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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+const protocol = require("resource://devtools/shared/protocol.js");
+const { watcherSpec } = require("resource://devtools/shared/specs/watcher.js");
+
+const Resources = require("resource://devtools/server/actors/resources/index.js");
+const { TargetActorRegistry } = ChromeUtils.importESModule(
+ "resource://devtools/server/actors/targets/target-actor-registry.sys.mjs"
+);
+const { WatcherRegistry } = ChromeUtils.importESModule(
+ "resource://devtools/server/actors/watcher/WatcherRegistry.sys.mjs",
+ {
+ // WatcherRegistry needs to be a true singleton and loads ActorManagerParent
+ // which also has to be a true singleton.
+ loadInDevToolsLoader: false,
+ }
+);
+const Targets = require("resource://devtools/server/actors/targets/index.js");
+const { getAllBrowsingContextsForContext } = ChromeUtils.importESModule(
+ "resource://devtools/server/actors/watcher/browsing-context-helpers.sys.mjs"
+);
+
+const TARGET_HELPERS = {};
+loader.lazyRequireGetter(
+ TARGET_HELPERS,
+ Targets.TYPES.FRAME,
+ "resource://devtools/server/actors/watcher/target-helpers/frame-helper.js"
+);
+loader.lazyRequireGetter(
+ TARGET_HELPERS,
+ Targets.TYPES.PROCESS,
+ "resource://devtools/server/actors/watcher/target-helpers/process-helper.js"
+);
+loader.lazyRequireGetter(
+ TARGET_HELPERS,
+ Targets.TYPES.WORKER,
+ "resource://devtools/server/actors/watcher/target-helpers/worker-helper.js"
+);
+
+loader.lazyRequireGetter(
+ this,
+ "NetworkParentActor",
+ "resource://devtools/server/actors/network-monitor/network-parent.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "BlackboxingActor",
+ "resource://devtools/server/actors/blackboxing.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "BreakpointListActor",
+ "resource://devtools/server/actors/breakpoint-list.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "TargetConfigurationActor",
+ "resource://devtools/server/actors/target-configuration.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "ThreadConfigurationActor",
+ "resource://devtools/server/actors/thread-configuration.js",
+ true
+);
+
+exports.WatcherActor = protocol.ActorClassWithSpec(watcherSpec, {
+ /**
+ * Initialize a new WatcherActor which is the main entry point to debug
+ * something. The main features of this actor are to:
+ * - observe targets related to the context we are debugging.
+ * This is done via watchTargets/unwatchTargets methods, and
+ * target-available-form/target-destroyed-form events.
+ * - observe resources related to the observed targets.
+ * This is done via watchResources/unwatchResources methods, and
+ * resource-available-form/resource-updated-form/resource-destroyed-form events.
+ * Note that these events are also emited on both the watcher actor,
+ * for resources observed from the parent process, as well as on the
+ * target actors, when the resources are observed from the target's process or thread.
+ *
+ * @param {DevToolsServerConnection} conn
+ * The connection to use in order to communicate back to the client.
+ * @param {object} sessionContext
+ * The Session Context to help know what is debugged.
+ * See devtools/server/actors/watcher/session-context.js
+ * @param {Number} sessionContext.browserId: If this is a "browser-element" context type,
+ * the "browserId" of the <browser> element we would like to debug.
+ * @param {Boolean} sessionContext.isServerTargetSwitchingEnabled: Flag to to know if we should
+ * spawn new top level targets for the debugged context.
+ */
+ initialize(conn, sessionContext) {
+ protocol.Actor.prototype.initialize.call(this, conn);
+ this._sessionContext = sessionContext;
+ if (sessionContext.type == "browser-element") {
+ // Retrieve the <browser> element for the given browser ID
+ const browsingContext = BrowsingContext.getCurrentTopByBrowserId(
+ sessionContext.browserId
+ );
+ if (!browsingContext) {
+ throw new Error(
+ "Unable to retrieve the <browser> element for browserId=" +
+ sessionContext.browserId
+ );
+ }
+ this._browserElement = browsingContext.embedderElement;
+ }
+
+ // Sometimes we get iframe targets before the top-level targets
+ // mostly when doing bfcache navigations, lets cache the early iframes targets and
+ // flush them after the top-level target is available. See Bug 1726568 for details.
