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-rw-r--r--dom/media/gtest/mp4_demuxer/TestInterval.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/dom/media/gtest/mp4_demuxer/TestInterval.cpp b/dom/media/gtest/mp4_demuxer/TestInterval.cpp
new file mode 100644
index 0000000000..2572b1c392
--- /dev/null
+++ b/dom/media/gtest/mp4_demuxer/TestInterval.cpp
@@ -0,0 +1,88 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gtest/gtest.h"
+#include "MP4Interval.h"
+
+using mozilla::MP4Interval;
+
+TEST(MP4Interval, Length)
+{
+ MP4Interval<int> i(15, 25);
+ EXPECT_EQ(10, i.Length());
+}
+
+TEST(MP4Interval, Intersection)
+{
+ MP4Interval<int> i0(10, 20);
+ MP4Interval<int> i1(15, 25);
+ MP4Interval<int> i = i0.Intersection(i1);
+ EXPECT_EQ(15, i.start);
+ EXPECT_EQ(20, i.end);
+}
+
+TEST(MP4Interval, Equals)
+{
+ MP4Interval<int> i0(10, 20);
+ MP4Interval<int> i1(10, 20);
+ EXPECT_EQ(i0, i1);
+
+ MP4Interval<int> i2(5, 20);
+ EXPECT_NE(i0, i2);
+
+ MP4Interval<int> i3(10, 15);
+ EXPECT_NE(i0, i2);
+}
+
+TEST(MP4Interval, IntersectionVector)
+{
+ nsTArray<MP4Interval<int>> i0;
+ i0.AppendElement(MP4Interval<int>(5, 10));
+ i0.AppendElement(MP4Interval<int>(20, 25));
+ i0.AppendElement(MP4Interval<int>(40, 60));
+
+ nsTArray<MP4Interval<int>> i1;
+ i1.AppendElement(MP4Interval<int>(7, 15));
+ i1.AppendElement(MP4Interval<int>(16, 27));
+ i1.AppendElement(MP4Interval<int>(45, 50));
+ i1.AppendElement(MP4Interval<int>(53, 57));
+
+ nsTArray<MP4Interval<int>> i;
+ MP4Interval<int>::Intersection(i0, i1, &i);
+
+ EXPECT_EQ(4u, i.Length());
+
+ EXPECT_EQ(7, i[0].start);
+ EXPECT_EQ(10, i[0].end);
+
+ EXPECT_EQ(20, i[1].start);
+ EXPECT_EQ(25, i[1].end);
+
+ EXPECT_EQ(45, i[2].start);
+ EXPECT_EQ(50, i[2].end);
+
+ EXPECT_EQ(53, i[3].start);
+ EXPECT_EQ(57, i[3].end);
+}
+
+TEST(MP4Interval, Normalize)
+{
+ nsTArray<MP4Interval<int>> i;
+ i.AppendElement(MP4Interval<int>(20, 30));
+ i.AppendElement(MP4Interval<int>(1, 8));
+ i.AppendElement(MP4Interval<int>(5, 10));
+ i.AppendElement(MP4Interval<int>(2, 7));
+
+ nsTArray<MP4Interval<int>> o;
+ MP4Interval<int>::Normalize(i, &o);
+
+ EXPECT_EQ(2u, o.Length());
+
+ EXPECT_EQ(1, o[0].start);
+ EXPECT_EQ(10, o[0].end);
+
+ EXPECT_EQ(20, o[1].start);
+ EXPECT_EQ(30, o[1].end);
+}