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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* globals setImmediate, rpc */
+
+"use strict";
+
+/* General utilities used throughout devtools. */
+
+var flags = require("resource://devtools/shared/flags.js");
+var {
+ getStack,
+ callFunctionWithAsyncStack,
+} = require("resource://devtools/shared/platform/stack.js");
+
+const lazy = {};
+
+ChromeUtils.defineESModuleGetters(lazy, {
+ FileUtils: "resource://gre/modules/FileUtils.sys.mjs",
+ NetworkHelper:
+ "resource://devtools/shared/network-observer/NetworkHelper.sys.mjs",
+});
+
+ChromeUtils.defineModuleGetter(
+ lazy,
+ "ObjectUtils",
+ "resource://gre/modules/ObjectUtils.jsm"
+);
+
+// Using this name lets the eslint plugin know about lazy defines in
+// this file.
+var DevToolsUtils = exports;
+
+// Re-export the thread-safe utils.
+const ThreadSafeDevToolsUtils = require("resource://devtools/shared/ThreadSafeDevToolsUtils.js");
+for (const key of Object.keys(ThreadSafeDevToolsUtils)) {
+ exports[key] = ThreadSafeDevToolsUtils[key];
+}
+
+/**
+ * Waits for the next tick in the event loop to execute a callback.
+ */
+exports.executeSoon = function(fn) {
+ if (isWorker) {
+ setImmediate(fn);
+ } else {
+ let executor;
+ // Only enable async stack reporting when DEBUG_JS_MODULES is set
+ // (customized local builds) to avoid a performance penalty.
+ if (AppConstants.DEBUG_JS_MODULES || flags.testing) {
+ const stack = getStack();
+ executor = () => {
+ callFunctionWithAsyncStack(fn, stack, "DevToolsUtils.executeSoon");
+ };
+ } else {
+ executor = fn;
+ }
+ Services.tm.dispatchToMainThread({
+ run: exports.makeInfallible(executor),
+ });
+ }
+};
+
+/**
+ * Similar to executeSoon, but enters microtask before executing the callback
+ * if this is called on the main thread.
+ */
+exports.executeSoonWithMicroTask = function(fn) {
+ if (isWorker) {
+ setImmediate(fn);
+ } else {
+ let executor;
+ // Only enable async stack reporting when DEBUG_JS_MODULES is set
+ // (customized local builds) to avoid a performance penalty.
+ if (AppConstants.DEBUG_JS_MODULES || flags.testing) {
+ const stack = getStack();
+ executor = () => {
+ callFunctionWithAsyncStack(
+ fn,
+ stack,
+ "DevToolsUtils.executeSoonWithMicroTask"
+ );
+ };
+ } else {
+ executor = fn;
+ }
+ Services.tm.dispatchToMainThreadWithMicroTask({
+ run: exports.makeInfallible(executor),
+ });
+ }
+};
+
+/**
+ * Waits for the next tick in the event loop.
+ *
+ * @return Promise
+ * A promise that is resolved after the next tick in the event loop.
+ */
+exports.waitForTick = function() {
+ return new Promise(resolve => {
+ exports.executeSoon(resolve);
+ });
+};
+
+/**
+ * Waits for the specified amount of time to pass.
+ *
+ * @param number delay
+ * The amount of time to wait, in milliseconds.
+ * @return Promise
+ * A promise that is resolved after the specified amount of time passes.
+ */
+exports.waitForTime = function(delay) {
+ return new Promise(resolve => setTimeout(resolve, delay));
+};
+
+/**
+ * Like XPCOMUtils.defineLazyGetter, but with a |this| sensitive getter that
+ * allows the lazy getter to be defined on a prototype and work correctly with
+ * instances.
+ *
+ * @param Object object
+ * The prototype object to define the lazy getter on.
+ * @param String key
+ * The key to define the lazy getter on.
+ * @param Function callback
+ * The callback that will be called to determine the value. Will be
+ * called with the |this| value of the current instance.
