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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_StructuredCloneHolder_h
+#define mozilla_dom_StructuredCloneHolder_h
+
+#include <cstddef>
+#include <cstdint>
+#include <utility>
+#include "js/StructuredClone.h"
+#include "js/TypeDecls.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/RefPtr.h"
+#include "mozilla/UniquePtr.h"
+#include "nsCOMPtr.h"
+#include "nsString.h"
+#include "nsTArray.h"
+
+class nsIEventTarget;
+class nsIGlobalObject;
+class nsIInputStream;
+struct JSStructuredCloneReader;
+struct JSStructuredCloneWriter;
+
+namespace JS {
+class Value;
+struct WasmModule;
+} // namespace JS
+
+namespace mozilla {
+class ErrorResult;
+template <class T>
+class OwningNonNull;
+
+namespace layers {
+class Image;
+}
+
+namespace gfx {
+class DataSourceSurface;
+}
+
+namespace dom {
+
+class BlobImpl;
+class MessagePort;
+class MessagePortIdentifier;
+template <typename T>
+class Sequence;
+
+class StructuredCloneHolderBase {
+ public:
+ typedef JS::StructuredCloneScope StructuredCloneScope;
+
+ StructuredCloneHolderBase(
+ StructuredCloneScope aScope = StructuredCloneScope::SameProcess);
+ virtual ~StructuredCloneHolderBase();
+
+ // Note, it is unsafe to std::move() a StructuredCloneHolderBase since a raw
+ // this pointer is passed to mBuffer as a callback closure. That must
+ // be fixed if you want to implement a move constructor here.
+ StructuredCloneHolderBase(StructuredCloneHolderBase&& aOther) = delete;
+
+ // These methods should be implemented in order to clone data.
+ // Read more documentation in js/public/StructuredClone.h.
+
+ virtual JSObject* CustomReadHandler(
+ JSContext* aCx, JSStructuredCloneReader* aReader,
+ const JS::CloneDataPolicy& aCloneDataPolicy, uint32_t aTag,
+ uint32_t aIndex) = 0;
+
+ virtual bool CustomWriteHandler(JSContext* aCx,
+ JSStructuredCloneWriter* aWriter,
+ JS::Handle<JSObject*> aObj,
+ bool* aSameProcessScopeRequired) = 0;
+
+ // This method has to be called when this object is not needed anymore.
+ // It will free memory and the buffer. This has to be called because
+ // otherwise the buffer will be freed in the DTOR of this class and at that
+ // point we cannot use the overridden methods.
+ void Clear();
+
+ // If these 3 methods are not implement, transfering objects will not be
+ // allowed. Otherwise only arrayBuffers will be transferred.
+
+ virtual bool CustomReadTransferHandler(
+ JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag,
+ void* aContent, uint64_t aExtraData,
+ JS::MutableHandle<JSObject*> aReturnObject);
+
+ virtual bool CustomWriteTransferHandler(JSContext* aCx,
+ JS::Handle<JSObject*> aObj,
+ // Output:
+ uint32_t* aTag,
+ JS::TransferableOwnership* aOwnership,
+ void** aContent,
+ uint64_t* aExtraData);
+
+ virtual void CustomFreeTransferHandler(uint32_t aTag,
+ JS::TransferableOwnership aOwnership,
+ void* aContent, uint64_t aExtraData);
+
+ virtual bool CustomCanTransferHandler(JSContext* aCx,
+ JS::Handle<JSObject*> aObj,
+ bool* aSameProcessScopeRequired);
+
+ // These methods are what you should use to read/write data.
+
+ // Execute the serialization of aValue using the Structured Clone Algorithm.
+ // The data can read back using Read().
+ bool Write(JSContext* aCx, JS::Handle<JS::Value> aValue);
+
+ // Like Write() but it supports the transferring of objects and handling
+ // of cloning policy.
