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-rw-r--r--dom/webgpu/ipc/WebGPUChild.h146
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diff --git a/dom/webgpu/ipc/WebGPUChild.h b/dom/webgpu/ipc/WebGPUChild.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef WEBGPU_CHILD_H_
+#define WEBGPU_CHILD_H_
+
+#include "mozilla/webgpu/PWebGPUChild.h"
+#include "mozilla/MozPromise.h"
+#include "mozilla/WeakPtr.h"
+#include "mozilla/webgpu/ffi/wgpu.h"
+
+namespace mozilla {
+namespace ipc {
+class UnsafeSharedMemoryHandle;
+} // namespace ipc
+namespace dom {
+struct GPURequestAdapterOptions;
+} // namespace dom
+namespace layers {
+class CompositorBridgeChild;
+} // namespace layers
+namespace webgpu {
+namespace ffi {
+struct WGPUClient;
+struct WGPULimits;
+struct WGPUTextureViewDescriptor;
+} // namespace ffi
+
+using AdapterPromise =
+ MozPromise<ipc::ByteBuf, Maybe<ipc::ResponseRejectReason>, true>;
+using PipelinePromise = MozPromise<RawId, ipc::ResponseRejectReason, true>;
+using DevicePromise = MozPromise<bool, ipc::ResponseRejectReason, true>;
+
+struct PipelineCreationContext {
+ RawId mParentId = 0;
+ RawId mImplicitPipelineLayoutId = 0;
+ nsTArray<RawId> mImplicitBindGroupLayoutIds;
+};
+
+struct DeviceRequest {
+ RawId mId = 0;
+ RefPtr<DevicePromise> mPromise;
+ // Note: we could put `ffi::WGPULimits` in here as well,
+ // but we don't want to #include ffi stuff in this header
+};
+
+ffi::WGPUByteBuf* ToFFI(ipc::ByteBuf* x);
+
+class WebGPUChild final : public PWebGPUChild, public SupportsWeakPtr {
+ public:
+ friend class layers::CompositorBridgeChild;
+
+ NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(WebGPUChild)
+ NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING_INHERITED(WebGPUChild)
+
+ public:
+ explicit WebGPUChild();
+
+ bool IsOpen() const { return CanSend(); }
+
+ RefPtr<AdapterPromise> InstanceRequestAdapter(
+ const dom::GPURequestAdapterOptions& aOptions);
+ Maybe<DeviceRequest> AdapterRequestDevice(
+ RawId aSelfId, const dom::GPUDeviceDescriptor& aDesc,
+ ffi::WGPULimits* aLimits);
+ RawId DeviceCreateBuffer(RawId aSelfId, const dom::GPUBufferDescriptor& aDesc,
+ ipc::UnsafeSharedMemoryHandle&& aShmem);
+ RawId DeviceCreateTexture(RawId aSelfId,
+ const dom::GPUTextureDescriptor& aDesc);
+ RawId TextureCreateView(RawId aSelfId, RawId aDeviceId,
+ const dom::GPUTextureViewDescriptor& aDesc);
+ RawId DeviceCreateSampler(RawId aSelfId,
+ const dom::GPUSamplerDescriptor& aDesc);
+ RawId DeviceCreateCommandEncoder(
+ RawId aSelfId, const dom::GPUCommandEncoderDescriptor& aDesc);
+ RawId CommandEncoderFinish(RawId aSelfId, RawId aDeviceId,
+ const dom::GPUCommandBufferDescriptor& aDesc);
+ RawId RenderBundleEncoderFinish(ffi::WGPURenderBundleEncoder& aEncoder,
+ RawId aDeviceId,
+ const dom::GPURenderBundleDescriptor& aDesc);
+ RawId DeviceCreateBindGroupLayout(
+ RawId aSelfId, const dom::GPUBindGroupLayoutDescriptor& aDesc);
+ RawId DeviceCreatePipelineLayout(
+ RawId aSelfId, const dom::GPUPipelineLayoutDescriptor& aDesc);
+ RawId DeviceCreateBindGroup(RawId aSelfId,
+ const dom::GPUBindGroupDescriptor& aDesc);
+ RawId DeviceCreateComputePipeline(
+ PipelineCreationContext* const aContext,
+ const dom::GPUComputePipelineDescriptor& aDesc);
+ RefPtr<PipelinePromise> DeviceCreateComputePipelineAsync(
+ PipelineCreationContext* const aContext,
+ const dom::GPUComputePipelineDescriptor& aDesc);
+ RawId DeviceCreateRenderPipeline(
+ PipelineCreationContext* const aContext,
+ const dom::GPURenderPipelineDescriptor& aDesc);
+ RefPtr<PipelinePromise> DeviceCreateRenderPipelineAsync(
+ PipelineCreationContext* const aContext,
+ const dom::GPURenderPipelineDescriptor& aDesc);
+ already_AddRefed<ShaderModule> DeviceCreateShaderModule(
+ Device* aDevice, const dom::GPUShaderModuleDescriptor& aDesc,
+ RefPtr<dom::Promise> aPromise);
+
+ void DeviceCreateSwapChain(RawId aSelfId, const RGBDescriptor& aRgbDesc,
+ size_t maxBufferCount,
+ const layers::RemoteTextureOwnerId& aOwnerId);
+ void SwapChainPresent(RawId aTextureId,
+ const RemoteTextureId& aRemoteTextureId,
+ const RemoteTextureOwnerId& aOwnerId);
+
+ void RegisterDevice(Device* const aDevice);
+ void UnregisterDevice(RawId aId);
+ void FreeUnregisteredInParentDevice(RawId aId);
+
+ static void ConvertTextureFormatRef(const dom::GPUTextureFormat& aInput,
+ ffi::WGPUTextureFormat& aOutput);
+
+ private:
+ virtual ~WebGPUChild();
+
+ void JsWarning(nsIGlobalObject* aGlobal, const nsACString& aMessage);
+
+ RawId DeviceCreateComputePipelineImpl(
+ PipelineCreationContext* const aContext,
+ const dom::GPUComputePipelineDescriptor& aDesc,
+ ipc::ByteBuf* const aByteBuf);
+ RawId DeviceCreateRenderPipelineImpl(
+ PipelineCreationContext* const aContext,
+ const dom::GPURenderPipelineDescriptor& aDesc,
+ ipc::ByteBuf* const aByteBuf);
+
+ UniquePtr<ffi::WGPUClient> const mClient;
+ std::unordered_map<RawId, WeakPtr<Device>> mDeviceMap;
+
+ public:
+ ipc::IPCResult RecvDeviceUncapturedError(RawId aDeviceId,
+ const nsACString& aMessage);
+ ipc::IPCResult RecvDropAction(const ipc::ByteBuf& aByteBuf);
+ void ActorDestroy(ActorDestroyReason) override;
+};
+
+} // namespace webgpu
+} // namespace mozilla
+
+#endif // WEBGPU_CHILD_H_