+ */
+exports.defineLazyPrototypeGetter = function(object, key, callback) {
+ Object.defineProperty(object, key, {
+ configurable: true,
+ get() {
+ const value = callback.call(this);
+
+ Object.defineProperty(this, key, {
+ configurable: true,
+ writable: true,
+ value,
+ });
+
+ return value;
+ },
+ });
+};
+
+/**
+ * Safely get the property value from a Debugger.Object for a given key. Walks
+ * the prototype chain until the property is found.
+ *
+ * @param {Debugger.Object} object
+ * The Debugger.Object to get the value from.
+ * @param {String} key
+ * The key to look for.
+ * @param {Boolean} invokeUnsafeGetter (defaults to false).
+ * Optional boolean to indicate if the function should execute unsafe getter
+ * in order to retrieve its result's properties.
+ * ⚠️ This should be set to true *ONLY* on user action as it may cause side-effects
+ * in the content page ⚠️
+ * @return Any
+ */
+exports.getProperty = function(object, key, invokeUnsafeGetters = false) {
+ const root = object;
+ while (object && exports.isSafeDebuggerObject(object)) {
+ let desc;
+ try {
+ desc = object.getOwnPropertyDescriptor(key);
+ } catch (e) {
+ // The above can throw when the debuggee does not subsume the object's
+ // compartment, or for some WrappedNatives like Cu.Sandbox.
+ return undefined;
+ }
+ if (desc) {
+ if ("value" in desc) {
+ return desc.value;
+ }
+ // Call the getter if it's safe.
+ if (exports.hasSafeGetter(desc) || invokeUnsafeGetters === true) {
+ try {
+ return desc.get.call(root).return;
+ } catch (e) {
+ // If anything goes wrong report the error and return undefined.
+ exports.reportException("getProperty", e);
+ }
+ }
+ return undefined;
+ }
+ object = object.proto;
+ }
+ return undefined;
+};
+
+/**
+ * Removes all the non-opaque security wrappers of a debuggee object.
+ *
+ * @param obj Debugger.Object
+ * The debuggee object to be unwrapped.
+ * @return Debugger.Object|null|undefined
+ * - If the object has no wrapper, the same `obj` is returned. Note DeadObject
+ * objects belong to this case.
+ * - Otherwise, if the debuggee doesn't subsume object's compartment, returns `null`.
+ * - Otherwise, if the object belongs to an invisible-to-debugger compartment,
+ * returns `undefined`.
+ * - Otherwise, returns the unwrapped object.
+ */
+exports.unwrap = function unwrap(obj) {
+ // Check if `obj` has an opaque wrapper.
+ if (obj.class === "Opaque") {
+ return obj;
+ }
+
+ // Attempt to unwrap via `obj.unwrap()`. Note that:
+ // - This will return `null` if the debuggee does not subsume object's compartment.
+ // - This will throw if the object belongs to an invisible-to-debugger compartment.
+ // - This will return `obj` if there is no wrapper.
+ let unwrapped;
+ try {
+ unwrapped = obj.unwrap();
+ } catch (err) {
+ return undefined;
+ }
+
+ // Check if further unwrapping is not possible.
+ if (!unwrapped || unwrapped === obj) {
+ return unwrapped;
+ }
+
+ // Recursively remove additional security wrappers.
+ return unwrap(unwrapped);
+};
+
+/**
+ * Checks whether a debuggee object is safe. Unsafe objects may run proxy traps or throw
+ * when using `proto`, `isExtensible`, `isFrozen` or `isSealed`. Note that safe objects
+ * may still throw when calling `getOwnPropertyNames`, `getOwnPropertyDescriptor`, etc.
+ * Also note DeadObject objects are considered safe.
+ *
+ * @param obj Debugger.Object
+ * The debuggee object to be checked.
+ * @return boolean
+ */
+exports.isSafeDebuggerObject = function(obj) {
+ const unwrapped = exports.unwrap(obj);
+
+ // Objects belonging to an invisible-to-debugger compartment might be proxies,
+ // so just in case consider them unsafe.
