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-rw-r--r--dom/animation/TimingParams.cpp291
1 files changed, 291 insertions, 0 deletions
diff --git a/dom/animation/TimingParams.cpp b/dom/animation/TimingParams.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/TimingParams.h"
+
+#include "mozilla/AnimationUtils.h"
+#include "mozilla/dom/AnimatableBinding.h"
+#include "mozilla/dom/Document.h"
+#include "mozilla/dom/KeyframeAnimationOptionsBinding.h"
+#include "mozilla/dom/KeyframeEffectBinding.h"
+#include "mozilla/ServoCSSParser.h"
+
+namespace mozilla {
+
+template <class OptionsType>
+static const dom::EffectTiming& GetTimingProperties(
+ const OptionsType& aOptions);
+
+template <>
+/* static */
+const dom::EffectTiming& GetTimingProperties(
+ const dom::UnrestrictedDoubleOrKeyframeEffectOptions& aOptions) {
+ MOZ_ASSERT(aOptions.IsKeyframeEffectOptions());
+ return aOptions.GetAsKeyframeEffectOptions();
+}
+
+template <>
+/* static */
+const dom::EffectTiming& GetTimingProperties(
+ const dom::UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions) {
+ MOZ_ASSERT(aOptions.IsKeyframeAnimationOptions());
+ return aOptions.GetAsKeyframeAnimationOptions();
+}
+
+template <class OptionsType>
+/* static */
+TimingParams TimingParams::FromOptionsType(const OptionsType& aOptions,
+ ErrorResult& aRv) {
+ TimingParams result;
+
+ if (aOptions.IsUnrestrictedDouble()) {
+ double durationInMs = aOptions.GetAsUnrestrictedDouble();
+ if (durationInMs >= 0) {
+ result.mDuration.emplace(
+ StickyTimeDuration::FromMilliseconds(durationInMs));
+ } else {
+ nsPrintfCString error("Duration value %g is less than 0", durationInMs);
+ aRv.ThrowTypeError(error);
+ return result;
+ }
+ result.Update();
+ } else {
+ const dom::EffectTiming& timing = GetTimingProperties(aOptions);
+ result = FromEffectTiming(timing, aRv);
+ }
+
+ return result;
+}
+
+/* static */
+TimingParams TimingParams::FromOptionsUnion(
+ const dom::UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
+ ErrorResult& aRv) {
+ return FromOptionsType(aOptions, aRv);
+}
+
+/* static */
+TimingParams TimingParams::FromOptionsUnion(
+ const dom::UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
+ ErrorResult& aRv) {
+ return FromOptionsType(aOptions, aRv);
+}
+
+/* static */
+TimingParams TimingParams::FromEffectTiming(
+ const dom::EffectTiming& aEffectTiming, ErrorResult& aRv) {
+ TimingParams result;
+
+ Maybe<StickyTimeDuration> duration =
+ TimingParams::ParseDuration(aEffectTiming.mDuration, aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ TimingParams::ValidateIterationStart(aEffectTiming.mIterationStart, aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ TimingParams::ValidateIterations(aEffectTiming.mIterations, aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ Maybe<StyleComputedTimingFunction> easing =
+ ParseEasing(aEffectTiming.mEasing, aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+
+ result.mDuration = duration;
+ result.mDelay = TimeDuration::FromMilliseconds(aEffectTiming.mDelay);
+ result.mEndDelay = TimeDuration::FromMilliseconds(aEffectTiming.mEndDelay);
+ result.mIterations = aEffectTiming.mIterations;
+ result.mIterationStart = aEffectTiming.mIterationStart;
+ result.mDirection = aEffectTiming.mDirection;
+ result.mFill = aEffectTiming.mFill;
+ result.mFunction = std::move(easing);
+
+ result.Update();
+
+ return result;
+}
+
+/* static */
+TimingParams TimingParams::MergeOptionalEffectTiming(
+ const TimingParams& aSource, const dom::OptionalEffectTiming& aEffectTiming,
+ ErrorResult& aRv) {
+ MOZ_ASSERT(!aRv.Failed(), "Initially return value should be ok");
+
+ TimingParams result = aSource;
+
+ // Check for errors first
+
+ Maybe<StickyTimeDuration> duration;
+ if (aEffectTiming.mDuration.WasPassed()) {
+ duration =
+ TimingParams::ParseDuration(aEffectTiming.mDuration.Value(), aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ }
+
+ if (aEffectTiming.mIterationStart.WasPassed()) {
+ TimingParams::ValidateIterationStart(aEffectTiming.mIterationStart.Value(),
+ aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ }
+
+ if (aEffectTiming.mIterations.WasPassed()) {
+ TimingParams::ValidateIterations(aEffectTiming.mIterations.Value(), aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ }
+
+ Maybe<StyleComputedTimingFunction> easing;
+ if (aEffectTiming.mEasing.WasPassed()) {
+ easing = ParseEasing(aEffectTiming.mEasing.Value(), aRv);
+ if (aRv.Failed()) {
+ return result;
+ }
+ }
+
+ // Assign values
+
+ if (aEffectTiming.mDuration.WasPassed()) {
+ result.mDuration = duration;
+ }
+ if (aEffectTiming.mDelay.WasPassed()) {
+ result.mDelay =
+ TimeDuration::FromMilliseconds(aEffectTiming.mDelay.Value());
+ }
+ if (aEffectTiming.mEndDelay.WasPassed()) {
+ result.mEndDelay =
+ TimeDuration::FromMilliseconds(aEffectTiming.mEndDelay.Value());
+ }
+ if (aEffectTiming.mIterations.WasPassed()) {
+ result.mIterations = aEffectTiming.mIterations.Value();
+ }
+ if (aEffectTiming.mIterationStart.WasPassed()) {
+ result.mIterationStart = aEffectTiming.mIterationStart.Value();
+ }
+ if (aEffectTiming.mDirection.WasPassed()) {
+ result.mDirection = aEffectTiming.mDirection.Value();
+ }
+ if (aEffectTiming.mFill.WasPassed()) {
+ result.mFill = aEffectTiming.mFill.Value();
+ }
+ if (aEffectTiming.mEasing.WasPassed()) {
+ result.mFunction = easing;
+ }
+
+ result.Update();
+
+ return result;
+}
+
+/* static */
+Maybe<StyleComputedTimingFunction> TimingParams::ParseEasing(
+ const nsACString& aEasing, ErrorResult& aRv) {
+ StyleComputedTimingFunction timingFunction;
+ if (!ServoCSSParser::ParseEasing(aEasing, timingFunction)) {
+ aRv.ThrowTypeError<dom::MSG_INVALID_EASING_ERROR>(aEasing);
+ return Nothing();
+ }
+
+ if (timingFunction.IsLinearKeyword()) {
+ return Nothing();
+ }
+
+ return Some(std::move(timingFunction));
+}
+
+bool TimingParams::operator==(const TimingParams& aOther) const {
+ // We don't compare mActiveDuration and mEndTime because they are calculated
+ // from other timing parameters.
