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-rw-r--r--dom/media/ipc/RemoteDecoderManagerChild.cpp864
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diff --git a/dom/media/ipc/RemoteDecoderManagerChild.cpp b/dom/media/ipc/RemoteDecoderManagerChild.cpp
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+++ b/dom/media/ipc/RemoteDecoderManagerChild.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#include "RemoteDecoderManagerChild.h"
+
+#include "PDMFactory.h"
+#include "RemoteAudioDecoder.h"
+#include "RemoteMediaDataDecoder.h"
+#include "RemoteVideoDecoder.h"
+#include "VideoUtils.h"
+#include "mozilla/DataMutex.h"
+#include "mozilla/RemoteDecodeUtils.h"
+#include "mozilla/SyncRunnable.h"
+#include "mozilla/dom/ContentChild.h" // for launching RDD w/ ContentChild
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/DataSurfaceHelpers.h"
+#include "mozilla/ipc/BackgroundChild.h"
+#include "mozilla/ipc/PBackgroundChild.h"
+#include "mozilla/ipc/Endpoint.h"
+#include "mozilla/layers/ISurfaceAllocator.h"
+#include "mozilla/ipc/UtilityAudioDecoderChild.h"
+#include "nsContentUtils.h"
+#include "nsIObserver.h"
+#include "mozilla/StaticPrefs_media.h"
+
+#ifdef MOZ_WMF_MEDIA_ENGINE
+# include "MFMediaEngineChild.h"
+#endif
+
+namespace mozilla {
+
+#define LOG(msg, ...) \
+ MOZ_LOG(gRemoteDecodeLog, LogLevel::Debug, (msg, ##__VA_ARGS__))
+
+using namespace layers;
+using namespace gfx;
+
+// Used so that we only ever attempt to check if the RDD/GPU/Utility processes
+// should be launched serially. Protects sLaunchPromise
+StaticMutex sLaunchMutex;
+static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
+ StaticRefPtr<GenericNonExclusivePromise>>
+ sLaunchPromises MOZ_GUARDED_BY(sLaunchMutex);
+
+// Only modified on the main-thread, read on any thread. While it could be read
+// on the main thread directly, for clarity we force access via the DataMutex
+// wrapper.
+static StaticDataMutex<StaticRefPtr<nsIThread>>
+ sRemoteDecoderManagerChildThread("sRemoteDecoderManagerChildThread");
+
+// Only accessed from sRemoteDecoderManagerChildThread
+static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
+ StaticRefPtr<RemoteDecoderManagerChild>>
+ sRemoteDecoderManagerChildForProcesses;
+
+static UniquePtr<nsTArray<RefPtr<Runnable>>> sRecreateTasks;
+
+// Used for protecting codec support information collected from different remote
+// processes.
+StaticMutex sProcessSupportedMutex;
+static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
+ Maybe<media::MediaCodecsSupported>>
+ sProcessSupported MOZ_GUARDED_BY(sProcessSupportedMutex);
+
+class ShutdownObserver final : public nsIObserver {
+ public:
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+
+ protected:
+ ~ShutdownObserver() = default;
+};
+NS_IMPL_ISUPPORTS(ShutdownObserver, nsIObserver);
+
+NS_IMETHODIMP
+ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic,
+ const char16_t* aData) {
+ MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID));
+ RemoteDecoderManagerChild::Shutdown();
+ return NS_OK;
+}
+
+StaticRefPtr<ShutdownObserver> sObserver;
+
+/* static */
+void RemoteDecoderManagerChild::Init() {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
+ if (!*remoteDecoderManagerThread) {
+ // We can't use a MediaThreadType::SUPERVISOR as the RemoteDecoderModule
+ // runs on it and dispatch synchronous tasks to the manager thread, should
+ // more than 4 concurrent videos being instantiated at the same time, we
+ // could end up in a deadlock.