+ if (unwrapped === undefined) {
+ return false;
+ }
+
+ // If the debuggee does not subsume the object's compartment, most properties won't
+ // be accessible. Cross-origin Window and Location objects might expose some, though.
+ // Therefore, it must be considered safe. Note that proxy objects have fully opaque
+ // security wrappers, so proxy traps won't run in this case.
+ if (unwrapped === null) {
+ return true;
+ }
+
+ // Proxy objects can run traps when accessed. `isProxy` getter is called on `unwrapped`
+ // instead of on `obj` in order to detect proxies behind transparent wrappers.
+ if (unwrapped.isProxy) {
+ return false;
+ }
+
+ return true;
+};
+
+/**
+ * Determines if a descriptor has a getter which doesn't call into JavaScript.
+ *
+ * @param Object desc
+ * The descriptor to check for a safe getter.
+ * @return Boolean
+ * Whether a safe getter was found.
+ */
+exports.hasSafeGetter = function(desc) {
+ // Scripted functions that are CCWs will not appear scripted until after
+ // unwrapping.
+ let fn = desc.get;
+ fn = fn && exports.unwrap(fn);
+ return fn?.callable && fn?.class == "Function" && fn?.script === undefined;
+};
+
+/**
+ * Check that the property value from a Debugger.Object for a given key is an unsafe
+ * getter or not. Walks the prototype chain until the property is found.
+ *
+ * @param {Debugger.Object} object
+ * The Debugger.Object to check on.
+ * @param {String} key
+ * The key to look for.
+ * @param {Boolean} invokeUnsafeGetter (defaults to false).
+ * Optional boolean to indicate if the function should execute unsafe getter
+ * in order to retrieve its result's properties.
+ * @return Boolean
+ */
+exports.isUnsafeGetter = function(object, key) {
+ while (object && exports.isSafeDebuggerObject(object)) {
+ let desc;
+ try {
+ desc = object.getOwnPropertyDescriptor(key);
+ } catch (e) {
+ // The above can throw when the debuggee does not subsume the object's
+ // compartment, or for some WrappedNatives like Cu.Sandbox.
+ return false;
+ }
+ if (desc) {
+ if (Object.getOwnPropertyNames(desc).includes("get")) {
+ return !exports.hasSafeGetter(desc);
+ }
+ }
+ object = object.proto;
+ }
+
+ return false;
+};
+
+/**
+ * Check if it is safe to read properties and execute methods from the given JS
+ * object. Safety is defined as being protected from unintended code execution
+ * from content scripts (or cross-compartment code).
+ *
+ * See bugs 945920 and 946752 for discussion.
+ *
+ * @type Object obj
+ * The object to check.
+ * @return Boolean
+ * True if it is safe to read properties from obj, or false otherwise.
+ */
+exports.isSafeJSObject = function(obj) {
+ // If we are running on a worker thread, Cu is not available. In this case,
+ // we always return false, just to be on the safe side.
+ if (isWorker) {
+ return false;
+ }
+
+ if (
+ Cu.getGlobalForObject(obj) == Cu.getGlobalForObject(exports.isSafeJSObject)
+ ) {
+ // obj is not a cross-compartment wrapper.
+ return true;
+ }
+
+ // Xray wrappers protect against unintended code execution.
+ if (Cu.isXrayWrapper(obj)) {
+ return true;
+ }
+
+ // If there aren't Xrays, only allow chrome objects.
+ const principal = Cu.getObjectPrincipal(obj);
+ if (!principal.isSystemPrincipal) {
+ return false;
+ }
+
+ // Scripted proxy objects without Xrays can run their proxy traps.
+ if (Cu.isProxy(obj)) {
+ return false;
+ }
+
+ // Even if `obj` looks safe, an unsafe object in its prototype chain may still
+ // run unintended code, e.g. when using the `instanceof` operator.
