diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /widget/windows/nsLookAndFeel.cpp | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | widget/windows/nsLookAndFeel.cpp | 849 |
1 files changed, 849 insertions, 0 deletions
diff --git a/widget/windows/nsLookAndFeel.cpp b/widget/windows/nsLookAndFeel.cpp new file mode 100644 index 0000000000..e0b90ddc96 --- /dev/null +++ b/widget/windows/nsLookAndFeel.cpp @@ -0,0 +1,849 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsLookAndFeel.h" +#include <stdint.h> +#include <windows.h> +#include <shellapi.h> +#include "nsStyleConsts.h" +#include "nsUXThemeData.h" +#include "nsUXThemeConstants.h" +#include "nsWindowsHelpers.h" +#include "WinUtils.h" +#include "WindowsUIUtils.h" +#include "mozilla/FontPropertyTypes.h" +#include "mozilla/Telemetry.h" +#include "mozilla/WindowsVersion.h" +#include "gfxFontConstants.h" +#include "gfxWindowsPlatform.h" + +using namespace mozilla; +using namespace mozilla::widget; + +static Maybe<nscolor> GetColorFromTheme(nsUXThemeClass cls, int32_t aPart, + int32_t aState, int32_t aPropId) { + COLORREF color; + HRESULT hr = GetThemeColor(nsUXThemeData::GetTheme(cls), aPart, aState, + aPropId, &color); + if (hr == S_OK) { + return Some(COLOREF_2_NSRGB(color)); + } + return Nothing(); +} + +static int32_t GetSystemParam(long flag, int32_t def) { + DWORD value; + return ::SystemParametersInfo(flag, 0, &value, 0) ? value : def; +} + +static nsresult SystemWantsDarkTheme(int32_t& darkThemeEnabled) { + if (!IsWin10OrLater()) { + darkThemeEnabled = 0; + return NS_OK; + } + + nsresult rv = NS_OK; + nsCOMPtr<nsIWindowsRegKey> personalizeKey = + do_CreateInstance("@mozilla.org/windows-registry-key;1", &rv); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + rv = personalizeKey->Open( + nsIWindowsRegKey::ROOT_KEY_CURRENT_USER, + nsLiteralString( + u"SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize"), + nsIWindowsRegKey::ACCESS_QUERY_VALUE); + if (NS_FAILED(rv)) { + return rv; + } + + uint32_t lightThemeEnabled; + rv = + personalizeKey->ReadIntValue(u"AppsUseLightTheme"_ns, &lightThemeEnabled); + if (NS_SUCCEEDED(rv)) { + darkThemeEnabled = !lightThemeEnabled; + } + + return rv; +} + +nsLookAndFeel::nsLookAndFeel() { + mozilla::Telemetry::Accumulate(mozilla::Telemetry::TOUCH_ENABLED_DEVICE, + WinUtils::IsTouchDeviceSupportPresent()); +} + +nsLookAndFeel::~nsLookAndFeel() = default; + +void nsLookAndFeel::NativeInit() { EnsureInit(); } + +/* virtual */ +void nsLookAndFeel::RefreshImpl() { + mInitialized = false; // Fetch system colors next time they're used. + nsXPLookAndFeel::RefreshImpl(); +} + +static bool UseNonNativeMenuColors() { + if (!LookAndFeel::WindowsNonNativeMenusEnabled()) { + return false; + } + return LookAndFeel::GetInt(LookAndFeel::IntID::WindowsDefaultTheme); +} + +nsresult nsLookAndFeel::NativeGetColor(ColorID aID, ColorScheme aScheme, + nscolor& aColor) { + EnsureInit(); + + auto IsHighlightColor = [&] { + switch (aID) { + case ColorID::MozMenuhover: + return !UseNonNativeMenuColors(); + case ColorID::Highlight: + case ColorID::Selecteditem: + // We prefer the generic dark selection color if we don't have an + // explicit one. + return aScheme != ColorScheme::Dark || mDarkHighlight; + case ColorID::IMESelectedRawTextBackground: + case ColorID::IMESelectedConvertedTextBackground: + return true; + default: + return false; + } + }; + + auto