+ bool Write(JSContext* aCx, JS::Handle<JS::Value> aValue,
+ JS::Handle<JS::Value> aTransfer,
+ const JS::CloneDataPolicy& aCloneDataPolicy);
+
+ // If Write() has been called, this method retrieves data and stores it into
+ // aValue.
+ bool Read(JSContext* aCx, JS::MutableHandle<JS::Value> aValue);
+
+ // Like Read() but it supports handling of clone policy.
+ bool Read(JSContext* aCx, JS::MutableHandle<JS::Value> aValue,
+ const JS::CloneDataPolicy& aCloneDataPolicy);
+
+ bool HasData() const { return !!mBuffer; }
+
+ JSStructuredCloneData& BufferData() const {
+ MOZ_ASSERT(mBuffer, "Write() has never been called.");
+ return mBuffer->data();
+ }
+
+ size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) {
+ size_t size = 0;
+ if (HasData()) {
+ size += mBuffer->sizeOfIncludingThis(aMallocSizeOf);
+ }
+ return size;
+ }
+
+ void SetErrorMessage(const char* aErrorMessage) {
+ mErrorMessage.Assign(aErrorMessage);
+ }
+
+ protected:
+ UniquePtr<JSAutoStructuredCloneBuffer> mBuffer;
+
+ StructuredCloneScope mStructuredCloneScope;
+
+ // Error message when a data clone error is about to throw. It's held while
+ // the error callback is fired and it will be throw with a data clone error
+ // later.
+ nsCString mErrorMessage;
+
+#ifdef DEBUG
+ bool mClearCalled;
+#endif
+};
+
+class BlobImpl;
+class MessagePort;
+class MessagePortIdentifier;
+struct VideoFrameImageData;
+
+class StructuredCloneHolder : public StructuredCloneHolderBase {
+ public:
+ enum CloningSupport { CloningSupported, CloningNotSupported };
+
+ enum TransferringSupport { TransferringSupported, TransferringNotSupported };
+
+ // If cloning is supported, this object will clone objects such as Blobs,
+ // FileList, ImageData, etc.
+ // If transferring is supported, we will transfer MessagePorts and in the
+ // future other transferrable objects.
+ // The StructuredCloneScope is useful to know where the cloned/transferred
+ // data can be read and written. Additional checks about the nature of the
+ // objects will be done based on this scope value because not all the
+ // objects can be sent between threads or processes.
+ explicit StructuredCloneHolder(CloningSupport aSupportsCloning,
+ TransferringSupport aSupportsTransferring,
+ StructuredCloneScope aStructuredCloneScope);
+ virtual ~StructuredCloneHolder();
+
+ StructuredCloneHolder(StructuredCloneHolder&& aOther) = delete;
+
+ // Normally you should just use Write() and Read().
+
+ virtual void Write(JSContext* aCx, JS::Handle<JS::Value> aValue,
+ ErrorResult& aRv);
+
+ virtual void Write(JSContext* aCx, JS::Handle<JS::Value> aValue,
+ JS::Handle<JS::Value> aTransfer,
+ const JS::CloneDataPolicy& aCloneDataPolicy,
+ ErrorResult& aRv);
+
+ void Read(nsIGlobalObject* aGlobal, JSContext* aCx,
+ JS::MutableHandle<JS::Value> aValue, ErrorResult& aRv);
+
+ void Read(nsIGlobalObject* aGlobal, JSContext* aCx,
+ JS::MutableHandle<JS::Value> aValue,
+ const JS::CloneDataPolicy& aCloneDataPolicy, ErrorResult& aRv);
+
+ // Call this method to know if this object is keeping some DOM object alive.
