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Diffstat (limited to 'gfx/layers/apz/src/APZCTreeManager.h')
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diff --git a/gfx/layers/apz/src/APZCTreeManager.h b/gfx/layers/apz/src/APZCTreeManager.h new file mode 100644 index 0000000000..fb0e98e350 --- /dev/null +++ b/gfx/layers/apz/src/APZCTreeManager.h @@ -0,0 +1,1064 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_APZCTreeManager_h +#define mozilla_layers_APZCTreeManager_h + +#include <unordered_map> // for std::unordered_map + +#include "FocusState.h" // for FocusState +#include "HitTestingTreeNode.h" // for HitTestingTreeNodeAutoLock +#include "IAPZHitTester.h" // for IAPZHitTester::HitTestResult +#include "gfxPoint.h" // for gfxPoint +#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2 +#include "mozilla/DataMutex.h" // for DataMutex +#include "mozilla/gfx/CompositorHitTestInfo.h" +#include "mozilla/gfx/Logging.h" // for gfx::TreeLog +#include "mozilla/gfx/Matrix.h" // for Matrix4x4 +#include "mozilla/layers/APZInputBridge.h" // for APZInputBridge +#include "mozilla/layers/APZTestData.h" // for APZTestData +#include "mozilla/layers/APZUtils.h" // for GeckoViewMetrics +#include "mozilla/layers/IAPZCTreeManager.h" // for IAPZCTreeManager +#include "mozilla/layers/ScrollbarData.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/layers/KeyboardMap.h" // for KeyboardMap +#include "mozilla/layers/TouchCounter.h" // for TouchCounter +#include "mozilla/layers/ZoomConstraints.h" // for ZoomConstraints +#include "mozilla/webrender/webrender_ffi.h" +#include "mozilla/RecursiveMutex.h" // for RecursiveMutex +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/TimeStamp.h" // for mozilla::TimeStamp +#include "mozilla/UniquePtr.h" // for UniquePtr +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsTArray.h" + +namespace mozilla { +class MultiTouchInput; + +namespace wr { +class TransactionWrapper; +class WebRenderAPI; +} // namespace wr + +namespace layers { + +class Layer; +class AsyncPanZoomController; +class APZCTreeManagerParent; +class APZSampler; +class APZUpdater; +class CompositorBridgeParent; +class OverscrollHandoffChain; +struct OverscrollHandoffState; +class FocusTarget; +struct FlingHandoffState; +class InputQueue; +struct InputBlockCallbackInfo; +class GeckoContentController; +class HitTestingTreeNode; +class SampleTime; +class WebRenderScrollDataWrapper; +struct AncestorTransform; +struct ScrollThumbData; +struct ZoomTarget; + +/** + * ****************** NOTE ON LOCK ORDERING IN APZ ************************** + * + * To avoid deadlock, APZ imposes and respects a global ordering on threads + * and locks relevant to APZ. + * + * Please see the "Threading / Locking Overview" section of + * gfx/docs/AsyncPanZoom.rst (hosted in rendered form at + * https://firefox-source-docs.mozilla.org/gfx/gfx/AsyncPanZoom.html#threading-locking-overview) + * for what the ordering is, and what are the rules for respecting it. + * ************************************************************************** + */ + +/** + * This class manages the tree of AsyncPanZoomController instances. There is one + * instance of this class owned by each CompositorBridgeParent, and it contains + * as many AsyncPanZoomController instances as there are scrollable container + * layers. This class generally lives on the updater thread, although some + * functions may be called from other threads as noted; thread safety is ensured + * internally. + * + * The bulk of the work of this class happens as part of the + * UpdateHitTestingTree function, which is when a layer tree update is received + * by the compositor. This function walks through the layer tree and creates a + * tree of HitTestingTreeNode instances to match the layer tree and for use in + * hit-testing on the controller thread. APZC instances may be preserved across + * calls to this function if the corresponding layers are still present in the + * layer tree. + * + * The other functions on this class are used by various pieces of client code + * to notify the APZC instances of events relevant to them. This includes, for + * example, user input events that drive panning and zooming, changes to the + * scroll viewport area, and changes to pan/zoom constraints. + * + * Note that the ClearTree function MUST be called when this class is no longer + * needed; see the method documentation for details. + * + * Behaviour of APZ is controlled by a number of preferences shown + * \ref APZCPrefs "here". + */ +class APZCTreeManager : public IAPZCTreeManager, public APZInputBridge { + typedef mozilla::layers::AllowedTouchBehavior AllowedTouchBehavior; + typedef mozilla::layers::AsyncDragMetrics AsyncDragMetrics; + using HitTestResult = IAPZHitTester::HitTestResult; + + /** + * A result from APZCTreeManager::FindHandoffParent. + */ + struct TargetApzcForNodeResult { + // The APZC to handoff overscroll to. + AsyncPanZoomController* mApzc; + // Targeting a document's root APZC from content fixed to the document. + bool mIsFixed; + }; + + // Helper struct to hold some state while we build the hit-testing tree. The + // sole purpose of this struct is to shorten the argument list to + // UpdateHitTestingTree. All the state that we don't need to + // push on the stack during recursion and pop on unwind is stored here. + struct TreeBuildingState; + + public: + explicit APZCTreeManager(LayersId aRootLayersId, + UniquePtr<IAPZHitTester> aHitTester = nullptr); + + static mozilla::LazyLogModule sLog; + + void SetSampler(APZSampler* aSampler); + void