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Diffstat (limited to 'gfx/layers/composite/TextureHost.cpp')
-rw-r--r-- | gfx/layers/composite/TextureHost.cpp | 840 |
1 files changed, 840 insertions, 0 deletions
diff --git a/gfx/layers/composite/TextureHost.cpp b/gfx/layers/composite/TextureHost.cpp new file mode 100644 index 0000000000..d6952bb113 --- /dev/null +++ b/gfx/layers/composite/TextureHost.cpp @@ -0,0 +1,840 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "TextureHost.h" + +#include "CompositableHost.h" // for CompositableHost +#include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory +#include "mozilla/gfx/gfxVars.h" +#include "mozilla/ipc/Shmem.h" // for Shmem +#include "mozilla/layers/AsyncImagePipelineManager.h" +#include "mozilla/layers/BufferTexture.h" +#include "mozilla/layers/CompositableTransactionParent.h" // for CompositableParentManager +#include "mozilla/layers/CompositorBridgeParent.h" +#include "mozilla/layers/Compositor.h" // for Compositor +#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator +#include "mozilla/layers/ImageBridgeParent.h" // for ImageBridgeParent +#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc +#include "mozilla/layers/RemoteTextureMap.h" +#include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL +#include "mozilla/layers/ImageDataSerializer.h" +#include "mozilla/layers/TextureClient.h" +#include "mozilla/layers/GPUVideoTextureHost.h" +#include "mozilla/layers/WebRenderTextureHost.h" +#include "mozilla/StaticPrefs_layers.h" +#include "mozilla/StaticPrefs_gfx.h" +#include "mozilla/webrender/RenderBufferTextureHost.h" +#include "mozilla/webrender/RenderExternalTextureHost.h" +#include "mozilla/webrender/RenderThread.h" +#include "mozilla/webrender/WebRenderAPI.h" +#include "nsAString.h" +#include "mozilla/RefPtr.h" // for nsRefPtr +#include "nsPrintfCString.h" // for nsPrintfCString +#include "mozilla/layers/PTextureParent.h" +#include "mozilla/Unused.h" +#include <limits> +#include "../opengl/CompositorOGL.h" + +#include "gfxUtils.h" +#include "IPDLActor.h" + +#ifdef XP_MACOSX +# include "../opengl/MacIOSurfaceTextureHostOGL.h" +#endif + +#ifdef XP_WIN +# include "../d3d11/CompositorD3D11.h" +# include "mozilla/layers/TextureD3D11.h" +# ifdef MOZ_WMF_MEDIA_ENGINE +# include "mozilla/layers/DcompSurfaceImage.h" +# endif +#endif + +#if 0 +# define RECYCLE_LOG(...) printf_stderr(__VA_ARGS__) +#else +# define RECYCLE_LOG(...) \ + do { \ + } while (0) +#endif + +namespace mozilla { +namespace layers { + +/** + * TextureParent is the host-side IPDL glue between TextureClient and + * TextureHost. It is an IPDL actor just like LayerParent, CompositableParent, + * etc. + */ +class TextureParent : public ParentActor<PTextureParent> { + public: + TextureParent(HostIPCAllocator* aAllocator, uint64_t aSerial, + const wr::MaybeExternalImageId& aExternalImageId); + + virtual ~TextureParent(); + + bool Init(const SurfaceDescriptor& aSharedData, + ReadLockDescriptor&& aReadLock, const LayersBackend& aLayersBackend, + const TextureFlags& aFlags); + + void NotifyNotUsed(uint64_t aTransactionId); + + mozilla::ipc::IPCResult RecvRecycleTexture( + const TextureFlags& aTextureFlags) final; + + TextureHost* GetTextureHost() { return mTextureHost; } + + void Destroy() override; + + uint64_t GetSerial() const { return mSerial; } + + HostIPCAllocator* mSurfaceAllocator; + RefPtr<TextureHost> mTextureHost; + // mSerial is unique in TextureClient's process. + const uint64_t mSerial; + wr::MaybeExternalImageId mExternalImageId; +}; + +static bool WrapWithWebRenderTextureHost(ISurfaceAllocator* aDeallocator, + LayersBackend aBackend, + TextureFlags aFlags) { + if (!aDeallocator) { + return false; + } + if ((aFlags & TextureFlags::SNAPSHOT) || + (!aDeallocator->UsesImageBridge() && + !aDeallocator->AsCompositorBridgeParentBase())) { + return false; + } + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +PTextureParent* TextureHost::CreateIPDLActor( + HostIPCAllocator* aAllocator, const SurfaceDescriptor& aSharedData, + ReadLockDescriptor&& aReadLock, LayersBackend aLayersBackend, + TextureFlags aFlags, uint64_t aSerial, + const wr::MaybeExternalImageId& aExternalImageId) { + TextureParent* actor = + new TextureParent(aAllocator, aSerial, aExternalImageId); + if (!actor->Init(aSharedData, std::move(aReadLock), aLayersBackend, aFlags)) { + actor->ActorDestroy(ipc::IProtocol::ActorDestroyReason::FailedConstructor); + delete actor; + return nullptr; + } + return actor; +} + +// static +bool TextureHost::DestroyIPDLActor(PTextureParent* actor) { + delete actor; + return true; +} + +// static +bool TextureHost::SendDeleteIPDLActor(PTextureParent* actor) { + return PTextureParent::Send__delete__(actor); +} + +// static +TextureHost* TextureHost::AsTextureHost(PTextureParent* actor) { + if (!actor) { + return nullptr; + } + return static_cast<TextureParent*>(actor)->mTextureHost; +} + +// static +uint64_t TextureHost::GetTextureSerial(PTextureParent* actor) { + if (!actor) { + return UINT64_MAX; + } + return static_cast<TextureParent*>(actor)->mSerial; +} + +PTextureParent* TextureHost::GetIPDLActor() { return mActor; } + +void TextureHost::SetLastFwdTransactionId(uint64_t aTransactionId) { + MOZ_ASSERT(mFwdTransactionId <= aTransactionId); + mFwdTransactionId = aTransactionId; +} + +already_AddRefed<TextureHost> CreateDummyBufferTextureHost( + mozilla::layers::LayersBackend aBackend, + mozilla::layers::TextureFlags aFlags) { + // Ensure that the host will delete the memory. + aFlags &= ~TextureFlags::DEALLOCATE_CLIENT; + aFlags |= TextureFlags::DUMMY_TEXTURE; + UniquePtr<TextureData> textureData(BufferTextureData::Create( + gfx::IntSize(1, 1), gfx::SurfaceFormat::B8G8R8A8, gfx::BackendType::SKIA, + aBackend, aFlags, TextureAllocationFlags::ALLOC_DEFAULT, nullptr)); + SurfaceDescriptor surfDesc; + textureData->Serialize(surfDesc); + const SurfaceDescriptorBuffer& bufferDesc = + surfDesc.get_SurfaceDescriptorBuffer(); + const MemoryOrShmem& data = bufferDesc.data(); + RefPtr<TextureHost> host = + new MemoryTextureHost(reinterpret_cast<uint8_t*>(data.get_uintptr_t()), + bufferDesc.desc(), aFlags); + return host.forget(); +} + +already_AddRefed<TextureHost> TextureHost::Create( + const SurfaceDescriptor& aDesc, ReadLockDescriptor&& aReadLock, + ISurfaceAllocator* aDeallocator, LayersBackend aBackend, + TextureFlags aFlags, wr::MaybeExternalImageId& aExternalImageId) { + RefPtr<TextureHost> result; + + switch (aDesc.type()) { + case SurfaceDescriptor::TSurfaceDescriptorBuffer: + case SurfaceDescriptor::TSurfaceDescriptorGPUVideo: + result = CreateBackendIndependentTextureHost(aDesc, aDeallocator, + aBackend, aFlags); + break; + + case