+ this._earlyIframeTargets = {};
+
+ // All currently available WindowGlobal target's form, keyed by `innerWindowId`.
+ //
+ // This helps to:
+ // - determine if the iframe targets are early or not.
+ // i.e. if it is notified before its parent target is available.
+ // - notify the destruction of all children targets when a parent is destroyed.
+ // i.e. have a reliable order of destruction between parent and children.
+ //
+ // Note that there should be just one top-level window target at a time,
+ // but there are certain cases when a new target is available before the
+ // old target is destroyed.
+ this._currentWindowGlobalTargets = new Map();
+ },
+
+ get sessionContext() {
+ return this._sessionContext;
+ },
+
+ /**
+ * If we are debugging only one Tab or Document, returns its BrowserElement.
+ * For Tabs, it will be the <browser> element used to load the web page.
+ *
+ * This is typicaly used to fetch:
+ * - its `browserId` attribute, which uniquely defines it,
+ * - its `browsingContextID` or `browsingContext`, which helps inspecting its content.
+ */
+ get browserElement() {
+ return this._browserElement;
+ },
+
+ getAllBrowsingContexts(options) {
+ return getAllBrowsingContextsForContext(this.sessionContext, options);
+ },
+
+ /**
+ * Helper to know if the context we are debugging has been already destroyed
+ */
+ isContextDestroyed() {
+ if (this.sessionContext.type == "browser-element") {
+ return !this.browserElement.browsingContext;
+ } else if (this.sessionContext.type == "webextension") {
+ return !BrowsingContext.get(this.sessionContext.addonBrowsingContextID);
+ } else if (this.sessionContext.type == "all") {
+ return false;
+ }
+ throw new Error(
+ "Unsupported session context type: " + this.sessionContext.type
+ );
+ },
+
+ destroy() {
+ // Force unwatching for all types, even if we weren't watching.
+ // This is fine as unwatchTarget is NOOP if we weren't already watching for this target type.
+ for (const targetType of Object.values(Targets.TYPES)) {
+ this.unwatchTargets(targetType);
+ }
+ this.unwatchResources(Object.values(Resources.TYPES));
+
+ WatcherRegistry.unregisterWatcher(this);
+
+ // Destroy the actor at the end so that its actorID keeps being defined.
+ protocol.Actor.prototype.destroy.call(this);
+ },
+
+ /*
+ * Get the list of the currently watched resources for this watcher.
+ *
+ * @return Array<String>
+ * Returns the list of currently watched resource types.
+ */
+ get sessionData() {
+ return WatcherRegistry.getSessionData(this);
+ },
+
+ form() {
+ return {
+ actor: this.actorID,
+ // The resources and target traits should be removed all at the same time since the
+ // client has generic ways to deal with all of them (See Bug 1680280).
+ traits: {
+ ...this.sessionContext.supportedTargets,
+ resources: this.sessionContext.supportedResources,
+ },
+ };
+ },
+
+ /**
+ * Start watching for a new target type.
+ *
+ * This will instantiate Target Actors for existing debugging context of this type,
+ * but will also create actors as context of this type get created.
+ * The actors are notified to the client via "target-available-form" RDP events.
+ * We also notify about target actors destruction via "target-destroyed-form".
+ * Note that we are guaranteed to receive all existing target actor by the time this method
+ * resolves.
+ *
+ * @param {string} targetType
+ * Type of context to observe. See Targets.TYPES object.
