } + + fn as_complex_clip_region(&self) -> ComplexClipRegion { + let rect = self["rect"] + .as_rect() + .expect("Complex clip entry must have rect"); + let radius = self["radius"] + .as_border_radius() + .unwrap_or_else(BorderRadius::zero); + let mode = self["clip-mode"] + .as_clip_mode() + .unwrap_or(ClipMode::Clip); + ComplexClipRegion::new(rect, radius, mode) + } + + fn as_sticky_offset_bounds(&self) -> StickyOffsetBounds { + match *self { + Yaml::Array(ref array) => StickyOffsetBounds::new( + array[0].as_f32().unwrap_or(0.0), + array[1].as_f32().unwrap_or(0.0), + ), + _ => StickyOffsetBounds::new(0.0, 0.0), + } + } + + fn as_gradient(&self, dl: &mut DisplayListBuilder) -> Gradient { + let start = self["start"].as_point().expect("gradient must have start"); + let end = self["end"].as_point().expect("gradient must have end"); + let stops = self["stops"] + .as_vec() + .expect("gradient must have stops") + .chunks(2) + .map(|chunk| { + GradientStop { + offset: chunk[0] + .as_force_f32() + .expect("gradient stop offset is not f32"), + color: chunk[1] + .as_colorf() + .expect("gradient stop color is not color"), + } + }) + .collect::<Vec<_>>(); + let extend_mode = if self["repeat"].as_bool().unwrap_or(false) { + ExtendMode::Repeat + } else { + ExtendMode::Clamp + }; + + dl.create_gradient(start, end, stops, extend_mode) + } + + fn as_radial_gradient(&self, dl: &mut DisplayListBuilder) -> RadialGradient { + let center = self["center"].as_point().expect("radial gradient must have center"); + let radius = self["radius"].as_size().expect("radial gradient must have a radius"); + let stops = self["stops"] + .as_vec() + .expect("radial gradient must have stops") + .chunks(2) + .map(|chunk| { + GradientStop { + offset: chunk[0] + .as_force_f32() + .expect("gradient stop offset is not f32"), + color: chunk[1] + .as_colorf() + .expect("gradient stop color is not color"), + } + }) + .collect::<Vec<_>>(); + let extend_mode = if self["repeat"].as_bool().unwrap_or(false) { + ExtendMode::Repeat + } else { + ExtendMode::Clamp + }; + + dl.create_radial_gradient(center, radius, stops, extend_mode) + } + + fn as_conic_gradient(&self, dl: &mut DisplayListBuilder) -> ConicGradient { + let center = self["center"].as_point().expect("conic gradient must have center"); + let angle = self["angle"].as_force_f32().expect("conic gradient must have an angle"); + let stops = self["stops"] + .as_vec() + .expect("conic gradient must have stops") + .chunks(2) + .map(|chunk| { + GradientStop { + offset: chunk[0] + .as_force_f32() + .expect("gradient stop offset is not f32"), + color: chunk[1] + .as_colorf() + .expect("gradient stop color is not color"), + } + }) + .collect::<Vec<_>>(); + let extend_mode = if self["repeat"].as_bool().unwrap_or(false) { + ExtendMode::Repeat + } else { + ExtendMode::Clamp + }; + + dl.create_conic_gradient(center, angle, stops, extend_mode) + } + + fn as_complex_clip_regions(&self) -> Vec<ComplexClipRegion> { + match *self { + Yaml::Array(ref array) => array + .iter() + .map(Yaml::as_complex_clip_region) + .collect(), + Yaml::BadValue => vec![], + _ => { + println!("Unable to parse complex clip region {:?}", self); + vec![] + } + } + } + + fn as_rotation(&self) -> Option<Rotation> { + match *self { + Yaml::Integer(0) => Some(Rotation::Degree0), + Yaml::Integer(90) => Some(Rotation::Degree90), + Yaml::Integer(180) => Some(Rotation::Degree180), + Yaml::Integer(270) => Some(Rotation::Degree270), + Yaml::BadValue => None, + _ => { + println!("Unable to parse rotation {:?}", self); + None + } + } + } +} |