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Diffstat (limited to 'dom/media/gtest/MockCubeb.h')
-rw-r--r-- | dom/media/gtest/MockCubeb.h | 524 |
1 files changed, 524 insertions, 0 deletions
diff --git a/dom/media/gtest/MockCubeb.h b/dom/media/gtest/MockCubeb.h new file mode 100644 index 0000000000..2b22030512 --- /dev/null +++ b/dom/media/gtest/MockCubeb.h @@ -0,0 +1,524 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef MOCKCUBEB_H_ +#define MOCKCUBEB_H_ + +#include "AudioDeviceInfo.h" +#include "AudioGenerator.h" +#include "AudioVerifier.h" +#include "MediaEventSource.h" +#include "mozilla/DataMutex.h" +#include "mozilla/ThreadSafeWeakPtr.h" +#include "nsTArray.h" + +#include <thread> +#include <atomic> +#include <chrono> + +namespace mozilla { +const uint32_t MAX_OUTPUT_CHANNELS = 2; +const uint32_t MAX_INPUT_CHANNELS = 2; + +struct cubeb_ops { + int (*init)(cubeb** context, char const* context_name); + char const* (*get_backend_id)(cubeb* context); + int (*get_max_channel_count)(cubeb* context, uint32_t* max_channels); + int (*get_min_latency)(cubeb* context, cubeb_stream_params params, + uint32_t* latency_ms); + int (*get_preferred_sample_rate)(cubeb* context, uint32_t* rate); + int (*enumerate_devices)(cubeb* context, cubeb_device_type type, + cubeb_device_collection* collection); + int (*device_collection_destroy)(cubeb* context, + cubeb_device_collection* collection); + void (*destroy)(cubeb* context); + int (*stream_init)(cubeb* context, cubeb_stream** stream, + char const* stream_name, cubeb_devid input_device, + cubeb_stream_params* input_stream_params, + cubeb_devid output_device, + cubeb_stream_params* output_stream_params, + unsigned int latency, cubeb_data_callback data_callback, + cubeb_state_callback state_callback, void* user_ptr); + void (*stream_destroy)(cubeb_stream* stream); + int (*stream_start)(cubeb_stream* stream); + int (*stream_stop)(cubeb_stream* stream); + int (*stream_get_position)(cubeb_stream* stream, uint64_t* position); + int (*stream_get_latency)(cubeb_stream* stream, uint32_t* latency); + int (*stream_get_input_latency)(cubeb_stream* stream, uint32_t* latency); + int (*stream_set_volume)(cubeb_stream* stream, float volumes); + int (*stream_set_name)(cubeb_stream* stream, char const* stream_name); + int (*stream_get_current_device)(cubeb_stream* stream, + cubeb_device** const device); + int (*stream_device_destroy)(cubeb_stream* stream, cubeb_device* device); + int (*stream_register_device_changed_callback)( + cubeb_stream* stream, + cubeb_device_changed_callback device_changed_callback); + int (*register_device_collection_changed)( + cubeb* context, cubeb_device_type devtype, + cubeb_device_collection_changed_callback callback, void* user_ptr); +}; + +// Keep those and the struct definition in sync with cubeb.h and +// cubeb-internal.h +void cubeb_mock_destroy(cubeb* context); +static int cubeb_mock_enumerate_devices(cubeb* context, cubeb_device_type type, + cubeb_device_collection* out); + +static int cubeb_mock_device_collection_destroy( + cubeb* context, cubeb_device_collection* collection); + +static int cubeb_mock_register_device_collection_changed( + cubeb* context, cubeb_device_type devtype, + cubeb_device_collection_changed_callback callback, void* user_ptr); + +static int cubeb_mock_stream_init( + cubeb* context, cubeb_stream** stream, char const* stream_name, + cubeb_devid input_device, cubeb_stream_params* input_stream_params, + cubeb_devid output_device, cubeb_stream_params* output_stream_params, + unsigned int latency, cubeb_data_callback data_callback, + cubeb_state_callback state_callback, void* user_ptr); + +static int cubeb_mock_stream_start(cubeb_stream* stream); + +static int cubeb_mock_stream_stop(cubeb_stream* stream); + +static void cubeb_mock_stream_destroy(cubeb_stream* stream); + +static char const* cubeb_mock_get_backend_id(cubeb* context); + +static int cubeb_mock_stream_set_volume(cubeb_stream* stream, float volume); + +static int cubeb_mock_stream_set_name(cubeb_stream* stream, + char const* stream_name); + +static int