SetUpdater(APZUpdater* aUpdater); + + /** + * Notifies this APZCTreeManager that the associated compositor is now + * responsible for managing another layers id, which got moved over from + * some other compositor. That other compositor's APZCTreeManager is also + * provided. This allows APZCTreeManager to transfer any necessary state + * from the old APZCTreeManager related to that layers id. + * This function must be called on the updater thread. + */ + void NotifyLayerTreeAdopted(LayersId aLayersId, + const RefPtr<APZCTreeManager>& aOldTreeManager); + + /** + * Notifies this APZCTreeManager that a layer tree being managed by the + * associated compositor has been removed/destroyed. Note that this does + * NOT get called during shutdown situations, when the root layer tree is + * also getting destroyed. + * This function must be called on the updater thread. + */ + void NotifyLayerTreeRemoved(LayersId aLayersId); + + /** + * Rebuild the focus state based on the focus target from the layer tree + * update that just occurred. This must be called on the updater thread. + * + * @param aRootLayerTreeId The layer tree ID of the root layer corresponding + * to this APZCTreeManager + * @param aOriginatingLayersId The layer tree ID of the layer corresponding to + * this layer tree update. + */ + void UpdateFocusState(LayersId aRootLayerTreeId, + LayersId aOriginatingLayersId, + const FocusTarget& aFocusTarget); + + /** + * Rebuild the hit-testing tree based on an incoming WebRender transaction. + * Preserve nodes and APZC instances where possible, but retire those whose + * layers are no longer in the layer tree. + * (Note: "layer tree" here refers to the tree of WebRenderLayerScrollData + * nodes sent as part of a WebRender transaction.) + * + * This must be called on the updater thread. + * + * @param aRoot The root of the (full) layer tree + * @param aOriginatingLayersId The layers id of the subtree that triggered + * this repaint, and to which aIsFirstPaint + * applies. + * @param aIsFirstPaint True if the transaction that this is called in + * response to included a first-paint. If this is true, + * the part of the tree that is affected by the + * first-paint flag is indicated by the + * aOriginatingLayersId parameter. + * @param aPaintSequenceNumber The sequence number of the paint that triggered + * this layer update. Note that every child + * process' layer subtree has its own sequence + * numbers. + */ + void UpdateHitTestingTree(const WebRenderScrollDataWrapper& aRoot, + bool aIsFirstPaint, LayersId aOriginatingLayersId, + uint32_t aPaintSequenceNumber); + + /** + * Called when webrender is enabled, from the sampler thread. This function + * populates the provided transaction with any async scroll offsets needed. + * It also advances APZ animations to the specified sample time, and requests + * another composite if there are still active animations. + * In effect it is the webrender equivalent of (part of) the code in + * AsyncCompositionManager. + */ + void SampleForWebRender(const Maybe<VsyncId>& aVsyncId, + wr::TransactionWrapper& aTxn, + const SampleTime& aSampleTime); + + /** + * Refer to the documentation of APZInputBridge::ReceiveInputEvent() and + * APZEventResult. + */ + APZEventResult ReceiveInputEvent( + InputData& aEvent, + InputBlockCallback&& aCallback = InputBlockCallback()) override; + + /** + * Set the keyboard shortcuts to use for translating keyboard events. + */ + void SetKeyboardMap(const KeyboardMap& aKeyboardMap) override; + + /** + * Kicks an animation to zoom to a rect. This may be either a zoom out or zoom + * in. The actual animation is done on the sampler thread after being set + * up. |aRect| must be given in CSS pixels, relative to the document. + * |aFlags| is a combination of the ZoomToRectBehavior enum values. + */ + void ZoomToRect(const ScrollableLayerGuid& aGuid, + const ZoomTarget& aZoomTarget, + const uint32_t aFlags = DEFAULT_BEHAVIOR) override; + + /** + * If we have touch listeners, this should always be called when we know + * definitively whether or not content has preventDefaulted any touch events + * that have come in. If |aPreventDefault| is true, any touch events in the + * queue will be discarded. This function must be called on the controller + * thread. + */ + void ContentReceivedInputBlock(uint64_t aInputBlockId, + bool aPreventDefault) override; + + /** + * When the event regions code is enabled, this function should be invoked to + * to confirm the target of the input block. This is only needed in cases + * where the initial input event of the block hit a dispatch-to-content region + * but is safe to call for all input blocks. + * The different elements in the array of targets correspond to the targets + * for the different touch points. In the case where the touch point has no + * target, or the target is not a scrollable frame, the target's |mScrollId| + * should be set to ScrollableLayerGuid::NULL_SCROLL_ID. + * Note: For mouse events that start a scrollbar drag, both SetTargetAPZC() + * and StartScrollbarDrag() will be called, and the calls may happen + * in either order. That's fine - whichever arrives first will confirm + * the block, and StartScrollbarDrag() will fill in the drag metrics. + * If the block is confirmed before we have drag metrics, some events + * in the drag block may be handled as no-ops until the drag metrics + * arrive. + */ + void SetTargetAPZC(uint64_t aInputBlockId, + const nsTArray<ScrollableLayerGuid>& aTargets) override; + + /** + * Updates any zoom constraints contained in the <meta name="viewport"> tag. + * If the |aConstraints| is