SurfaceDescriptor::TEGLImageDescriptor: + case SurfaceDescriptor::TSurfaceTextureDescriptor: + case SurfaceDescriptor::TSurfaceDescriptorAndroidHardwareBuffer: + case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture: + case SurfaceDescriptor::TSurfaceDescriptorDMABuf: + result = CreateTextureHostOGL(aDesc, aDeallocator, aBackend, aFlags); + break; + + case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: + result = CreateTextureHostOGL(aDesc, aDeallocator, aBackend, aFlags); + break; + +#ifdef XP_WIN + case SurfaceDescriptor::TSurfaceDescriptorD3D10: + case SurfaceDescriptor::TSurfaceDescriptorDXGIYCbCr: + result = CreateTextureHostD3D11(aDesc, aDeallocator, aBackend, aFlags); + break; +# ifdef MOZ_WMF_MEDIA_ENGINE + case SurfaceDescriptor::TSurfaceDescriptorDcompSurface: + result = + CreateTextureHostDcompSurface(aDesc, aDeallocator, aBackend, aFlags); + break; +# endif +#endif + case SurfaceDescriptor::TSurfaceDescriptorRecorded: { + const SurfaceDescriptorRecorded& desc = + aDesc.get_SurfaceDescriptorRecorded(); + UniquePtr<SurfaceDescriptor> realDesc = + aDeallocator + ? aDeallocator->AsCompositorBridgeParentBase() + ->LookupSurfaceDescriptorForClientTexture(desc.textureId()) + : nullptr; + if (!realDesc) { + gfxCriticalNote << "Failed to get descriptor for recorded texture."; + // Create a dummy to prevent any crashes due to missing IPDL actors. + result = CreateDummyBufferTextureHost(aBackend, aFlags); + break; + } + + result = + TextureHost::Create(*realDesc, std::move(aReadLock), aDeallocator, + aBackend, aFlags, aExternalImageId); + return result.forget(); + } + default: + MOZ_CRASH("GFX: Unsupported Surface type host"); + } + + if (!result) { + gfxCriticalNote << "TextureHost creation failure type=" << aDesc.type(); + } + + if (result && WrapWithWebRenderTextureHost(aDeallocator, aBackend, aFlags)) { + MOZ_ASSERT(aExternalImageId.isSome()); + result = new WebRenderTextureHost(aFlags, result, aExternalImageId.ref()); + } + + if (result) { + result->DeserializeReadLock(std::move(aReadLock), aDeallocator); + } + + return result.forget(); +} + +already_AddRefed<TextureHost> CreateBackendIndependentTextureHost( + const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, + LayersBackend aBackend, TextureFlags aFlags) { + RefPtr<TextureHost> result; + switch (aDesc.type()) { + case SurfaceDescriptor::TSurfaceDescriptorBuffer: { + const SurfaceDescriptorBuffer& bufferDesc = + aDesc.get_SurfaceDescriptorBuffer(); + const MemoryOrShmem& data = bufferDesc.data(); + switch (data.type()) { + case MemoryOrShmem::TShmem: { + const ipc::Shmem& shmem = data.get_Shmem(); + const BufferDescriptor& desc = bufferDesc.desc(); + if (!shmem.IsReadable()) { + // We failed to map the shmem so we can't verify its size. This + // should not be a fatal error, so just create the texture with + // nothing backing it. + result = new ShmemTextureHost(shmem, desc, aDeallocator, aFlags); + break; + } + + size_t bufSize = shmem.Size<char>(); + size_t reqSize = SIZE_MAX; + switch (desc.type()) { + case BufferDescriptor::TYCbCrDescriptor: { + const YCbCrDescriptor& ycbcr = desc.get_YCbCrDescriptor(); + reqSize = ImageDataSerializer::ComputeYCbCrBufferSize( + ycbcr.ySize(), ycbcr.yStride(), ycbcr.cbCrSize(), + ycbcr.cbCrStride(), ycbcr.yOffset(), ycbcr.cbOffset(), + ycbcr.crOffset()); + break; + } + case