+ */
+ async watchTargets(targetType) {
+ WatcherRegistry.watchTargets(this, targetType);
+
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ // Await the registration in order to ensure receiving the already existing targets
+ await targetHelperModule.createTargets(this);
+ },
+
+ /**
+ * Stop watching for a given target type.
+ *
+ * @param {string} targetType
+ * Type of context to observe. See Targets.TYPES object.
+ * @param {object} options
+ * @param {boolean} options.isModeSwitching
+ * true when this is called as the result of a change to the devtools.browsertoolbox.scope pref
+ */
+ unwatchTargets(targetType, options = {}) {
+ const isWatchingTargets = WatcherRegistry.unwatchTargets(
+ this,
+ targetType,
+ options
+ );
+ if (!isWatchingTargets) {
+ return;
+ }
+
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ targetHelperModule.destroyTargets(this, options);
+
+ // Unregister the JS Window Actor if there is no more DevTools code observing any target/resource,
+ // unless we're switching mode (having both condition at the same time should only
+ // happen in tests).
+ if (!options.isModeSwitching) {
+ WatcherRegistry.maybeUnregisteringJSWindowActor();
+ }
+ },
+
+ /**
+ * Flush any early iframe targets relating to this top level
+ * window target.
+ * @param {number} topInnerWindowID
+ */
+ _flushIframeTargets(topInnerWindowID) {
+ while (this._earlyIframeTargets[topInnerWindowID]?.length > 0) {
+ const actor = this._earlyIframeTargets[topInnerWindowID].shift();
+ this.emit("target-available-form", actor);
+ }
+ },
+
+ /**
+ * Called by a Watcher module, whenever a new target is available
+ */
+ notifyTargetAvailable(actor) {
+ // Emit immediately for worker, process & extension targets
+ // as they don't have a parent browsing context.
+ if (!actor.traits?.isBrowsingContext) {
+ this.emit("target-available-form", actor);
+ return;
+ }
+
+ // If isBrowsingContext trait is true, we are processing a WindowGlobalTarget.
+ // (this trait should be renamed)
+ this._currentWindowGlobalTargets.set(actor.innerWindowId, actor);
+
+ // The top-level is always the same for the browser-toolbox
+ if (this.sessionContext.type == "all") {
+ this.emit("target-available-form", actor);
+ return;
+ }
+
+ if (actor.isTopLevelTarget) {
+ this.emit("target-available-form", actor);
+ // Flush any existing early iframe targets
+ this._flushIframeTargets(actor.innerWindowId);
+ } else if (this._currentWindowGlobalTargets.has(actor.topInnerWindowId)) {
+ // Emit the event immediately if the top-level target is already available
+ this.emit("target-available-form", actor);
+ } else if (this._earlyIframeTargets[actor.topInnerWindowId]) {
+ // Add the early iframe target to the list of other early targets.
+ this._earlyIframeTargets[actor.topInnerWindowId].push(actor);
+ } else {
+ // Set the first early iframe target
+ this._earlyIframeTargets[actor.topInnerWindowId] = [actor];
+ }
+ },
+
+ /**
+ * Called by a Watcher module, whenever a target has been destroyed
+ *
+ * @param {object} actor
+ * the actor form of the target being destroyed
+ * @param {object} options
+ * @param {boolean} options.isModeSwitching
+ * true when this is called as the result of a change to the devtools.browsertoolbox.scope pref
+ */
+ async notifyTargetDestroyed(actor, options = {}) {
+ // Emit immediately for worker, process & extension targets
+ // as they don't have a parent browsing context.
+ if (!actor.innerWindowId) {
+ this.emit("target-destroyed-form", actor, options);
+ return;
+ }
+ // Flush all iframe targets if we are destroying a top level target.
