diff options
Diffstat (limited to 'browser/components/screenshots/ScreenshotsOverlayChild.sys.mjs')
-rw-r--r-- | browser/components/screenshots/ScreenshotsOverlayChild.sys.mjs | 2028 |
1 files changed, 2028 insertions, 0 deletions
diff --git a/browser/components/screenshots/ScreenshotsOverlayChild.sys.mjs b/browser/components/screenshots/ScreenshotsOverlayChild.sys.mjs new file mode 100644 index 0000000000..18c2227d2b --- /dev/null +++ b/browser/components/screenshots/ScreenshotsOverlayChild.sys.mjs @@ -0,0 +1,2028 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * The Screenshots overlay is inserted into the document's + * canvasFrame anonymous content container (see dom/webidl/Document.webidl). + * + * This container gets cleared automatically when the document navigates. + * + * Since the overlay markup is inserted in the canvasFrame using + * insertAnonymousContent, this means that it can be modified using the API + * described in AnonymousContent.webidl. + * + * Any mutation of this content must be via the AnonymousContent API. + * This is similar in design to [devtools' highlighters](https://firefox-source-docs.mozilla.org/devtools/tools/highlighters.html#inserting-content-in-the-page), + * though as Screenshots doesnt need to work on XUL documents, or allow multiple kinds of + * highlight/overlay our case is a little simpler. + * + * To retrieve the AnonymousContent instance, use the `content` getter. + */ + +/* States: + + "crosshairs": + Nothing has happened, and the crosshairs will follow the movement of the mouse + "draggingReady": + The user has pressed the mouse button, but hasn't moved enough to create a selection + "dragging": + The user has pressed down a mouse button, and is dragging out an area far enough to show a selection + "selected": + The user has selected an area + "resizing": + The user is resizing the selection + + A pointerdown goes from crosshairs to dragging. + A pointerup goes from dragging to selected + A click outside of the selection goes from selected to crosshairs + A pointerdown on one of the draggers goes from selected to resizing + + */ + +import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs"; + +const lazy = {}; + +XPCOMUtils.defineLazyGetter(lazy, "overlayLocalization", () => { + return new Localization(["browser/screenshotsOverlay.ftl"], true); +}); + +const STYLESHEET_URL = + "chrome://browser/content/screenshots/overlay/overlay.css"; + +// An autoselection smaller than these will be ignored entirely: +const MIN_DETECT_ABSOLUTE_HEIGHT = 10; +const MIN_DETECT_ABSOLUTE_WIDTH = 30; +// An autoselection smaller than these will not be preferred: +const MIN_DETECT_HEIGHT = 30; +const MIN_DETECT_WIDTH = 100; +// An autoselection bigger than either of these will be ignored: +let MAX_DETECT_HEIGHT = 700; +let MAX_DETECT_WIDTH = 1000; + +const doNotAutoselectTags = { + H1: true, + H2: true, + H3: true, + H4: true, + H5: true, + H6: true, +}; + +class AnonymousContentOverlay { + constructor(contentDocument, screenshotsChild) { + this.listeners = new Map(); + this.elements = new Map(); + + this.screenshotsChild = screenshotsChild; + + this.contentDocument = contentDocument; + // aliased for easier diffs/maintenance of the event management code borrowed from devtools highlighters + this.pageListenerTarget = contentDocument.ownerGlobal; + + this.overlayFragment = null; + + this.overlayId = "screenshots-overlay-container"; + this.previewId = "preview-container"; + this.selectionId = "selection-container"; + this.hoverBoxId = "hover-highlight"; + + this._initialized = false; + + this.moverIds = [ + "mover-left", + "mover-top", + "mover-right", + "mover-bottom", + "mover-topLeft", + "mover-topRight", + "mover-bottomLeft", + "mover-bottomRight", + ]; + } + get content() { + if (!this._content || Cu.isDeadWrapper(this._content)) { + return null; + } + return this._content; + } + async initialize() { + if (this._initialized) { + return; + } + + let document = this.contentDocument; + let window = document.ownerGlobal; + + // Inject stylesheet + if (!this.overlayFragment) { + try { + window.windowUtils.loadSheetUsingURIString( + STYLESHEET_URL, + window.windowUtils.AGENT_SHEET + ); + } catch { + // The method fails if the url is already loaded. + } + // Inject markup for the overlay UI + this.overlayFragment = this.buildOverlay(); + } + + this._content = document.insertAnonymousContent( + this.overlayFragment.children[0] + ); + + this.addEventListeners(); + + this.hoverElementBox = new HoverElementBox( + this.hoverBoxId, + this.content, + document + ); + + this.previewLayer = new PreviewLayer(this.previewId, this.content); + this.selectionLayer = new SelectionLayer( + this.selectionId, + this.content, + this.hoverElementBox + ); + + this.screenshotsContainer = new ScreenshotsContainerLayer( + this.overlayId, + this.content, + this.previewLayer, + this.selectionLayer + ); + + this.stateHandler = new StateHandler( + this.screenshotsContainer, + this.screenshotsChild + ); + + this.screenshotsContainer.updateSize(window); + + this.stateHandler.setState("crosshairs"); + + this._initialized = true; + } + + /** + * The Anonymous Content doesn't shrink when the window is resized so we need + * to find the largest element that isn't the Anonymous Content and we will + * use that width and height. + * Otherwise we will fallback to the documentElement scroll width and height + * @param eventType If "resize", we called this from a resize event so we will + * try shifting the SelectionBox. + * If "scroll", we called this from a scroll event so we will redraw the buttons + */ + updateScreenshotsSize(eventType) { + this.stateHandler.updateScreenshotsContainerSize( + this.contentDocument.ownerGlobal, + eventType + ); + } + + /** + * Add required event listeners to the overlay + */ + addEventListeners() { + this.addEventListenerForElement( + "screenshots-cancel-button", + "click", + (event, targetId) => { + this.screenshotsChild.requestCancelScreenshot(); + } + ); + this.addEventListenerForElement("cancel", "click", (event, targetId) => { + this.screenshotsChild.requestCancelScreenshot(); + }); + this.addEventListenerForElement("copy", "click", (event, targetId) => { + this.screenshotsChild.requestCopyScreenshot( + this.screenshotsContainer.getSelectionLayerBoxDimensions() + ); + }); + this.addEventListenerForElement("download", "click", (event, targetId) => { + this.screenshotsChild.requestDownloadScreenshot( + this.screenshotsContainer.getSelectionLayerBoxDimensions() + ); + }); + + // The