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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsISupports.idl"
+#include "domstubs.idl"
+
+interface nsISelectionController;
+interface nsIDocumentStateListener;
+interface nsIEditActionListener;
+interface nsIInlineSpellChecker;
+interface nsITransferable;
+
+webidl Document;
+webidl Element;
+webidl Node;
+webidl Selection;
+
+%{C++
+namespace mozilla {
+class EditorBase;
+class HTMLEditor;
+class TextEditor;
+} // namespace mozilla
+%}
+
+[scriptable, builtinclass, uuid(094be624-f0bf-400f-89e2-6a84baab9474)]
+interface nsIEditor : nsISupports
+{
+%{C++
+ typedef short EDirection;
+ typedef short EStripWrappers;
+%}
+ const short eNone = 0;
+ const short eNext = 1;
+ const short ePrevious = 2;
+ const short eNextWord = 3;
+ const short ePreviousWord = 4;
+ const short eToBeginningOfLine = 5;
+ const short eToEndOfLine = 6;
+
+ const short eStrip = 0;
+ const short eNoStrip = 1;
+
+ // If you want an HTML editor to behave as a plaintext editor, specify this
+ // flag. Note that this is always set if the instance is a text editor.
+ const long eEditorPlaintextMask = 0x0001;
+ // We don't support single line editor mode with HTML editors. Therefore,
+ // don't specify this for HTML editor.
+ const long eEditorSingleLineMask = 0x0002;
+ // We don't support password editor mode with HTML editors. Therefore,
+ // don't specify this for HTML editor.
+ const long eEditorPasswordMask = 0x0004;
+ // When the editor should be in readonly mode (currently, same as "disabled"),
+ // you can specify this flag with any editor instances. Note that setting
+ // this flag does not change the style of editor. This just changes the
+ // internal editor's readonly state.
+ const long eEditorReadonlyMask = 0x0008;
+ // If you want an HTML editor to work as an email composer, specify this flag.
+ // And you can specify this to text editor too for making spellchecker for
+ // the text editor should work exactly same as email composer's.
+ const long eEditorMailMask = 0x0020;
+ // allow the editor to set font: monospace on the root node
+ const long eEditorEnableWrapHackMask = 0x0040;
+ // If you want to move focus from an HTML editor with tab navigation,
+ // specify this flag. This is not available with text editors becase
+ // it's always tabbable.
+ // Note that if this is not specified, link navigation is also enabled in
+ // the editable content.
+ const long eEditorAllowInteraction = 0x0200;
+ // when this flag is set, the internal direction of the editor is RTL.
+ // if neither of the direction flags are set, the direction is determined
+ // from the text control's content node.
+ const long eEditorRightToLeft = 0x0800;
+ // when this flag is set, the internal direction of the editor is LTR.
+ const long eEditorLeftToRight = 0x1000;
+ // when this flag is set, the editor's text content is not spell checked.
+ const long eEditorSkipSpellCheck = 0x2000;
+
+ /*
+ * The valid values for newlines handling.
+ * Can't change the values unless we remove
+ * use of the pref.
+ */
+ const long eNewlinesPasteIntact = 0;
+ const long eNewlinesPasteToFirst = 1;
+ const long eNewlinesReplaceWithSpaces = 2;
+ const long eNewlinesStrip = 3;
+ const long eNewlinesReplaceWithCommas = 4;
+ const long eNewlinesStripSurroundingWhitespace = 5;
+
+ readonly attribute Selection selection;
+
+ [can_run_script]
+ void setAttributeOrEquivalent(in Element element,
+ in AString sourceAttrName,
+ in AString sourceAttrValue,
+ in boolean aSuppressTransaction);
+ [can_run_script]
+ void removeAttributeOrEquivalent(in Element element,
+ in AString sourceAttrName,
+ in boolean aSuppressTransaction);
+
+ /** edit flags for this editor. May be set at any time. */
+ [setter_can_run_script] attribute unsigned long flags;
+
+ /**
+ * the MimeType of the document
+ */
+ attribute AString contentsMIMEType;
+
+ /** Returns true if we have a document that is not marked read-only */
+ readonly attribute boolean isDocumentEditable;
+
+ /** Returns true if the current selection anchor is editable */
+ readonly attribute boolean isSelectionEditable;
+
+ /**
+ * the DOM Document this editor is associated with, refcounted.