Nothing() then previously-provided constraints for + * the given |aGuid| are cleared. + */ + void UpdateZoomConstraints( + const ScrollableLayerGuid& aGuid, + const Maybe<ZoomConstraints>& aConstraints) override; + + /** + * Calls Destroy() on all APZC instances attached to the tree, and resets the + * tree back to empty. This function must be called exactly once during the + * lifetime of this APZCTreeManager, when this APZCTreeManager is no longer + * needed. Failing to call this function may prevent objects from being freed + * properly. + * This must be called on the updater thread. + */ + void ClearTree(); + + /** + * Sets the dpi value used by all AsyncPanZoomControllers attached to this + * tree manager. + * DPI defaults to 160 if not set using SetDPI() at any point. + */ + void SetDPI(float aDpiValue) override; + + /** + * Returns the current dpi value in use. + */ + float GetDPI() const; + + /** + * Find the hit testing node for the scrollbar thumb that matches these + * drag metrics. Initializes aOutThumbNode with the node, if there is one. + */ + void FindScrollThumbNode(const AsyncDragMetrics& aDragMetrics, + LayersId aLayersId, + HitTestingTreeNodeAutoLock& aOutThumbNode); + + /** + * Sets allowed touch behavior values for current touch-session for specific + * input block (determined by aInputBlock). + * Should be invoked by the widget. Each value of the aValues arrays + * corresponds to the different touch point that is currently active. + * Must be called after receiving the TOUCH_START event that starts the + * touch-session. + */ + void SetAllowedTouchBehavior( + uint64_t aInputBlockId, + const nsTArray<TouchBehaviorFlags>& aValues) override; + + void SetBrowserGestureResponse(uint64_t aInputBlockId, + BrowserGestureResponse aResponse) override; + + /** + * This is a callback for AsyncPanZoomController to call when it wants to + * scroll in response to a touch-move event, or when it needs to hand off + * overscroll to the next APZC. Note that because of scroll grabbing, the + * first APZC to scroll may not be the one that is receiving the touch events. + * + * |aPrev| is the APZC that received the touch events triggering the scroll + * (in the case of an initial scroll), or the last APZC to scroll (in the + * case of overscroll) + * |aStartPoint| and |aEndPoint| are in |aPrev|'s transformed screen + * coordinates (i.e. the same coordinates in which touch points are given to + * APZCs). The amount of (over)scroll is represented by two points rather + * than a displacement because with certain 3D transforms, the same + * displacement between different points in transformed coordinates can + * represent different displacements in untransformed coordinates. + * |aOverscrollHandoffChain| is the overscroll handoff chain used for + * determining the order in which scroll should be handed off between + * APZCs + * |aOverscrollHandoffChainIndex| is the next position in the overscroll + * handoff chain that should be scrolled. + * + * aStartPoint and aEndPoint will be modified depending on how much of the + * scroll each APZC consumes. This is to allow the sending APZC to go into + * an overscrolled state if no APZC further up in the handoff chain accepted + * the entire scroll. + * + * The function will return true if the entire scroll was consumed, and + * false otherwise. As this function also modifies aStartPoint and aEndPoint, + * when scroll is consumed, it should always the case that this function + * returns true if and only if IsZero(aStartPoint - aEndPoint), using the + * modified aStartPoint and aEndPoint after the function returns. + * + * The way this method works is best illustrated with an example. + * Consider three nested APZCs, A, B, and C, with C being the innermost one. + * Say B is scroll-grabbing. + * The touch events go to C because it's the innermost one (so e.g. taps + * should go through C), but the overscroll handoff chain is B -> C -> A + * because B is scroll-grabbing. + * For convenience I'll refer to the three APZC objects as A, B, and C, and + * to the tree manager object as TM. + * Here's what happens when C receives a touch-move event: + * - C.TrackTouch() calls TM.DispatchScroll() with index = 0. + * - TM.DispatchScroll() calls B.AttemptScroll() (since B is at index 0 in + * the chain). + * - B.AttemptScroll() scrolls B. If there is overscroll, it calls + * TM.DispatchScroll() with index = 1. + * - TM.DispatchScroll() calls C.AttemptScroll() (since C is at index 1 in + * the chain) + * - C.AttemptScroll() scrolls C. If there is overscroll, it calls + * TM.DispatchScroll() with index = 2. + * - TM.DispatchScroll() calls A.AttemptScroll() (since A is at index 2 in + * the chain) + * - A.AttemptScroll() scrolls A. If there is overscroll, it calls + * TM.DispatchScroll() with index = 3. + * - TM.DispatchScroll() discards the rest of the scroll as there are no + * more elements in the chain. + * + * Note: this should be used for panning only. For handing off overscroll for + * a fling, use DispatchFling(). + */ + bool DispatchScroll(AsyncPanZoomController* aPrev, + ParentLayerPoint& aStartPoint, + ParentLayerPoint& aEndPoint, + OverscrollHandoffState& aOverscrollHandoffState); + + /** + * This is a callback for AsyncPanZoomController to call when it wants to + * start a fling in response to a touch-end event, or when it needs to hand + * off a fling to the next APZC. Note that because of scroll grabbing, the + * first APZC to fling may not be the one that is receiving the touch events. + * + * @param aApzc the APZC that wants to start or hand off the fling + * @param