+ const proto = Object.getPrototypeOf(obj);
+ if (proto && !exports.isSafeJSObject(proto)) {
+ return false;
+ }
+
+ // Allow non-problematic chrome objects.
+ return true;
+};
+
+/**
+ * Dump with newline - This is a logging function that will only output when
+ * the preference "devtools.debugger.log" is set to true. Typically it is used
+ * for logging the remote debugging protocol calls.
+ */
+exports.dumpn = function(str) {
+ if (flags.wantLogging) {
+ dump("DBG-SERVER: " + str + "\n");
+ }
+};
+
+/**
+ * Dump verbose - This is a verbose logger for low-level tracing, that is typically
+ * used to provide information about the remote debugging protocol's transport
+ * mechanisms. The logging can be enabled by changing the preferences
+ * "devtools.debugger.log" and "devtools.debugger.log.verbose" to true.
+ */
+exports.dumpv = function(msg) {
+ if (flags.wantVerbose) {
+ exports.dumpn(msg);
+ }
+};
+
+/**
+ * Defines a getter on a specified object that will be created upon first use.
+ *
+ * @param object
+ * The object to define the lazy getter on.
+ * @param name
+ * The name of the getter to define on object.
+ * @param lambda
+ * A function that returns what the getter should return. This will
+ * only ever be called once.
+ */
+exports.defineLazyGetter = function(object, name, lambda) {
+ Object.defineProperty(object, name, {
+ get() {
+ delete object[name];
+ object[name] = lambda.apply(object);
+ return object[name];
+ },
+ configurable: true,
+ enumerable: true,
+ });
+};
+
+DevToolsUtils.defineLazyGetter(this, "AppConstants", () => {
+ if (isWorker) {
+ return {};
+ }
+ return ChromeUtils.importESModule(
+ "resource://gre/modules/AppConstants.sys.mjs"
+ ).AppConstants;
+});
+
+/**
+ * No operation. The empty function.
+ */
+exports.noop = function() {};
+
+let assertionFailureCount = 0;
+
+Object.defineProperty(exports, "assertionFailureCount", {
+ get() {
+ return assertionFailureCount;
+ },
+});
+
+function reallyAssert(condition, message) {
+ if (!condition) {
+ assertionFailureCount++;
+ const err = new Error("Assertion failure: " + message);
+ exports.reportException("DevToolsUtils.assert", err);
+ throw err;
+ }
+}
+
+/**
+ * DevToolsUtils.assert(condition, message)
+ *
+ * @param Boolean condition
+ * @param String message
+ *
+ * Assertions are enabled when any of the following are true:
+ * - This is a DEBUG_JS_MODULES build
+ * - flags.testing is set to true
+ *
+ * If assertions are enabled, then `condition` is checked and if false-y, the
+ * assertion failure is logged and then an error is thrown.
+ *
+ * If assertions are not enabled, then this function is a no-op.
+ */
+Object.defineProperty(exports, "assert", {
+ get: () =>
+ AppConstants.DEBUG_JS_MODULES || flags.testing
+ ? reallyAssert
+ : exports.noop,
+});
+
+DevToolsUtils.defineLazyGetter(this, "NetUtil", () => {
+ return ChromeUtils.import("resource://gre/modules/NetUtil.jsm").NetUtil;
+});
+
+/**
+ * Performs a request to load the desired URL and returns a promise.
+ *
+ * @param urlIn String
+ * The URL we will request.
+ * @param aOptions Object
+ * An object with the following optional properties:
+ * - loadFromCache: if false, will bypass the cache and
+ * always load fresh from the network (default: true)
+ * - policy: the nsIContentPolicy type to apply when fetching the URL
+ * (only works when loading from system principal)
+ * - window: the window to get the loadGroup from
+ * - charset: the charset to use if the channel doesn't provide one
+ * - principal: the principal to use, if omitted, the request is loaded
+ * with a content principal corresponding to the url being
+ * loaded, using the origin attributes of the window, if any.