+ RefPtr<nsIThread> childThread;
+ nsresult rv = NS_NewNamedThread(
+ "RemVidChild", getter_AddRefs(childThread),
+ NS_NewRunnableFunction(
+ "RemoteDecoderManagerChild::InitPBackground", []() {
+ ipc::PBackgroundChild* bgActor =
+ ipc::BackgroundChild::GetOrCreateForCurrentThread();
+ NS_WARNING_ASSERTION(bgActor,
+ "Failed to start Background channel");
+ Unused << bgActor;
+ }));
+
+ NS_ENSURE_SUCCESS_VOID(rv);
+ *remoteDecoderManagerThread = childThread;
+ sRecreateTasks = MakeUnique<nsTArray<RefPtr<Runnable>>>();
+ sObserver = new ShutdownObserver();
+ nsContentUtils::RegisterShutdownObserver(sObserver);
+ }
+}
+
+/* static */
+void RemoteDecoderManagerChild::InitForGPUProcess(
+ Endpoint<PRemoteDecoderManagerChild>&& aVideoManager) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ Init();
+
+ auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
+ MOZ_ALWAYS_SUCCEEDS(
+ (*remoteDecoderManagerThread)
+ ->Dispatch(NewRunnableFunction(
+ "InitForContentRunnable",
+ &OpenRemoteDecoderManagerChildForProcess,
+ std::move(aVideoManager), RemoteDecodeIn::GpuProcess)));
+}
+
+/* static */
+void RemoteDecoderManagerChild::Shutdown() {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ if (sObserver) {
+ nsContentUtils::UnregisterShutdownObserver(sObserver);
+ sObserver = nullptr;
+ }
+
+ nsCOMPtr<nsIThread> childThread;
+ {
+ auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
+ childThread = remoteDecoderManagerThread->forget();
+ }
+ if (childThread) {
+ MOZ_ALWAYS_SUCCEEDS(childThread->Dispatch(NS_NewRunnableFunction(
+ "dom::RemoteDecoderManagerChild::Shutdown", []() {
+ for (auto& p : sRemoteDecoderManagerChildForProcesses) {
+ if (p && p->CanSend()) {
+ p->Close();
+ }
+ p = nullptr;
+ }
+ {
+ StaticMutexAutoLock lock(sLaunchMutex);
+ for (auto& p : sLaunchPromises) {
+ p = nullptr;
+ }
+ }
+ ipc::BackgroundChild::CloseForCurrentThread();
+ })));
+ childThread->Shutdown();
+ sRecreateTasks = nullptr;
+ }
+}
+
+void RemoteDecoderManagerChild::RunWhenGPUProcessRecreated(
+ already_AddRefed<Runnable> aTask) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We've been shutdown, bail.
+ return;
+ }
+ MOZ_ASSERT(managerThread->IsOnCurrentThread());
+
+ // If we've already been recreated, then run the task immediately.
+ auto* manager = GetSingleton(RemoteDecodeIn::GpuProcess);
+ if (manager && manager != this && manager->CanSend()) {
+ RefPtr<Runnable> task = aTask;
+ task->Run();
+ } else {
+ sRecreateTasks->AppendElement(aTask);
+ }
+}
+
+/* static */
+RemoteDecoderManagerChild* RemoteDecoderManagerChild::GetSingleton(
+ RemoteDecodeIn aLocation) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We've been shutdown, bail.
+ return nullptr;
+ }
+ MOZ_ASSERT(managerThread->IsOnCurrentThread());
+ switch (aLocation) {
+ case RemoteDecodeIn::GpuProcess:
+ case RemoteDecodeIn::RddProcess:
+ case RemoteDecodeIn::UtilityProcess_Generic:
+ case RemoteDecodeIn::UtilityProcess_AppleMedia:
+ case RemoteDecodeIn::UtilityProcess_WMF:
+ case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM:
+ return sRemoteDecoderManagerChildForProcesses[aLocation];
+ default:
+ MOZ_CRASH("Unexpected RemoteDecode variant");
+ return nullptr;
+ }
+}
+
+/* static */
+nsISerialEventTarget* RemoteDecoderManagerChild::GetManagerThread() {
+ auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
+ return *remoteDecoderManagerThread;
+}
+
+/* static */
+bool RemoteDecoderManagerChild::Supports(
+ RemoteDecodeIn aLocation, const SupportDecoderParams& aParams,
+ DecoderDoctorDiagnostics* aDiagnostics) {
+ Maybe<media::MediaCodecsSupported> supported;
+ switch (aLocation) {
+ case RemoteDecodeIn::GpuProcess:
+ case RemoteDecodeIn::RddProcess:
+ case RemoteDecodeIn::UtilityProcess_AppleMedia:
+ case RemoteDecodeIn::UtilityProcess_Generic:
+ case RemoteDecodeIn::UtilityProcess_WMF:
+ case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
+ StaticMutexAutoLock lock(sProcessSupportedMutex);
+ supported = sProcessSupported[aLocation];
+ break;
+ }
+ default:
+ return false;
+ }
+ if (!supported) {
+ // We haven't received the correct information yet from either the GPU or
+ // the RDD process nor the Utility process.