aHandoffState a collection of state about the operation, + * which contains the following: + * + * mVelocity the current velocity of the fling, in |aApzc|'s screen + * pixels per millisecond + * mChain the chain of APZCs along which the fling + * should be handed off + * mIsHandoff is true if |aApzc| is handing off an existing fling (in + * this case the fling is given to the next APZC in the + * handoff chain after |aApzc|), and false is |aApzc| wants + * start a fling (in this case the fling is given to the + * first APZC in the chain) + * + * The return value is the "residual velocity", the portion of + * |aHandoffState.mVelocity| that was not consumed by APZCs in the + * handoff chain doing flings. + * The caller can use this value to determine whether it should consume + * the excess velocity by going into overscroll. + */ + ParentLayerPoint DispatchFling(AsyncPanZoomController* aApzc, + const FlingHandoffState& aHandoffState); + + void StartScrollbarDrag(const ScrollableLayerGuid& aGuid, + const AsyncDragMetrics& aDragMetrics) override; + + bool StartAutoscroll(const ScrollableLayerGuid& aGuid, + const ScreenPoint& aAnchorLocation) override; + + void StopAutoscroll(const ScrollableLayerGuid& aGuid) override; + + /* + * Build the chain of APZCs that will handle overscroll for a pan starting at + * |aInitialTarget|. + */ + RefPtr<const OverscrollHandoffChain> BuildOverscrollHandoffChain( + const RefPtr<AsyncPanZoomController>& aInitialTarget); + + /** + * Function used to disable LongTap gestures. + * + * On slow running tests, drags and touch events can be misinterpreted + * as a long tap. This allows tests to disable long tap gesture detection. + */ + void SetLongTapEnabled(bool aTapGestureEnabled) override; + + APZInputBridge* InputBridge() override { return this; } + + /** + * Add a callback to be invoked when |aInputBlockId| is ready for handling. + * + * Should only be used for input blocks that are not yet ready for handling + * at the time this is called. If the input block was already handled, + * the callback will never be called. + * + * Only one callback can be registered for an input block at a time. + * Subsequent attempts to register a callback for an input block will be + * ignored until the existing callback is triggered. + */ + void AddInputBlockCallback(uint64_t aInputBlockId, + InputBlockCallbackInfo&& aCallbackInfo); + + // Methods to help process WidgetInputEvents (or manage conversion to/from + // InputData) + + void ProcessUnhandledEvent(LayoutDeviceIntPoint* aRefPoint, + ScrollableLayerGuid* aOutTargetGuid, + uint64_t* aOutFocusSequenceNumber, + LayersId* aOutLayersId) override; + + void UpdateWheelTransaction( + LayoutDeviceIntPoint aRefPoint, EventMessage aEventMessage, + const Maybe<ScrollableLayerGuid>& aTargetGuid) override; + + bool GetAPZTestData(LayersId aLayersId, APZTestData* aOutData); + + /** + * Iterates over the hit testing tree, collects LayersIds and associated + * transforms from layer coordinate space to root coordinate space, and + * sends these over to the main thread of the chrome process. If the provided + * |aAncestor| argument is non-null, then only the transforms for layer + * subtrees scrolled by the aAncestor (i.e. descendants of aAncestor) will be + * sent. + */ + void SendSubtreeTransformsToChromeMainThread( + const AsyncPanZoomController* aAncestor); + + /** + * Set fixed layer margins for dynamic toolbar. + */ + void SetFixedLayerMargins(ScreenIntCoord aTop, ScreenIntCoord aBottom); + + /** + * Refer to apz::ComputeTransformForScrollThumb() for a description + * of the parameters. + */ + static LayerToParentLayerMatrix4x4 ComputeTransformForScrollThumb( + const LayerToParentLayerMatrix4x4& aCurrentTransform, + const gfx::Matrix4x4& aScrollableContentTransform, + AsyncPanZoomController* aApzc, const FrameMetrics& aMetrics, + const ScrollbarData& aScrollbarData, bool aScrollbarIsDescendant); + + /** + * Dispatch a flush complete notification from the repaint thread of the + * content controller for the given layers id. + */ + static void FlushApzRepaints(LayersId aLayersId); + + /** + * Mark |aLayersId| as having been moved from the compositor that owns this + * tree manager to a compositor that doesn't use APZ. + * See |mDetachedLayersIds| for more details. + */ + void MarkAsDetached(LayersId aLayersId); + + // Assert that the current thread is the sampler thread for this APZCTM. + void AssertOnSamplerThread(); + // Assert that the current thread is the updater thread for this APZCTM. + void AssertOnUpdaterThread(); + + // Returns a pointer to the WebRenderAPI this APZCTreeManager is for. + // This might be null (for example, if WebRender is not enabled). + already_AddRefed<wr::WebRenderAPI> GetWebRenderAPI() const; + + protected: + // Protected destructor, to discourage deletion outside of Release(): + virtual ~APZCTreeManager(); + + APZSampler* GetSampler() const; + APZUpdater* GetUpdater() const; + + // We need to allow APZUpdater to lock and unlock this tree during a WR + // scene swap. We do this using private helpers to avoid exposing these + // functions to the world. + private: + friend class APZUpdater; + void LockTree() MOZ_CAPABILITY_ACQUIRE(mTreeLock); + void UnlockTree() MOZ_CAPABILITY_RELEASE(mTreeLock); + + // Protected hooks for gtests subclass + virtual AsyncPanZoomController* NewAPZCInstance( + LayersId aLayersId, GeckoContentController* aController); + + public: + // Public hook for gtests subclass + virtual SampleTime GetFrameTime(); + + // Also used for controlling time during tests + void SetTestSampleTime(const