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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /layout/svg/SVGSwitchFrame.cpp
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/svg/SVGSwitchFrame.cpp')
-rw-r--r--layout/svg/SVGSwitchFrame.cpp289
1 files changed, 289 insertions, 0 deletions
diff --git a/layout/svg/SVGSwitchFrame.cpp b/layout/svg/SVGSwitchFrame.cpp
new file mode 100644
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+++ b/layout/svg/SVGSwitchFrame.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// Keep in (case-insensitive) order:
+#include "gfxRect.h"
+#include "SVGGFrame.h"
+#include "mozilla/PresShell.h"
+#include "mozilla/SVGContainerFrame.h"
+#include "mozilla/SVGObserverUtils.h"
+#include "mozilla/SVGTextFrame.h"
+#include "mozilla/SVGUtils.h"
+#include "mozilla/dom/SVGSwitchElement.h"
+
+using namespace mozilla::dom;
+using namespace mozilla::gfx;
+using namespace mozilla::image;
+
+nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
+ mozilla::ComputedStyle* aStyle);
+
+namespace mozilla {
+
+class SVGSwitchFrame final : public SVGGFrame {
+ friend nsIFrame* ::NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
+ ComputedStyle* aStyle);
+
+ protected:
+ explicit SVGSwitchFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
+ : SVGGFrame(aStyle, aPresContext, kClassID) {}
+
+ public:
+ NS_DECL_FRAMEARENA_HELPERS(SVGSwitchFrame)
+
+#ifdef DEBUG
+ virtual void Init(nsIContent* aContent, nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow) override;
+#endif
+
+#ifdef DEBUG_FRAME_DUMP
+ nsresult GetFrameName(nsAString& aResult) const override {
+ return MakeFrameName(u"SVGSwitch"_ns, aResult);
+ }
+#endif
+
+ virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) override;
+
+ // ISVGDisplayableFrame interface:
+ virtual void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
+ imgDrawingParams& aImgParams,
+ const nsIntRect* aDirtyRect = nullptr) override;
+ nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override;
+ void ReflowSVG() override;
+ virtual SVGBBox GetBBoxContribution(const Matrix& aToBBoxUserspace,
+ uint32_t aFlags) override;
+
+ private:
+ nsIFrame* GetActiveChildFrame();
+ void ReflowAllSVGTextFramesInsideNonActiveChildren(nsIFrame* aActiveChild);
+ static void AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid);
+};
+
+} // namespace mozilla
+
+//----------------------------------------------------------------------
+// Implementation
+
+nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
+ mozilla::ComputedStyle* aStyle) {
+ return new (aPresShell)
+ mozilla::SVGSwitchFrame(aStyle, aPresShell->GetPresContext());
+}
+
+namespace mozilla {
+
+NS_IMPL_FRAMEARENA_HELPERS(SVGSwitchFrame)
+
+#ifdef DEBUG
+void SVGSwitchFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow) {
+ NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::svgSwitch),
+ "Content is not an SVG switch");
+
+ SVGGFrame::Init(aContent, aParent, aPrevInFlow);
+}
+#endif /* DEBUG */
+
+void SVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) {
+ nsIFrame* kid = GetActiveChildFrame();
+ if (kid) {
+ BuildDisplayListForChild(aBuilder, kid, aLists);
+ }
+}
+
+void SVGSwitchFrame::PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
+ imgDrawingParams& aImgParams,
+ const nsIntRect* aDirtyRect) {
+ NS_ASSERTION(
+ !NS_SVGDisplayListPaintingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY),
+ "If display lists are enabled, only painting of non-display "
+ "SVG should take this code path");
+
+ if (StyleEffects()->mOpacity == 0.0) {
+ return;
+ }
+
+ nsIFrame* kid = GetActiveChildFrame();
+ if (kid) {
+ gfxMatrix tm = aTransform;
+ if (kid->GetContent()->IsSVGElement()) {
+ tm = SVGUtils::GetTransformMatrixInUserSpace(kid) * tm;
+ }
+ SVGUtils::PaintFrameWithEffects(kid, aContext, tm, aImgParams, aDirtyRect);
+ }
+}
+
+nsIFrame* SVGSwitchFrame::GetFrameForPoint(const gfxPoint& aPoint) {
+ NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
+ (mState & NS_FRAME_IS_NONDISPLAY),
+ "If display lists are enabled, only hit-testing of non-display "
+ "SVG should take this code path");
+
+ nsIFrame* kid = GetActiveChildFrame();
+ ISVGDisplayableFrame* svgFrame = do_QueryFrame(kid);
+ if (svgFrame) {
+ // Transform the point from our SVG user space to our child's.