pointerdown event is added to the selection buttons to prevent the + // pointerdown event from occurring on the "screenshots-overlay-container" + this.addEventListenerForElement( + "cancel", + "pointerdown", + (event, targetId) => { + event.stopPropagation(); + } + ); + this.addEventListenerForElement( + "copy", + "pointerdown", + (event, targetId) => { + event.stopPropagation(); + } + ); + this.addEventListenerForElement( + "download", + "pointerdown", + (event, targetId) => { + event.stopPropagation(); + } + ); + + this.addEventListenerForElement( + this.overlayId, + "pointerdown", + (event, targetId) => { + this.dragStart(event, targetId); + } + ); + this.addEventListenerForElement( + this.overlayId, + "pointerup", + (event, targetId) => { + this.dragEnd(event, targetId); + } + ); + this.addEventListenerForElement( + this.overlayId, + "pointermove", + (event, targetId) => { + this.drag(event, targetId); + } + ); + + for (let id of this.moverIds.concat(["highlight"])) { + this.addEventListenerForElement(id, "pointerdown", (event, targetId) => { + this.dragStart(event, targetId); + }); + this.addEventListenerForElement(id, "pointerup", (event, targetId) => { + this.dragEnd(event, targetId); + }); + this.addEventListenerForElement(id, "pointermove", (event, targetId) => { + this.drag(event, targetId); + }); + } + } + + /** + * Removes all event listeners and removes the overlay from the Anonymous Content + */ + tearDown() { + if (this._content) { + this._removeAllListeners(); + try { + this.contentDocument.removeAnonymousContent(this._content); + } catch (e) { + // If the current window isn't the one the content was inserted into, this + // will fail, but that's fine. + } + } + this._initialized = false; + } + + /** + * Creates the document fragment that will be added to the Anonymous Content + * @returns document fragment that can be injected into the Anonymous Content + */ + buildOverlay() { + let [ + cancel, + instructions, + download, + copy, + ] = lazy.overlayLocalization.formatMessagesSync([ + { id: "screenshots-overlay-cancel-button" }, + { id: "screenshots-overlay-instructions" }, + { id: "screenshots-overlay-download-button" }, + { id: "screenshots-overlay-copy-button" }, + ]); + + const htmlString = ` + <div id="screenshots-component"> + <div id="${this.overlayId}"> + <div id="${this.previewId}"> + <div class="fixed-container"> + <div class="face-container"> + <div class="eye left"><div id="left-eye" class="eyeball"></div></div> + <div class="eye right"><div id="right-eye" class="eyeball"></div></div> + <div class="face"></div> + </div> + <div class="preview-instructions">${instructions.value}</div> + <div class="cancel-shot" id="screenshots-cancel-button">${cancel.value}</div> + </div> + </div> + <div id="${this.hoverBoxId}"></div> + <div id="${this.selectionId}" style="display:none;"> + <div id="bgTop" class="bghighlight" style="display:none;"></div> + <div id="bgBottom" class="bghighlight" style="display:none;"></div> + <div id="bgLeft" class="bghighlight" style="display:none;"></div> + <div id="bgRight" class="bghighlight" style="display:none;"></div> + <div id="highlight" class="highlight" style="display:none;"> + <div id="mover-topLeft" class="mover-target direction-topLeft"> + <div class="mover"></div> + </div> + <div id="mover-top" class="mover-target direction-top"> + <div class="mover"></div> + </div> + <div id="mover-topRight" class="mover-target direction-topRight"> + <div class="mover"></div> + </div> + <div id="mover-left" class="mover-target direction-left"> + <div class="mover"></div> + </div> + <div id="mover-right" class="mover-target direction-right"> + <div class="mover"></div> + </div> + <div id="mover-bottomLeft" class="mover-target direction-bottomLeft"> + <div class="mover"></div> + </div> + <div id="mover-bottom" class="mover-target direction-bottom"> + <div class="mover"></div> + </div> + <div id="mover-bottomRight" class="mover-target direction-bottomRight"> + <div class="mover"></div> + </div> + </div> + <div id="buttons" style="display:none;"> + <button id="cancel" class="screenshots-button" title="${cancel.value}" aria-label="${cancel.value}"><img/></button> + <button id="copy" class="screenshots-button" title="${copy.value}" aria-label="${copy.value}"><img/>${copy.value}</button> + <button id="download" class="screenshots-button" title="${download.value}" aria-label="${download.value}"><img/>${download.value}</button> + </div> + </div> + </div> + </div>`; + + const parser = new this.contentDocument.ownerGlobal.DOMParser(); + const tmpDoc = parser.parseFromSafeString(htmlString, "text/html"); + const fragment = this.contentDocument.createDocumentFragment(); + + fragment.appendChild(tmpDoc.body.children[0]); + return fragment; + } + + // The event tooling is borrowed directly from devtools' highlighters (CanvasFrameAnonymousContentHelper) + /** + * Add an event listener to one of the elements inserted in the canvasFrame + * native anonymous container. + * Like other methods in this helper, this requires the ID of the element to + * be passed in. + * + * Note that if the content page navigates, the event listeners won't be + * added again. + * + * Also note that unlike traditional DOM events, the events handled by + * listeners added here will propagate through the document only through + * bubbling phase, so the useCapture parameter isn't supported. + * It is possible however to call e.stopPropagation() to stop the bubbling. + * + * IMPORTANT: the chrome-only canvasFrame insertion API takes great care of + * not leaking references to inserted elements to chrome JS code. That's + * because otherwise, chrome JS code could freely modify native anon elements + * inside the canvasFrame and probably change things that are assumed not to + * change by the C++ code managing this frame. + * See https://wiki.mozilla.org/DevTools/Highlighter#The_AnonymousContent_API + * Unfortunately, the inserted nodes are still available via + * event.originalTarget, and that's what the event handler here uses to check + * that the event actually occured on the right element, but that also means + * consumers of this code would be able to access the inserted elements. + * Therefore, the originalTarget property will be nullified before the event + * is passed to your handler. + * + * IMPL DETAIL: A single event listener is added per event types only, at + * browser level and if the event originalTarget is found to have the provided + * ID, the callback is executed (and then IDs of parent nodes of the + * originalTarget are checked too). + * + * @param {String} id + * @param {String} type + * @param {Function} handler + */ + addEventListenerForElement(id, type, handler) { + if (typeof id !