+ if (aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
+ aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
+ aLocation == RemoteDecodeIn::UtilityProcess_WMF ||
+ aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
+ LaunchUtilityProcessIfNeeded(aLocation);
+ }
+ if (aLocation == RemoteDecodeIn::RddProcess) {
+ // Ensure the RDD process got started.
+ // TODO: This can be removed once bug 1684991 is fixed.
+ LaunchRDDProcessIfNeeded();
+ }
+
+ // Assume the format is supported to prevent false negative, if the remote
+ // process supports that specific track type.
+ const bool isVideo = aParams.mConfig.IsVideo();
+ const bool isAudio = aParams.mConfig.IsAudio();
+ const auto trackSupport = GetTrackSupport(aLocation);
+ if (isVideo) {
+ return trackSupport.contains(TrackSupport::Video);
+ }
+ if (isAudio) {
+ return trackSupport.contains(TrackSupport::Audio);
+ }
+ MOZ_ASSERT_UNREACHABLE("Not audio and video?!");
+ return false;
+ }
+
+ // We can ignore the SupportDecoderParams argument for now as creation of the
+ // decoder will actually fail later and fallback PDMs will be tested on later.
+ return PDMFactory::SupportsMimeType(aParams.MimeType(), *supported,
+ aLocation) !=
+ media::DecodeSupport::Unsupported;
+}
+
+/* static */
+RefPtr<PlatformDecoderModule::CreateDecoderPromise>
+RemoteDecoderManagerChild::CreateAudioDecoder(
+ const CreateDecoderParams& aParams, RemoteDecodeIn aLocation) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We got shutdown.
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ NS_ERROR_DOM_MEDIA_CANCELED, __func__);
+ }
+
+ if (!GetTrackSupport(aLocation).contains(TrackSupport::Audio)) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ MediaResult(NS_ERROR_DOM_MEDIA_CANCELED,
+ nsPrintfCString("%s doesn't support audio decoding",
+ RemoteDecodeInToStr(aLocation))
+ .get()),
+ __func__);
+ }
+
+ RefPtr<GenericNonExclusivePromise> launchPromise;
+ if (StaticPrefs::media_utility_process_enabled() &&
+ (aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
+ aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
+ aLocation == RemoteDecodeIn::UtilityProcess_WMF)) {
+ launchPromise = LaunchUtilityProcessIfNeeded(aLocation);
+ } else if (aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
+ launchPromise = LaunchUtilityProcessIfNeeded(aLocation);
+ } else {
+ launchPromise = LaunchRDDProcessIfNeeded();
+ }
+ LOG("Create audio decoder in %s", RemoteDecodeInToStr(aLocation));
+
+ return launchPromise->Then(
+ managerThread, __func__,
+ [params = CreateDecoderParamsForAsync(aParams), aLocation](bool) {
+ auto child = MakeRefPtr<RemoteAudioDecoderChild>(aLocation);
+ MediaResult result = child->InitIPDL(
+ params.AudioConfig(), params.mOptions, params.mMediaEngineId);
+ if (NS_FAILED(result)) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ result, __func__);
+ }
+ return Construct(std::move(child), aLocation);
+ },
+ [aLocation](nsresult aResult) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ MediaResult(aResult,
+ aLocation == RemoteDecodeIn::GpuProcess
+ ? "Couldn't start GPU process"
+ : (aLocation == RemoteDecodeIn::RddProcess
+ ? "Couldn't start RDD process"
+ : "Couldn't start Utility process")),
+ __func__);
+ });
+}
+
+/* static */
+RefPtr<PlatformDecoderModule::CreateDecoderPromise>
+RemoteDecoderManagerChild::CreateVideoDecoder(
+ const CreateDecoderParams& aParams, RemoteDecodeIn aLocation) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We got shutdown.