+ bool HasClonedDOMObjects() const {
+ return !mBlobImplArray.IsEmpty() || !mWasmModuleArray.IsEmpty() ||
+ !mClonedSurfaces.IsEmpty() || !mInputStreamArray.IsEmpty() ||
+ !mVideoFrameImages.IsEmpty();
+ }
+
+ nsTArray<RefPtr<BlobImpl>>& BlobImpls() {
+ MOZ_ASSERT(mSupportsCloning,
+ "Blobs cannot be taken/set if cloning is not supported.");
+ return mBlobImplArray;
+ }
+
+ nsTArray<RefPtr<JS::WasmModule>>& WasmModules() {
+ MOZ_ASSERT(mSupportsCloning,
+ "WasmModules cannot be taken/set if cloning is not supported.");
+ return mWasmModuleArray;
+ }
+
+ nsTArray<nsCOMPtr<nsIInputStream>>& InputStreams() {
+ MOZ_ASSERT(mSupportsCloning,
+ "InputStreams cannot be taken/set if cloning is not supported.");
+ return mInputStreamArray;
+ }
+
+ // This method returns the final scope. If the final scope is unknown,
+ // DifferentProcess is returned because it's the most restrictive one.
+ StructuredCloneScope CloneScope() const {
+ if (mStructuredCloneScope == StructuredCloneScope::UnknownDestination) {
+ return StructuredCloneScope::DifferentProcess;
+ }
+ return mStructuredCloneScope;
+ }
+
+ // The global object is set internally just during the Read(). This method
+ // can be used by read functions to retrieve it.
+ nsIGlobalObject* GlobalDuringRead() const { return mGlobal; }
+
+ // This must be called if the transferring has ports generated by Read().
+ // MessagePorts are not thread-safe and they must be retrieved in the thread
+ // where they are created.
+ nsTArray<RefPtr<MessagePort>>&& TakeTransferredPorts() {
+ MOZ_ASSERT(mSupportsTransferring);
+ return std::move(mTransferredPorts);
+ }
+
+ // This method uses TakeTransferredPorts() to populate a sequence of
+ // MessagePorts for WebIDL binding classes.
+ bool TakeTransferredPortsAsSequence(
+ Sequence<OwningNonNull<mozilla::dom::MessagePort>>& aPorts);
+
+ nsTArray<MessagePortIdentifier>& PortIdentifiers() const {
+ MOZ_ASSERT(mSupportsTransferring);
+ return mPortIdentifiers;
+ }
+
+ nsTArray<RefPtr<gfx::DataSourceSurface>>& GetSurfaces() {
+ return mClonedSurfaces;
+ }
+
+ nsTArray<VideoFrameImageData>& VideoFrameImages() {
+ return mVideoFrameImages;
+ }
+
+ // Implementations of the virtual methods to allow cloning of objects which
+ // JS engine itself doesn't clone.
+
+ virtual JSObject* CustomReadHandler(
+ JSContext* aCx, JSStructuredCloneReader* aReader,
+ const JS::CloneDataPolicy& aCloneDataPolicy, uint32_t aTag,
+ uint32_t aIndex) override;
+
+ virtual bool CustomWriteHandler(JSContext* aCx,
+ JSStructuredCloneWriter* aWriter,
+ JS::Handle<JSObject*> aObj,
+ bool* aSameProcessScopeRequired) override;
+
+ virtual bool CustomReadTransferHandler(
+ JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag,
+ void* aContent, uint64_t aExtraData,
+ JS::MutableHandle<JSObject*> aReturnObject) override;
+
+ virtual bool CustomWriteTransferHandler(JSContext* aCx,
+ JS::Handle<JSObject*> aObj,
+ uint32_t* aTag,
+ JS::TransferableOwnership* aOwnership,
+ void** aContent,
+ uint64_t* aExtraData) override;
+
+ virtual void CustomFreeTransferHandler(uint32_t aTag,
+ JS::TransferableOwnership aOwnership,
+ void* aContent,
+ uint64_t aExtraData) override;
+
+ virtual bool CustomCanTransferHandler(
+ JSContext* aCx, JS::Handle<JSObject*> aObj,
+ bool* aSameProcessScopeRequired) override;
+
+ // These 2 static methods are useful to read/write fully serializable objects.
+ // They can be used by custom StructuredCloneHolderBase classes to
+ // serialize objects such as ImageData, CryptoKey, RTCCertificate, etc.