cubeb_mock_stream_register_device_changed_callback( + cubeb_stream* stream, + cubeb_device_changed_callback device_changed_callback); + +static int cubeb_mock_get_min_latency(cubeb* context, + cubeb_stream_params params, + uint32_t* latency_ms); + +static int cubeb_mock_get_preferred_sample_rate(cubeb* context, uint32_t* rate); + +static int cubeb_mock_get_max_channel_count(cubeb* context, + uint32_t* max_channels); + +// Mock cubeb impl, only supports device enumeration for now. +cubeb_ops const mock_ops = { + /*.init =*/NULL, + /*.get_backend_id =*/cubeb_mock_get_backend_id, + /*.get_max_channel_count =*/cubeb_mock_get_max_channel_count, + /*.get_min_latency =*/cubeb_mock_get_min_latency, + /*.get_preferred_sample_rate =*/cubeb_mock_get_preferred_sample_rate, + /*.enumerate_devices =*/cubeb_mock_enumerate_devices, + /*.device_collection_destroy =*/cubeb_mock_device_collection_destroy, + /*.destroy =*/cubeb_mock_destroy, + /*.stream_init =*/cubeb_mock_stream_init, + /*.stream_destroy =*/cubeb_mock_stream_destroy, + /*.stream_start =*/cubeb_mock_stream_start, + /*.stream_stop =*/cubeb_mock_stream_stop, + /*.stream_get_position =*/NULL, + /*.stream_get_latency =*/NULL, + /*.stream_get_input_latency =*/NULL, + /*.stream_set_volume =*/cubeb_mock_stream_set_volume, + /*.stream_set_name =*/cubeb_mock_stream_set_name, + /*.stream_get_current_device =*/NULL, + /*.stream_device_destroy =*/NULL, + /*.stream_register_device_changed_callback =*/ + cubeb_mock_stream_register_device_changed_callback, + /*.register_device_collection_changed =*/ + + cubeb_mock_register_device_collection_changed}; + +class SmartMockCubebStream; + +// Represents the fake cubeb_stream. The context instance is needed to +// provide access on cubeb_ops struct. +class MockCubebStream { + public: + MockCubebStream(cubeb* aContext, cubeb_devid aInputDevice, + cubeb_stream_params* aInputStreamParams, + cubeb_devid aOutputDevice, + cubeb_stream_params* aOutputStreamParams, + cubeb_data_callback aDataCallback, + cubeb_state_callback aStateCallback, void* aUserPtr, + SmartMockCubebStream* aSelf, bool aFrozenStart); + + ~MockCubebStream(); + + int Start(); + int Stop(); + int RegisterDeviceChangedCallback( + cubeb_device_changed_callback aDeviceChangedCallback); + + cubeb_stream* AsCubebStream(); + static MockCubebStream* AsMock(cubeb_stream* aStream); + + cubeb_devid GetInputDeviceID() const; + cubeb_devid GetOutputDeviceID() const; + + uint32_t InputChannels() const; + uint32_t OutputChannels() const; + uint32_t InputSampleRate() const; + uint32_t InputFrequency() const; + + void SetDriftFactor(float aDriftFactor); + void ForceError(); + void ForceDeviceChanged(); + void Thaw(); + + // Enable input recording for this driver. This is best called before + // the thread is running, but is safe to call whenever. + void SetOutputRecordingEnabled(bool aEnabled); + // Enable input recording for this driver. This is best called before + // the thread is running, but is safe to call whenever. + void SetInputRecordingEnabled(bool aEnabled); + // Get the recorded output from this stream. This doesn't copy, and therefore + // only works once. + nsTArray<AudioDataValue>&& TakeRecordedOutput(); + // Get the recorded input from this stream. This doesn't copy, and therefore + // only works once. + nsTArray<AudioDataValue>&& TakeRecordedInput(); + + MediaEventSource<cubeb_state>& StateEvent(); + MediaEventSource<uint32_t>& FramesProcessedEvent(); + MediaEventSource<uint32_t>& FramesVerifiedEvent(); + MediaEventSource<Tuple<uint64_t, float, uint32_t>>& OutputVerificationEvent(); + MediaEventSource<void>& ErrorForcedEvent(); + MediaEventSource<void>& ErrorStoppedEvent(); + MediaEventSource<void>& DeviceChangeForcedEvent(); + + void Process10Ms(); + + public: + cubeb* context = nullptr; + + const bool mHasInput; + const bool mHasOutput; + SmartMockCubebStream* const mSelf; + + private: + void NotifyStateChanged(cubeb_state aState); + + // Monitor used to block start until mFrozenStart is false. + Monitor mFrozenStartMonitor MOZ_UNANNOTATED; + // Whether this stream should wait for an explicit start request