diff options
Diffstat (limited to '')
-rw-r--r-- | gfx/layers/wr/WebRenderLayerManager.h | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/gfx/layers/wr/WebRenderLayerManager.h b/gfx/layers/wr/WebRenderLayerManager.h new file mode 100644 index 0000000000..ec3bd3e869 --- /dev/null +++ b/gfx/layers/wr/WebRenderLayerManager.h @@ -0,0 +1,278 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_WEBRENDERLAYERMANAGER_H +#define GFX_WEBRENDERLAYERMANAGER_H + +#include <cstddef> // for size_t +#include <cstdint> // for uint32_t, int32_t, INT32_MAX +#include <string> // for string +#include "Units.h" // for LayoutDeviceIntSize +#include "mozilla/AlreadyAddRefed.h" // for already_AddRefed +#include "mozilla/Assertions.h" // for AssertionConditionType, MOZ_ASSERT, MOZ_ASSERT_HELPER2 +#include "mozilla/Attributes.h" // for MOZ_NON_OWNING_REF +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/StaticPrefs_apz.h" // for apz_test_logging_enabled +#include "mozilla/TimeStamp.h" // for TimeStamp +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/gfx/Types.h" // for SurfaceFormat +#include "mozilla/layers/APZTestData.h" // for APZTestData +#include "mozilla/layers/CompositorTypes.h" // for TextureFactoryIdentifier +#include "mozilla/layers/DisplayItemCache.h" // for DisplayItemCache +#include "mozilla/layers/FocusTarget.h" // for FocusTarget +#include "mozilla/layers/LayersTypes.h" // for TransactionId, LayersBackend, CompositionPayload (ptr only), LayersBackend::... +#include "mozilla/layers/RenderRootStateManager.h" // for RenderRootStateManager +#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid, ScrollableLayerGuid::ViewID +#include "mozilla/layers/WebRenderCommandBuilder.h" // for WebRenderCommandBuilder +#include "mozilla/layers/WebRenderScrollData.h" // for WebRenderScrollData +#include "WindowRenderer.h" +#include "nsHashKeys.h" // for nsRefPtrHashKey +#include "nsRegion.h" // for nsIntRegion +#include "nsStringFwd.h" // for nsCString, nsAString +#include "nsTArray.h" // for nsTArray +#include "nsTHashSet.h" + +class gfxContext; +class nsIWidget; + +namespace mozilla { + +class nsDisplayList; +class nsDisplayListBuilder; +struct ActiveScrolledRoot; + +namespace layers { + +class CompositorBridgeChild; +class KnowsCompositor; +class Layer; +class PCompositorBridgeChild; +class WebRenderBridgeChild; +class WebRenderParentCommand; +class TransactionIdAllocator; +class LayerUserData; + +class WebRenderLayerManager final : public WindowRenderer { + typedef nsTHashSet<RefPtr<WebRenderUserData>> WebRenderUserDataRefTable; + + public: + explicit WebRenderLayerManager(nsIWidget* aWidget); + bool Initialize(PCompositorBridgeChild* aCBChild, wr::PipelineId aLayersId, + TextureFactoryIdentifier* aTextureFactoryIdentifier, + nsCString& aError); + + void Destroy() override; + bool IsDestroyed() { return mDestroyed; } + + void DoDestroy(bool aIsSync); + + protected: + virtual ~WebRenderLayerManager(); + + public: + KnowsCompositor* AsKnowsCompositor() override; + WebRenderLayerManager* AsWebRender() override { return this; } + CompositorBridgeChild* GetCompositorBridgeChild() override; + + // WebRender can handle images larger than the max texture size via tiling. + int32_t GetMaxTextureSize() const override { return INT32_MAX; } + + bool BeginTransactionWithTarget(gfxContext* aTarget, const nsCString& aURL); + bool BeginTransaction(const nsCString& aURL) override; + bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override; + void EndTransactionWithoutLayer(nsDisplayList* aDisplayList, + nsDisplayListBuilder* aDisplayListBuilder, + WrFiltersHolder&& aFilters, + WebRenderBackgroundData* aBackground, + const double aGeckoDLBuildTime); + + LayersBackend GetBackendType() override { return LayersBackend::LAYERS_WR; } + void GetBackendName(nsAString& name) override; + + bool NeedsWidgetInvalidation() override { return false; } + + void SetLayersObserverEpoch(LayersObserverEpoch aEpoch); + + void DidComposite(TransactionId aTransactionId, + const mozilla::TimeStamp& aCompositeStart, + const mozilla::TimeStamp& aCompositeEnd); + + void ClearCachedResources(); + void ClearAnimationResources(); + void UpdateTextureFactoryIdentifier( + const TextureFactoryIdentifier& aNewIdentifier); + TextureFactoryIdentifier GetTextureFactoryIdentifier(); + + void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator); + TransactionId GetLastTransactionId(); + + void FlushRendering(wr::RenderReasons aReasons) override; + void WaitOnTransactionProcessed() override; + + void SendInvalidRegion(const nsIntRegion& aRegion); + + void ScheduleComposite(wr::RenderReasons aReasons); + + void SetNeedsComposite(bool aNeedsComposite) { + mNeedsComposite = aNeedsComposite; + } + bool NeedsComposite() const { return mNeedsComposite; } + void SetIsFirstPaint() { mIsFirstPaint = true; } + bool GetIsFirstPaint() const { return mIsFirstPaint; } + void SetFocusTarget(const