+ if (actor.isTopLevelTarget) {
+ // First compute the list of children actors, as notifyTargetDestroy will mutate _currentWindowGlobalTargets
+ const childrenActors = [
+ ...this._currentWindowGlobalTargets.values(),
+ ].filter(
+ form =>
+ form.topInnerWindowId == actor.innerWindowId &&
+ // Ignore the top level target itself, because its topInnerWindowId will be its innerWindowId
+ form.innerWindowId != actor.innerWindowId
+ );
+ childrenActors.map(form => this.notifyTargetDestroyed(form, options));
+ }
+ if (this._earlyIframeTargets[actor.innerWindowId]) {
+ delete this._earlyIframeTargets[actor.innerWindowId];
+ }
+ this._currentWindowGlobalTargets.delete(actor.innerWindowId);
+ const documentEventWatcher = Resources.getResourceWatcher(
+ this,
+ Resources.TYPES.DOCUMENT_EVENT
+ );
+ // If we have a Watcher class instantiated, ensure that target-destroyed is sent
+ // *after* DOCUMENT_EVENT's will-navigate. Otherwise this resource will have an undefined
+ // `targetFront` attribute, as it is associated with the target from which we navigate
+ // and not the one we navigate to.
+ //
+ // About documentEventWatcher check: We won't have any watcher class if we aren't
+ // using server side Watcher classes.
+ // i.e. when we are using the legacy listener for DOCUMENT_EVENT.
+ // This is still the case for all toolboxes but the one for local and remote tabs.
+ //
+ // About isServerTargetSwitchingEnabled check: if we are using the watcher class
+ // we may still use client side target, which will still use legacy listeners for
+ // will-navigate and so will-navigate will be emitted by the target actor itself.
+ //
+ // About isTopLevelTarget check: only top level targets emit will-navigate,
+ // so there is no reason to delay target-destroy for remote iframes.
+ if (
+ documentEventWatcher &&
+ this.sessionContext.isServerTargetSwitchingEnabled &&
+ actor.isTopLevelTarget
+ ) {
+ await documentEventWatcher.onceWillNavigateIsEmitted(actor.innerWindowId);
+ }
+ this.emit("target-destroyed-form", actor, options);
+ },
+
+ /**
+ * Given a browsingContextID, returns its parent browsingContextID. Returns null if a
+ * parent browsing context couldn't be found. Throws if the browsing context
+ * corresponding to the passed browsingContextID couldn't be found.
+ *
+ * @param {Integer} browsingContextID
+ * @returns {Integer|null}
+ */
+ getParentBrowsingContextID(browsingContextID) {
+ const browsingContext = BrowsingContext.get(browsingContextID);
+ if (!browsingContext) {
+ throw new Error(
+ `BrowsingContext with ID=${browsingContextID} doesn't exist.`
+ );
+ }
+ // Top-level documents of tabs, loaded in a <browser> element expose a null `parent`.
+ // i.e. Their BrowsingContext has no parent and is considered top level.
+ // But... in the context of the Browser Toolbox, we still consider them as child of the browser window.
+ // So, for them, fallback on `embedderWindowGlobal`, which will typically be the WindowGlobal for browser.xhtml.
+ if (browsingContext.parent) {
+ return browsingContext.parent.id;
+ }
+ if (browsingContext.embedderWindowGlobal) {
+ return browsingContext.embedderWindowGlobal.browsingContext.id;
+ }
+ return null;
+ },
+
+ /**
+ * Called by Resource Watchers, when new resources are available, updated or destroyed.
+ *
+ * @param String updateType
+ * Can be "available", "updated" or "destroyed"
+ * @param Array<json> resources
+ * List of all resource's form. A resource is a JSON object piped over to the client.
+ * It can contain actor IDs, actor forms, to be manually marshalled by the client.
+ */
+ notifyResources(updateType, resources) {
+ if (resources.length === 0) {
+ // Don't try to emit if the resources array is empty.