Maybe<TimeStamp>& aTime); + + private: + mutable DataMutex<Maybe<TimeStamp>> mTestSampleTime; + CopyableTArray<MatrixMessage> mLastMessages; + + public: + /* Some helper functions to find an APZC given some identifying input. These + functions lock the tree of APZCs while they find the right one, and then + return an addref'd pointer to it. This allows caller code to just use the + target APZC without worrying about it going away. These are public for + testing code and generally should not be used by other production code. + */ + RefPtr<HitTestingTreeNode> GetRootNode() const; + HitTestResult GetTargetAPZC(const ScreenPoint& aPoint); + already_AddRefed<AsyncPanZoomController> GetTargetAPZC( + const LayersId& aLayersId, + const ScrollableLayerGuid::ViewID& aScrollId) const; + already_AddRefed<AsyncPanZoomController> GetTargetAPZC( + const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId, + const MutexAutoLock& aProofOfMapLock) const; + ScreenToParentLayerMatrix4x4 GetScreenToApzcTransform( + const AsyncPanZoomController* aApzc) const; + ParentLayerToScreenMatrix4x4 GetApzcToGeckoTransformForHit( + HitTestResult& aHitResult) const; + ParentLayerToScreenMatrix4x4 GetApzcToGeckoTransform( + const AsyncPanZoomController* aApzc, + const AsyncTransformComponents& aComponents) const; + ScreenPoint GetCurrentMousePosition() const; + void SetCurrentMousePosition(const ScreenPoint& aNewPos); + + /** + * Convert a screen point of an event targeting |aApzc| to Gecko + * coordinates. + */ + Maybe<ScreenIntPoint> ConvertToGecko(const ScreenIntPoint& aPoint, + AsyncPanZoomController* aApzc); + + /** + * Find the zoomable APZC in the same layer subtree (i.e. with the same + * layers id) as the given APZC. + */ + already_AddRefed<AsyncPanZoomController> FindZoomableApzc( + AsyncPanZoomController* aStart) const; + + ScreenMargin GetCompositorFixedLayerMargins() const; + + void AdjustEventPointForDynamicToolbar(ScreenIntPoint& aEventPoint, + const HitTestResult& aHit); + + APZScrollGeneration NewAPZScrollGeneration() { + // In the production code this function gets only called from the sampler + // thread but in tests using nsIDOMWindowUtils.setAsyncScrollOffset this + // function gets called from the controller thread so we need to lock the + // mutex for this counter. + MutexAutoLock lock(mScrollGenerationLock); + return mScrollGenerationCounter.NewAPZGeneration(); + } + + template <typename Callback> + void CallWithMapLock(Callback& aCallback) { + MutexAutoLock lock(mMapLock); + aCallback(lock); + } + + private: + using GuidComparator = ScrollableLayerGuid::Comparator; + using ScrollNode = WebRenderScrollDataWrapper; + + /* Helpers */ + + void AttachNodeToTree(HitTestingTreeNode* aNode, HitTestingTreeNode* aParent, + HitTestingTreeNode* aNextSibling) + MOZ_REQUIRES(mTreeLock); + already_AddRefed<AsyncPanZoomController> GetTargetAPZC( + const ScrollableLayerGuid& aGuid); + already_AddRefed<HitTestingTreeNode> GetTargetNode( + const ScrollableLayerGuid& aGuid, GuidComparator aComparator) const; + HitTestingTreeNode* FindTargetNode(HitTestingTreeNode* aNode, + const ScrollableLayerGuid& aGuid, + GuidComparator aComparator); + TargetApzcForNodeResult GetTargetApzcForNode(const HitTestingTreeNode* aNode); + TargetApzcForNodeResult FindHandoffParent( + const AsyncPanZoomController* aApzc); + HitTestingTreeNode* FindRootNodeForLayersId(LayersId aLayersId) const; + AsyncPanZoomController* FindRootContentApzcForLayersId( + LayersId aLayersId) const; + already_AddRefed<AsyncPanZoomController> GetZoomableTarget( + AsyncPanZoomController* aApzc1, AsyncPanZoomController* aApzc2) const; + already_AddRefed<AsyncPanZoomController> CommonAncestor( + AsyncPanZoomController* aApzc1, AsyncPanZoomController* aApzc2) const; + + struct FixedPositionInfo; + struct StickyPositionInfo; + + // Returns true if |aNode| is a fixed layer that is fixed to the root content + // APZC. + // The map lock is required within these functions; if the map lock is already + // being held by the caller, the second overload should be used. If the map + // lock is not being held at the call site, the first overload should be used. + bool IsFixedToRootContent(const HitTestingTreeNode* aNode) const; + bool IsFixedToRootContent(const FixedPositionInfo& aFixedInfo, + const MutexAutoLock& aProofOfMapLock) const; + + // Returns the vertical sides of |aNode| that are stuck to the root content. + // The map lock is required within these functions; if the map lock is already + // being held by the caller, the second overload should be used. If the map + // lock is not being held at the call site, the first overload should be used. + SideBits SidesStuckToRootContent(const HitTestingTreeNode* aNode) const; + SideBits SidesStuckToRootContent(const StickyPositionInfo& aStickyInfo, + const MutexAutoLock& aProofOfMapLock) const; + + /** + * Perform hit testing for a touch-start event. + * + * @param aEvent The touch-start event. + * + * The remaining parameters are out-parameter used to communicate additional + * return values: + * + * @param aOutTouchBehaviors + * The touch behaviours that should be allowed for this touch block. + + * @return The results of the hit test, including the APZC that was hit. + */ + HitTestResult GetTouchInputBlockAPZC( + const MultiTouchInput& aEvent, + nsTArray<TouchBehaviorFlags>* aOutTouchBehaviors); + + /** + * A helper structure for use by ReceiveInputEvent() and its helpers. + */ + struct InputHandlingState { + // A reference to the event being handled. + InputData& mEvent; + + // The value that will be returned by ReceiveInputEvent(). + APZEventResult