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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /testing/web-platform/tests/imagebitmap-renderingcontext/transferFromImageBitmap-ToBlob-offscreen.html
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+<!DOCTYPE html>
+<meta charset="utf-8">
+<title>Canvas's ImageBitmapRenderingContext test</title>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<link rel="help" href="https://html.spec.whatwg.org/multipage/scripting.html#the-imagebitmap-rendering-context">
+<script>
+var width = 10;
+var height = 10;
+
+function testCanvas(ctx, r, g, b, a)
+{
+ var color = ctx.getImageData(5, 5, 1, 1).data;
+ assert_array_equals(color, [r, g, b, a]);
+}
+
+promise_test(function() {
+ function transferFromImageBitmapToBlobOffscreen(greenImage) {
+ var bitmapCanvas = new OffscreenCanvas(width,height);
+ var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer');
+ bitmapCtx.transferFromImageBitmap(greenImage);
+
+ return bitmapCanvas.convertToBlob();
+ }
+
+ function drawBlobToCanvas(blob) {
+ // Make sure the bitmap renderer canvas is filled correctly.
+ var pngImage = new Image();
+ var myCanvasToTest = document.createElement('canvas');
+ myCanvasToTest.width = width;
+ myCanvasToTest.height = height;
+
+ // Wait for the blob img to load.
+ return new Promise(function(resolve) {
+ pngImage.src = URL.createObjectURL(blob);
+ pngImage.onload = function() {
+ var myCtxToTest = myCanvasToTest.getContext('2d');
+ myCtxToTest.drawImage(pngImage, 0, 0);
+ resolve(myCtxToTest);
+ };
+ });
+ }
+
+ var greenCanvas = document.createElement('canvas');
+ greenCanvas.width = width;
+ greenCanvas.height = height;
+ var greenCtx = greenCanvas.getContext('2d');
+ greenCtx.fillStyle = '#0f0';
+ greenCtx.fillRect(0, 0, width, height);
+
+ return createImageBitmap(greenCanvas).then(
+ greenImage => transferFromImageBitmapToBlobOffscreen(greenImage)
+ ).then(
+ blob => drawBlobToCanvas(blob)
+ ).then(
+ ctx => testCanvas(ctx, 0, 255, 0, 255)
+ );
+},'Test that convertToBlob works and produce the expected image');
+
+</script>