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ NS_ERROR_DOM_MEDIA_CANCELED, __func__);
+ }
+
+ if (!aParams.mKnowsCompositor && aLocation == RemoteDecodeIn::GpuProcess) {
+ // We don't have an image bridge; don't attempt to decode in the GPU
+ // process.
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ NS_ERROR_DOM_MEDIA_NOT_SUPPORTED_ERR, __func__);
+ }
+
+ if (!GetTrackSupport(aLocation).contains(TrackSupport::Video)) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ MediaResult(NS_ERROR_DOM_MEDIA_CANCELED,
+ nsPrintfCString("%s doesn't support video decoding",
+ RemoteDecodeInToStr(aLocation))
+ .get()),
+ __func__);
+ }
+
+ MOZ_ASSERT(aLocation != RemoteDecodeIn::Unspecified);
+
+ RefPtr<GenericNonExclusivePromise> p;
+ if (aLocation == RemoteDecodeIn::GpuProcess) {
+ p = GenericNonExclusivePromise::CreateAndResolve(true, __func__);
+ } else if (aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
+ p = LaunchUtilityProcessIfNeeded(aLocation);
+ } else {
+ p = LaunchRDDProcessIfNeeded();
+ }
+ LOG("Create video decoder in %s", RemoteDecodeInToStr(aLocation));
+
+ return p->Then(
+ managerThread, __func__,
+ [aLocation, params = CreateDecoderParamsForAsync(aParams)](bool) {
+ auto child = MakeRefPtr<RemoteVideoDecoderChild>(aLocation);
+ MediaResult result = child->InitIPDL(
+ params.VideoConfig(), params.mRate.mValue, params.mOptions,
+ params.mKnowsCompositor
+ ? Some(params.mKnowsCompositor->GetTextureFactoryIdentifier())
+ : Nothing(),
+ params.mMediaEngineId, params.mTrackingId);
+ if (NS_FAILED(result)) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ result, __func__);
+ }
+ return Construct(std::move(child), aLocation);
+ },
+ [](nsresult aResult) {
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ MediaResult(aResult, "Couldn't start RDD process"), __func__);
+ });
+}
+
+/* static */
+RefPtr<PlatformDecoderModule::CreateDecoderPromise>
+RemoteDecoderManagerChild::Construct(RefPtr<RemoteDecoderChild>&& aChild,
+ RemoteDecodeIn aLocation) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We got shutdown.
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ NS_ERROR_DOM_MEDIA_CANCELED, __func__);
+ }
+ MOZ_ASSERT(managerThread->IsOnCurrentThread());
+
+ RefPtr<PlatformDecoderModule::CreateDecoderPromise> p =
+ aChild->SendConstruct()->Then(
+ managerThread, __func__,
+ [child = std::move(aChild)](MediaResult aResult) {
+ if (NS_FAILED(aResult)) {
+ // We will never get to use this remote decoder, tear it down.
+ child->DestroyIPDL();
+ return PlatformDecoderModule::CreateDecoderPromise::
+ CreateAndReject(aResult, __func__);
+ }
+ return PlatformDecoderModule::CreateDecoderPromise::
+ CreateAndResolve(MakeRefPtr<RemoteMediaDataDecoder>(child),
+ __func__);
+ },
+ [aLocation](const mozilla::ipc::ResponseRejectReason& aReason) {
+ // The parent has died.
+ nsresult err =
+ ((aLocation == RemoteDecodeIn::GpuProcess) ||
+ (aLocation == RemoteDecodeIn::RddProcess))
+ ? NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_RDD_OR_GPU_ERR
+ : NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_UTILITY_ERR;
+ return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
+ err, __func__);
+ });
+ return p;
+}
+
+/* static */
+RefPtr<GenericNonExclusivePromise>
+RemoteDecoderManagerChild::LaunchRDDProcessIfNeeded() {
+ MOZ_DIAGNOSTIC_ASSERT(XRE_IsContentProcess(),
+ "Only supported from a content process.");
+
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We got shutdown.
+ return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
+ __func__);
+ }
+
+ StaticMutexAutoLock lock(sLaunchMutex);
+ auto& rddLaunchPromise = sLaunchPromises[RemoteDecodeIn::RddProcess];
+ if (rddLaunchPromise) {
+ return rddLaunchPromise;
+ }
+
+ // We have a couple possible states here. We are in a content process
+ // and:
+ // 1) the RDD process has never been launched. RDD should be launched
+ // and the IPC connections setup.