+ return;
+ }
+
+ if (this.sessionContext.type == "webextension") {
+ this._overrideResourceBrowsingContextForWebExtension(resources);
+ }
+
+ this.emit(`resource-${updateType}-form`, resources);
+ },
+
+ /**
+ * For WebExtension, we have to hack all resource's browsingContextID
+ * in order to ensure emitting them with the fixed, original browsingContextID
+ * related to the fallback document created by devtools which always exists.
+ * The target's form will always be relating to that BrowsingContext IDs (browsing context ID and inner window id).
+ * Even if the target switches internally to another document via WindowGlobalTargetActor._setWindow.
+ *
+ * @param {Array<Objects>} List of resources
+ */
+ _overrideResourceBrowsingContextForWebExtension(resources) {
+ resources.forEach(resource => {
+ resource.browsingContextID = this.sessionContext.addonBrowsingContextID;
+ });
+ },
+
+ /**
+ * Try to retrieve a parent process TargetActor:
+ * - either when debugging a parent process page (when browserElement is set to the page's tab),
+ * - or when debugging the main process (when browserElement is null), including xpcshell tests
+ *
+ * See comment in `watchResources`, this will handle targets which are ignored by Frame and Process
+ * target helpers. (and only those which are ignored)
+ */
+ _getTargetActorInParentProcess() {
+ // Note: For browser-element debugging, the WindowGlobalTargetActor returned here is created
+ // for a parent process page and lives in the parent process.
+ return TargetActorRegistry.getTopLevelTargetActorForContext(
+ this.sessionContext,
+ this.conn.prefix
+ );
+ },
+
+ /**
+ * Start watching for a list of resource types.
+ * This should only resolve once all "already existing" resources of these types
+ * are notified to the client via resource-available-form event on related target actors.
+ *
+ * @param {Array<string>} resourceTypes
+ * List of all types to listen to.
+ */
+ async watchResources(resourceTypes) {
+ // First process resources which have to be listened from the parent process
+ // (the watcher actor always runs in the parent process)
+ await Resources.watchResources(
+ this,
+ Resources.getParentProcessResourceTypes(resourceTypes)
+ );
+
+ // Bail out early if all resources were watched from parent process.
+ // In this scenario, we do not need to update these resource types in the WatcherRegistry
+ // as targets do not care about them.
+ if (!Resources.hasResourceTypesForTargets(resourceTypes)) {
+ return;
+ }
+
+ WatcherRegistry.watchResources(this, resourceTypes);
+
+ // Fetch resources from all existing targets
+ for (const targetType in TARGET_HELPERS) {
+ // We process frame targets even if we aren't watching them,
+ // because frame target helper codepath handles the top level target, if it runs in the *content* process.
+ // It will do another check to `isWatchingTargets(FRAME)` internally.
+ // Note that the workaround at the end of this method, using TargetActorRegistry
+ // is specific to top level target running in the *parent* process.
+ if (
+ !WatcherRegistry.isWatchingTargets(this, targetType) &&
+ targetType != Targets.TYPES.FRAME
+ ) {
+ continue;
+ }
+ const targetResourceTypes = Resources.getResourceTypesForTargetType(
+ resourceTypes,
+ targetType
+ );
+ if (!targetResourceTypes.length) {
+ continue;
+ }
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ await targetHelperModule.addSessionDataEntry({
+ watcher: this,
+ type: "resources",
+ entries: targetResourceTypes,
+ });
+ }
+
+ /*
+ * The Watcher actor doesn't support watching the top level target
+ * (bug 1644397 and possibly some other followup).
+ *
+ * Because of that, we miss reaching these targets in the previous lines of this function.
+ * Since all BrowsingContext target actors register themselves to the TargetActorRegistry,
+ * we use it here in order to reach those missing targets, which are running in the
+ * parent process (where this WatcherActor lives as well):
+ * - the parent process target (which inherits from WindowGlobalTargetActor)
+ * - top level tab target for documents loaded in the parent process (e.g. about:robots).