== "string") { + throw new Error( + "Expected a string ID in addEventListenerForElement but got: " + id + ); + } + + // If no one is listening for this type of event yet, add one listener. + if (!this.listeners.has(type)) { + const target = this.pageListenerTarget; + target.addEventListener(type, this, true); + // Each type entry in the map is a map of ids:handlers. + this.listeners.set(type, new Map()); + } + + const listeners = this.listeners.get(type); + listeners.set(id, handler); + } + + /** + * Remove an event listener from one of the elements inserted in the + * canvasFrame native anonymous container. + * @param {String} id + * @param {String} type + */ + removeEventListenerForElement(id, type) { + const listeners = this.listeners.get(type); + if (!listeners) { + return; + } + listeners.delete(id); + + // If no one is listening for event type anymore, remove the listener. + if (!listeners.size) { + const target = this.pageListenerTarget; + target.removeEventListener(type, this, true); + } + } + + handleEvent(event) { + const listeners = this.listeners.get(event.type); + if (!listeners) { + return; + } + + // Hide the originalTarget property to avoid exposing references to native + // anonymous elements. See addEventListenerForElement's comment. + let isPropagationStopped = false; + const eventProxy = new Proxy(event, { + get: (obj, name) => { + if (name === "originalTarget") { + return null; + } else if (name === "stopPropagation") { + return () => { + isPropagationStopped = true; + }; + } + return obj[name]; + }, + }); + + // Start at originalTarget, bubble through ancestors and call handlers when + // needed. + let node = event.originalTarget; + while (node) { + let nodeId = node.id; + if (nodeId) { + const handler = listeners.get(node.id); + if (handler) { + handler(eventProxy, nodeId); + if (isPropagationStopped) { + break; + } + } + if (nodeId == this.overlayId) { + break; + } + } + node = node.parentNode; + } + } + + _removeAllListeners() { + if (this.pageListenerTarget) { + const target = this.pageListenerTarget; + for (const [type] of this.listeners) { + target.removeEventListener(type, this, true); + } + } + this.listeners.clear(); + } + + /** + * Pass the pointer down event to the state handler + * @param event The pointer down event + * @param targetId The target element id + */ + dragStart(event, targetId) { + this.stateHandler.dragStart(event, targetId); + } + + /** + * Pass the pointer move event to the state handler + * @param event The pointer move event + * @param targetId The target element id + */ + drag(event, targetId) { + this.stateHandler.drag(event, targetId); + } + + /** + * Pass the pointer up event to the state handler + * @param event The pointer up event + * @param targetId The target element id + */ + dragEnd(event, targetId) { + this.stateHandler.dragEnd(event); + } +} + +export var ScreenshotsOverlayChild = { + AnonymousContentOverlay, +}; + +/** + * The StateHandler class handles the state of the overlay + */ +class StateHandler { + #state; + #lastBox; + #moverId; + #lastX; + #lastY; + #screenshotsContainer; + #screenshotsChild; + + constructor(screenshotsContainer, screenshotsChild) { + this.#state = "crosshairs"; + this.#lastBox = {}; + + this.#screenshotsContainer = screenshotsContainer; + this.#screenshotsChild = screenshotsChild; + } + + setState(newState) { + this.#state = newState; + this.start(); + } + + getState() { + return this.#state; + } + + /** + * At the start of the some states we need to perform some actions + */ + start() { + switch (this.#state) { + case "crosshairs": { + this.crosshairsStart(); + break; + } + case "draggingReady": { + this.draggingReadyStart(); + break; + } + case "dragging": { + this.draggingStart(); + break; + } + case "selected": { + this.selectedStart(); + break; + } + case "resizing": { + this.resizingStart(); + break; + } + } + } + + /** + * Returns the x and y coordinates of the event + * @param event The mouse or touch event + * @returns object containing the x and y coordinates of the mouse + */ + getCoordinates(event) { + const { clientX: viewX, clientY: viewY, pageX, pageY } = event; + + MAX_DETECT_HEIGHT = Math.max(event.target.clientHeight + 100, 700); + MAX_DETECT_WIDTH = Math.max(event.target.clientWidth + 100, 1000); + + return { viewX, viewY, pageX, pageY }; + } + + /** + * Handles the mousedown/touchstart event depending on the state + * @param event The mousedown or touchstart event + * @param targetId The id of the event target + */ + dragStart(event, targetId) { + const { pageX, pageY } = this.getCoordinates(event); + + switch (this.#state) { + case "crosshairs": { + this.crosshairsDragStart(pageX, pageY); + break; + } + case "selected": { + this.selectedDragStart(pageX, pageY, targetId); + break; + } + } + } + + /** + * Handles the move event depending on the state + * @param event The mousemove or touchmove event + * @param targetId The id of the event target + */ + drag(event, targetId) { + const { pageX, pageY, viewX, viewY } = this.getCoordinates(event); + + switch (this.#state) { + case "crosshairs": { + this.crosshairsMove(pageX, pageY, viewX, viewY, targetId); + break; + } + case "draggingReady": { + this.draggingReadyDrag(pageX, pageY); + break; + } + case "dragging": { + this.draggingDrag(pageX, pageY); + break; + } + case "resizing": { + this.resizingDrag(pageX, pageY); + break; + } + } + } + + /** + * Handles the move event depending on the state + * @param event The mouseup event + * @param targetId The id of the event target + */ + dragEnd(event, targetId) { + const { pageX, pageY, viewX, viewY } = this.getCoordinates(event); + + switch (this.#state) { + case "draggingReady": { + this.draggingReadyDragEnd(pageX - viewX, pageY - viewY); + break; + } + case "dragging": { + this.draggingDragEnd(pageX, pageY, targetId); + break; + } + case "resizing": { + this.resizingDragEnd(pageX, pageY, targetId); + break; + } + } + } + + /** + * Hide the box and highlighter and show the overlay at the start of crosshairs state + */ + crosshairsStart() { + this.