+ // 2) the RDD process has been launched, but this particular content
+ // process has not setup (or has lost) its IPC connection.
+ // In the code below, we assume we need to launch the RDD process and
+ // setup the IPC connections. However, if the manager thread for
+ // RemoteDecoderManagerChild is available we do a quick check to see
+ // if we can send (meaning the IPC channel is open). If we can send,
+ // then no work is necessary. If we can't send, then we call
+ // LaunchRDDProcess which will launch RDD if necessary, and setup the
+ // IPC connections between *this* content process and the RDD process.
+
+ RefPtr<GenericNonExclusivePromise> p = InvokeAsync(
+ managerThread, __func__, []() -> RefPtr<GenericNonExclusivePromise> {
+ auto* rps = GetSingleton(RemoteDecodeIn::RddProcess);
+ if (rps && rps->CanSend()) {
+ return GenericNonExclusivePromise::CreateAndResolve(true, __func__);
+ }
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ ipc::PBackgroundChild* bgActor =
+ ipc::BackgroundChild::GetForCurrentThread();
+ if (!managerThread || NS_WARN_IF(!bgActor)) {
+ return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
+ __func__);
+ }
+
+ return bgActor->SendEnsureRDDProcessAndCreateBridge()->Then(
+ managerThread, __func__,
+ [](ipc::PBackgroundChild::EnsureRDDProcessAndCreateBridgePromise::
+ ResolveOrRejectValue&& aResult) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread || aResult.IsReject()) {
+ // The parent process died or we got shutdown
+ return GenericNonExclusivePromise::CreateAndReject(
+ NS_ERROR_FAILURE, __func__);
+ }
+ nsresult rv = Get<0>(aResult.ResolveValue());
+ if (NS_FAILED(rv)) {
+ return GenericNonExclusivePromise::CreateAndReject(rv,
+ __func__);
+ }
+ OpenRemoteDecoderManagerChildForProcess(
+ Get<1>(std::move(aResult.ResolveValue())),
+ RemoteDecodeIn::RddProcess);
+ return GenericNonExclusivePromise::CreateAndResolve(true,
+ __func__);
+ });
+ });
+
+ // This should not be dispatched to a threadpool thread, so use managerThread
+ p = p->Then(
+ managerThread, __func__,
+ [](const GenericNonExclusivePromise::ResolveOrRejectValue& aResult) {
+ StaticMutexAutoLock lock(sLaunchMutex);
+ sLaunchPromises[RemoteDecodeIn::RddProcess] = nullptr;
+ return GenericNonExclusivePromise::CreateAndResolveOrReject(aResult,
+ __func__);
+ });
+
+ rddLaunchPromise = p;
+ return rddLaunchPromise;
+}
+
+/* static */
+RefPtr<GenericNonExclusivePromise>
+RemoteDecoderManagerChild::LaunchUtilityProcessIfNeeded(
+ RemoteDecodeIn aLocation) {
+ MOZ_DIAGNOSTIC_ASSERT(XRE_IsContentProcess(),
+ "Only supported from a content process.");
+
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We got shutdown.
+ return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
+ __func__);
+ }
+
+ MOZ_ASSERT(aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
+ aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
+ aLocation == RemoteDecodeIn::UtilityProcess_WMF ||
+ aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM);
+ StaticMutexAutoLock lock(sLaunchMutex);
+ auto& utilityLaunchPromise = sLaunchPromises[aLocation];
+
+ if (utilityLaunchPromise) {
+ return utilityLaunchPromise;
+ }
+
+ // We have a couple possible states here. We are in a content process
+ // and:
+ // 1) the Utility process has never been launched. Utility should be launched
+ // and the IPC connections setup.
+ // 2) the Utility process has been launched, but this particular content
+ // process has not setup (or has lost) its IPC connection.
+ // In the code below, we assume we need to launch the Utility process and
+ // setup the IPC connections. However, if the manager thread for
+ // RemoteDecoderManagerChild is available we do a quick check to see
+ // if we can send (meaning the IPC channel is open). If we can send,
+ // then no work is necessary. If we can't send, then we call
+ // LaunchUtilityProcess which will launch Utility if necessary, and setup the
+ // IPC connections between *this* content process and the Utility process.