+ * When the tab loads document in the content process, the FrameTargetHelper will
+ * reach it via the JSWindowActor API. Even if it uses MessageManager for anything
+ * else (RDP packet forwarding, creation and destruction).
+ *
+ * We will eventually get rid of this code once all targets are properly supported by
+ * the Watcher Actor and we have target helpers for all of them.
+ */
+ const targetActor = this._getTargetActorInParentProcess();
+ if (targetActor) {
+ const targetActorResourceTypes = Resources.getResourceTypesForTargetType(
+ resourceTypes,
+ targetActor.targetType
+ );
+ await targetActor.addSessionDataEntry(
+ "resources",
+ targetActorResourceTypes
+ );
+ }
+ },
+
+ /**
+ * Stop watching for a list of resource types.
+ *
+ * @param {Array<string>} resourceTypes
+ * List of all types to listen to.
+ */
+ unwatchResources(resourceTypes) {
+ // First process resources which are listened from the parent process
+ // (the watcher actor always runs in the parent process)
+ Resources.unwatchResources(
+ this,
+ Resources.getParentProcessResourceTypes(resourceTypes)
+ );
+
+ // Bail out early if all resources were all watched from parent process.
+ // In this scenario, we do not need to update these resource types in the WatcherRegistry
+ // as targets do not care about them.
+ if (!Resources.hasResourceTypesForTargets(resourceTypes)) {
+ return;
+ }
+
+ const isWatchingResources = WatcherRegistry.unwatchResources(
+ this,
+ resourceTypes
+ );
+ if (!isWatchingResources) {
+ return;
+ }
+
+ // Prevent trying to unwatch when the related BrowsingContext has already
+ // been destroyed
+ if (!this.isContextDestroyed()) {
+ for (const targetType in TARGET_HELPERS) {
+ // Frame target helper handles the top level target, if it runs in the content process
+ // so we should always process it. It does a second check to isWatchingTargets.
+ if (
+ !WatcherRegistry.isWatchingTargets(this, targetType) &&
+ targetType != Targets.TYPES.FRAME
+ ) {
+ continue;
+ }
+ const targetResourceTypes = Resources.getResourceTypesForTargetType(
+ resourceTypes,
+ targetType
+ );
+ if (!targetResourceTypes.length) {
+ continue;
+ }
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ targetHelperModule.removeSessionDataEntry({
+ watcher: this,
+ type: "resources",
+ entries: targetResourceTypes,
+ });
+ }
+ }
+
+ // See comment in watchResources.
+ const targetActor = this._getTargetActorInParentProcess();
+ if (targetActor) {
+ const targetActorResourceTypes = Resources.getResourceTypesForTargetType(
+ resourceTypes,
+ targetActor.targetType
+ );
+ targetActor.removeSessionDataEntry("resources", targetActorResourceTypes);
+ }
+
+ // Unregister the JS Window Actor if there is no more DevTools code observing any target/resource
+ WatcherRegistry.maybeUnregisteringJSWindowActor();
+ },
+
+ clearResources(resourceTypes) {
+ // First process resources which have to be listened from the parent process
+ // (the watcher actor always runs in the parent process)
+ // TODO: content process / worker thread resources are not cleared. See Bug 1774573
+ Resources.clearResources(
+ this,
+ Resources.getParentProcessResourceTypes(resourceTypes)
+ );
+ },
+
+ /**
+ * Returns the network actor.
+ *
+ * @return {Object} actor
+ * The network actor.
+ */
+ getNetworkParentActor() {
+ if (!this._networkParentActor) {
+ this._networkParentActor = new NetworkParentActor(this);
+ }
+
+ return this._networkParentActor;
+ },
+
+ /**
+ * Returns the blackboxing actor.
+ *
+ * @return {Object} actor
+ * The blackboxing actor.
+ */
+ getBlackboxingActor() {
+ if (!this._blackboxingActor) {
+ this._blackboxingActor = new BlackboxingActor(this);
+ }
+
+ return this._blackboxingActor;
+ },
+
+ /**
+ * Returns the breakpoint list actor.