BufferDescriptor::TRGBDescriptor: { + const RGBDescriptor& rgb = desc.get_RGBDescriptor(); + reqSize = ImageDataSerializer::ComputeRGBBufferSize(rgb.size(), + rgb.format()); + break; + } + default: + gfxCriticalError() + << "Bad buffer host descriptor " << (int)desc.type(); + MOZ_CRASH("GFX: Bad descriptor"); + } + + if (reqSize == 0 || bufSize < reqSize) { + NS_ERROR( + "A client process gave a shmem too small to fit for its " + "descriptor!"); + return nullptr; + } + + result = new ShmemTextureHost(shmem, desc, aDeallocator, aFlags); + break; + } + case MemoryOrShmem::Tuintptr_t: { + if (aDeallocator && !aDeallocator->IsSameProcess()) { + NS_ERROR( + "A client process is trying to peek at our address space using " + "a MemoryTexture!"); + return nullptr; + } + + result = new MemoryTextureHost( + reinterpret_cast<uint8_t*>(data.get_uintptr_t()), + bufferDesc.desc(), aFlags); + break; + } + default: + gfxCriticalError() + << "Failed texture host for backend " << (int)data.type(); + MOZ_CRASH("GFX: No texture host for backend"); + } + break; + } + case SurfaceDescriptor::TSurfaceDescriptorGPUVideo: { + MOZ_ASSERT(aDesc.get_SurfaceDescriptorGPUVideo().type() == + SurfaceDescriptorGPUVideo::TSurfaceDescriptorRemoteDecoder); + result = GPUVideoTextureHost::CreateFromDescriptor( + aFlags, aDesc.get_SurfaceDescriptorGPUVideo()); + break; + } + default: { + NS_WARNING("No backend independent TextureHost for this descriptor type"); + } + } + return result.forget(); +} + +TextureHost::TextureHost(TextureHostType aType, TextureFlags aFlags) + : AtomicRefCountedWithFinalize("TextureHost"), + mTextureHostType(aType), + mActor(nullptr), + mFlags(aFlags), + mCompositableCount(0), + mFwdTransactionId(0), + mReadLocked(false) {} + +TextureHost::~TextureHost() { + if (mReadLocked) { + // If we still have a ReadLock, unlock it. At this point we don't care about + // the texture client being written into on the other side since it should + // be destroyed by now. But we will hit assertions if we don't ReadUnlock + // before destroying the lock itself. + ReadUnlock(); + } + if (mDestroyedCallback) { + mDestroyedCallback(); + } +} + +void TextureHost::Finalize() { + if (!(GetFlags() & TextureFlags::BORROWED_EXTERNAL_ID)) { + MaybeDestroyRenderTexture(); + } + + if (!(GetFlags() & TextureFlags::DEALLOCATE_CLIENT)) { + DeallocateSharedData(); + DeallocateDeviceData(); + } +} + +void TextureHost::UnbindTextureSource() { + if (mReadLocked) { + ReadUnlock(); + } +} + +void TextureHost::RecycleTexture(TextureFlags aFlags) { + MOZ_ASSERT(GetFlags() & TextureFlags::RECYCLE); + MOZ_ASSERT(aFlags & TextureFlags::RECYCLE); + mFlags = aFlags; +} + +void TextureHost::PrepareForUse() { + if ((mFlags & TextureFlags::REMOTE_TEXTURE) && AsSurfaceTextureHost()) { + MOZ_ASSERT(mExternalImageId.isSome()); + // Call PrepareForUse on render thread. + // See RenderAndroidSurfaceTextureHostOGL::PrepareForUse. + wr::RenderThread::Get()->PrepareForUse(*mExternalImageId); + } +} + +void TextureHost::NotifyNotUsed() { + if (!mActor) { + if ((mFlags & TextureFlags::REMOTE_TEXTURE) && AsSurfaceTextureHost()) { + MOZ_ASSERT(mExternalImageId.isSome()); + wr::RenderThread::Get()->NotifyNotUsed(*mExternalImageId); + } + return; + } + + // Do not need to call NotifyNotUsed() if TextureHost does not have + // TextureFlags::RECYCLE flag nor TextureFlags::WAIT_HOST_USAGE_END flag. + if (!