+
+ RefPtr<GenericNonExclusivePromise> p = InvokeAsync(
+ managerThread, __func__,
+ [aLocation]() -> RefPtr<GenericNonExclusivePromise> {
+ auto* rps = GetSingleton(aLocation);
+ if (rps && rps->CanSend()) {
+ return GenericNonExclusivePromise::CreateAndResolve(true, __func__);
+ }
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ ipc::PBackgroundChild* bgActor =
+ ipc::BackgroundChild::GetForCurrentThread();
+ if (!managerThread || NS_WARN_IF(!bgActor)) {
+ return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
+ __func__);
+ }
+
+ return bgActor->SendEnsureUtilityProcessAndCreateBridge(aLocation)
+ ->Then(managerThread, __func__,
+ [aLocation](ipc::PBackgroundChild::
+ EnsureUtilityProcessAndCreateBridgePromise::
+ ResolveOrRejectValue&& aResult)
+ -> RefPtr<GenericNonExclusivePromise> {
+ nsCOMPtr<nsISerialEventTarget> managerThread =
+ GetManagerThread();
+ if (!managerThread || aResult.IsReject()) {
+ // The parent process died or we got shutdown
+ return GenericNonExclusivePromise::CreateAndReject(
+ NS_ERROR_FAILURE, __func__);
+ }
+ nsresult rv = Get<0>(aResult.ResolveValue());
+ if (NS_FAILED(rv)) {
+ return GenericNonExclusivePromise::CreateAndReject(
+ rv, __func__);
+ }
+ OpenRemoteDecoderManagerChildForProcess(
+ Get<1>(std::move(aResult.ResolveValue())), aLocation);
+ return GenericNonExclusivePromise::CreateAndResolve(
+ true, __func__);
+ });
+ });
+
+ // Let's make sure this promise is also run on the managerThread to avoid
+ // situations where it would be run on a threadpool thread.
+ // During bug 1794988 this was happening when enabling Utility for audio on
+ // Android when running the sequence of tests
+ // dom/media/test/test_access_control.html
+ // dom/media/test/test_arraybuffer.html
+ //
+ // We would have a launched utility process but the promises would not have
+ // been cleared, so any subsequent tentative to perform audio decoding would
+ // think the process is not yet ran and it would try to wait on the pending
+ // promises.
+ p = p->Then(
+ managerThread, __func__,
+ [aLocation](
+ const GenericNonExclusivePromise::ResolveOrRejectValue& aResult) {
+ StaticMutexAutoLock lock(sLaunchMutex);
+ sLaunchPromises[aLocation] = nullptr;
+ return GenericNonExclusivePromise::CreateAndResolveOrReject(aResult,
+ __func__);
+ });
+ utilityLaunchPromise = p;
+ return utilityLaunchPromise;
+}
+
+/* static */
+TrackSupportSet RemoteDecoderManagerChild::GetTrackSupport(
+ RemoteDecodeIn aLocation) {
+ switch (aLocation) {
+ case RemoteDecodeIn::GpuProcess: {
+ return TrackSupportSet{TrackSupport::Video};
+ }
+ case RemoteDecodeIn::RddProcess: {
+ TrackSupportSet s{TrackSupport::Video};
+ // Only use RDD for audio decoding if we don't have the utility process.
+ if (!StaticPrefs::media_utility_process_enabled()) {
+ s += TrackSupport::Audio;
+ }
+ return s;
+ }
+ case RemoteDecodeIn::UtilityProcess_Generic:
+ case RemoteDecodeIn::UtilityProcess_AppleMedia:
+ case RemoteDecodeIn::UtilityProcess_WMF:
+ return StaticPrefs::media_utility_process_enabled()
+ ? TrackSupportSet{TrackSupport::Audio}
+ : TrackSupportSet{TrackSupport::None};
+ case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
+ TrackSupportSet s{TrackSupport::None};
+#ifdef MOZ_WMF_MEDIA_ENGINE
+ // When we enable the media engine, it would need both tracks to
+ // synchronize the a/v playback.