+ */
+ readonly attribute Document document;
+
+ /** the body element, i.e. the root of the editable document.
+ */
+ readonly attribute Element rootElement;
+
+ /**
+ * the selection controller for the current presentation, refcounted.
+ */
+ readonly attribute nsISelectionController selectionController;
+
+
+ /* ------------ Selected content removal -------------- */
+
+ /**
+ * DeleteSelection removes all nodes in the current selection.
+ * @param aDir if eNext, delete to the right (for example, the DEL key)
+ * if ePrevious, delete to the left (for example, the BACKSPACE key)
+ * @param stripWrappers If eStrip, strip any empty inline elements left
+ * behind after the deletion; if eNoStrip, don't. If in
+ * doubt, pass eStrip -- eNoStrip is only for if you're
+ * about to insert text or similar right after.
+ */
+ [can_run_script]
+ void deleteSelection(in short action, in short stripWrappers);
+
+
+ /* ------------ Document info and file methods -------------- */
+
+ /** Returns true if the document has no *meaningful* content */
+ readonly attribute boolean documentIsEmpty;
+
+ /** Returns true if the document is modifed and needs saving */
+ readonly attribute boolean documentModified;
+
+ /**
+ * Sets document's character set. This is available only when the editor
+ * instance is an HTMLEditor since it's odd to change character set of
+ * parent document of `<input>` and `<textarea>`.
+ */
+ [setter_can_run_script]
+ attribute ACString documentCharacterSet;
+
+ /** to be used ONLY when we need to override the doc's modification
+ * state (such as when it's saved).
+ */
+ [can_run_script]
+ void resetModificationCount();
+
+ /** Gets the modification count of the document we are editing.
+ * @return the modification count of the document being edited.
+ * Zero means unchanged.
+ */
+ long getModificationCount();
+
+ /** called each time we modify the document.
+ * Increments the modification count of the document.
+ * @param aModCount the number of modifications by which
+ * to increase or decrease the count
+ */
+ [can_run_script]
+ void incrementModificationCount(in long aModCount);
+
+ /* ------------ Transaction methods -------------- */
+
+ /** turn the undo system on or off
+ * @param aEnable if PR_TRUE, the undo system is turned on if available
+ * if PR_FALSE the undo system is turned off if it
+ * was previously on
+ * @return if aEnable is PR_TRUE, returns NS_OK if
+ * the undo system could be initialized properly
+ * if aEnable is PR_FALSE, returns NS_OK.
+ */
+ void enableUndo(in boolean enable);
+
+ /**
+ * Returns true when undo/redo is enabled (by default).
+ */
+ [infallible] readonly attribute boolean undoRedoEnabled;
+
+ /**
+ * Retruns true when undo/redo is enabled and there is one or more transaction
+ * in the undo stack.
+ */
+ [infallible] readonly attribute boolean canUndo;
+
+ /**
+ * Returns true when undo/redo is enabled and there is one or more transaction
+ * in the redo stack.
+ */
+ [infallible] readonly attribute boolean canRedo;
+
+ /**
+ * Clears the transactions both for undo and redo.
+ * This may fail if you call this while editor is handling something, i.e.,
+ * don't call this from a legacy mutation event listeners, then, you won't
+ * see any exceptions.
+ */
+ [binaryname(ClearUndoRedoXPCOM)]
+ void clearUndoRedo();
+
+ /**
+ * Undo the topmost transaction in the undo stack.
+ * This may throw exception when this is called while editor is handling
+ * transactions.
+ */
+ [can_run_script]
+ void undo();
+
+ /**
+ * Undo all transactions in the undo stack.
+ * This may throw exception when this is called while editor is handling
+ * transactions.
+ */
+ [can_run_script]
+ void undoAll();
+
+ /**
+ * Redo the topmost transaction in the redo stack.
+ * This may throw exception when this is called while editor is handling
+ * transactions.
+ */
+ [can_run_script]
+ void redo();
+
+ /** beginTransaction is a signal from the caller to the editor that
+ * the caller will execute multiple updates to the content tree
+ * that should be treated as a single logical operation,
+ * in the most efficient way possible.<br>
+ * All transactions executed between a call to beginTransaction and
+ * endTransaction will be undoable as an atomic action.<br>
+ * endTransaction must be called after beginTransaction.<br>
+ * Calls to beginTransaction can be nested, as long as endTransaction
+ * is called once per beginUpdate.