(GetFlags() & TextureFlags::RECYCLE) && + !(GetFlags() & TextureFlags::WAIT_HOST_USAGE_END)) { + return; + } + + static_cast<TextureParent*>(mActor)->NotifyNotUsed(mFwdTransactionId); +} + +void TextureHost::CallNotifyNotUsed() { + if (!mActor) { + return; + } + static_cast<TextureParent*>(mActor)->NotifyNotUsed(mFwdTransactionId); +} + +void TextureHost::MaybeDestroyRenderTexture() { + if (mExternalImageId.isNothing()) { + // RenderTextureHost was not created + return; + } + // When TextureHost created RenderTextureHost, delete it here. + TextureHost::DestroyRenderTexture(mExternalImageId.ref()); +} + +void TextureHost::DestroyRenderTexture( + const wr::ExternalImageId& aExternalImageId) { + wr::RenderThread::Get()->UnregisterExternalImage(aExternalImageId); +} + +void TextureHost::EnsureRenderTexture( + const wr::MaybeExternalImageId& aExternalImageId) { + if (aExternalImageId.isNothing()) { + // TextureHost is wrapped by GPUVideoTextureHost. + if (mExternalImageId.isSome()) { + // RenderTextureHost was already created. + return; + } + mExternalImageId = + Some(AsyncImagePipelineManager::GetNextExternalImageId()); + } else { + // TextureHost is wrapped by WebRenderTextureHost. + if (aExternalImageId == mExternalImageId) { + // The texture has already been created. + return; + } + MOZ_ASSERT(mExternalImageId.isNothing()); + mExternalImageId = aExternalImageId; + } + CreateRenderTexture(mExternalImageId.ref()); +} + +TextureSource::TextureSource() : mCompositableCount(0) {} + +TextureSource::~TextureSource() = default; +BufferTextureHost::BufferTextureHost(const BufferDescriptor& aDesc, + TextureFlags aFlags) + : TextureHost(TextureHostType::Buffer, aFlags), mLocked(false) { + mDescriptor = aDesc; + switch (mDescriptor.type()) { + case BufferDescriptor::TYCbCrDescriptor: { + const YCbCrDescriptor& ycbcr = mDescriptor.get_YCbCrDescriptor(); + mSize = ycbcr.display().Size(); + mFormat = gfx::SurfaceFormat::YUV; + break; + } + case BufferDescriptor::TRGBDescriptor: { + const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor(); + mSize = rgb.size(); + mFormat = rgb.format(); + break; + } + default: + gfxCriticalError() << "Bad buffer host descriptor " + << (int)mDescriptor.type(); + MOZ_CRASH("GFX: Bad descriptor"); + } + +#ifdef XP_MACOSX + const int kMinSize = 1024; + const int kMaxSize = 4096; + mUseExternalTextures = + kMaxSize >= mSize.width && mSize.width >= kMinSize && + kMaxSize >= mSize.height && mSize.height >= kMinSize && + StaticPrefs::gfx_webrender_enable_client_storage_AtStartup(); +#else + mUseExternalTextures = false; +#endif +} + +BufferTextureHost::~BufferTextureHost() = default; + +void BufferTextureHost::DeallocateDeviceData() {} + +void BufferTextureHost::CreateRenderTexture( + const wr::ExternalImageId& aExternalImageId) { + RefPtr<wr::RenderTextureHost> texture; + + if (UseExternalTextures()) { + texture = + new wr::RenderExternalTextureHost(GetBuffer(), GetBufferDescriptor()); + } else { + texture = + new wr::RenderBufferTextureHost(GetBuffer(), GetBufferDescriptor()); + } + + wr::RenderThread::Get()->RegisterExternalImage(aExternalImageId, + texture.forget()); +} + +uint32_t BufferTextureHost::NumSubTextures() { + if (GetFormat() == gfx::SurfaceFormat::YUV) { + return 3; + } + + return 1; +} + +void BufferTextureHost::PushResourceUpdates( + wr::TransactionBuilder& aResources, ResourceUpdateOp aOp, + const Range<wr::ImageKey>& aImageKeys, const wr::ExternalImageId& aExtID) { + auto method = aOp == TextureHost::ADD_IMAGE + ? &wr::TransactionBuilder::AddExternalImage + : &wr::TransactionBuilder::UpdateExternalImage; + + // Use native textures if our backend requires it, or if our backend doesn't + // forbid it and we want to use them. + NativeTexturePolicy policy = + BackendNativeTexturePolicy(aResources.GetBackendType(), GetSize()); + bool useNativeTexture = + (policy == REQUIRE) || (policy != FORBID && UseExternalTextures()); + auto imageType = useNativeTexture ? wr::ExternalImageType::TextureHandle( + wr::ImageBufferKind::TextureRect) + : wr::ExternalImageType::Buffer(); + + if (GetFormat() != gfx::SurfaceFormat::YUV) { + MOZ_ASSERT(aImageKeys.length() == 1); + + wr::ImageDescriptor descriptor( + GetSize(), + ImageDataSerializer::ComputeRGBStride(GetFormat(), GetSize().width), + GetFormat()); + (aResources.*method)(aImageKeys[0], descriptor, aExtID, imageType, 0); + } else { + MOZ_ASSERT(aImageKeys.length() == 3); + + const layers::YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + gfx::IntSize ySize = desc.display().Size(); + gfx::IntSize cbcrSize = ImageDataSerializer::GetCroppedCbCrSize(desc); + wr::ImageDescriptor yDescriptor( + ySize, desc.yStride(), SurfaceFormatForColorDepth(desc.colorDepth())); + wr::ImageDescriptor cbcrDescriptor( + cbcrSize, desc.cbCrStride(), + SurfaceFormatForColorDepth(desc.colorDepth())); + (aResources.*method)(aImageKeys[0], yDescriptor, aExtID, imageType, 0); + (aResources.*method)(aImageKeys[1], cbcrDescriptor, aExtID, imageType, 1); + (aResources.*method)(aImageKeys[2], cbcrDescriptor, aExtID, imageType, 2); + } +} + +void BufferTextureHost::PushDisplayItems(wr::DisplayListBuilder& aBuilder, + const wr::LayoutRect& aBounds, + const wr::LayoutRect& aClip, + wr::ImageRendering aFilter, + const Range<wr::ImageKey>& aImageKeys, + PushDisplayItemFlagSet aFlags) { + // SWGL should always try to bypass shaders and composite directly. + bool preferCompositorSurface = + aFlags.contains(PushDisplayItemFlag::PREFER_COMPOSITOR_SURFACE); + bool useExternalSurface = + aFlags.contains(PushDisplayItemFlag::SUPPORTS_EXTERNAL_BUFFER_TEXTURES); + if (GetFormat() != gfx::SurfaceFormat::YUV) { + MOZ_ASSERT(aImageKeys.length() == 1); + aBuilder.PushImage(aBounds, aClip, true, false, aFilter, aImageKeys[0], + !(mFlags & TextureFlags::NON_PREMULTIPLIED), + wr::ColorF{1.0f, 1.0f, 1.0f, 1.0f}, + preferCompositorSurface, useExternalSurface); + } else { + MOZ_ASSERT(aImageKeys.length() == 3); + const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + aBuilder.PushYCbCrPlanarImage( + aBounds, aClip, true, aImageKeys[0], aImageKeys[1], aImageKeys[2], + wr::ToWrColorDepth(desc.colorDepth()), + wr::ToWrYuvColorSpace(desc.yUVColorSpace()), + wr::ToWrColorRange(desc.colorRange()), aFilter, preferCompositorSurface, + useExternalSurface); + } +} + +void TextureHost::DeserializeReadLock(ReadLockDescriptor&& aDesc, + ISurfaceAllocator* aAllocator) { + if (mReadLock) { + return; + } + + mReadLock = TextureReadLock::Deserialize(std::move(aDesc), aAllocator); +} + +void