before + // starting. Protected by FrozenStartMonitor. + bool mFrozenStart; + // Signal to the audio thread that stream is stopped. + std::atomic_bool mStreamStop{true}; + // Whether or not the output-side of this stream (what is written from the + // callback output buffer) is recorded in an internal buffer. The data is then + // available via `GetRecordedOutput`. + std::atomic_bool mOutputRecordingEnabled{false}; + // Whether or not the input-side of this stream (what is written from the + // callback input buffer) is recorded in an internal buffer. The data is then + // available via `TakeRecordedInput`. + std::atomic_bool mInputRecordingEnabled{false}; + // The audio buffer used on data callback. + AudioDataValue mOutputBuffer[MAX_OUTPUT_CHANNELS * 1920] = {}; + AudioDataValue mInputBuffer[MAX_INPUT_CHANNELS * 1920] = {}; + // The audio callback + cubeb_data_callback mDataCallback = nullptr; + // The stream state callback + cubeb_state_callback mStateCallback = nullptr; + // The device changed callback + cubeb_device_changed_callback mDeviceChangedCallback = nullptr; + // Stream's user data + void* mUserPtr = nullptr; + // The stream params + cubeb_stream_params mOutputParams = {}; + cubeb_stream_params mInputParams = {}; + /* Device IDs */ + cubeb_devid mInputDeviceID; + cubeb_devid mOutputDeviceID; + + std::atomic<float> mDriftFactor{1.0}; + std::atomic_bool mFastMode{false}; + std::atomic_bool mForceErrorState{false}; + std::atomic_bool mForceDeviceChanged{false}; + AudioGenerator<AudioDataValue> mAudioGenerator; + AudioVerifier<AudioDataValue> mAudioVerifier; + + MediaEventProducer<cubeb_state> mStateEvent; + MediaEventProducer<uint32_t> mFramesProcessedEvent; + MediaEventProducer<uint32_t> mFramesVerifiedEvent; + MediaEventProducer<Tuple<uint64_t, float, uint32_t>> mOutputVerificationEvent; + MediaEventProducer<void> mErrorForcedEvent; + MediaEventProducer<void> mErrorStoppedEvent; + MediaEventProducer<void> mDeviceChangedForcedEvent; + // The recorded data, copied from the output_buffer of the callback. + // Interleaved. + nsTArray<AudioDataValue> mRecordedOutput; + // The recorded data, copied from the input buffer of the callback. + // Interleaved. + nsTArray<AudioDataValue> mRecordedInput; +}; + +class SmartMockCubebStream + : public MockCubebStream, + public SupportsThreadSafeWeakPtr<SmartMockCubebStream> { + public: + MOZ_DECLARE_REFCOUNTED_TYPENAME(SmartMockCubebStream) + SmartMockCubebStream(cubeb* aContext, cubeb_devid aInputDevice, + cubeb_stream_params* aInputStreamParams, + cubeb_devid aOutputDevice, + cubeb_stream_params* aOutputStreamParams, + cubeb_data_callback aDataCallback, + cubeb_state_callback aStateCallback, void* aUserPtr, + bool aFrozenStart) + : MockCubebStream(aContext, aInputDevice, aInputStreamParams, + aOutputDevice, aOutputStreamParams, aDataCallback, + aStateCallback, aUserPtr, this, aFrozenStart) {} +}; + +// This class has two facets: it is both a fake cubeb backend that is intended +// to be used for testing, and passed to Gecko code that expects a normal +// backend, but is also controllable by the test code to decide what the backend +// should do, depending on what is being tested. +class MockCubeb { + public: + MockCubeb(); + ~MockCubeb(); + // Cubeb backend implementation + // This allows passing this class as a cubeb* instance. + cubeb* AsCubebContext(); + static MockCubeb* AsMock(cubeb* aContext); + // Fill in the collection parameter with all devices of aType. + int EnumerateDevices(cubeb_device_type aType, + cubeb_device_collection* aCollection); + // Clear the collection parameter and deallocate its related memory space. + int DestroyDeviceCollection(cubeb_device_collection* aCollection); + + // For a given device type, add a callback, called with a user pointer, when + // the device collection for this backend changes (i.e. a device has been + // removed or added). + int RegisterDeviceCollectionChangeCallback( + cubeb_device_type aDevType, + cubeb_device_collection_changed_callback aCallback, void* aUserPtr); + + // Control API + + // Add an input or output device to