+ *
+ * @return {Object} actor
+ * The breakpoint list actor.
+ */
+ getBreakpointListActor() {
+ if (!this._breakpointListActor) {
+ this._breakpointListActor = new BreakpointListActor(this);
+ }
+
+ return this._breakpointListActor;
+ },
+
+ /**
+ * Returns the target configuration actor.
+ *
+ * @return {Object} actor
+ * The configuration actor.
+ */
+ getTargetConfigurationActor() {
+ if (!this._targetConfigurationListActor) {
+ this._targetConfigurationListActor = new TargetConfigurationActor(this);
+ }
+ return this._targetConfigurationListActor;
+ },
+
+ /**
+ * Returns the thread configuration actor.
+ *
+ * @return {Object} actor
+ * The configuration actor.
+ */
+ getThreadConfigurationActor() {
+ if (!this._threadConfigurationListActor) {
+ this._threadConfigurationListActor = new ThreadConfigurationActor(this);
+ }
+ return this._threadConfigurationListActor;
+ },
+
+ /**
+ * Server internal API, called by other actors, but not by the client.
+ * Used to agrement some new entries for a given data type (watchers target, resources,
+ * breakpoints,...)
+ *
+ * @param {String} type
+ * Data type to contribute to.
+ * @param {Array<*>} entries
+ * List of values to add for this data type.
+ */
+ async addDataEntry(type, entries) {
+ WatcherRegistry.addSessionDataEntry(this, type, entries);
+
+ await Promise.all(
+ Object.values(Targets.TYPES)
+ .filter(
+ targetType =>
+ // We process frame targets even if we aren't watching them,
+ // because frame target helper codepath handles the top level target, if it runs in the *content* process.
+ // It will do another check to `isWatchingTargets(FRAME)` internally.
+ // Note that the workaround at the end of this method, using TargetActorRegistry
+ // is specific to top level target running in the *parent* process.
+ WatcherRegistry.isWatchingTargets(this, targetType) ||
+ targetType === Targets.TYPES.FRAME
+ )
+ .map(async targetType => {
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ await targetHelperModule.addSessionDataEntry({
+ watcher: this,
+ type,
+ entries,
+ });
+ })
+ );
+
+ // See comment in watchResources
+ const targetActor = this._getTargetActorInParentProcess();
+ if (targetActor) {
+ await targetActor.addSessionDataEntry(type, entries);
+ }
+ },
+
+ /**
+ * Server internal API, called by other actors, but not by the client.
+ * Used to remve some existing entries for a given data type (watchers target, resources,
+ * breakpoints,...)
+ *
+ * @param {String} type
+ * Data type to modify.
+ * @param {Array<*>} entries
+ * List of values to remove from this data type.
+ */
+ removeDataEntry(type, entries) {
+ WatcherRegistry.removeSessionDataEntry(this, type, entries);
+
+ Object.values(Targets.TYPES)
+ .filter(
+ targetType =>
+ // See comment in addDataEntry
+ WatcherRegistry.isWatchingTargets(this, targetType) ||
+ targetType === Targets.TYPES.FRAME
+ )
+ .forEach(targetType => {
+ const targetHelperModule = TARGET_HELPERS[targetType];
+ targetHelperModule.removeSessionDataEntry({
+ watcher: this,
+ type,
+ entries,
+ });
+ });
+
+ // See comment in addDataEntry
+ const targetActor = this._getTargetActorInParentProcess();
+ if (targetActor) {
+ targetActor.removeSessionDataEntry(type, entries);
+ }
+ },
+
+ /**
+ * Retrieve the current watched data for the provided type.
+ *
+ * @param {String} type
+ * Data type to retrieve.
+ */
+ getSessionDataForType(type) {
+ return this.sessionData?.[type];
+ },
+});