TextureHost::SetReadLocked() { + if (!mReadLock) { + return; + } + // If mReadLocked is true it means we haven't read unlocked yet and the + // content side should not have been able to write into this texture and read + // lock again! + MOZ_ASSERT(!mReadLocked); + mReadLocked = true; +} + +void TextureHost::ReadUnlock() { + if (mReadLock && mReadLocked) { + mReadLock->ReadUnlock(); + mReadLocked = false; + } +} + +bool TextureHost::NeedsYFlip() const { + return bool(mFlags & TextureFlags::ORIGIN_BOTTOM_LEFT); +} + +void BufferTextureHost::UnbindTextureSource() { + // This texture is not used by any layer anymore. + // If the texture has an intermediate buffer we don't care either because + // texture uploads are also performed synchronously for BufferTextureHost. + ReadUnlock(); +} + +gfx::SurfaceFormat BufferTextureHost::GetFormat() const { return mFormat; } + +gfx::YUVColorSpace BufferTextureHost::GetYUVColorSpace() const { + if (mFormat == gfx::SurfaceFormat::YUV) { + const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + return desc.yUVColorSpace(); + } + return gfx::YUVColorSpace::Identity; +} + +gfx::ColorDepth BufferTextureHost::GetColorDepth() const { + if (mFormat == gfx::SurfaceFormat::YUV) { + const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + return desc.colorDepth(); + } + return gfx::ColorDepth::COLOR_8; +} + +gfx::ColorRange BufferTextureHost::GetColorRange() const { + if (mFormat == gfx::SurfaceFormat::YUV) { + const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + return desc.colorRange(); + } + return TextureHost::GetColorRange(); +} + +already_AddRefed<gfx::DataSourceSurface> BufferTextureHost::GetAsSurface() { + RefPtr<gfx::DataSourceSurface> result; + if (mFormat == gfx::SurfaceFormat::UNKNOWN) { + NS_WARNING("BufferTextureHost: unsupported format!"); + return nullptr; + } else if (mFormat == gfx::SurfaceFormat::YUV) { + result = ImageDataSerializer::DataSourceSurfaceFromYCbCrDescriptor( + GetBuffer(), mDescriptor.get_YCbCrDescriptor()); + if (NS_WARN_IF(!result)) { + return nullptr; + } + } else { + result = gfx::Factory::CreateWrappingDataSourceSurface( + GetBuffer(), + ImageDataSerializer::GetRGBStride(mDescriptor.get_RGBDescriptor()), + mSize, mFormat); + } + return result.forget(); +} + +ShmemTextureHost::ShmemTextureHost(const ipc::Shmem& aShmem, + const BufferDescriptor& aDesc, + ISurfaceAllocator* aDeallocator, + TextureFlags aFlags) + : BufferTextureHost(aDesc, aFlags), mDeallocator(aDeallocator) { + if (aShmem.IsReadable()) { + mShmem = MakeUnique<ipc::Shmem>(aShmem); + } else { + // This can happen if we failed to map the shmem on this process, perhaps + // because it was big and we didn't have enough contiguous address space + // available, even though we did on the child process. + // As a result this texture will be in an invalid state and Lock will + // always fail. + + gfxCriticalNote << "Failed to create a valid ShmemTextureHost"; + } + + MOZ_COUNT_CTOR(ShmemTextureHost); +} + +ShmemTextureHost::~ShmemTextureHost() { + MOZ_ASSERT(!mShmem || (mFlags & TextureFlags::DEALLOCATE_CLIENT), + "Leaking our buffer"); + DeallocateDeviceData(); + MOZ_COUNT_DTOR(ShmemTextureHost); +} + +void ShmemTextureHost::DeallocateSharedData() { + if (mShmem) { + MOZ_ASSERT(mDeallocator, + "Shared memory would leak without a