this backend. This calls the device + // collection invalidation callback if needed. + void AddDevice(cubeb_device_info aDevice); + // Remove a specific input or output device to this backend, returns true if + // a device was removed. This calls the device collection invalidation + // callback if needed. + bool RemoveDevice(cubeb_devid aId); + // Remove all input or output devices from this backend, without calling the + // callback. This is meant to clean up in between tests. + void ClearDevices(cubeb_device_type aType); + + // This allows simulating a backend that does not support setting a device + // collection invalidation callback, to be able to test the fallback path. + void SetSupportDeviceChangeCallback(bool aSupports); + + // Makes MockCubebStreams starting after this point wait for AllowStart(). + // Callers must ensure they get a hold of the stream through StreamInitEvent + // to be able to start them. + void SetStreamStartFreezeEnabled(bool aEnabled); + + // Helper class that automatically unforces a forced audio thread on release. + class AudioThreadAutoUnforcer { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioThreadAutoUnforcer) + + public: + explicit AudioThreadAutoUnforcer(MockCubeb* aContext) + : mContext(aContext) {} + + protected: + virtual ~AudioThreadAutoUnforcer() { mContext->UnforceAudioThread(); } + MockCubeb* mContext; + }; + + // Creates the audio thread if one is not available. The audio thread remains + // forced until UnforceAudioThread is called. The returned promise is resolved + // when the audio thread is running. With this, a test can ensure starting + // audio streams is deterministically fast across platforms for more accurate + // results. + using ForcedAudioThreadPromise = + MozPromise<RefPtr<AudioThreadAutoUnforcer>, nsresult, false>; + RefPtr<ForcedAudioThreadPromise> ForceAudioThread(); + + // Allows a forced audio thread to stop. + void UnforceAudioThread(); + + int StreamInit(cubeb* aContext, cubeb_stream** aStream, + cubeb_devid aInputDevice, + cubeb_stream_params* aInputStreamParams, + cubeb_devid aOutputDevice, + cubeb_stream_params* aOutputStreamParams, + cubeb_data_callback aDataCallback, + cubeb_state_callback aStateCallback, void* aUserPtr); + + void StreamDestroy(cubeb_stream* aStream); + + void GoFaster(); + void DontGoFaster(); + + MediaEventSource<RefPtr<SmartMockCubebStream>>& StreamInitEvent(); + MediaEventSource<RefPtr<SmartMockCubebStream>>& StreamDestroyEvent(); + + // MockCubeb specific API + void StartStream(MockCubebStream* aStream); + int StopStream(MockCubebStream* aStream); + + // Simulates the audio thread. The thread is created at Start and destroyed + // at Stop. At next StreamStart a new thread is created. + static void ThreadFunction_s(MockCubeb* aContext) { + aContext->ThreadFunction(); + } + + void ThreadFunction(); + + private: + // This needs to have the exact same memory layout as a real cubeb backend. + // It's very important for this `ops` member to be the very first member of + // the class, and to not have any virtual members (to avoid having a + // vtable). + const cubeb_ops* ops; + // The callback to call when the device list has been changed. + cubeb_device_collection_changed_callback + mInputDeviceCollectionChangeCallback = nullptr; + cubeb_device_collection_changed_callback + mOutputDeviceCollectionChangeCallback = nullptr; + // The pointer to pass in the callback. + void* mInputDeviceCollectionChangeUserPtr = nullptr; + void* mOutputDeviceCollectionChangeUserPtr = nullptr; + void* mUserPtr = nullptr; + // Whether or not this backend supports device collection change + // notification via a system callback. If not, Gecko is expected to re-query + // the list every time. + bool mSupportsDeviceCollectionChangedCallback = true; + // Whether new MockCubebStreams should be frozen on start. + Atomic<bool> mStreamStartFreezeEnabled{false}; + // Whether the audio thread is forced, i.e., whether it remains active even + // with no live streams. + Atomic<bool> mForcedAudioThread{false}; + MozPromiseHolder<ForcedAudioThreadPromise> mForcedAudioThreadPromise; + // Our