+ */
+ [can_run_script]
+ void beginTransaction();
+
+ /** endTransaction is a signal to the editor that the caller is
+ * finished updating the content model.<br>
+ * beginUpdate must be called before endTransaction is called.<br>
+ * Calls to beginTransaction can be nested, as long as endTransaction
+ * is called once per beginTransaction.
+ */
+ [can_run_script]
+ void endTransaction();
+
+ /**
+ * While setting the flag with this method to false, DeleteRangeTransaction,
+ * DeleteTextTransaction, InsertNodeTransaction, InsertTextTransaction and
+ * SplitNodeTransaction won't change Selection after modifying the DOM tree.
+ * Note that calling this with false does not guarantee that Selection won't
+ * be changed because other transaction may ignore this flag, editor itself
+ * may change selection, and current selection may become invalid after
+ * changing the DOM tree, etc.
+ * After calling this method with true, the caller should guarantee that
+ * Selection should be positioned where user expects.
+ *
+ * @param should false if you don't want above transactions to modify
+ * Selection automatically after modifying the DOM tree.
+ * Note that calling this with false does not guarantee
+ * that Selection is never changed.
+ */
+ void setShouldTxnSetSelection(in boolean should);
+
+ /* ------------ Inline Spell Checking methods -------------- */
+
+ /** Returns the inline spell checker associated with this object. The spell
+ * checker is lazily created, so this function may create the object for
+ * you during this call.
+ * @param autoCreate If true, this will create a spell checker object
+ * if one does not exist yet for this editor. If false
+ * and the object has not been created, this function
+ * WILL RETURN NULL.
+ */
+ nsIInlineSpellChecker getInlineSpellChecker(in boolean autoCreate);
+
+ /** Called when the user manually overrides the spellchecking state for this
+ * editor.
+ * @param enable The new state of spellchecking in this editor, as
+ * requested by the user.
+ */
+ void setSpellcheckUserOverride(in boolean enable);
+
+ /* ------------ Clipboard methods -------------- */
+
+ /** cut the currently selected text, putting it into the OS clipboard
+ * What if no text is selected?
+ * What about mixed selections?
+ * What are the clipboard formats?
+ */
+ [can_run_script]
+ void cut();
+
+ /**
+ * canCut() returns true if selected content is allowed to be copied to the
+ * clipboard and to be removed.
+ * Note that this always returns true if the editor is in a non-chrome
+ * HTML/XHTML document.
+ * FYI: Current user in script is only BlueGriffon.
+ */
+ [can_run_script]
+ boolean canCut();
+
+ /** copy the currently selected text, putting it into the OS clipboard
+ * What if no text is selected?
+ * What about mixed selections?
+ * What are the clipboard formats?
+ */
+ void copy();
+
+ /**
+ * canCopy() returns true if selected content is allowed to be copied to
+ * the clipboard.
+ * Note that this always returns true if the editor is in a non-chrome
+ * HTML/XHTML document.
+ * FYI: Current user in script is only BlueGriffon.
+ */
+ [can_run_script]
+ boolean canCopy();
+
+ /** paste the text in the OS clipboard at the cursor position, replacing
+ * the selected text (if any)
+ */
+ [can_run_script]
+ void paste(in long aClipboardType);
+
+ /** Paste the text in |aTransferable| at the cursor position, replacing the
+ * selected text (if any).
+ */
+ [can_run_script]
+ void pasteTransferable(in nsITransferable aTransferable);
+
+ /** Can we paste? True if the doc is modifiable, and we have
+ * pasteable data in the clipboard.
+ */
+ boolean canPaste(in long aClipboardType);
+
+ /* ------------ Selection methods -------------- */
+
+ /** sets the document selection to the entire contents of the document */
+ [can_run_script]
+ void selectAll();
+
+ /**
+ * Collapses selection at start of the document. If it's an HTML editor,
+ * collapses selection at start of current editing host (<body> element if
+ * it's in designMode) instead. If there is a non-editable node before any
+ * editable text nodes or inline elements which can have text nodes as their
+ * children, collapses selection at start of the editing host. If there is
+ * an editable text node which is not collapsed, collapses selection at
+ * start of the text node. If there is an editable inline element which
+ * cannot have text nodes as its child, collapses selection at before the
+ * element node. Otherwise, collapses selection at start of the editing
+ * host.
+ */
+ [can_run_script]
+ void beginningOfDocument();
+
+ /**
+ * Sets the selection to the end of the last leaf child/descendant or the root
+ * element.