+ gfxPoint point = aPoint;
+ gfxMatrix m =
+ static_cast<const SVGElement*>(GetContent())
+ ->PrependLocalTransformsTo(gfxMatrix(), eChildToUserSpace);
+ m = static_cast<const SVGElement*>(kid->GetContent())
+ ->PrependLocalTransformsTo(m, eUserSpaceToParent);
+ if (!m.IsIdentity()) {
+ if (!m.Invert()) {
+ return nullptr;
+ }
+ point = m.TransformPoint(point);
+ }
+ return svgFrame->GetFrameForPoint(point);
+ }
+
+ return nullptr;
+}
+
+static bool shouldReflowSVGTextFrameInside(nsIFrame* aFrame) {
+ return aFrame->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer) ||
+ aFrame->IsSVGForeignObjectFrame() ||
+ !aFrame->IsFrameOfType(nsIFrame::eSVG);
+}
+
+void SVGSwitchFrame::AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid) {
+ if (!aKid->IsSubtreeDirty()) {
+ return;
+ }
+
+ if (aKid->IsSVGTextFrame()) {
+ MOZ_ASSERT(!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
+ "A non-display SVGTextFrame directly contained in a display "
+ "container?");
+ static_cast<SVGTextFrame*>(aKid)->ReflowSVG();
+ } else if (shouldReflowSVGTextFrameInside(aKid)) {
+ if (!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
+ for (nsIFrame* kid : aKid->PrincipalChildList()) {
+ AlwaysReflowSVGTextFrameDoForOneKid(kid);
+ }
+ } else {
+ // This child is in a nondisplay context, something like:
+ // <switch>
+ // ...
+ // <g><mask><text></text></mask></g>
+ // </switch>
+ // We should not call ReflowSVG on it.
+ SVGContainerFrame::ReflowSVGNonDisplayText(aKid);
+ }
+ }
+}
+
+void SVGSwitchFrame::ReflowAllSVGTextFramesInsideNonActiveChildren(
+ nsIFrame* aActiveChild) {
+ for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) {
+ if (aActiveChild == kid) {
+ continue;
+ }
+
+ AlwaysReflowSVGTextFrameDoForOneKid(kid);
+ }
+}
+
+void SVGSwitchFrame::ReflowSVG() {
+ NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
+ "This call is probably a wasteful mistake");
+
+ MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
+ "ReflowSVG mechanism not designed for this");
+
+ if (!SVGUtils::NeedsReflowSVG(this)) {
+ return;
+ }
+
+ // If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
+ // then our outer-<svg> has previously had its initial reflow. In that case
+ // we need to make sure that that bit has been removed from ourself _before_
+ // recursing over our children to ensure that they know too. Otherwise, we
+ // need to remove it _after_ recursing over our children so that they know
+ // the initial reflow is currently underway.
+
+ bool isFirstReflow = (mState & NS_FRAME_FIRST_REFLOW);
+
+ bool outerSVGHasHadFirstReflow =
+ !GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
+
+ if (outerSVGHasHadFirstReflow) {
+ RemoveStateBits(NS_FRAME_FIRST_REFLOW); // tell our children
+ }
+
+ OverflowAreas overflowRects;
+
+ nsIFrame* child = GetActiveChildFrame();
+ ReflowAllSVGTextFramesInsideNonActiveChildren(child);
+
+ ISVGDisplayableFrame* svgChild = do_QueryFrame(child);
+ if (svgChild) {
+ MOZ_ASSERT(!child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
+ "Check for this explicitly in the |if|, then");
+ svgChild->ReflowSVG();
+
+ // We build up our child frame overflows here instead of using
+ // nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
+ // frame list, and we're iterating over that list now anyway.
+ ConsiderChildOverflow(overflowRects, child);
+ } else if (child && shouldReflowSVGTextFrameInside(child)) {
+ MOZ_ASSERT(child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY) ||
+ !child->IsFrameOfType(nsIFrame::eSVG),
+ "Check for this explicitly in the |if|, then");
+ ReflowSVGNonDisplayText(child);
+ }
+
+ if (isFirstReflow) {
+ // Make sure we have our filter property (if any) before calling
+ // FinishAndStoreOverflow (subsequent filter changes are handled off
+ // nsChangeHint_UpdateEffects):
+ SVGObserverUtils::UpdateEffects(this);
+ }
+
+ FinishAndStoreOverflow(overflowRects, mRect.Size());
+
+ // Remove state bits after FinishAndStoreOverflow so that it doesn't
+ // invalidate on first reflow:
+ RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+}
+
+SVGBBox SVGSwitchFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
+ uint32_t aFlags) {
+ nsIFrame* kid = GetActiveChildFrame();
+ ISVGDisplayableFrame* svgKid = do_QueryFrame(kid);
+ if (svgKid) {
+ nsIContent* content = kid->GetContent();
+ gfxMatrix transform = ThebesMatrix(aToBBoxUserspace);
+ if (content->IsSVGElement()) {
+ transform = static_cast<SVGElement*>(content)->PrependLocalTransformsTo(
+ {}, eChildToUserSpace) *
+ SVGUtils::GetTransformMatrixInUserSpace(kid) * transform;
+ }
+ return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags);
+ }
+ return SVGBBox();
+}
+
+nsIFrame* SVGSwitchFrame::GetActiveChildFrame() {
+ nsIContent* activeChild =
+ static_cast<dom::SVGSwitchElement*>(GetContent())->GetActiveChild();
+
+ if (activeChild) {
+ for (nsIFrame* kid = mFrames.FirstChild(); kid;
+ kid = kid->GetNextSibling()) {
+ if (activeChild == kid->GetContent()) {
+ return kid;
+ }
+ }
+ }
+ return nullptr;
+}
+
+} // namespace mozilla