+ * - cacheKey: when loading from cache, use this key to retrieve a cache
+ * specific to a given SHEntry. (Allows loading POST
+ * requests from cache)
+ * @returns Promise that resolves with an object with the following members on
+ * success:
+ * - content: the document at that URL, as a string,
+ * - contentType: the content type of the document
+ *
+ * If an error occurs, the promise is rejected with that error.
+ *
+ * XXX: It may be better to use nsITraceableChannel to get to the sources
+ * without relying on caching when we can (not for eval, etc.):
+ * http://www.softwareishard.com/blog/firebug/nsitraceablechannel-intercept-http-traffic/
+ */
+function mainThreadFetch(
+ urlIn,
+ aOptions = {
+ loadFromCache: true,
+ policy: Ci.nsIContentPolicy.TYPE_OTHER,
+ window: null,
+ charset: null,
+ principal: null,
+ cacheKey: 0,
+ }
+) {
+ return new Promise((resolve, reject) => {
+ // Create a channel.
+ const url = urlIn.split(" -> ").pop();
+ let channel;
+ try {
+ channel = newChannelForURL(url, aOptions);
+ } catch (ex) {
+ reject(ex);
+ return;
+ }
+
+ channel.loadInfo.isInDevToolsContext = true;
+
+ // Set the channel options.
+ channel.loadFlags = aOptions.loadFromCache
+ ? channel.LOAD_FROM_CACHE
+ : channel.LOAD_BYPASS_CACHE;
+
+ if (aOptions.loadFromCache && channel instanceof Ci.nsICacheInfoChannel) {
+ // If DevTools intents to load the content from the cache,
+ // we make the LOAD_FROM_CACHE flag preferred over LOAD_BYPASS_CACHE.
+ channel.preferCacheLoadOverBypass = true;
+
+ // When loading from cache, the cacheKey allows us to target a specific
+ // SHEntry and offer ways to restore POST requests from cache.
+ if (aOptions.cacheKey != 0) {
+ channel.cacheKey = aOptions.cacheKey;
+ }
+ }
+
+ if (aOptions.window) {
+ // Respect private browsing.
+ channel.loadGroup = aOptions.window.docShell.QueryInterface(
+ Ci.nsIDocumentLoader
+ ).loadGroup;
+ }
+
+ // eslint-disable-next-line complexity
+ const onResponse = (stream, status, request) => {
+ if (!Components.isSuccessCode(status)) {
+ reject(new Error(`Failed to fetch ${url}. Code ${status}.`));
+ return;
+ }
+
+ try {
+ // We cannot use NetUtil to do the charset conversion as if charset
+ // information is not available and our default guess is wrong the method
+ // might fail and we lose the stream data. This means we can't fall back
+ // to using the locale default encoding (bug 1181345).
+
+ // Read and decode the data according to the locale default encoding.
+
+ let available;
+ try {
+ available = stream.available();
+ } catch (ex) {
+ if (ex.name === "NS_BASE_STREAM_CLOSED") {
+ // Empty files cause NS_BASE_STREAM_CLOSED exception.
+ // If there was a real stream error, we would have already rejected above.
+ resolve({
+ content: "",
+ contentType: "text/plan",
+ });
+ return;
+ }
+
+ reject(ex);
+ }
+ let source = NetUtil.readInputStreamToString(stream, available);
+ stream.close();
+
+ // We do our own BOM sniffing here because there's no convenient
+ // implementation of the "decode" algorithm
+ // (https://encoding.spec.whatwg.org/#decode) exposed to JS.