IsHighlightTextColor = [&] { + switch (aID) { + case ColorID::MozMenubarhovertext: + if (UseNonNativeMenuColors()) { + return false; + } + if (!nsUXThemeData::IsAppThemed()) { + return nsUXThemeData::AreFlatMenusEnabled(); + } + [[fallthrough]]; + case ColorID::MozMenuhovertext: + if (UseNonNativeMenuColors()) { + return false; + } + return !mColorMenuHoverText; + case ColorID::Highlighttext: + case ColorID::Selecteditemtext: + // We prefer the generic dark selection color if we don't have an + // explicit one. + return aScheme != ColorScheme::Dark || mDarkHighlightText; + case ColorID::IMESelectedRawTextForeground: + case ColorID::IMESelectedConvertedTextForeground: + case ColorID::MozDragtargetzone: + return true; + default: + return false; + } + }; + + if (IsHighlightColor()) { + if (aScheme == ColorScheme::Dark && mDarkHighlight) { + aColor = *mDarkHighlight; + } else { + aColor = GetColorForSysColorIndex(COLOR_HIGHLIGHT); + } + return NS_OK; + } + + if (IsHighlightTextColor()) { + if (aScheme == ColorScheme::Dark && mDarkHighlightText) { + aColor = *mDarkHighlightText; + } else { + aColor = GetColorForSysColorIndex(COLOR_HIGHLIGHTTEXT); + } + return NS_OK; + } + + if (aScheme == ColorScheme::Dark) { + if (auto color = GenericDarkColor(aID)) { + aColor = *color; + return NS_OK; + } + } + + static constexpr auto kNonNativeMenuText = NS_RGB(0x15, 0x14, 0x1a); + nsresult res = NS_OK; + int idx; + switch (aID) { + case ColorID::IMERawInputBackground: + case ColorID::IMEConvertedTextBackground: + aColor = NS_TRANSPARENT; + return NS_OK; + case ColorID::IMERawInputForeground: + case ColorID::IMEConvertedTextForeground: + aColor = NS_SAME_AS_FOREGROUND_COLOR; + return NS_OK; + case ColorID::IMERawInputUnderline: + case ColorID::IMEConvertedTextUnderline: + aColor = NS_SAME_AS_FOREGROUND_COLOR; + return NS_OK; + case ColorID::IMESelectedRawTextUnderline: + case ColorID::IMESelectedConvertedTextUnderline: + aColor = NS_TRANSPARENT; + return NS_OK; + + // New CSS 2 Color definitions + case ColorID::Activeborder: + idx = COLOR_ACTIVEBORDER; + break; + case ColorID::Activecaption: + idx = COLOR_ACTIVECAPTION; + break; + case ColorID::Appworkspace: + idx = COLOR_APPWORKSPACE; + break; + case ColorID::Background: + idx = COLOR_BACKGROUND; + break; + case ColorID::Buttonface: + case ColorID::MozButtonhoverface: + case ColorID::MozButtonactiveface: + case ColorID::MozButtondisabledface: + idx = COLOR_BTNFACE; + break; + case ColorID::Buttonhighlight: + idx = COLOR_BTNHIGHLIGHT; + break; + case ColorID::Buttonshadow: + idx = COLOR_BTNSHADOW; + break; + case ColorID::Buttontext: + case ColorID::MozButtonhovertext: + case ColorID::MozButtonactivetext: + idx = COLOR_BTNTEXT; + break; + case ColorID::Captiontext: + idx = COLOR_CAPTIONTEXT; + break; + case ColorID::MozCellhighlighttext: + aColor = NS_RGB(0, 0, 0); + return NS_OK; + case ColorID::MozCellhighlight: + aColor = NS_RGB(206, 206, 206); + return NS_OK; + case ColorID::Graytext: + idx = COLOR_GRAYTEXT; + break; + case ColorID::MozMenubarhovertext: + if (UseNonNativeMenuColors()) { + aColor = kNonNativeMenuText; + return NS_OK; + } + if (!nsUXThemeData::IsAppThemed()) { + idx = COLOR_MENUTEXT; + break; + } + [[fallthrough]]; + case ColorID::MozMenuhovertext: + if (UseNonNativeMenuColors()) { + aColor = kNonNativeMenuText; + return NS_OK; + } + if (mColorMenuHoverText) { + aColor = *mColorMenuHoverText; + return NS_OK; + } + idx = COLOR_HIGHLIGHTTEXT; + break; + case ColorID::MozMenuhover: + MOZ_ASSERT(UseNonNativeMenuColors()); + aColor = NS_RGB(0xe0, 0xe0, 0xe6); + return NS_OK; + case ColorID::MozMenuhoverdisabled: + if (UseNonNativeMenuColors()) { + aColor = NS_RGB(0xf0, 0xf0, 0xf3); + return NS_OK; + } + aColor = NS_TRANSPARENT; + return NS_OK; + case ColorID::Inactiveborder: + idx = COLOR_INACTIVEBORDER; + break; + case ColorID::Inactivecaption: + idx = COLOR_INACTIVECAPTION; + break; + case ColorID::Inactivecaptiontext: + idx = COLOR_INACTIVECAPTIONTEXT; + break; + case ColorID::Infobackground: + idx = COLOR_INFOBK; + break; + case ColorID::Infotext: + idx = COLOR_INFOTEXT; + break; + case ColorID::Menu: + if (UseNonNativeMenuColors()) { + aColor = NS_RGB(0xf9, 0xf9, 0xfb); + return NS_OK; + } + idx = COLOR_MENU; + break; + case ColorID::Menutext: + case ColorID::MozMenubartext: + if (UseNonNativeMenuColors()) { + aColor = kNonNativeMenuText; + return NS_OK; + } + idx = COLOR_MENUTEXT; + break; + case ColorID::Scrollbar: + idx = COLOR_SCROLLBAR; + break; + case ColorID::Threeddarkshadow: + idx = COLOR_3DDKSHADOW; + break; + case ColorID::Threedface: + idx = COLOR_3DFACE; + break; + case ColorID::Threedhighlight: + idx = COLOR_3DHIGHLIGHT; + break; + case ColorID::Threedlightshadow: + case ColorID::Buttonborder: + case ColorID::MozDisabledfield: + idx = COLOR_3DLIGHT; + break; + case ColorID::Threedshadow: + idx = COLOR_3DSHADOW; + break; + case ColorID::Window: + idx = COLOR_WINDOW; + break; + case ColorID::Windowframe: + idx = COLOR_WINDOWFRAME; + break; + case ColorID::Windowtext: + idx = COLOR_WINDOWTEXT; + break; + case ColorID::MozEventreerow: + case ColorID::MozOddtreerow: + case ColorID::Field: + case ColorID::MozCombobox: + idx = COLOR_WINDOW; + break; + case ColorID::Fieldtext: + case ColorID::MozComboboxtext: + idx = COLOR_WINDOWTEXT; + break; + case ColorID::MozDialog: + idx = COLOR_3DFACE; + break; + case ColorID::Accentcolor: + if (mColorAccent) { + aColor = *mColorAccent; + } else { + // Seems to be the default color (hardcoded because of bug 1065998) + aColor = NS_RGB(0, 120, 215); + } + return NS_OK; + case ColorID::Accentcolortext: + if (mColorAccentText) { + aColor = *mColorAccentText; + } else { + aColor = NS_RGB(255, 255, 255); + } + return NS_OK; + case ColorID::MozWinMediatext: + if (mColorMediaText) { + aColor = *mColorMediaText; + return NS_OK; + } + // if we've gotten here just return -moz-dialogtext instead + idx = COLOR_WINDOWTEXT; + break; + case ColorID::MozWinCommunicationstext: + if (mColorCommunicationsText) { + aColor = *mColorCommunicationsText; + return NS_OK; + } + // if we've gotten here just return -moz-dialogtext instead + idx = COLOR_WINDOWTEXT; + break; + case ColorID::MozDialogtext: + case ColorID::MozColheadertext: + case ColorID::MozColheaderhovertext: + idx = COLOR_WINDOWTEXT; + break; + case ColorID::MozButtondefault: + idx = COLOR_3DDKSHADOW; + break; + case ColorID::MozNativehyperlinktext: + idx = COLOR_HOTLIGHT; + break; + case ColorID::Marktext: + case ColorID::Mark: + case ColorID::SpellCheckerUnderline: + aColor = GetStandinForNativeColor(aID, aScheme); + return NS_OK; + default: + idx = COLOR_WINDOW; + res = NS_ERROR_FAILURE; + break; + } + + aColor = GetColorForSysColorIndex(idx); + + return res; +} + +nsresult nsLookAndFeel::NativeGetInt(IntID