#screenshotsContainer.hideSelectionLayer(); + this.#screenshotsContainer.showPreviewLayer(); + this.#screenshotsChild.showPanel(); + } + + /** + * + */ + draggingReadyStart() { + this.#screenshotsChild.hidePanel(); + } + + /** + * Hide the overlay and draw the box at the start of dragging state + */ + draggingStart() { + this.#screenshotsContainer.hidePreviewLayer(); + this.#screenshotsContainer.hideButtonsLayer(); + this.#screenshotsContainer.drawSelectionBox(); + } + + /** + * Show the buttons at the start of the selected state + */ + selectedStart() { + this.#screenshotsContainer.drawButtonsLayer(); + } + + /** + * Hide the buttons and store width and height of box at the start of the resizing state + */ + resizingStart() { + this.#screenshotsContainer.hideButtonsLayer(); + let { + width, + height, + } = this.#screenshotsContainer.getSelectionLayerBoxDimensions(); + this.#lastBox = { + width, + height, + }; + } + + /** + * Set the initial box coordinates and set the state to "draggingReady" + * @param clientX x coordinate + * @param clientY y coordinate + */ + crosshairsDragStart(clientX, clientY) { + this.#screenshotsContainer.setSelectionBoxDimensions({ + left: clientX, + top: clientY, + right: clientX, + bottom: clientY, + }); + + this.setState("draggingReady"); + } + + /** + * If the background is clicked we set the state to crosshairs + * otherwise set the state to resizing + * @param clientX x coordinate + * @param clientY y coordinate + * @param targetId The id of the event target + */ + selectedDragStart(clientX, clientY, targetId) { + if (targetId === this.#screenshotsContainer.id) { + this.setState("crosshairs"); + return; + } + this.#moverId = targetId; + this.#lastX = clientX; + this.#lastY = clientY; + + this.setState("resizing"); + } + + /** + * Handles the pointer move for the crosshairs state + * @param pageX x pointer position + * @param pageY y pointer position + * @param viewX x pointer position in viewport + * @param viewY y pointer position in viewport + * @param targetId The id of the target element + */ + crosshairsMove(pageX, pageY, viewX, viewY, targetId) { + this.#screenshotsContainer.drawPreviewEyes(pageX, pageY); + + this.#screenshotsContainer.handleElementHover(viewX, viewY, targetId); + } + + /** + * Set the bottom and right coordinates of the box and draw the box + * @param clientX x coordinate + * @param clientY y coordinate + */ + draggingDrag(clientX, clientY) { + this.#screenshotsContainer.setSelectionBoxDimensions({ + right: clientX, + bottom: clientY, + }); + + this.#screenshotsContainer.drawSelectionBox(); + } + + /** + * If the mouse has moved at least 40 pixels then set the state to "dragging" + * @param clientX x coordinate + * @param clientY y coordinate + */ + draggingReadyDrag(clientX, clientY) { + this.#screenshotsContainer.setSelectionBoxDimensions({ + right: clientX, + bottom: clientY, + }); + + if (this.#screenshotsContainer.selectionBoxDistance() > 40) { + this.setState("dragging"); + } + } + + /** + * Depending on what mover was selected we will resize the box accordingly + * @param clientX x coordinate + * @param clientY y coordinate + */ + resizingDrag(clientX, clientY) { + switch (this.#moverId) { + case "mover-topLeft": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + left: clientX, + top: clientY, + }); + break; + } + case "mover-top": { + this.#screenshotsContainer.setSelectionBoxDimensions({ top: clientY }); + break; + } + case "mover-topRight": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + top: clientY, + right: clientX, + }); + break; + } + case "mover-right": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + right: clientX, + }); + break; + } + case "mover-bottomRight": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + right: clientX, + bottom: clientY, + }); + break; + } + case "mover-bottom": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + bottom: clientY, + }); + break; + } + case "mover-bottomLeft": { + this.#screenshotsContainer.setSelectionBoxDimensions({ + left: clientX, + bottom: clientY, + }); + break; + } + case "mover-left": { + this.#screenshotsContainer.setSelectionBoxDimensions({ left: clientX }); + break; + } + case "highlight": { + let lastBox = this.#lastBox; + let diffX = this.#lastX - clientX; + let diffY = this.#lastY - clientY; + + let newLeft; + let newRight; + let newTop; + let newBottom; + + // Unpack SelectionBox dimensions to use here + let { + boxLeft, + boxTop, + boxRight, + boxBottom, + boxWidth, + boxHeight, + scrollWidth, + scrollHeight, + } = this.#screenshotsContainer.getSelectionLayerDimensions(); + + // wait until all 4 if elses have completed before setting box dimensions + if (boxWidth <= lastBox.width && boxLeft === 0) { + newLeft = boxRight - lastBox.width; + } else { + newLeft = boxLeft; + } + + if (boxWidth <= lastBox.width && boxRight === scrollWidth) { + newRight = boxLeft + lastBox.width; + } else { + newRight = boxRight; + } + + if (boxHeight <= lastBox.height && boxTop === 0) { + newTop = boxBottom - lastBox.height; + } else { + newTop = boxTop; + } + + if (boxHeight <= lastBox.height && boxBottom === scrollHeight) { + newBottom = boxTop + lastBox.height; + } else { + newBottom = boxBottom; + } + + this.#screenshotsContainer.setSelectionBoxDimensions({ + left: newLeft - diffX, + top: newTop - diffY, + right: newRight - diffX, + bottom: newBottom - diffY, + }); + + this.#lastX = clientX; + this.#lastY = clientY; + break; + } + } + this.#screenshotsContainer.drawSelectionBox(); + } + + /** + * Draw the selection box from the hover element box if it exists + * Else set the state to "crosshairs" + */ + draggingReadyDragEnd(scrollX, scrollY) { + if (this.#screenshotsContainer.hoverElementBoxRect) { + this.#screenshotsContainer.hidePreviewLayer(); + this.#screenshotsContainer.updateSelectionBoxFromRect(scrollX, scrollY); + this.#screenshotsContainer.drawSelectionBox(); + this.setState("selected"); + } else { + this.setState("crosshairs"); + } + } + + /** + * Draw the box one last time and set the state to "selected" + * @param clientX x coordinate + * @param clientY y coordinate + */ + draggingDragEnd(clientX, clientY) { + this.#screenshotsContainer.setSelectionBoxDimensions({ + right: clientX, + bottom: clientY, + }); + this.