mResult; + + // If we performed a hit-test while handling this input event, or + // reused the result of a previous hit-test in the input block, + // this is populated with the result of the hit test. + HitTestResult mHit; + + // Called at the end of ReceiveInputEvent() to perform any final + // computations, and then return mResult. + // If the event will have a delayed result then this takes care of adding + // the specified callback to the APZCTreeManager. + APZEventResult Finish(APZCTreeManager& aTreeManager, + InputBlockCallback&& aCallback); + }; + + void ProcessTouchInput(InputHandlingState& aState, MultiTouchInput& aInput); + /** + * Given a mouse-down event that hit a scroll thumb node, set up APZ + * dragging of the scroll thumb. + * + * Must be called after the mouse event has been sent to InputQueue. + * + * @param aMouseInput The mouse-down event. + * @param aScrollThumbNode Tthe scroll thumb node that was hit. + * @param aApzc + * The APZC for the scroll frame scrolled by the scroll thumb, if that + * scroll frame is layerized. (A thumb can be layerized without its + * target scroll frame being layerized.) Otherwise, an enclosing APZC. + */ + void SetupScrollbarDrag(MouseInput& aMouseInput, + const HitTestingTreeNodeAutoLock& aScrollThumbNode, + AsyncPanZoomController* aApzc); + /** + * Process a touch event that's part of a scrollbar touch-drag gesture. + * + * @param aInput The touch event. + * @param aScrollThumbNode + * If this is the touch-start event, the node representing the scroll + * thumb we are starting to drag. Otherwise nullptr. + * @param aHitInfo + * The hit-test flags for the touch input. + * @return See ReceiveInputEvent() for what the return value means. + */ + APZEventResult ProcessTouchInputForScrollbarDrag( + MultiTouchInput& aInput, + const HitTestingTreeNodeAutoLock& aScrollThumbNode, + const gfx::CompositorHitTestInfo& aHitInfo); + void FlushRepaintsToClearScreenToGeckoTransform(); + + void SynthesizePinchGestureFromMouseWheel( + const ScrollWheelInput& aWheelInput, + const RefPtr<AsyncPanZoomController>& aTarget); + + already_AddRefed<HitTestingTreeNode> RecycleOrCreateNode( + const RecursiveMutexAutoLock& aProofOfTreeLock, TreeBuildingState& aState, + AsyncPanZoomController* aApzc, LayersId aLayersId); + HitTestingTreeNode* PrepareNodeForLayer( + const RecursiveMutexAutoLock& aProofOfTreeLock, const ScrollNode& aLayer, + const FrameMetrics& aMetrics, LayersId aLayersId, + const Maybe<ZoomConstraints>& aZoomConstraints, + const AncestorTransform& aAncestorTransform, HitTestingTreeNode* aParent, + HitTestingTreeNode* aNextSibling, TreeBuildingState& aState); + + void PrintLayerInfo(const ScrollNode& aLayer); + + void NotifyScrollbarDragInitiated(uint64_t aDragBlockId, + const ScrollableLayerGuid& aGuid, + ScrollDirection aDirection) const; + void NotifyScrollbarDragRejected(const ScrollableLayerGuid& aGuid) const; + void NotifyAutoscrollRejected(const ScrollableLayerGuid& aGuid) const; + + // Returns the transform that converts from |aNode|'s coordinates to + // the coordinates of |aNode|'s parent in the hit-testing tree. + // Requires the caller to hold mTreeLock. + LayerToParentLayerMatrix4x4 ComputeTransformForNode( + const HitTestingTreeNode* aNode) const MOZ_REQUIRES(mTreeLock); + + // Look up the GeckoContentController for the given layers id. + static already_AddRefed<GeckoContentController> GetContentController( + LayersId aLayersId); + + bool AdvanceAnimationsInternal(const MutexAutoLock& aProofOfMapLock, + const SampleTime& aSampleTime); + + using ClippedCompositionBoundsMap = + std::unordered_map<ScrollableLayerGuid, ParentLayerRect, + ScrollableLayerGuid::HashIgnoringPresShellFn, + ScrollableLayerGuid::EqualIgnoringPresShellFn>; + // This is a recursive function that populates `aDestMap` with the clipped + // composition bounds for the APZC corresponding to `aGuid` and returns those + // bounds as a convenience. It recurses to also populate `aDestMap` with that + // APZC's ancestors. In order to do this it needs to access mApzcMap + // and therefore requires the caller to hold the map lock. + ParentLayerRect ComputeClippedCompositionBounds( + const MutexAutoLock& aProofOfMapLock, + ClippedCompositionBoundsMap& aDestMap, ScrollableLayerGuid aGuid); + + ScreenMargin GetCompositorFixedLayerMargins( + const MutexAutoLock& aProofOfMapLock) const; + + protected: + /* The input queue where input events are held until we know enough to + * figure out where they're going. Protected so gtests can access it. + */ + RefPtr<InputQueue> mInputQueue; + + private: + /* Layers id for the root CompositorBridgeParent that owns this + * APZCTreeManager. */ + LayersId mRootLayersId; + + /* Pointer to the APZSampler instance that is bound to this APZCTreeManager. + * The sampler has a RefPtr to this class, and this non-owning raw pointer + * back to the APZSampler is nulled out in the sampler's destructor, so this + * pointer should always be valid. + */ + APZSampler* MOZ_NON_OWNING_REF mSampler; + /* Pointer to the APZUpdater instance that is bound to this APZCTreeManager. + * The updater has a RefPtr to this class, and this non-owning raw pointer + * back to the APZUpdater is nulled out in the updater's destructor, so this + * pointer should always be valid. + */ + APZUpdater* MOZ_NON_OWNING_REF mUpdater; + + /* Whenever walking or mutating the tree rooted at mRootNode, mTreeLock must + * be held. This lock does not need to be held while manipulating a single + * APZC instance in isolation (that is, if its tree pointers are not being + * accessed or