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Diffstat (limited to '')
-rw-r--r-- | dom/svg/SVGFEPointLightElement.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/dom/svg/SVGFEPointLightElement.cpp b/dom/svg/SVGFEPointLightElement.cpp new file mode 100644 index 0000000000..b8a8196f11 --- /dev/null +++ b/dom/svg/SVGFEPointLightElement.cpp @@ -0,0 +1,76 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/dom/SVGFEPointLightElement.h" +#include "mozilla/dom/SVGFEPointLightElementBinding.h" +#include "mozilla/SVGFilterInstance.h" + +NS_IMPL_NS_NEW_SVG_ELEMENT(FEPointLight) + +using namespace mozilla::gfx; + +namespace mozilla::dom { + +JSObject* SVGFEPointLightElement::WrapNode(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) { + return SVGFEPointLightElement_Binding::Wrap(aCx, this, aGivenProto); +} + +SVGElement::NumberInfo SVGFEPointLightElement::sNumberInfo[3] = { + {nsGkAtoms::x, 0, false}, + {nsGkAtoms::y, 0, false}, + {nsGkAtoms::z, 0, false}}; + +//---------------------------------------------------------------------- +// nsINode methods + +NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGFEPointLightElement) + +//---------------------------------------------------------------------- +// nsFEUnstyledElement methods + +bool SVGFEPointLightElement::AttributeAffectsRendering( + int32_t aNameSpaceID, nsAtom* aAttribute) const { + return aNameSpaceID == kNameSpaceID_None && + (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y || + aAttribute == nsGkAtoms::z); +} + +//---------------------------------------------------------------------- + +LightType SVGFEPointLightElement::ComputeLightAttributes( + SVGFilterInstance* aInstance, nsTArray<float>& aFloatAttributes) { + Point3D lightPos; + GetAnimatedNumberValues(&lightPos.x, &lightPos.y, &lightPos.z, nullptr); + lightPos = aInstance->ConvertLocation(lightPos); + aFloatAttributes.SetLength(kPointLightNumAttributes); + aFloatAttributes[kPointLightPositionXIndex] = lightPos.x; + aFloatAttributes[kPointLightPositionYIndex] = lightPos.y; + aFloatAttributes[kPointLightPositionZIndex] = lightPos.z; + return LightType::Point; +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::X() { + return mNumberAttributes[ATTR_X].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::Y() { + return mNumberAttributes[ATTR_Y].ToDOMAnimatedNumber(this); +} + +already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::Z() { + return mNumberAttributes[ATTR_Z].ToDOMAnimatedNumber(this); +} + +//---------------------------------------------------------------------- +// SVGElement methods + +SVGElement::NumberAttributesInfo SVGFEPointLightElement::GetNumberInfo() { + return NumberAttributesInfo(mNumberAttributes, sNumberInfo, + ArrayLength(sNumberInfo)); +} + +} // namespace mozilla::dom |