#screenshotsContainer.sortSelectionLayerBoxCoords(); + this.setState("selected"); + } + + /** + * Draw the box one last time and set the state to "selected" + * @param clientX x coordinate + * @param clientY y coordinate + */ + resizingDragEnd(clientX, clientY, targetId) { + this.resizingDrag(clientX, clientY, targetId); + this.#screenshotsContainer.sortSelectionLayerBoxCoords(); + this.setState("selected"); + } + + /** + * The page was resized or scrolled. We need to update the + * ScreenshotsContainer size so we don't draw outside the window bounds + * If the current state is "selected" and this was called from a resize event + * then we need to maybe shift the SelectionBox + * @param win The window object of the page + * @param eventType If this was called from a resize event + */ + updateScreenshotsContainerSize(win, eventType) { + this.#screenshotsContainer.updateSize(win); + + if (this.#state === "selected" && eventType === "resize") { + this.#screenshotsContainer.shiftSelectionLayerBox(); + } else if (this.#state && eventType === "scroll") { + this.#screenshotsContainer.drawButtonsLayer(); + if (this.#state === "crosshairs") { + this.#screenshotsContainer.handleElementScroll(); + } + } + } +} + +class AnonLayer { + id; + content; + + constructor(id, content) { + this.id = id; + this.content = content; + } + + /** + * Show element with id this.id + */ + show() { + this.content.removeAttributeForElement(this.id, "style"); + } + + /** + * Hide element with id this.id + */ + hide() { + this.content.setAttributeForElement(this.id, "style", "display:none;"); + } +} + +class HoverElementBox extends AnonLayer { + #document; + #rect; + #lastX; + #lastY; + + constructor(id, content, document) { + super(id, content); + + this.#document = document; + } + + get rect() { + return this.#rect; + } + + /** + * Draws the hover box over an element from the given rect + * @param rect The rect to draw the hover element box + */ + drawHoverBox(rect) { + if (!rect) { + this.hide(); + } else { + let maxHeight = this.selectionLayer.scrollHeight; + let maxWidth = this.selectionLayer.scrollWidth; + let top = this.#document.documentElement.scrollTop + rect.top; + top = top > 0 ? top : 0; + let left = this.#document.documentElement.scrollLeft + rect.left; + left = left > 0 ? left : 0; + let height = + rect.top + rect.height > maxHeight ? maxHeight - rect.top : rect.height; + let width = + rect.left + rect.width > maxWidth ? maxWidth - rect.left : rect.width; + + this.content.setAttributeForElement( + this.id, + "style", + `top:${top}px;left:${left}px;height:${height}px;width:${width}px;` + ); + } + } + + /** + * Handles when the user moves the mouse over an element + * @param viewX The viewport x coordinate + * @param viewY The viewport y coordinate + * @param targetId The target element id + */ + handleElementHover(viewX, viewY, targetId) { + if (targetId === "screenshots-overlay-container") { + let ele = this.getElementFromPoint(viewX, viewY); + + if (this.cachedEle && this.cachedEle === ele) { + // Still hovering over the same element + return; + } + this.cachedEle = ele; + + this.getBestRectForElement(ele); + + this.#lastX = viewX; + this.#lastY = viewY; + } + } + + /** + * Handles moving the rect when the user has scrolled but not moved the mouse + * It uses the last x and y viewport coordinates to find the new element at the mouse position + */ + handleElementScroll() { + if (this.#lastX && this.#lastY) { + this.cachedEle = null; + this.handleElementHover( + this.#lastX, + this.#lastY, + "screenshots-overlay-container" + ); + } + } + + /** + * Finds an element for the given coordinates within the viewport + * @param x The viewport x coordinate + * @param y The viewport y coordinate + * @returns An element location at the given coordinates + */ + getElementFromPoint(x, y) { + this.setPointerEventsNone(); + let ele; + try { + ele = this.#document.elementFromPoint(x, y); + } finally { + this.resetPointerEvents(); + } + + return ele; + } + + /** + * Gets the rect for an element if getBoundingClientRect exists + * @param ele The element to get the rect from + * @returns The bounding client rect of the element or null + */ + getBoundingClientRect(ele) { + if (!ele.getBoundingClientRect) { + return null; + } + + return ele.getBoundingClientRect(); + } + + /** + * This function takes an element and finds a suitable rect to draw the hover box on + * @param ele The element to find a suitale rect of + */ + getBestRectForElement(ele) { + let lastRect; + let lastNode; + let rect; + let attemptExtend = false; + let node = ele; + while (node) { + rect = this.getBoundingClientRect(node); + if (!rect) { + rect = lastRect; + break; + } + if (rect.width < MIN_DETECT_WIDTH || rect.height < MIN_DETECT_HEIGHT) { + // Avoid infinite loop for elements with zero or nearly zero height, + // like non-clearfixed float parents with or without borders. + break; + } + if (rect.width > MAX_DETECT_WIDTH || rect.height > MAX_DETECT_HEIGHT) { + // Then the last rectangle is better + rect = lastRect; + attemptExtend = true; + break; + } + if (rect.width >= MIN_DETECT_WIDTH && rect.height >= MIN_DETECT_HEIGHT) { + if (!doNotAutoselectTags[node.tagName]) { + break; + } + } + lastRect = rect; + lastNode = node; + node = node.parentNode; + } + if (rect && node) { + const evenBetter = this.evenBetterElement(node); + if (evenBetter) { + node = lastNode = evenBetter; + rect = this.getBoundingClientRect(evenBetter); + attemptExtend = false; + } + } + if (rect && attemptExtend) { + let extendNode = lastNode.nextSibling; + while (extendNode) { + if (extendNode.nodeType === this.#document.ELEMENT_NODE) { + break; + } + extendNode = extendNode.nextSibling; + if (!extendNode) { + const parent = lastNode.parentNode; + for (let i = 0; i < parent.childNodes.length; i++) { + if (parent.childNodes[i] === lastNode) { + extendNode = parent.childNodes[i + 1]; + } + } + } + } + if (extendNode) { + const extendRect = this.getBoundingClientRect(extendNode); + let x = Math.min(rect.x, extendRect.x); + let y = Math.min(rect.y, extendRect.y); + let width = Math.max(rect.right, extendRect.right) - x; + let height = Math.max(rect.bottom, extendRect.bottom) - y; + const combinedRect = new DOMRect(x, y, width, height); + if ( + combinedRect.width <= MAX_DETECT_WIDTH && + combinedRect.height <= MAX_DETECT_HEIGHT + ) { + rect = combinedRect; + } + } + } + + if ( + rect && + (rect.width < MIN_DETECT_ABSOLUTE_WIDTH || + rect.height < MIN_DETECT_ABSOLUTE_HEIGHT) + ) { + rect = null; + } + + if (!rect) { + this.hide(); + } else { + this.drawHoverBox(rect); + } + + this.