+ let bomCharset = null;
+ if (
+ available >= 3 &&
+ source.codePointAt(0) == 0xef &&
+ source.codePointAt(1) == 0xbb &&
+ source.codePointAt(2) == 0xbf
+ ) {
+ bomCharset = "UTF-8";
+ source = source.slice(3);
+ } else if (
+ available >= 2 &&
+ source.codePointAt(0) == 0xfe &&
+ source.codePointAt(1) == 0xff
+ ) {
+ bomCharset = "UTF-16BE";
+ source = source.slice(2);
+ } else if (
+ available >= 2 &&
+ source.codePointAt(0) == 0xff &&
+ source.codePointAt(1) == 0xfe
+ ) {
+ bomCharset = "UTF-16LE";
+ source = source.slice(2);
+ }
+
+ // If the channel or the caller has correct charset information, the
+ // content will be decoded correctly. If we have to fall back to UTF-8 and
+ // the guess is wrong, the conversion fails and convertToUnicode returns
+ // the input unmodified. Essentially we try to decode the data as UTF-8
+ // and if that fails, we use the locale specific default encoding. This is
+ // the best we can do if the source does not provide charset info.
+ let charset = bomCharset;
+ if (!charset) {
+ try {
+ charset = channel.contentCharset;
+ } catch (e) {
+ // Accessing `contentCharset` on content served by a service worker in
+ // non-e10s may throw.
+ }
+ }
+ if (!charset) {
+ charset = aOptions.charset || "UTF-8";
+ }
+ const unicodeSource = lazy.NetworkHelper.convertToUnicode(
+ source,
+ charset
+ );
+
+ // Look for any source map URL in the response.
+ let sourceMapURL;
+ if (request instanceof Ci.nsIHttpChannel) {
+ try {
+ sourceMapURL = request.getResponseHeader("SourceMap");
+ } catch (e) {}
+ if (!sourceMapURL) {
+ try {
+ sourceMapURL = request.getResponseHeader("X-SourceMap");
+ } catch (e) {}
+ }
+ }
+
+ resolve({
+ content: unicodeSource,
+ contentType: request.contentType,
+ sourceMapURL,
+ });
+ } catch (ex) {
+ reject(ex);
+ }
+ };
+
+ // Open the channel
+ try {
+ NetUtil.asyncFetch(channel, onResponse);
+ } catch (ex) {
+ reject(ex);
+ }
+ });
+}
+
+/**
+ * Opens a channel for given URL. Tries a bit harder than NetUtil.newChannel.
+ *
+ * @param {String} url - The URL to open a channel for.
+ * @param {Object} options - The options object passed to @method fetch.
+ * @return {nsIChannel} - The newly created channel. Throws on failure.
+ */
+function newChannelForURL(
+ url,
+ { policy, window, principal },
+ recursing = false
+) {
+ const securityFlags =
+ Ci.nsILoadInfo.SEC_ALLOW_CROSS_ORIGIN_SEC_CONTEXT_IS_NULL;
+
+ let uri;
+ try {
+ uri = Services.io.newURI(url);
+ } catch (e) {
+ // In the xpcshell tests, the script url is the absolute path of the test
+ // file, which will make a malformed URI error be thrown. Add the file
+ // scheme to see if it helps.
+ uri = Services.io.newURI("file://" + url);
+ }
+ const channelOptions = {
+ contentPolicyType: policy,
+ securityFlags,
+ uri,
+ };
+
+ // Ensure that we have some contentPolicyType type set if one was
+ // not provided.
+ if (!channelOptions.contentPolicyType) {
+ channelOptions.contentPolicyType = Ci.nsIContentPolicy.TYPE_OTHER;
+ }
+
+ // If a window is provided, always use it's document as the loadingNode.
+ // This will provide the correct principal, origin attributes, service
+ // worker controller, etc.
+ if (window) {
+ channelOptions.loadingNode = window.document;
+ } else {
+ // If a window is not provided, then we must set a loading principal.
+
+ // If the caller did not provide a principal, then we use the URI
+ // to create one. Note, it's not clear what use cases require this
+ // and it may not be correct.
+ let prin = principal;
+ if (!prin) {
+ prin = Services.scriptSecurityManager.createContentPrincipal(uri, {});
+ }
+
+ channelOptions.loadingPrincipal = prin;
+ }
+
+ try {
+ return NetUtil.newChannel(channelOptions);
+ } catch (e) {
+ // Don't infinitely recurse if newChannel keeps throwing.