mutated). The lock also needs to be held when accessing the + * mRootNode instance variable, as that is considered part of the APZC tree + * management state. + * IMPORTANT: See the note about lock ordering at the top of this file. */ + mutable mozilla::RecursiveMutex mTreeLock; + RefPtr<HitTestingTreeNode> mRootNode MOZ_GUARDED_BY(mTreeLock); + + /* + * A set of LayersIds for which APZCTM should only send empty + * MatrixMessages via NotifyLayerTransform(). + * This is used in cases where a tab has been transferred to a non-APZ + * compositor (and thus will not receive MatrixMessages reflecting its new + * transforms) and we need to make sure it doesn't get stuck with transforms + * from its old tree manager (us). + * Acquire mTreeLock before accessing this. + */ + std::unordered_set<LayersId, LayersId::HashFn> mDetachedLayersIds + MOZ_GUARDED_BY(mTreeLock); + + /* If the current hit-testing tree contains an async zoom container + * node, this is set to the layers id of subtree that has the node. + */ + Maybe<LayersId> mAsyncZoomContainerSubtree; + + /** A lock that protects mApzcMap, mScrollThumbInfo, mRootScrollbarInfo, + * mFixedPositionInfo, and mStickyPositionInfo. + */ + mutable mozilla::Mutex mMapLock; + + /** + * Helper structure to store a bunch of things in mApzcMap so that they can + * be used from the sampler thread. + */ + struct ApzcMapData { + // A pointer to the APZC itself + RefPtr<AsyncPanZoomController> apzc; + // The parent APZC's guid, or Nothing() if there is no parent + Maybe<ScrollableLayerGuid> parent; + }; + + /** + * A map for quick access to get some APZC data by guid, without having to + * acquire the tree lock. mMapLock must be acquired while accessing or + * modifying mApzcMap. + */ + std::unordered_map<ScrollableLayerGuid, ApzcMapData, + ScrollableLayerGuid::HashIgnoringPresShellFn, + ScrollableLayerGuid::EqualIgnoringPresShellFn> + mApzcMap; + /** + * A helper structure to store all the information needed to compute the + * async transform for a scrollthumb on the sampler thread. + */ + struct ScrollThumbInfo { + uint64_t mThumbAnimationId; + CSSTransformMatrix mThumbTransform; + ScrollbarData mThumbData; + ScrollableLayerGuid mTargetGuid; + CSSTransformMatrix mTargetTransform; + bool mTargetIsAncestor; + + ScrollThumbInfo(const uint64_t& aThumbAnimationId, + const CSSTransformMatrix& aThumbTransform, + const ScrollbarData& aThumbData, + const ScrollableLayerGuid& aTargetGuid, + const CSSTransformMatrix& aTargetTransform, + bool aTargetIsAncestor) + : mThumbAnimationId(aThumbAnimationId), + mThumbTransform(aThumbTransform), + mThumbData(aThumbData), + mTargetGuid(aTargetGuid), + mTargetTransform(aTargetTransform), + mTargetIsAncestor(aTargetIsAncestor) { + MOZ_ASSERT(mTargetGuid.mScrollId == mThumbData.mTargetViewId); + } + }; + /** + * If this APZCTreeManager is being used with WebRender, this vector gets + * populated during a layers update. It holds a package of information needed + * to compute and set the async transforms on scroll thumbs. This information + * is extracted from the HitTestingTreeNodes for the WebRender case because + * accessing the HitTestingTreeNodes requires holding the tree lock which + * we cannot do on the WR sampler thread. mScrollThumbInfo, however, can + * be accessed while just holding the mMapLock which is safe to do on the + * sampler thread. + * mMapLock must be acquired while accessing or modifying mScrollThumbInfo. + */ + std::vector<ScrollThumbInfo> mScrollThumbInfo; + + /** + * A helper structure to store all the information needed to compute the + * async transform for a scrollthumb on the sampler thread. + */ + struct RootScrollbarInfo { + uint64_t mScrollbarAnimationId; + ScrollDirection mScrollDirection; + + RootScrollbarInfo(const uint64_t& aScrollbarAnimationId, + const ScrollDirection aScrollDirection) + : mScrollbarAnimationId(aScrollbarAnimationId), + mScrollDirection(aScrollDirection) {} + }; + /** + * If this APZCTreeManager is being used with WebRender, this vector gets + * populated during a layers update. It holds a package of information needed + * to compute and set the async transforms on root scrollbars. This + * information is extracted from the HitTestingTreeNodes for the WebRender + * case because accessing the HitTestingTreeNodes requires holding the tree + * lock which we cannot do on the WR sampler thread. mRootScrollbarInfo, + * however, can be accessed while just holding the mMapLock which is safe to + * do on the sampler thread. + * mMapLock must be acquired while accessing or modifying mRootScrollbarInfo. + */ + std::vector<RootScrollbarInfo> mRootScrollbarInfo; + + /** + * A helper structure to store all the information needed to compute the + * async transform for a fixed position element on the sampler thread. + */ + struct FixedPositionInfo { + Maybe<uint64_t> mFixedPositionAnimationId; + SideBits mFixedPosSides; + ScrollableLayerGuid::ViewID mFixedPosTarget; + LayersId mLayersId; + + explicit FixedPositionInfo(const HitTestingTreeNode* aNode); + }; + /** + * If this APZCTreeManager is being used with WebRender, this vector gets + * populated during a layers update. It holds a package of information needed + * to compute and set the async transforms on fixed position content. This + * information is extracted from the HitTestingTreeNodes for the WebRender + * case because accessing the HitTestingTreeNodes requires holding the tree + * lock which we cannot do on the WR sampler thread. mFixedPositionInfo, + * however, can be accessed while just holding the mMapLock which is safe to + * do on the