#rect = rect; + } + + /** + * This finds a better element by looking for elements with role article + * @param node The currently hovered node + * @returns A better node or null + */ + evenBetterElement(node) { + let el = node.parentNode; + const ELEMENT_NODE = this.#document.ELEMENT_NODE; + while (el && el.nodeType === ELEMENT_NODE) { + if (!el.getAttribute) { + return null; + } + if (el.getAttribute("role") === "article") { + const rect = this.getBoundingClientRect(el); + if (!rect) { + return null; + } + if ( + rect.width <= MAX_DETECT_WIDTH && + rect.height <= MAX_DETECT_HEIGHT + ) { + return el; + } + return null; + } + el = el.parentNode; + } + return null; + } + + /** + * The pointer events need to be removed temporarily so we can find the + * correct element from document.elementFromPoint() + * If the pointer events are on for the screenshots elements, then we will always + * get the screenshots elements as the elements from a given point + */ + setPointerEventsNone() { + this.content.setAttributeForElement( + "screenshots-component", + "style", + "pointer-events:none;" + ); + + let temp = this.content.getAttributeForElement( + "screenshots-overlay-container", + "style" + ); + this.content.setAttributeForElement( + "screenshots-overlay-container", + "style", + temp + "pointer-events:none;" + ); + } + + /** + * Return the pointer events to the original state because we found the element + */ + resetPointerEvents() { + this.content.setAttributeForElement("screenshots-component", "style", ""); + + let temp = this.content.getAttributeForElement( + "screenshots-overlay-container", + "style" + ); + this.content.setAttributeForElement( + "screenshots-overlay-container", + "style", + temp.replace("pointer-events:none;", "") + ); + } +} + +class SelectionLayer extends AnonLayer { + #selectionBox; + #hoverElementBox; + #buttons; + #hidden; + /** + * the documentDimensions follows the below structure + * { + * scrollWidth: the total document width + * scrollHeight: the total document height + * scrollX: the x scrolled offset + * scrollY: the y scrolled offset + * innerWidth: the viewport width + * innerHeight: the viewport height + * } + */ + #documentDimensions; + + constructor(id, content, hoverElementBox) { + super(id, content); + this.#selectionBox = new SelectionBox(content, this); + this.#buttons = new ButtonsLayer("buttons", content, this); + this.#hoverElementBox = hoverElementBox; + this.#hoverElementBox.selectionLayer = this; + + this.#hidden = true; + this.#documentDimensions = {}; + } + + /** + * Hide the buttons layer + */ + hideButtons() { + this.#buttons.hide(); + } + + /** + * Call + */ + drawButtonsLayer() { + this.#buttons.show(); + } + + /** + * Hide the selection-container element + */ + hide() { + super.hide(); + this.#hidden = true; + } + + /** + * Draw the SelectionBox + */ + drawSelectionBox() { + if (this.#hidden) { + this.show(); + this.#hidden = false; + } + this.#selectionBox.show(); + } + + /** + * Sort the SelectionBox coordinates + */ + sortSelectionBoxCoords() { + this.#selectionBox.sortCoords(); + } + + /** + * Sets the SelectionBox dimensions + * @param {Object} dims The new box dimensions + * { + * left: new left dimension value or undefined + * top: new top dimension value or undefined + * right: new right dimension value or undefined + * bottom: new bottom dimension value or undefined + * } + */ + setSelectionBoxDimensions(dims) { + if (dims.left) { + this.#selectionBox.left = dims.left; + } + if (dims.top) { + this.#selectionBox.top = dims.top; + } + if (dims.right) { + this.#selectionBox.right = dims.right; + } + if (dims.bottom) { + this.#selectionBox.bottom = dims.bottom; + } + } + + /** + * Gets the selections box dimensions + * @returns {Object} + * { + * x1: the left dimension value + * y1: the top dimension value + * width: the width of the selected region + * height: the height of the selected region + * } + */ + getSelectionBoxDimensions() { + return this.#selectionBox.getDimensions(); + } + + /** + * Returns the box dimensions and the page dimensions + * @returns {Object} + * { + * boxLeft: the left position of the box + * boxTop: the top position of the box + * boxRight: the right position of the box + * boxBottom: the bottom position of the box + * scrollWidth: the total document width + * scrollHeight: the total document height + * scrollX: the x scrolled offset + * scrollY: the y scrolled offset + * innerWidth: the viewport width + * innerHeight: the viewport height + * } + */ + getDimensions() { + return { + boxLeft: this.#selectionBox.left, + boxTop: this.#selectionBox.top, + boxRight: this.#selectionBox.right, + boxBottom: this.#selectionBox.bottom, + boxWidth: this.#selectionBox.width, + boxHeight: this.#selectionBox.height, + ...this.#documentDimensions, + }; + } + + /** + * Gets the diagonal distance of the SelectionBox + * @returns The diagonal distance of the SelectionBox + */ + getSelectionBoxDistance() { + return this.#selectionBox.distance; + } + + /** + * Shift the SelectionBox so that it is always within the document + */ + shiftSelectionBox() { + this.#selectionBox.shiftBox(); + } + + /** + * Update the box coordinates from the hover element rect + */ + updateSelectionBoxFromRect(scrollX, scrollY) { + this.#selectionBox.updateBoxFromRect( + this.#hoverElementBox.rect, + scrollX, + scrollY + ); + } + + /** + * Handles when the user moves the mouse over an element + * @param viewX The viewport x coordinate + * @param viewY The viewport y coordinate + * @param targetId The target element id + */ + handleElementHover(viewX, viewY, targetId) { + this.#hoverElementBox.handleElementHover(viewX, viewY, targetId); + } + + /** + * Handles moving the rect when the user has scrolled but not moved the mouse + * It uses the last x and y viewport coordinates to find the new element at the mouse position + */ + handleElementScroll() { + this.#hoverElementBox.handleElementScroll(); + } + + hideHoverElementSelection() { + this.#hoverElementBox.hide(); + } + + get hoverElementBoxRect() { + return this.#hoverElementBox.rect; + } + + get scrollWidth() { + return this.#documentDimensions.scrollWidth; + } + set scrollWidth(val) { + this.