aID, int32_t& aResult) { + EnsureInit(); + nsresult res = NS_OK; + + switch (aID) { + case IntID::ScrollButtonLeftMouseButtonAction: + aResult = 0; + break; + case IntID::ScrollButtonMiddleMouseButtonAction: + case IntID::ScrollButtonRightMouseButtonAction: + aResult = 3; + break; + case IntID::CaretBlinkTime: + aResult = static_cast<int32_t>(::GetCaretBlinkTime()); + break; + case IntID::CaretBlinkCount: { + int32_t timeout = GetSystemParam(SPI_GETCARETTIMEOUT, 5000); + auto blinkTime = ::GetCaretBlinkTime(); + if (timeout <= 0 || blinkTime <= 0) { + aResult = -1; + break; + } + // 2 * blinkTime because this integer is a full blink cycle. + aResult = std::ceil(float(timeout) / (2.0f * float(blinkTime))); + break; + } + + case IntID::CaretWidth: + aResult = 1; + break; + case IntID::ShowCaretDuringSelection: + aResult = 0; + break; + case IntID::SelectTextfieldsOnKeyFocus: + // Select textfield content when focused by kbd + // used by EventStateManager::sTextfieldSelectModel + aResult = 1; + break; + case IntID::SubmenuDelay: + // This will default to the Windows' default + // (400ms) on error. + aResult = GetSystemParam(SPI_GETMENUSHOWDELAY, 400); + break; + case IntID::TooltipDelay: + aResult = 500; + break; + case IntID::MenusCanOverlapOSBar: + // we want XUL popups to be able to overlap the task bar. + aResult = 1; + break; + case IntID::DragThresholdX: + // The system metric is the number of pixels at which a drag should + // start. Our look and feel metric is the number of pixels you can + // move before starting a drag, so subtract 1. + aResult = ::GetSystemMetrics(SM_CXDRAG) - 1; + break; + case IntID::DragThresholdY: + aResult = ::GetSystemMetrics(SM_CYDRAG) - 1; + break; + case IntID::UseAccessibilityTheme: + // High contrast is a misnomer under Win32 -- any theme can be used with + // it, e.g. normal contrast with large fonts, low contrast, etc. The high + // contrast flag really means -- use this theme and don't override it. + aResult = nsUXThemeData::IsHighContrastOn(); + break; + case IntID::ScrollArrowStyle: + aResult = eScrollArrowStyle_Single; + break; + case IntID::TreeOpenDelay: + aResult = 1000; + break; + case IntID::TreeCloseDelay: + aResult = 0; + break; + case IntID::TreeLazyScrollDelay: + aResult = 150; + break; + case IntID::TreeScrollDelay: + aResult = 100; + break; + case IntID::TreeScrollLinesMax: + aResult = 3; + break; + case IntID::WindowsClassic: + aResult = !nsUXThemeData::IsAppThemed(); + break; + case IntID::WindowsDefaultTheme: + aResult = nsUXThemeData::IsDefaultWindowTheme(); + break; + case IntID::ShowKeyboardCues: { + BOOL show = FALSE; + ::SystemParametersInfoW(SPI_GETKEYBOARDCUES, 0, &show, 0); + aResult = show; + break; + } + case IntID::DWMCompositor: + aResult = gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled(); + break; + case IntID::WindowsAccentColorInTitlebar: { + aResult = 0; + if (NS_WARN_IF(!mColorAccent)) { + break; + } + + if (!mDwmKey) { + mDwmKey = do_CreateInstance("@mozilla.org/windows-registry-key;1"); + if (!mDwmKey) { + break; + } + } + uint32_t colorPrevalence; + nsresult rv = mDwmKey->Open(nsIWindowsRegKey::ROOT_KEY_CURRENT_USER, + u"SOFTWARE\\Microsoft\\Windows\\DWM"_ns, + nsIWindowsRegKey::ACCESS_QUERY_VALUE); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + // The ColorPrevalence value is set to 1 when the "Show color on title + // bar" setting in the Color section of Window's Personalization settings + // is turned on. + aResult = (NS_SUCCEEDED(mDwmKey->ReadIntValue(u"ColorPrevalence"_ns, + &colorPrevalence)) && + colorPrevalence == 1) + ? 