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diff --git a/dom/smil/test/test_smilInvalidValues.html b/dom/smil/test/test_smilInvalidValues.html new file mode 100644 index 0000000000..d6a262fc8d --- /dev/null +++ b/dom/smil/test/test_smilInvalidValues.html @@ -0,0 +1,113 @@ +<!doctype html> +<html> +<!-- +https://bugzilla.mozilla.org/show_bug.cgi?id=941315 +--> +<head> + <meta charset="utf-8"> + <title>Test invalid values cause the model to be updated (bug 941315)</title> + <script src="/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> +</head> +<body> +<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=941315">Mozilla Bug 941315</a> +<p id="display"></p> +<div id="content" style="display: none"> +<svg width="100%" height="1" onload="this.pauseAnimations()"> + <rect> + <animate id="a" dur="100s"/> + <animate id="b" dur="5s" begin="a.end"/> + </rect> + <circle cx="-100" cy="20" r="15" fill="blue" id="circle"/> +</svg> +</div> +<pre id="test"> +<script class="testbody" type="text/javascript"> + var a = $('a'), + b = $('b'); + + // Animation doesn't start until onload + SimpleTest.waitForExplicitFinish(); + window.addEventListener("load", runTests); + + // Make testing getStartTime easier + SVGAnimationElement.prototype.safeGetStartTime = function() { + try { + return this.getStartTime(); + } catch(e) { + if (e.name == "InvalidStateError" && + e.code == DOMException.INVALID_STATE_ERR) { + return 'none'; + } else { + ok(false, "Unexpected exception: " + e); + return null; + } + } + }; + + function runTests() { + [testSimpleDuration, testMin, testMax, testRepeatDur, testRepeatCount] + .forEach(function(test) { + is(b.getStartTime(), 100, "initial state before running " + test.name); + test(); + is(b.getStartTime(), 100, "final state after running " + test.name); + }); + SimpleTest.finish(); + } + + function testSimpleDuration() { + // Verify a valid value updates as expected + a.setAttribute("dur", "50s"); + is(b.safeGetStartTime(), 50, "valid simple duration"); + + // Check an invalid value also causes the model to be updated + a.setAttribute("dur", "abc"); // -> indefinite + is(b.safeGetStartTime(), "none", "invalid simple duration"); + + // Restore state + a.setAttribute("dur", "100s"); + } + + function testMin() { + a.setAttribute("min", "200s"); + is(b.safeGetStartTime(), 200, "valid min duration"); + + a.setAttribute("min", "abc"); // -> indefinite + is(b.safeGetStartTime(), 100, "invalid min duration"); + + a.removeAttribute("min"); + } + + function testMax() { + a.setAttribute("max", "50s"); + is(b.safeGetStartTime(), 50, "valid max duration"); + + a.setAttribute("max", "abc"); // -> indefinite + is(b.safeGetStartTime(), 100, "invalid max duration"); + + a.removeAttribute("max"); + } + + function testRepeatDur() { + a.setAttribute("repeatDur", "200s"); + is(b.safeGetStartTime(), 200, "valid repeatDur duration"); + + a.setAttribute("repeatDur", "abc"); // -> indefinite + is(b.safeGetStartTime(), 100, "invalid repeatDur duration"); + + a.removeAttribute("repeatDur"); + } + + function testRepeatCount() { + a.setAttribute("repeatCount", "2"); + is(b.safeGetStartTime(), 200, "valid repeatCount duration"); + + a.setAttribute("repeatCount", "abc"); // -> indefinite + is(b.safeGetStartTime(), 100, "invalid repeatCount duration"); + + a.removeAttribute("repeatCount"); + } +</script> +</pre> +</body> +</html> |