#documentDimensions.scrollWidth = val; + } + + get scrollHeight() { + return this.#documentDimensions.scrollHeight; + } + set scrollHeight(val) { + this.#documentDimensions.scrollHeight = val; + } + + get scrollX() { + return this.#documentDimensions.scrollX; + } + set scrollX(val) { + this.#documentDimensions.scrollX = val; + } + + get scrollY() { + return this.#documentDimensions.scrollY; + } + set scrollY(val) { + this.#documentDimensions.scrollY = val; + } + + get innerWidth() { + return this.#documentDimensions.innerWidth; + } + set innerWidth(val) { + this.#documentDimensions.innerWidth = val; + } + + get innerHeight() { + return this.#documentDimensions.innerHeight; + } + set innerHeight(val) { + this.#documentDimensions.innerHeight = val; + } +} + +/** + * The SelectionBox class handles drawing the highlight and background + */ +class SelectionBox extends AnonLayer { + #x1; + #x2; + #y1; + #y2; + #xOffset; + #yOffset; + #selectionLayer; + + constructor(content, selectionLayer) { + super("", content); + + this.#selectionLayer = selectionLayer; + + this.#x1 = 0; + this.#x2 = 0; + this.#y1 = 0; + this.#y2 = 0; + this.#xOffset = 0; + this.#yOffset = 0; + } + + /** + * Draw the selected region for screenshotting + */ + show() { + this.content.setAttributeForElement( + "highlight", + "style", + `top:${this.top}px;left:${this.left}px;height:${this.height}px;width:${this.width}px;` + ); + + this.content.setAttributeForElement( + "bgTop", + "style", + `top:0px;height:${this.top}px;left:0px;width:100%;` + ); + + this.content.setAttributeForElement( + "bgBottom", + "style", + `top:${this.bottom}px;height:calc(100% - ${this.bottom}px);left:0px;width:100%;` + ); + + this.content.setAttributeForElement( + "bgLeft", + "style", + `top:${this.top}px;height:${this.height}px;left:0px;width:${this.left}px;` + ); + + this.content.setAttributeForElement( + "bgRight", + "style", + `top:${this.top}px;height:${this.height}px;left:${this.right}px;width:calc(100% - ${this.right}px);` + ); + } + + /** + * Update the box coordinates from the rect + * @param rect The hover element box + * @param scrollX The x offset the page is scrolled + * @param scrollY The y offset the page is scrolled + */ + updateBoxFromRect(rect, scrollX, scrollY) { + this.top = rect.top + scrollY; + this.left = rect.left + scrollX; + this.right = rect.right + scrollX; + this.bottom = rect.bottom + scrollY; + } + + /** + * Hide the selected region + */ + hide() { + this.content.setAttributeForElement("highlight", "style", "display:none;"); + this.content.setAttributeForElement("bgTop", "style", "display:none;"); + this.content.setAttributeForElement("bgBottom", "style", "display:none;"); + this.content.setAttributeForElement("bgLeft", "style", "display:none;"); + this.content.setAttributeForElement("bgRight", "style", "display:none;"); + } + + /** + * The box should never appear outside the document so the SelectionBox will + * be shifted if the bounds of the box are outside the documents width or height + */ + shiftBox() { + let didShift = false; + let xDiff = this.right - this.#selectionLayer.scrollWidth; + if (xDiff > 0) { + this.right -= xDiff; + this.left -= xDiff; + + didShift = true; + } + + let yDiff = this.bottom - this.#selectionLayer.scrollHeight; + if (yDiff > 0) { + let curWidth = this.width; + + this.bottom -= yDiff; + this.top = this.bottom - curWidth; + + didShift = true; + } + + if (didShift) { + this.show(); + this.#selectionLayer.drawButtonsLayer(); + } + } + + /** + * Sort the coordinates so x1 < x2 and y1 < y2 + */ + sortCoords() { + if (this.#x1 > this.#x2) { + [this.#x1, this.#x2] = [this.#x2, this.#x1]; + } + if (this.#y1 > this.#y2) { + [this.#y1, this.#y2] = [this.#y2, this.#y1]; + } + } + + /** + * Gets the dimensions of the currently selected region + * @returns {Object} + * { + * x1: the left dimension value + * y1: the top dimension value + * width: the width of the selected region + * height: the height of the selected region + * } + */ + getDimensions() { + return { + x1: this.left, + y1: this.top, + width: this.width, + height: this.height, + }; + } + + get distance() { + return Math.sqrt(Math.pow(this.width, 2) + Math.pow(this.height, 2)); + } + + get xOffset() { + return this.#xOffset; + } + set xOffset(val) { + this.#xOffset = val; + } + + get yOffset() { + return this.#yOffset; + } + set yOffset(val) { + this.#yOffset = val; + } + + get top() { + return Math.min(this.#y1, this.#y2); + } + set top(val) { + this.#y1 = val > 0 ? val : 0; + } + + get left() { + return Math.min(this.#x1, this.#x2); + } + set left(val) { + this.#x1 = val > 0 ? val : 0; + } + + get right() { + return Math.max(this.#x1, this.#x2); + } + set right(val) { + this.#x2 = + val > this.#selectionLayer.scrollWidth + ? this.#selectionLayer.scrollWidth + : val; + } + + get bottom() { + return Math.max(this.#y1, this.#y2); + } + set bottom(val) { + this.#y2 = + val > this.#selectionLayer.scrollHeight + ? this.#selectionLayer.scrollHeight + : val; + } + + get width() { + return Math.abs(this.#x2 - this.#x1); + } + get height() { + return Math.abs(this.#y2 - this.#y1); + } +} + +class ButtonsLayer extends AnonLayer { + #selectionLayer; + + constructor(id, content, selectionLayer) { + super(id, content); + + this.#selectionLayer = selectionLayer; + } + + /** + * Draw the buttons. Check if the box is too near the bottom or left of the + * viewport and adjust the buttons accordingly + */ + show() { + let { + boxLeft, + boxTop, + boxRight, + boxBottom, + scrollX, + scrollY, + innerWidth, + innerHeight, + } = this.#selectionLayer.getDimensions(); + + if ( + boxTop > scrollY + innerHeight || + boxBottom < scrollY || + boxLeft > scrollX + innerWidth || + boxRight < scrollX + ) { + // The box is offscreen so need to draw the buttons + return; + } + + let top = boxBottom; + let leftOrRight = `right:calc(100% - ${boxRight}px);`; + + if (scrollY + innerHeight - boxBottom < 70) { + if (boxBottom < scrollY + innerHeight) { + top = boxBottom - 60; + } else if (scrollY + innerHeight - boxTop < 70) { + top = boxTop - 60; + } else { + top = scrollY + innerHeight - 60; + } + } + if (boxRight < 265) { + leftOrRight = `left:${boxLeft}px;`; + } + + this.content.setAttributeForElement( + "buttons", + "style", + `top:${top}px;${leftOrRight}` + ); + } +} + +class PreviewLayer extends AnonLayer { + constructor(id, content) { + super(id, content); + } + + /** + * Draw the eyeballs facing the mouse + * @param clientX x pointer position + * @param clientY y pointer position + * @param width width of the viewport + * @param height height of the viewport + */ + drawEyes(clientX, clientY, width, height) { + const xpos = Math.floor((10 * (clientX - width / 2)) / width); + const ypos = Math.floor((10 * (clientY - height / 2)) / height); + const move = `transform:translate(${xpos}px, ${ypos}px);`; + this.content.setAttributeForElement("left-eye", "style", move); + this.content.setAttributeForElement("right-eye", "style", move); + } +} + +class ScreenshotsContainerLayer extends AnonLayer { + #width; + #height; + #previewLayer; + #selectionLayer; + + constructor(id, content, previewLayer, selectionLayer) { + super(id, content); + + this.