+ if (recursing) {
+ throw e;
+ }
+
+ // In xpcshell tests on Windows, nsExternalProtocolHandler::NewChannel()
+ // can throw NS_ERROR_UNKNOWN_PROTOCOL if the external protocol isn't
+ // supported by Windows, so we also need to handle the exception here if
+ // parsing the URL above doesn't throw.
+ return newChannelForURL(
+ "file://" + url,
+ { policy, window, principal },
+ /* recursing */ true
+ );
+ }
+}
+
+// Fetch is defined differently depending on whether we are on the main thread
+// or a worker thread.
+if (this.isWorker) {
+ // Services is not available in worker threads, nor is there any other way
+ // to fetch a URL. We need to enlist the help from the main thread here, by
+ // issuing an rpc request, to fetch the URL on our behalf.
+ exports.fetch = function(url, options) {
+ return rpc("fetch", url, options);
+ };
+} else {
+ exports.fetch = mainThreadFetch;
+}
+
+/**
+ * Open the file at the given path for reading.
+ *
+ * @param {String} filePath
+ *
+ * @returns Promise<nsIInputStream>
+ */
+exports.openFileStream = function(filePath) {
+ return new Promise((resolve, reject) => {
+ const uri = NetUtil.newURI(new lazy.FileUtils.File(filePath));
+ NetUtil.asyncFetch(
+ { uri, loadUsingSystemPrincipal: true },
+ (stream, result) => {
+ if (!Components.isSuccessCode(result)) {
+ reject(new Error(`Could not open "${filePath}": result = ${result}`));
+ return;
+ }
+
+ resolve(stream);
+ }
+ );
+ });
+};
+
+/**
+ * Save the given data to disk after asking the user where to do so.
+ *
+ * @param {Window} parentWindow
+ * The parent window to use to display the filepicker.
+ * @param {UInt8Array} dataArray
+ * The data to write to the file.
+ * @param {String} fileName
+ * The suggested filename.
+ * @param {Array} filters
+ * An array of object of the following shape:
+ * - pattern: A pattern for accepted files (example: "*.js")
+ * - label: The label that will be displayed in the save file dialog.
+ */
+exports.saveAs = async function(
+ parentWindow,
+ dataArray,
+ fileName = "",
+ filters = []
+) {
+ let returnFile;
+ try {
+ returnFile = await exports.showSaveFileDialog(
+ parentWindow,
+ fileName,
+ filters
+ );
+ } catch (ex) {
+ return;
+ }
+
+ await IOUtils.write(returnFile.path, dataArray, {
+ tmpPath: returnFile.path + ".tmp",
+ });
+};
+
+/**
+ * Show file picker and return the file user selected.
+ *
+ * @param {nsIWindow} parentWindow
+ * Optional parent window. If null the parent window of the file picker
+ * will be the window of the attached input element.
+ * @param {String} suggestedFilename
+ * The suggested filename.
+ * @param {Array} filters
+ * An array of object of the following shape:
+ * - pattern: A pattern for accepted files (example: "*.js")
+ * - label: The label that will be displayed in the save file dialog.
+ * @return {Promise}
+ * A promise that is resolved after the file is selected by the file picker
+ */
+exports.showSaveFileDialog = function(
+ parentWindow,
+ suggestedFilename,
+ filters = []
+) {
+ const fp = Cc["@mozilla.org/filepicker;1"].createInstance(Ci.nsIFilePicker);
+
+ if (suggestedFilename) {
+ fp.defaultString = suggestedFilename;
+ }
+
+ fp.init(parentWindow, null, fp.modeSave);
+ if (Array.isArray(filters) && filters.length) {
+ for (const { pattern, label } of filters) {
+ fp.appendFilter(label, pattern);
+ }
+ } else {
+ fp.appendFilters(fp.filterAll);
+ }
+
+ return new Promise((resolve, reject) => {
+ fp.open(result => {
+ if (result == Ci.nsIFilePicker.returnCancel) {
+ reject();
+ } else {
+ resolve(fp.file);
+ }
+ });
+ });
+};
+
+/*
+ * All of the flags have been moved to a different module. Make sure
+ * nobody is accessing them anymore, and don't write new code using
+ * them. We can remove this code after a while.