+
+ static JSObject* ReadFullySerializableObjects(
+ JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag);
+
+ static bool WriteFullySerializableObjects(JSContext* aCx,
+ JSStructuredCloneWriter* aWriter,
+ JS::Handle<JSObject*> aObj);
+
+ // Helper functions for reading and writing strings.
+ static bool ReadString(JSStructuredCloneReader* aReader, nsString& aString);
+ static bool WriteString(JSStructuredCloneWriter* aWriter,
+ const nsAString& aString);
+
+ static const JSStructuredCloneCallbacks sCallbacks;
+
+ protected:
+ // If you receive a buffer from IPC, you can use this method to retrieve a
+ // JS::Value. It can happen that you want to pre-populate the array of Blobs
+ // and/or the PortIdentifiers.
+ void ReadFromBuffer(nsIGlobalObject* aGlobal, JSContext* aCx,
+ JSStructuredCloneData& aBuffer,
+ JS::MutableHandle<JS::Value> aValue,
+ const JS::CloneDataPolicy& aCloneDataPolicy,
+ ErrorResult& aRv);
+
+ void ReadFromBuffer(nsIGlobalObject* aGlobal, JSContext* aCx,
+ JSStructuredCloneData& aBuffer,
+ uint32_t aAlgorithmVersion,
+ JS::MutableHandle<JS::Value> aValue,
+ const JS::CloneDataPolicy& aCloneDataPolicy,
+ ErrorResult& aRv);
+
+ void SameProcessScopeRequired(bool* aSameProcessScopeRequired);
+
+ already_AddRefed<MessagePort> ReceiveMessagePort(uint64_t aIndex);
+
+ bool mSupportsCloning;
+ bool mSupportsTransferring;
+
+ // SizeOfExcludingThis is inherited from StructuredCloneHolderBase. It doesn't
+ // account for objects in the following arrays because a) they're not expected
+ // to be stored in long-lived StructuredCloneHolder objects, and b) in the
+ // case of BlobImpl objects, MemoryBlobImpls have their own memory reporters,
+ // and the other types do not hold significant amounts of memory alive.
+
+ // Used for cloning blobs in the structured cloning algorithm.
+ nsTArray<RefPtr<BlobImpl>> mBlobImplArray;
+
+ // Used for cloning JS::WasmModules in the structured cloning algorithm.
+ nsTArray<RefPtr<JS::WasmModule>> mWasmModuleArray;
+
+ // Used for cloning InputStream in the structured cloning algorithm.
+ nsTArray<nsCOMPtr<nsIInputStream>> mInputStreamArray;
+
+ // This is used for sharing the backend of ImageBitmaps.
+ // The DataSourceSurface object must be thread-safely reference-counted.
+ // The DataSourceSurface object will not be written ever via any ImageBitmap
+ // instance, so no race condition will occur.
+ nsTArray<RefPtr<gfx::DataSourceSurface>> mClonedSurfaces;
+
+ // Used for cloning VideoFrame in the structured cloning algorithm.
+ nsTArray<VideoFrameImageData> mVideoFrameImages;
+
+ // This raw pointer is only set within ::Read() and is unset by the end.
+ nsIGlobalObject* MOZ_NON_OWNING_REF mGlobal;
+
+ // This array contains the ports once we've finished the reading. It's
+ // generated from the mPortIdentifiers array.
+ nsTArray<RefPtr<MessagePort>> mTransferredPorts;
+
+ // This array contains the identifiers of the MessagePorts. Based on these we
+ // are able to reconnect the new transferred ports with the other
+ // MessageChannel ports.
+ mutable nsTArray<MessagePortIdentifier> mPortIdentifiers;
+
+#ifdef DEBUG
+ nsCOMPtr<nsIEventTarget> mCreationEventTarget;
+#endif
+};
+
+} // namespace dom
+} // namespace mozilla
+
+#endif // mozilla_dom_StructuredCloneHolder_h