#previewLayer = previewLayer; + this.#selectionLayer = selectionLayer; + } + + /** + * Hide the SelectionLayer + */ + hideSelectionLayer() { + this.#selectionLayer.hide(); + } + + /** + * Show the PreviewLayer + */ + showPreviewLayer() { + this.#previewLayer.show(); + } + + /** + * Hide the PreviewLayer + */ + hidePreviewLayer() { + this.#previewLayer.hide(); + this.#selectionLayer.hideHoverElementSelection(); + } + + /** + * Show the ButtonsLayer + */ + drawButtonsLayer() { + this.#selectionLayer.drawButtonsLayer(); + } + + /** + * Hide the ButtonsLayer + */ + hideButtonsLayer() { + this.#selectionLayer.hideButtons(); + } + + /** + * Show the SelectionBox + */ + drawSelectionBox() { + this.#selectionLayer.drawSelectionBox(); + } + + /** + * Update the box coordinates from the hover element rect + */ + updateSelectionBoxFromRect(scrollX, scrollY) { + this.#selectionLayer.updateSelectionBoxFromRect(scrollX, scrollY); + } + + /** + * Handles when the user moves the mouse over an element + * @param viewX The viewport x coordinate + * @param viewY The viewport y coordinate + * @param targetId The target element id + */ + handleElementHover(viewX, viewY, targetId) { + this.#selectionLayer.handleElementHover(viewX, viewY, targetId); + } + + /** + * Handles moving the rect when the user has scrolled but not moved the mouse + * It uses the last x and y viewport coordinates to find the new element at the mouse position + */ + handleElementScroll() { + this.#selectionLayer.handleElementScroll(); + } + + /** + * Draw the eyes in the PreviewLayer + * @param clientX The x mouse position + * @param clientY The y mouse position + */ + drawPreviewEyes(clientX, clientY) { + this.#previewLayer.drawEyes( + clientX - this.#selectionLayer.scrollX, + clientY - this.#selectionLayer.scrollY, + this.#selectionLayer.innerWidth, + this.#selectionLayer.innerHeight + ); + } + + /** + * Get the diagonal distance of the SelectionBox + * @returns The diagonal distance of the currently selected region + */ + selectionBoxDistance() { + return this.#selectionLayer.getSelectionBoxDistance(); + } + + /** + * Sort the coordinates of the SelectionBox + */ + sortSelectionLayerBoxCoords() { + this.#selectionLayer.sortSelectionBoxCoords(); + } + + /** + * Get the SelectionLayer dimensions + * @returns {Object} + * { + * x1: the left dimension value + * y1: the top dimension value + * width: the width of the selected region + * height: the height of the selected region + * } + */ + getSelectionLayerBoxDimensions() { + return this.#selectionLayer.getSelectionBoxDimensions(); + } + + /** + * Gets the SelectionBox and page dimensions + * @returns {Object} + * { + * boxLeft: the left position of the box + * boxTop: the top position of the box + * boxRight: the right position of the box + * boxBottom: the bottom position of the box + * scrollWidth: the total document width + * scrollHeight: the total document height + * scrollX: the x scrolled offset + * scrollY: the y scrolled offset + * innerWidth: the viewport width + * innerHeight: the viewport height + * } + */ + getSelectionLayerDimensions() { + return this.#selectionLayer.getDimensions(); + } + + /** + * Shift the SelectionBox + */ + shiftSelectionLayerBox() { + this.#selectionLayer.shiftSelectionBox(); + } + + /** + * Set the respective dimensions of the SelectionBox + * @param {Object} boxDimensionObject The new box dimensions + * { + * left: new left dimension value or undefined + * top: new top dimension value or undefined + * right: new right dimension value or undefined + * bottom: new bottom dimension value or undefined + * } + */ + setSelectionBoxDimensions(boxDimensionObject) { + this.#selectionLayer.setSelectionBoxDimensions(boxDimensionObject); + } + + /** + * The screenshots-overlay-container doesn't shrink with the window when the + * window is resized so we have to manually find the width and height of the + * window by looping throught the documentElement's children + * If the children mysteriously have a height or width of 0 then we will + * fallback to the scrollWidth and scrollHeight which can cause the container + * to be larger than the window dimensions + * @param win The window object + */ + updateSize(win) { + let { innerWidth, innerHeight, scrollX, scrollY } = win; + this.#selectionLayer.innerWidth = innerWidth; + this.#selectionLayer.innerHeight = innerHeight; + this.#selectionLayer.scrollX = scrollX; + this.#selectionLayer.scrollY = scrollY; + + const doc = win.document.documentElement; + let width = Math.max.apply( + null, + Array.from(doc.children, x => x.scrollWidth) + ); + let height = Math.max.apply( + null, + Array.from(doc.children, x => x.scrollHeight) + ); + + if (width < 1) { + width = doc.scrollWidth; + } else if (width < innerWidth) { + width = innerWidth; + } + + if (height < 1) { + height = doc.scrollHeight; + } else if (height < innerHeight) { + height = innerHeight; + } + + this.#selectionLayer.scrollWidth = width; + this.#selectionLayer.scrollHeight = height; + + this.#width = width; + this.#height = height; + + this.drawScreenshotsContainer(); + } + + /** + * Return the dimensions of the screenshots container + * @returns {Object} + * width: the container width + * height: the container height + */ + getDimension() { + return { width: this.#width, height: this.#height }; + } + + /** + * Draw the screenshots container + */ + drawScreenshotsContainer() { + this.content.setAttributeForElement( + this.id, + "style", + `top:0;left:0;width:${this.#width}px;height:${this.#height}px;` + ); + } + + get hoverElementBoxRect() { + return this.#selectionLayer.hoverElementBoxRect; + } +} |