1 + : 0; + + mDwmKey->Close(); + } break; + case IntID::WindowsGlass: + // Aero Glass is only available prior to Windows 8 when DWM is used. + aResult = (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled() && + !IsWin8OrLater()); + break; + case IntID::AlertNotificationOrigin: + aResult = 0; + { + // Get task bar window handle + HWND shellWindow = FindWindowW(L"Shell_TrayWnd", nullptr); + + if (shellWindow != nullptr) { + // Determine position + APPBARDATA appBarData; + appBarData.hWnd = shellWindow; + appBarData.cbSize = sizeof(appBarData); + if (SHAppBarMessage(ABM_GETTASKBARPOS, &appBarData)) { + // Set alert origin as a bit field - see LookAndFeel.h + // 0 represents bottom right, sliding vertically. + switch (appBarData.uEdge) { + case ABE_LEFT: + aResult = NS_ALERT_HORIZONTAL | NS_ALERT_LEFT; + break; + case ABE_RIGHT: + aResult = NS_ALERT_HORIZONTAL; + break; + case ABE_TOP: + aResult = NS_ALERT_TOP; + [[fallthrough]]; + case ABE_BOTTOM: + // If the task bar is right-to-left, + // move the origin to the left + if (::GetWindowLong(shellWindow, GWL_EXSTYLE) & WS_EX_LAYOUTRTL) + aResult |= NS_ALERT_LEFT; + break; + } + } + } + } + break; + case IntID::IMERawInputUnderlineStyle: + case IntID::IMEConvertedTextUnderlineStyle: + aResult = static_cast<int32_t>(StyleTextDecorationStyle::Dashed); + break; + case IntID::IMESelectedRawTextUnderlineStyle: + case IntID::IMESelectedConvertedTextUnderline: + aResult = static_cast<int32_t>(StyleTextDecorationStyle::None); + break; + case IntID::SpellCheckerUnderlineStyle: + aResult = static_cast<int32_t>(StyleTextDecorationStyle::Wavy); + break; + case IntID::ScrollbarButtonAutoRepeatBehavior: + aResult = 0; + break; + case IntID::SwipeAnimationEnabled: + // Forcibly enable the swipe animation on Windows. It doesn't matter on + // platforms where "Drag two fingers to scroll" isn't supported since on + // the platforms we will never generate any swipe gesture events. + aResult = 1; + break; + case IntID::UseOverlayScrollbars: + aResult = WindowsUIUtils::ComputeOverlayScrollbars(); + break; + case IntID::AllowOverlayScrollbarsOverlap: + aResult = 0; + break; + case IntID::ScrollbarDisplayOnMouseMove: + aResult = 1; + break; + case IntID::ScrollbarFadeBeginDelay: + aResult = 2500; + break; + case IntID::ScrollbarFadeDuration: + aResult = 350; + break; + case IntID::ContextMenuOffsetVertical: + case IntID::ContextMenuOffsetHorizontal: + aResult = 2; + break; + case IntID::SystemUsesDarkTheme: + res = SystemWantsDarkTheme(aResult); + break; + case IntID::SystemVerticalScrollbarWidth: + aResult = WinUtils::GetSystemMetricsForDpi(SM_CXVSCROLL, 96); + break; + case IntID::SystemHorizontalScrollbarHeight: + aResult = WinUtils::GetSystemMetricsForDpi(SM_CXHSCROLL, 96); + break; + case IntID::PrefersReducedMotion: { + BOOL enable = TRUE; + ::SystemParametersInfoW(SPI_GETCLIENTAREAANIMATION, 0, &enable, 0); + aResult = !enable; + break; + } + case IntID::PrimaryPointerCapabilities: { + aResult = static_cast<int32_t>( + widget::WinUtils::GetPrimaryPointerCapabilities()); + break; + } + case IntID::AllPointerCapabilities: { + aResult = + static_cast<int32_t>(widget::WinUtils::GetAllPointerCapabilities()); + break; + } + case IntID::TouchDeviceSupportPresent: + aResult = WinUtils::IsTouchDeviceSupportPresent() ? 