+ return mDuration == aOther.mDuration && mDelay == aOther.mDelay &&
+ mEndDelay == aOther.mEndDelay && mIterations == aOther.mIterations &&
+ mIterationStart == aOther.mIterationStart &&
+ mDirection == aOther.mDirection && mFill == aOther.mFill &&
+ mFunction == aOther.mFunction;
+}
+
+// FIXME: This is a tentative way to normalize the timing which is defined in
+// [web-animations-2] [1]. I borrow this implementation and some concepts for
+// the edge cases from Chromium [2] so we can match the behavior with them. The
+// implementation here ignores the case of percentage of start delay, end delay,
+// and duration because Gecko doesn't support them. We may have to update the
+// calculation if the spec issue [3] gets any update.
+//
+// [1]
+// https://drafts.csswg.org/web-animations-2/#time-based-animation-to-a-proportional-animation
+// [2] https://chromium-review.googlesource.com/c/chromium/src/+/2992387
+// [3] https://github.com/w3c/csswg-drafts/issues/4862
+TimingParams TimingParams::Normalize(
+ const TimeDuration& aTimelineDuration) const {
+ MOZ_ASSERT(aTimelineDuration,
+ "the timeline duration of scroll-timeline is always non-zero now");
+
+ TimingParams normalizedTiming(*this);
+
+ // Handle iteration duration value of "auto" first.
+ // FIXME: Bug 1676794: Gecko doesn't support `animation-duration:auto` and we
+ // don't support JS-generated scroll animations, so we don't fall into this
+ // case for now. Need to check this again after we support ScrollTimeline
+ // interface.
+ if (!mDuration) {
+ // If the iteration duration is auto, then:
+ // Set start delay and end delay to 0, as it is not possible to mix time
+ // and proportions.
+ normalizedTiming.mDelay = TimeDuration();
+ normalizedTiming.mEndDelay = TimeDuration();
+ normalizedTiming.Update();
+ return normalizedTiming;
+ }
+
+ if (mEndTime.IsZero()) {
+ // mEndTime of zero causes division by zero so we handle it here.
+ //
+ // FIXME: The spec doesn't mention this case, so we might have to update
+ // this based on the spec issue,
+ // https://github.com/w3c/csswg-drafts/issues/7459.
+ normalizedTiming.mDelay = TimeDuration();
+ normalizedTiming.mEndDelay = TimeDuration();
+ normalizedTiming.mDuration = Some(TimeDuration());
+ } else if (mEndTime == TimeDuration::Forever()) {
+ // The iteration count or duration may be infinite; however, start and
+ // end delays are strictly finite. Thus, in the limit when end time
+ // approaches infinity:
+ // start delay / end time = finite / infinite = 0
+ // end delay / end time = finite / infinite = 0
+ // iteration duration / end time = 1 / iteration count
+ // This condition can be reached by switching to a scroll timeline on
+ // an existing infinite duration animation.
+ //
+ // FIXME: The spec doesn't mention this case, so we might have to update
+ // this based on the spec issue,
+ // https://github.com/w3c/csswg-drafts/issues/7459.
+ normalizedTiming.mDelay = TimeDuration();
+ normalizedTiming.mEndDelay = TimeDuration();
+ normalizedTiming.mDuration =
+ Some(aTimelineDuration.MultDouble(1.0 / mIterations));
+ } else {
+ // Convert to percentages then multiply by the timeline duration.
+ const double endTimeInSec = mEndTime.ToSeconds();
+ normalizedTiming.mDelay =
+ aTimelineDuration.MultDouble(mDelay.ToSeconds() / endTimeInSec);
+ normalizedTiming.mEndDelay =
+ aTimelineDuration.MultDouble(mEndDelay.ToSeconds() / endTimeInSec);
+ normalizedTiming.mDuration = Some(StickyTimeDuration(
+ aTimelineDuration.MultDouble(mDuration->ToSeconds() / endTimeInSec)));
+ }
+
+ normalizedTiming.Update();
+ return normalizedTiming;
+}
+
+} // namespace mozilla