FocusTarget& aFocusTarget); + + already_AddRefed<PersistentBufferProvider> CreatePersistentBufferProvider( + const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) override; + + bool AsyncPanZoomEnabled() const; + + // adds an imagekey to a list of keys that will be discarded on the next + // transaction or destruction + void DiscardImages(); + void DiscardLocalImages(); + + void ClearAsyncAnimations(); + void WrReleasedImages(const nsTArray<wr::ExternalImageKeyPair>& aPairs); + + WebRenderBridgeChild* WrBridge() const { return mWrChild; } + + // See equivalent function in ClientLayerManager + void LogTestDataForCurrentPaint(ScrollableLayerGuid::ViewID aScrollId, + const std::string& aKey, + const std::string& aValue) { + MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me"); + mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, + aValue); + } + void LogAdditionalTestData(const std::string& aKey, + const std::string& aValue) { + MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me"); + mApzTestData.RecordAdditionalData(aKey, aValue); + } + + // See equivalent function in ClientLayerManager + const APZTestData& GetAPZTestData() const { return mApzTestData; } + + WebRenderCommandBuilder& CommandBuilder() { return mWebRenderCommandBuilder; } + WebRenderUserDataRefTable* GetWebRenderUserDataTable() { + return mWebRenderCommandBuilder.GetWebRenderUserDataTable(); + } + WebRenderScrollData& GetScrollData() { return mScrollData; } + + void WrUpdated(); + nsIWidget* GetWidget() { return mWidget; } + + uint32_t StartFrameTimeRecording(int32_t aBufferSize) override; + void StopFrameTimeRecording(uint32_t aStartIndex, + nsTArray<float>& aFrameIntervals) override; + + RenderRootStateManager* GetRenderRootStateManager() { return &mStateManager; } + + void TakeCompositionPayloads(nsTArray<CompositionPayload>& aPayloads); + + void GetFrameUniformity(FrameUniformityData* aOutData) override; + + void RegisterPayloads(const nsTArray<CompositionPayload>& aPayload) { + mPayload.AppendElements(aPayload); + MOZ_ASSERT(mPayload.Length() < 10000); + } + + static void LayerUserDataDestroy(void* data); + /** + * This setter can be used anytime. The user data for all keys is + * initially null. Ownership pases to the layer manager. + */ + void SetUserData(void* aKey, LayerUserData* aData) { + mUserData.Add(static_cast<gfx::UserDataKey*>(aKey), aData, + LayerUserDataDestroy); + } + /** + * This can be used anytime. Ownership passes to the caller! + */ + UniquePtr<LayerUserData> RemoveUserData(void* aKey); + + /** + * This getter can be used anytime. + */ + bool HasUserData(void* aKey) { + return mUserData.Has(static_cast<gfx::UserDataKey*>(aKey)); + } + /** + * This getter can be used anytime. Ownership is retained by the layer + * manager. + */ + LayerUserData* GetUserData(void* aKey) const { + return static_cast<LayerUserData*>( + mUserData.Get(static_cast<gfx::UserDataKey*>(aKey))); + } + + std::unordered_set<ScrollableLayerGuid::ViewID> + ClearPendingScrollInfoUpdate(); + + private: + /** + * Take a snapshot of the parent context, and copy + * it into mTarget. + */ + void MakeSnapshotIfRequired(LayoutDeviceIntSize aSize); + + private: + nsIWidget* MOZ_NON_OWNING_REF mWidget; + + RefPtr<WebRenderBridgeChild> mWrChild; + + RefPtr<TransactionIdAllocator> mTransactionIdAllocator; + TransactionId mLatestTransactionId; + + gfx::UserData mUserData; + + // This holds the scroll data that we need to send to the compositor for + // APZ to do it's job + WebRenderScrollData mScrollData; + + bool mNeedsComposite; + bool mIsFirstPaint; + bool mDestroyed; + FocusTarget mFocusTarget; + + // The payload associated with currently pending painting work, for + // client layer managers that typically means payload that is part of the + // 'upcoming transaction', for HostLayerManagers this typically means + // what has been included in received transactions to be presented on the + // next composite. + // IMPORTANT: Clients should take care to clear this or risk it slowly + // growing out of control. + nsTArray<CompositionPayload> mPayload; + + // When we're doing a transaction in order to draw to a non-default + // target, the layers transaction is only performed in order to send + // a PLayers:Update. We save the original non-default target to + // mTarget, and then perform the transaction. After the transaction ends, + // we send a message to our remote side to capture the actual pixels + // being drawn to the default target, and then copy those pixels + // back to mTarget. + RefPtr<gfxContext> mTarget; + + // See equivalent field in ClientLayerManager + uint32_t mPaintSequenceNumber; + // See equivalent field in ClientLayerManager + APZTestData mApzTestData; + + TimeStamp mTransactionStart; + nsCString mURL; + WebRenderCommandBuilder mWebRenderCommandBuilder; + + RenderRootStateManager mStateManager; + DisplayItemCache mDisplayItemCache; + UniquePtr<wr::DisplayListBuilder> mDLBuilder; + + ScrollUpdatesMap mPendingScrollUpdates; +}; + +} // namespace layers +} // namespace mozilla + +#endif /* GFX_WEBRENDERLAYERMANAGER_H */ |