1 : 0; + break; + case IntID::PanelAnimations: + aResult = 1; + break; + default: + aResult = 0; + res = NS_ERROR_FAILURE; + } + return res; +} + +nsresult nsLookAndFeel::NativeGetFloat(FloatID aID, float& aResult) { + nsresult res = NS_OK; + + switch (aID) { + case FloatID::IMEUnderlineRelativeSize: + aResult = 1.0f; + break; + case FloatID::SpellCheckerUnderlineRelativeSize: + aResult = 1.0f; + break; + case FloatID::TextScaleFactor: + aResult = WindowsUIUtils::ComputeTextScaleFactor(); + break; + default: + aResult = -1.0; + res = NS_ERROR_FAILURE; + } + return res; +} + +LookAndFeelFont nsLookAndFeel::GetLookAndFeelFontInternal( + const LOGFONTW& aLogFont, bool aUseShellDlg) { + LookAndFeelFont result{}; + + result.haveFont() = false; + + // Get scaling factor from physical to logical pixels + double pixelScale = + 1.0 / WinUtils::SystemScaleFactor() / LookAndFeel::GetTextScaleFactor(); + + // The lfHeight is in pixels, and it needs to be adjusted for the + // device it will be displayed on. + // Screens and Printers will differ in DPI + // + // So this accounts for the difference in the DeviceContexts + // The pixelScale will typically be 1.0 for the screen + // (though larger for hi-dpi screens where the Windows resolution + // scale factor is 125% or 150% or even more), and could be + // any value when going to a printer, for example pixelScale is + // 6.25 when going to a 600dpi printer. + float pixelHeight = -aLogFont.lfHeight; + if (pixelHeight < 0) { + nsAutoFont hFont(::CreateFontIndirectW(&aLogFont)); + if (!hFont) { + return result; + } + + nsAutoHDC dc(::GetDC(nullptr)); + HGDIOBJ hObject = ::SelectObject(dc, hFont); + TEXTMETRIC tm; + ::GetTextMetrics(dc, &tm); + ::SelectObject(dc, hObject); + + pixelHeight = tm.tmAscent; + } + + pixelHeight *= pixelScale; + + // we have problem on Simplified Chinese system because the system + // report the default font size is 8 points. but if we use 8, the text + // display very ugly. force it to be at 9 points (12 pixels) on that + // system (cp936), but leave other sizes alone. + if (pixelHeight < 12 && ::GetACP() == 936) { + pixelHeight = 12; + } + + result.haveFont() = true; + + if (aUseShellDlg) { + result.name() = u"MS Shell Dlg 2"_ns; + } else { + result.name() = aLogFont.lfFaceName; + } + + result.size() = pixelHeight; + result.italic() = !!aLogFont.lfItalic; + // FIXME: Other weights? + result.weight() = + ((aLogFont.lfWeight == FW_BOLD) ? FontWeight::BOLD : FontWeight::NORMAL) + .ToFloat(); + + return result; +} + +LookAndFeelFont nsLookAndFeel::GetLookAndFeelFont(LookAndFeel::FontID anID) { + LookAndFeelFont result{}; + + result.haveFont() = false; + + // FontID::Icon is handled differently than the others + if (anID == LookAndFeel::FontID::Icon) { + LOGFONTW logFont; + if (::SystemParametersInfoW(SPI_GETICONTITLELOGFONT, sizeof(logFont), + (PVOID)&logFont, 0)) { + result = GetLookAndFeelFontInternal(logFont, false); + } + return result; + } + + NONCLIENTMETRICSW ncm; + ncm.cbSize = sizeof(NONCLIENTMETRICSW); + if (!::SystemParametersInfoW(SPI_GETNONCLIENTMETRICS, sizeof(ncm), + (PVOID)&ncm, 0)) { + return result; + } + + switch (anID) { + case LookAndFeel::FontID::Menu: + case LookAndFeel::FontID::MozPullDownMenu: + result = GetLookAndFeelFontInternal(ncm.lfMenuFont, false); + break; + case LookAndFeel::FontID::Caption: + result = GetLookAndFeelFontInternal(ncm.lfCaptionFont, false); + break; + case LookAndFeel::FontID::SmallCaption: + result = GetLookAndFeelFontInternal(ncm.lfSmCaptionFont, false); + break; + case LookAndFeel::FontID::StatusBar: + result = GetLookAndFeelFontInternal(ncm.lfStatusFont, false); + break; + case LookAndFeel::FontID::MozButton: + case LookAndFeel::FontID::MozField: + case LookAndFeel::FontID::MozList: + // XXX It's not clear to me whether this is exactly the right + // set of LookAndFeel values to map to the dialog font; we may + // want to add or remove cases here after reviewing the visual + // results under various Windows versions. + result = GetLookAndFeelFontInternal(ncm.lfMessageFont, true); + break; + default: + result = GetLookAndFeelFontInternal(ncm.lfMessageFont, false); + break; + } + + return result; +} + +bool nsLookAndFeel::NativeGetFont(LookAndFeel::FontID anID, nsString& aFontName, + gfxFontStyle& aFontStyle) { + LookAndFeelFont font = GetLookAndFeelFont(anID); + return LookAndFeelFontToStyle(font, aFontName, aFontStyle); +} + +/* virtual */ +char16_t nsLookAndFeel::GetPasswordCharacterImpl() { +#define UNICODE_BLACK_CIRCLE_CHAR 0x25cf + return UNICODE_BLACK_CIRCLE_CHAR; +} + +static Maybe<nscolor> GetAccentColorText(const Maybe<nscolor>& aAccentColor) { + if (!aAccentColor) { + return Nothing(); + } + // We want the color that we return for text that will be drawn over + // a background that has the accent color to have good contrast with + // the accent color. Windows itself uses either white or black text + // depending on how light or dark the accent color is. We do the same + // here based on the luminance of the accent color with a threshhold + // value. This algorithm should match what Windows does. It comes from: + // + // https://docs.microsoft.com/en-us/windows/uwp/style/color + float luminance = (NS_GET_R(*aAccentColor) * 2 + NS_GET_G(*aAccentColor) * 5 + + NS_GET_B(*aAccentColor)) / + 8; + + return Some(luminance <= 128 ? NS_RGB(255, 255, 255) : NS_RGB(0, 0, 0)); +} + +nscolor nsLookAndFeel::GetColorForSysColorIndex(int index) { + MOZ_ASSERT(index >= SYS_COLOR_MIN && index <= SYS_COLOR_MAX); + return mSysColorTable[index - SYS_COLOR_MIN]; +} + +void nsLookAndFeel::EnsureInit() { + if (mInitialized) { + return; + } + mInitialized = true; + + mColorAccent = WindowsUIUtils::GetAccentColor(); + mColorAccentText = GetAccentColorText(mColorAccent); + + if (nsUXThemeData::IsAppThemed()) { + mColorMenuHoverText = + ::GetColorFromTheme(eUXMenu, MENU_POPUPITEM, MPI_HOT, TMT_TEXTCOLOR); + mColorMediaText = ::GetColorFromTheme(eUXMediaToolbar, TP_BUTTON, TS_NORMAL, + TMT_TEXTCOLOR); + mColorCommunicationsText = ::GetColorFromTheme( + eUXCommunicationsToolbar, TP_BUTTON, TS_NORMAL, TMT_TEXTCOLOR); + } + + // Fill out the sys color table. + for (int i = SYS_COLOR_MIN; i <= SYS_COLOR_MAX; ++i) { + mSysColorTable[i - SYS_COLOR_MIN] = [&] { + if (auto c = WindowsUIUtils::GetSystemColor(ColorScheme::Light, i)) { + return *c; + } + DWORD color = ::GetSysColor(i); + return COLOREF_2_NSRGB(color); + }(); + } + + mDarkHighlight = + WindowsUIUtils::GetSystemColor(ColorScheme::Dark, COLOR_HIGHLIGHT); + mDarkHighlightText = + WindowsUIUtils::GetSystemColor(ColorScheme::Dark, COLOR_HIGHLIGHTTEXT); + + RecordTelemetry(); +} |