+ */
+ [can_run_script]
+ void endOfDocument();
+
+ /* ------------ Node manipulation methods -------------- */
+
+ /**
+ * setAttribute() sets the attribute of aElement.
+ * No checking is done to see if aAttribute is a legal attribute of the node,
+ * or if aValue is a legal value of aAttribute.
+ *
+ * @param aElement the content element to operate on
+ * @param aAttribute the string representation of the attribute to set
+ * @param aValue the value to set aAttribute to
+ */
+ [can_run_script]
+ void setAttribute(in Element aElement, in AString attributestr,
+ in AString attvalue);
+
+ /**
+ * removeAttribute() deletes aAttribute from the attribute list of aElement.
+ * If aAttribute is not an attribute of aElement, nothing is done.
+ *
+ * @param aElement the content element to operate on
+ * @param aAttribute the string representation of the attribute to get
+ */
+ [can_run_script]
+ void removeAttribute(in Element aElement,
+ in AString aAttribute);
+
+ /**
+ * cloneAttributes() is similar to Node::cloneNode(),
+ * it assures the attribute nodes of the destination are identical
+ * with the source node by copying all existing attributes from the
+ * source and deleting those not in the source.
+ * This is used when the destination element already exists
+ *
+ * @param aDestNode the destination element to operate on
+ * @param aSourceNode the source element to copy attributes from
+ */
+ [can_run_script]
+ void cloneAttributes(in Element aDestElement, in Element aSourceElement);
+
+ /**
+ * insertNode inserts aNode into aParent at aPosition.
+ * No checking is done to verify the legality of the insertion.
+ * That is the responsibility of the caller.
+ * @param aNode The DOM Node to insert.
+ * @param aParent The node to insert the new object into
+ * @param aPosition The place in aParent to insert the new node
+ * 0=first child, 1=second child, etc.
+ * any number > number of current children = last child
+ */
+ [can_run_script]
+ void insertNode(in Node node,
+ in Node parent,
+ in unsigned long aPosition);
+
+
+ /**
+ * deleteNode removes aChild from aParent.
+ * @param aChild The node to delete
+ */
+ [can_run_script]
+ void deleteNode(in Node child);
+
+/* ------------ Output methods -------------- */
+
+ /**
+ * Output methods:
+ * aFormatType is a mime type, like text/plain.
+ */
+ AString outputToString(in AString formatType,
+ in unsigned long flags);
+
+ /* ------------ Various listeners methods --------------
+ * nsIEditor holds strong references to the editor observers, action listeners
+ * and document state listeners.
+ */
+
+ /** add an EditActionListener to the editors list of listeners. */
+ void addEditActionListener(in nsIEditActionListener listener);
+
+ /** Remove an EditActionListener from the editor's list of listeners. */
+ void removeEditActionListener(in nsIEditActionListener listener);
+
+ /** Add a DocumentStateListener to the editors list of doc state listeners. */
+ void addDocumentStateListener(in nsIDocumentStateListener listener);
+
+ /** Remove a DocumentStateListener to the editors list of doc state listeners. */
+ void removeDocumentStateListener(in nsIDocumentStateListener listener);
+
+ /**
+ * forceCompositionEnd() force the composition end
+ */
+ void forceCompositionEnd();
+
+ /**
+ * whether this editor has active IME transaction
+ */
+ readonly attribute boolean composing;
+
+ /**
+ * unmask() is available only when the editor is a passwrod field. This
+ * unmasks characters in specified by aStart and aEnd. If there have
+ * already unmasked characters, they are masked when this is called.
+ * Note that if you calls this without non-zero `aTimeout`, you bear
+ * responsibility for masking password with calling `mask()`. I.e.,
+ * user inputting password won't be masked automacitally. If user types
+ * a new character and echo is enabled, unmasked range is expanded to
+ * including it.
+ *
+ * @param aStart Optional, first index to show the character. If you
+ * specify middle of a surrogate pair, this expands the
+ * range to include the prceding high surrogate
+ * automatically.
+ * If omitted, it means that all characters of the
+ * password becomes unmasked.
+ * @param aEnd Optional, next index of last unmasked character. If
+ * you specify middle of a surrogate pair, the expands
+ * the range to include the following low surrogate.
+ * If omitted or negative value, it means unmasking all
+ * characters after aStart. Specifying same index
+ * throws an exception.