+ if (StaticPrefs::media_wmf_media_engine_enabled()) {
+ s += TrackSupportSet{TrackSupport::Audio, TrackSupport::Video};
+ }
+#endif
+ return s;
+ }
+ default:
+ MOZ_ASSERT_UNREACHABLE("Undefined location!");
+ }
+ return TrackSupportSet{TrackSupport::None};
+}
+
+PRemoteDecoderChild* RemoteDecoderManagerChild::AllocPRemoteDecoderChild(
+ const RemoteDecoderInfoIPDL& /* not used */,
+ const CreateDecoderParams::OptionSet& aOptions,
+ const Maybe<layers::TextureFactoryIdentifier>& aIdentifier,
+ const Maybe<uint64_t>& aMediaEngineId,
+ const Maybe<TrackingId>& aTrackingId) {
+ // RemoteDecoderModule is responsible for creating RemoteDecoderChild
+ // classes.
+ MOZ_ASSERT(false,
+ "RemoteDecoderManagerChild cannot create "
+ "RemoteDecoderChild classes");
+ return nullptr;
+}
+
+bool RemoteDecoderManagerChild::DeallocPRemoteDecoderChild(
+ PRemoteDecoderChild* actor) {
+ RemoteDecoderChild* child = static_cast<RemoteDecoderChild*>(actor);
+ child->IPDLActorDestroyed();
+ return true;
+}
+
+PMFMediaEngineChild* RemoteDecoderManagerChild::AllocPMFMediaEngineChild() {
+ MOZ_ASSERT_UNREACHABLE(
+ "RemoteDecoderManagerChild cannot create MFMediaEngineChild classes");
+ return nullptr;
+}
+
+bool RemoteDecoderManagerChild::DeallocPMFMediaEngineChild(
+ PMFMediaEngineChild* actor) {
+#ifdef MOZ_WMF_MEDIA_ENGINE
+ MFMediaEngineChild* child = static_cast<MFMediaEngineChild*>(actor);
+ child->IPDLActorDestroyed();
+#endif
+ return true;
+}
+
+RemoteDecoderManagerChild::RemoteDecoderManagerChild(RemoteDecodeIn aLocation)
+ : mLocation(aLocation) {
+ MOZ_ASSERT(mLocation == RemoteDecodeIn::GpuProcess ||
+ mLocation == RemoteDecodeIn::RddProcess ||
+ mLocation == RemoteDecodeIn::UtilityProcess_Generic ||
+ mLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
+ mLocation == RemoteDecodeIn::UtilityProcess_WMF ||
+ mLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM);
+}
+
+/* static */
+void RemoteDecoderManagerChild::OpenRemoteDecoderManagerChildForProcess(
+ Endpoint<PRemoteDecoderManagerChild>&& aEndpoint,
+ RemoteDecodeIn aLocation) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ // We've been shutdown, bail.
+ return;
+ }
+ MOZ_ASSERT(managerThread->IsOnCurrentThread());
+
+ // For GPU process, make sure we always dispatch everything in sRecreateTasks,
+ // even if we fail since this is as close to being recreated as we will ever
+ // be.
+ auto runRecreateTasksIfNeeded = MakeScopeExit([aLocation]() {
+ if (aLocation == RemoteDecodeIn::GpuProcess) {
+ for (Runnable* task : *sRecreateTasks) {
+ task->Run();
+ }
+ sRecreateTasks->Clear();
+ }
+ });
+
+ // Only create RemoteDecoderManagerChild, bind new endpoint and init
+ // ipdl if:
+ // 1) haven't init'd sRemoteDecoderManagerChildForProcesses[aLocation]
+ // or
+ // 2) if ActorDestroy was called meaning the other end of the ipc channel was
+ // torn down
+ // But for GPU process, we always recreate a new manager child.