sampler thread. mMapLock must be acquired while accessing or + * modifying mFixedPositionInfo. + */ + std::vector<FixedPositionInfo> mFixedPositionInfo; + + /** + * A helper structure to store all the information needed to compute the + * async transform for a sticky position element on the sampler thread. + */ + struct StickyPositionInfo { + Maybe<uint64_t> mStickyPositionAnimationId; + SideBits mFixedPosSides; + ScrollableLayerGuid::ViewID mStickyPosTarget; + LayersId mLayersId; + LayerRectAbsolute mStickyScrollRangeInner; + LayerRectAbsolute mStickyScrollRangeOuter; + + explicit StickyPositionInfo(const HitTestingTreeNode* aNode); + }; + /** + * If this APZCTreeManager is being used with WebRender, this vector gets + * populated during a layers update. It holds a package of information needed + * to compute and set the async transforms on sticky position content. This + * information is extracted from the HitTestingTreeNodes for the WebRender + * case because accessing the HitTestingTreeNodes requires holding the tree + * lock which we cannot do on the WR sampler thread. mStickyPositionInfo, + * however, can be accessed while just holding the mMapLock which is safe to + * do on the sampler thread. mMapLock must be acquired while accessing or + * modifying mStickyPositionInfo. + */ + std::vector<StickyPositionInfo> mStickyPositionInfo; + + /* Holds the zoom constraints for scrollable layers, as determined by the + * the main-thread gecko code. This can only be accessed on the updater + * thread. */ + std::unordered_map<ScrollableLayerGuid, ZoomConstraints, + ScrollableLayerGuid::HashIgnoringPresShellFn, + ScrollableLayerGuid::EqualIgnoringPresShellFn> + mZoomConstraints; + /* A list of keyboard shortcuts to use for translating keyboard inputs into + * keyboard actions. This is gathered on the main thread from XBL bindings. + * This must only be accessed on the controller thread. + */ + KeyboardMap mKeyboardMap; + /* This tracks the focus targets of chrome and content and whether we have + * a current focus target or whether we are waiting for a new confirmation. + */ + FocusState mFocusState; + /* This tracks the hit test result info for the current touch input block. + * In particular, it tracks the target APZC, the hit test flags, and the + * fixed pos sides. This is populated at the start of a touch block based + * on the hit-test result, and used for subsequent touch events in the block. + * This allows touch points to move outside the thing they started on, but + * still have the touch events delivered to the same initial APZC. This will + * only ever be touched on the input delivery thread, and so does not require + * locking. + */ + HitTestResult mTouchBlockHitResult; + /* Sometimes we want to ignore all touches except one. In such cases, this + * is set to the identifier of the touch we are not ignoring; in other cases, + * this is set to -1. + */ + int32_t mRetainedTouchIdentifier; + /* This tracks whether the current input block represents a touch-drag of + * a scrollbar. In this state, touch events are forwarded to content as touch + * events, but converted to mouse events before going into InputQueue and + * being handled by an APZC (to reuse the APZ code for scrollbar dragging + * with a mouse). + */ + bool mInScrollbarTouchDrag; + /* Tracks the number of touch points we are tracking that are currently on + * the screen. */ + TouchCounter mTouchCounter; + /* If a tap gesture event sent directly by widget code (rather than gesture + * detected from touch events by APZ) is being processed, this stores the + * result of hit testing for that tap gesture event. + */ + HitTestResult mTapGestureHitResult; + /* Stores the current mouse position in screen coordinates. + */ + mutable DataMutex<ScreenPoint> mCurrentMousePosition; + /* Extra margins that should be applied to content that fixed wrt. the + * RCD-RSF, to account for the dynamic toolbar. + * Acquire mMapLock before accessing this. + */ + ScreenMargin mCompositorFixedLayerMargins; + /* Similar to above |mCompositorFixedLayerMargins|. But this value is the + * margins on the main-thread at the last time position:fixed elements were + * updated during the dynamic toolbar transitions. + * Acquire mMapLock before accessing this. + */ + ScreenMargin mGeckoFixedLayerMargins; + /* For logging the APZC tree for debugging (enabled by the apz.printtree + * pref). The purpose of using LOG_CRITICAL is so that you don't also need to + * change the gfx.logging.level pref to see the output. */ + gfx::TreeLog<gfx::LOG_CRITICAL> mApzcTreeLog; + + class CheckerboardFlushObserver; + friend class CheckerboardFlushObserver; + RefPtr<CheckerboardFlushObserver> mFlushObserver; + + // Map from layers id to APZTestData. Accesses and mutations must be + // protected by the mTestDataLock. + std::unordered_map<LayersId, UniquePtr<APZTestData>, LayersId::HashFn> + mTestData; + mutable mozilla::Mutex mTestDataLock; + + // This must only be touched on the controller thread. + float mDPI; + + friend class IAPZHitTester; + UniquePtr<IAPZHitTester> mHitTester; + + // NOTE: This ScrollGenerationCounter needs to be per APZCTreeManager since + // the generation is bumped up on the sampler theread which is per + // APZCTreeManager. + ScrollGenerationCounter mScrollGenerationCounter; + mozilla::Mutex mScrollGenerationLock; + +#if defined(MOZ_WIDGET_ANDROID) + private: + // Last Frame metrics sent to java through UIController. + GeckoViewMetrics mLastRootMetrics; +#endif // defined(MOZ_WIDGET_ANDROID) +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_PanZoomController_h |