+ * @param aTimeout Optional, specify milliseconds to hide the unmasked
+ * characters if you want to show them temporarily.
+ * If omitted or 0, it means this won't mask the characters
+ * automatically.
+ */
+ [can_run_script, optional_argc] void unmask(
+ [optional] in unsigned long aStart,
+ [optional] in long long aEnd,
+ [optional] in unsigned long aTimeout);
+
+ /**
+ * mask() is available only when the editor is a password field. This masks
+ * all unmasked characters immediately.
+ */
+ [can_run_script] void mask();
+
+ /**
+ * These attributes are available only when the editor is a password field.
+ * unmaskedStart is first unmasked character index, or 0 if there is no
+ * unmasked characters.
+ * unmaskedEnd is next index of the last unmasked character. 0 means there
+ * is no unmasked characters.
+ */
+ readonly attribute unsigned long unmaskedStart;
+ readonly attribute unsigned long unmaskedEnd;
+
+ /**
+ * autoMaskingEnabled is true if unmasked range and newly inputted characters
+ * are masked automatically. That's the default state. If false, until
+ * `mask()` is called, unmasked range and newly inputted characters are
+ * unmasked.
+ */
+ readonly attribute boolean autoMaskingEnabled;
+
+ /**
+ * passwordMask attribute is a mask character which is used to mask password.
+ */
+ readonly attribute AString passwordMask;
+
+ /**
+ * The length of the contents in characters.
+ */
+ readonly attribute unsigned long textLength;
+
+ /** Get and set the body wrap width.
+ *
+ * Special values:
+ * 0 = wrap to window width
+ * -1 = no wrap at all
+ */
+ attribute long wrapWidth;
+
+ /** Get and set newline handling.
+ *
+ * Values are the constants defined above.
+ */
+ attribute long newlineHandling;
+
+ /**
+ * Inserts a string at the current location,
+ * given by the selection.
+ * If the selection is not collapsed, the selection is deleted
+ * and the insertion takes place at the resulting collapsed selection.
+ *
+ * @param aString the string to be inserted
+ */
+ [can_run_script]
+ void insertText(in AString aStringToInsert);
+
+ /**
+ * Insert a line break into the content model.
+ * The interpretation of a break is up to the implementation:
+ * it may enter a character, split a node in the tree, etc.
+ * This may be more efficient than calling InsertText with a newline.
+ */
+ [can_run_script]
+ void insertLineBreak();
+
+%{C++
+ inline bool IsHTMLEditor() const;
+ inline bool IsTextEditor() const;
+
+ /**
+ * AsEditorBase() returns a pointer to EditorBase class.
+ *
+ * In order to avoid circular dependency issues, this method is defined
+ * in mozilla/EditorBase.h. Consumers need to #include that header.
+ */
+ inline mozilla::EditorBase* AsEditorBase();
+ inline const mozilla::EditorBase* AsEditorBase() const;
+
+ /**
+ * AsTextEditor() and GetTextEditor() return a pointer to TextEditor class.
+ * AsTextEditor() does not check the concrete class type. So, it never
+ * returns nullptr. GetAsTextEditor() does check the concrete class type.
+ * So, it may return nullptr.
+ *
+ * In order to avoid circular dependency issues, this method is defined
+ * in mozilla/TextEditor.h. Consumers need to #include that header.
+ */
+ inline mozilla::TextEditor* AsTextEditor();
+ inline const mozilla::TextEditor* AsTextEditor() const;
+ inline mozilla::TextEditor* GetAsTextEditor();
+ inline const mozilla::TextEditor* GetAsTextEditor() const;
+
+ /**
+ * AsHTMLEditor() and GetHTMLEditor() return a pointer to HTMLEditor class.
+ * AsHTMLEditor() does not check the concrete class type. So, it never
+ * returns nullptr. GetAsHTMLEditor() does check the concrete class type.
+ * So, it may return nullptr.
+ *
+ * In order to avoid circular dependency issues, this method is defined
+ * in mozilla/HTMLEditor.h. Consumers need to #include that header.
+ */
+ inline mozilla::HTMLEditor* AsHTMLEditor();
+ inline const mozilla::HTMLEditor* AsHTMLEditor() const;
+ inline mozilla::HTMLEditor* GetAsHTMLEditor();
+ inline const mozilla::HTMLEditor* GetAsHTMLEditor() const;
+%}
+};