+ MOZ_ASSERT(aLocation != RemoteDecodeIn::SENTINEL);
+ auto& remoteDecoderManagerChild =
+ sRemoteDecoderManagerChildForProcesses[aLocation];
+ if (aLocation != RemoteDecodeIn::GpuProcess && remoteDecoderManagerChild &&
+ remoteDecoderManagerChild->CanSend()) {
+ return;
+ }
+ remoteDecoderManagerChild = nullptr;
+ if (aEndpoint.IsValid()) {
+ RefPtr<RemoteDecoderManagerChild> manager =
+ new RemoteDecoderManagerChild(aLocation);
+ if (aEndpoint.Bind(manager)) {
+ remoteDecoderManagerChild = manager;
+ manager->InitIPDL();
+ }
+ }
+}
+
+void RemoteDecoderManagerChild::InitIPDL() { mIPDLSelfRef = this; }
+
+void RemoteDecoderManagerChild::ActorDealloc() { mIPDLSelfRef = nullptr; }
+
+bool RemoteDecoderManagerChild::DeallocShmem(mozilla::ipc::Shmem& aShmem) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ return false;
+ }
+ if (!managerThread->IsOnCurrentThread()) {
+ MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
+ "RemoteDecoderManagerChild::DeallocShmem",
+ [self = RefPtr{this}, shmem = aShmem]() mutable {
+ if (self->CanSend()) {
+ self->PRemoteDecoderManagerChild::DeallocShmem(shmem);
+ }
+ })));
+ return true;
+ }
+ return PRemoteDecoderManagerChild::DeallocShmem(aShmem);
+}
+
+struct SurfaceDescriptorUserData {
+ SurfaceDescriptorUserData(RemoteDecoderManagerChild* aAllocator,
+ SurfaceDescriptor& aSD)
+ : mAllocator(aAllocator), mSD(aSD) {}
+ ~SurfaceDescriptorUserData() { DestroySurfaceDescriptor(mAllocator, &mSD); }
+
+ RefPtr<RemoteDecoderManagerChild> mAllocator;
+ SurfaceDescriptor mSD;
+};
+
+void DeleteSurfaceDescriptorUserData(void* aClosure) {
+ SurfaceDescriptorUserData* sd =
+ reinterpret_cast<SurfaceDescriptorUserData*>(aClosure);
+ delete sd;
+}
+
+already_AddRefed<SourceSurface> RemoteDecoderManagerChild::Readback(
+ const SurfaceDescriptorGPUVideo& aSD) {
+ // We can't use NS_DISPATCH_SYNC here since that can spin the event
+ // loop while it waits. This function can be called from JS and we
+ // don't want that to happen.
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ return nullptr;
+ }
+
+ SurfaceDescriptor sd;
+ RefPtr<Runnable> task =
+ NS_NewRunnableFunction("RemoteDecoderManagerChild::Readback", [&]() {
+ if (CanSend()) {
+ SendReadback(aSD, &sd);
+ }
+ });
+ SyncRunnable::DispatchToThread(managerThread, task);
+
+ if (!IsSurfaceDescriptorValid(sd)) {
+ return nullptr;
+ }
+
+ RefPtr<DataSourceSurface> source = GetSurfaceForDescriptor(sd);
+ if (!source) {
+ DestroySurfaceDescriptor(this, &sd);
+ NS_WARNING("Failed to map SurfaceDescriptor in Readback");
+ return nullptr;
+ }
+
+ static UserDataKey sSurfaceDescriptor;
+ source->AddUserData(&sSurfaceDescriptor,
+ new SurfaceDescriptorUserData(this, sd),
+ DeleteSurfaceDescriptorUserData);
+
+ return source.forget();
+}
+
+void RemoteDecoderManagerChild::DeallocateSurfaceDescriptor(
+ const SurfaceDescriptorGPUVideo& aSD) {
+ nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
+ if (!managerThread) {
+ return;
+ }
+ MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
+ "RemoteDecoderManagerChild::DeallocateSurfaceDescriptor",
+ [ref = RefPtr{this}, sd = aSD]() {
+ if (ref->CanSend()) {
+ ref->SendDeallocateSurfaceDescriptorGPUVideo(sd);
+ }
+ })));
+}
+
+void RemoteDecoderManagerChild::HandleFatalError(const char* aMsg) const {
+ dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aMsg, OtherPid());
+}
+
+void RemoteDecoderManagerChild::SetSupported(
+ RemoteDecodeIn aLocation, const media::MediaCodecsSupported& aSupported) {
+ switch (aLocation) {
+ case RemoteDecodeIn::GpuProcess:
+ case RemoteDecodeIn::RddProcess:
+ case RemoteDecodeIn::UtilityProcess_AppleMedia:
+ case RemoteDecodeIn::UtilityProcess_Generic:
+ case RemoteDecodeIn::UtilityProcess_WMF:
+ case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
+ StaticMutexAutoLock lock(sProcessSupportedMutex);
+ sProcessSupported[aLocation] = Some(aSupported);
+ break;
+ }
+ default:
+ MOZ_CRASH("Not to be used for any other process");
+ }
+}
+
+#undef LOG
+
+} // namespace mozilla