+ */
+function errorOnFlag(exports, name) {
+ Object.defineProperty(exports, name, {
+ get: () => {
+ const msg =
+ `Cannot get the flag ${name}. ` +
+ `Use the "devtools/shared/flags" module instead`;
+ console.error(msg);
+ throw new Error(msg);
+ },
+ set: () => {
+ const msg =
+ `Cannot set the flag ${name}. ` +
+ `Use the "devtools/shared/flags" module instead`;
+ console.error(msg);
+ throw new Error(msg);
+ },
+ });
+}
+
+errorOnFlag(exports, "testing");
+errorOnFlag(exports, "wantLogging");
+errorOnFlag(exports, "wantVerbose");
+
+// Calls the property with the given `name` on the given `object`, where
+// `name` is a string, and `object` a Debugger.Object instance.
+//
+// This function uses only the Debugger.Object API to call the property. It
+// avoids the use of unsafeDeference. This is useful for example in workers,
+// where unsafeDereference will return an opaque security wrapper to the
+// referent.
+function callPropertyOnObject(object, name, ...args) {
+ // Find the property.
+ let descriptor;
+ let proto = object;
+ do {
+ descriptor = proto.getOwnPropertyDescriptor(name);
+ if (descriptor !== undefined) {
+ break;
+ }
+ proto = proto.proto;
+ } while (proto !== null);
+ if (descriptor === undefined) {
+ throw new Error("No such property");
+ }
+ const value = descriptor.value;
+ if (typeof value !== "object" || value === null || !("callable" in value)) {
+ throw new Error("Not a callable object.");
+ }
+
+ // Call the property.
+ const result = value.call(object, ...args);
+ if (result === null) {
+ throw new Error("Code was terminated.");
+ }
+ if ("throw" in result) {
+ throw result.throw;
+ }
+ return result.return;
+}
+
+exports.callPropertyOnObject = callPropertyOnObject;
+
+// Convert a Debugger.Object wrapping an iterator into an iterator in the
+// debugger's realm.
+function* makeDebuggeeIterator(object) {
+ while (true) {
+ const nextValue = callPropertyOnObject(object, "next");
+ if (exports.getProperty(nextValue, "done")) {
+ break;
+ }
+ yield exports.getProperty(nextValue, "value");
+ }
+}
+
+exports.makeDebuggeeIterator = makeDebuggeeIterator;
+
+/**
+ * Shared helper to retrieve the topmost window. This can be used to retrieve the chrome
+ * window embedding the DevTools frame.
+ */
+function getTopWindow(win) {
+ return win.windowRoot ? win.windowRoot.ownerGlobal : win.top;
+}
+
+exports.getTopWindow = getTopWindow;
+
+/**
+ * Check whether two objects are identical by performing
+ * a deep equality check on their properties and values.
+ * See toolkit/modules/ObjectUtils.jsm for implementation.
+ *
+ * @param {Object} a
+ * @param {Object} b
+ * @return {Boolean}
+ */
+exports.deepEqual = (a, b) => {
+ return lazy.ObjectUtils.deepEqual(a, b);
+};
+
+function isWorkerDebuggerAlive(dbg) {
+ // Some workers are zombies. `isClosed` is false, but nothing works.
+ // `postMessage` is a noop, `addListener`'s `onClosed` doesn't work.
+ // (Ignore dbg without `window` as they aren't related to docShell
+ // and probably do not suffer form this issue)
+ return !dbg.isClosed && (!dbg.window || dbg.window.docShell);
+}
+exports.isWorkerDebuggerAlive = isWorkerDebuggerAlive;