ISurfaceAllocator"); + mDeallocator->AsShmemAllocator()->DeallocShmem(*mShmem); + mShmem = nullptr; + } +} + +void ShmemTextureHost::ForgetSharedData() { + if (mShmem) { + mShmem = nullptr; + } +} + +void ShmemTextureHost::OnShutdown() { mShmem = nullptr; } + +uint8_t* ShmemTextureHost::GetBuffer() { + return mShmem ? mShmem->get<uint8_t>() : nullptr; +} + +size_t ShmemTextureHost::GetBufferSize() { + return mShmem ? mShmem->Size<uint8_t>() : 0; +} + +MemoryTextureHost::MemoryTextureHost(uint8_t* aBuffer, + const BufferDescriptor& aDesc, + TextureFlags aFlags) + : BufferTextureHost(aDesc, aFlags), mBuffer(aBuffer) { + MOZ_COUNT_CTOR(MemoryTextureHost); +} + +MemoryTextureHost::~MemoryTextureHost() { + MOZ_ASSERT(!mBuffer || (mFlags & TextureFlags::DEALLOCATE_CLIENT), + "Leaking our buffer"); + DeallocateDeviceData(); + MOZ_COUNT_DTOR(MemoryTextureHost); +} + +void MemoryTextureHost::DeallocateSharedData() { + if (mBuffer) { + GfxMemoryImageReporter::WillFree(mBuffer); + } + delete[] mBuffer; + mBuffer = nullptr; +} + +void MemoryTextureHost::ForgetSharedData() { mBuffer = nullptr; } + +uint8_t* MemoryTextureHost::GetBuffer() { return mBuffer; } + +size_t MemoryTextureHost::GetBufferSize() { + // MemoryTextureHost just trusts that the buffer size is large enough to read + // anything we need to. That's because MemoryTextureHost has to trust the + // buffer pointer anyway, so the security model here is just that + // MemoryTexture's are restricted to same-process clients. + return std::numeric_limits<size_t>::max(); +} + +TextureParent::TextureParent(HostIPCAllocator* aSurfaceAllocator, + uint64_t aSerial, + const wr::MaybeExternalImageId& aExternalImageId) + : mSurfaceAllocator(aSurfaceAllocator), + mSerial(aSerial), + mExternalImageId(aExternalImageId) { + MOZ_COUNT_CTOR(TextureParent); +} + +TextureParent::~TextureParent() { MOZ_COUNT_DTOR(TextureParent); } + +void TextureParent::NotifyNotUsed(uint64_t aTransactionId) { + if (!mTextureHost) { + return; + } + mSurfaceAllocator->NotifyNotUsed(this, aTransactionId); +} + +bool TextureParent::Init(const SurfaceDescriptor& aSharedData, + ReadLockDescriptor&& aReadLock, + const LayersBackend& aBackend, + const TextureFlags& aFlags) { + mTextureHost = + TextureHost::Create(aSharedData, std::move(aReadLock), mSurfaceAllocator, + aBackend, aFlags, mExternalImageId); + if (mTextureHost) { + mTextureHost->mActor = this; + } + + return !!mTextureHost; +} + +void TextureParent::Destroy() { + if (!mTextureHost) { + return; + } + + if (mTextureHost->mReadLocked) { + // ReadUnlock here to make sure the ReadLock's shmem does not outlive the + // protocol that created it. + mTextureHost->ReadUnlock(); + } + + if (mTextureHost->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) { + mTextureHost->ForgetSharedData(); + } + + mTextureHost->mActor = nullptr; + mTextureHost = nullptr; +} + +void TextureHost::ReceivedDestroy(PTextureParent* aActor) { + static_cast<TextureParent*>(aActor)->RecvDestroy(); +} + +mozilla::ipc::IPCResult TextureParent::RecvRecycleTexture( + const TextureFlags& aTextureFlags) { + if (!mTextureHost) { + return IPC_OK(); + } + mTextureHost->RecycleTexture(aTextureFlags); + return IPC_OK(); +} + +//////////////////////////////////////////////////////////////////////////////// + +} // namespace layers +} // namespace mozilla |