input and output devices. + nsTArray<cubeb_device_info> mInputDevices; + nsTArray<cubeb_device_info> mOutputDevices; + + // The streams that are currently running. + DataMutex<nsTArray<RefPtr<SmartMockCubebStream>>> mLiveStreams{ + "MockCubeb::mLiveStreams"}; + // Thread that simulates the audio thread, shared across MockCubebStreams to + // avoid unintended drift. This is set together with mLiveStreams, under the + // mLiveStreams DataMutex. + UniquePtr<std::thread> mFakeAudioThread; + // Whether to run the fake audio thread in fast mode, not caring about wall + // clock time. false is default and means data is processed every 10ms. When + // true we sleep(0) between iterations instead of 10ms. + std::atomic<bool> mFastMode{false}; + + MediaEventProducer<RefPtr<SmartMockCubebStream>> mStreamInitEvent; + MediaEventProducer<RefPtr<SmartMockCubebStream>> mStreamDestroyEvent; +}; + +int cubeb_mock_enumerate_devices(cubeb* context, cubeb_device_type type, + cubeb_device_collection* out) { + return MockCubeb::AsMock(context)->EnumerateDevices(type, out); +} + +int cubeb_mock_device_collection_destroy(cubeb* context, + cubeb_device_collection* collection) { + return MockCubeb::AsMock(context)->DestroyDeviceCollection(collection); +} + +int cubeb_mock_register_device_collection_changed( + cubeb* context, cubeb_device_type devtype, + cubeb_device_collection_changed_callback callback, void* user_ptr) { + return MockCubeb::AsMock(context)->RegisterDeviceCollectionChangeCallback( + devtype, callback, user_ptr); +} + +int cubeb_mock_stream_init( + cubeb* context, cubeb_stream** stream, char const* stream_name, + cubeb_devid input_device, cubeb_stream_params* input_stream_params, + cubeb_devid output_device, cubeb_stream_params* output_stream_params, + unsigned int latency, cubeb_data_callback data_callback, + cubeb_state_callback state_callback, void* user_ptr) { + return MockCubeb::AsMock(context)->StreamInit( + context, stream, input_device, input_stream_params, output_device, + output_stream_params, data_callback, state_callback, user_ptr); +} + +int cubeb_mock_stream_start(cubeb_stream* stream) { + return MockCubebStream::AsMock(stream)->Start(); +} + +int cubeb_mock_stream_stop(cubeb_stream* stream) { + return MockCubebStream::AsMock(stream)->Stop(); +} + +void cubeb_mock_stream_destroy(cubeb_stream* stream) { + MockCubebStream* mockStream = MockCubebStream::AsMock(stream); + MockCubeb* mock = MockCubeb::AsMock(mockStream->context); + return mock->StreamDestroy(stream); +} + +static char const* cubeb_mock_get_backend_id(cubeb* context) { +#if defined(XP_MACOSX) + return "audiounit"; +#elif defined(XP_WIN) + return "wasapi"; +#elif defined(ANDROID) + return "opensl"; +#elif defined(__OpenBSD__) + return "sndio"; +#else + return "pulse"; +#endif +} + +static int cubeb_mock_stream_set_volume(cubeb_stream* stream, float volume) { + return CUBEB_OK; +} + +static int cubeb_mock_stream_set_name(cubeb_stream* stream, + char const* stream_name) { + return CUBEB_OK; +} + +int cubeb_mock_stream_register_device_changed_callback( + cubeb_stream* stream, + cubeb_device_changed_callback device_changed_callback) { + return MockCubebStream::AsMock(stream)->RegisterDeviceChangedCallback( + device_changed_callback); +} + +int cubeb_mock_get_min_latency(cubeb* context, cubeb_stream_params params, + uint32_t* latency_ms) { + *latency_ms = 10; + return CUBEB_OK; +} + +int cubeb_mock_get_preferred_sample_rate(cubeb* context, uint32_t* rate) { + *rate = 44100; + return CUBEB_OK; +} + +int cubeb_mock_get_max_channel_count(cubeb* context, uint32_t* max_channels) { + *max_channels = MAX_OUTPUT_CHANNELS; + return CUBEB_OK; +} + +void PrintDevice(cubeb_device_info aInfo); + +void PrintDevice(AudioDeviceInfo* aInfo); + +cubeb_device_info DeviceTemplate(cubeb_devid aId, cubeb_device_type aType, + const char* name); + +cubeb_device_info DeviceTemplate(cubeb_devid aId, cubeb_device_type aType); + +void AddDevices(MockCubeb* mock, uint32_t device_count, + cubeb_device_type deviceType); + +} // namespace mozilla + +#endif // MOCKCUBEB_H_ |