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-rw-r--r-- | gfx/layers/wr/WebRenderScrollData.h | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/gfx/layers/wr/WebRenderScrollData.h b/gfx/layers/wr/WebRenderScrollData.h new file mode 100644 index 0000000000..a3919ce3d0 --- /dev/null +++ b/gfx/layers/wr/WebRenderScrollData.h @@ -0,0 +1,353 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_WEBRENDERSCROLLDATA_H +#define GFX_WEBRENDERSCROLLDATA_H + +#include <map> +#include <iosfwd> + +#include "chrome/common/ipc_message_utils.h" +#include "FrameMetrics.h" +#include "ipc/IPCMessageUtils.h" +#include "LayersTypes.h" +#include "mozilla/Attributes.h" +#include "mozilla/GfxMessageUtils.h" +#include "mozilla/layers/FocusTarget.h" +#include "mozilla/layers/ScrollbarData.h" +#include "mozilla/layers/WebRenderMessageUtils.h" +#include "mozilla/webrender/WebRenderTypes.h" +#include "mozilla/HashTable.h" +#include "mozilla/Maybe.h" +#include "nsTArrayForwardDeclare.h" + +namespace mozilla { + +class nsDisplayItem; +class nsDisplayListBuilder; +struct ActiveScrolledRoot; + +namespace layers { + +class APZTestAccess; +class Layer; +class WebRenderLayerManager; +class WebRenderScrollData; + +// Data needed by APZ, per layer. One instance of this class is created for +// each layer in the layer tree and sent over PWebRenderBridge to the APZ code. +// Each WebRenderLayerScrollData is conceptually associated with an "owning" +// WebRenderScrollData. +class WebRenderLayerScrollData final { + public: + WebRenderLayerScrollData(); // needed for IPC purposes + WebRenderLayerScrollData(WebRenderLayerScrollData&& aOther) = default; + ~WebRenderLayerScrollData(); + + using ViewID = ScrollableLayerGuid::ViewID; + + void InitializeRoot(int32_t aDescendantCount); + void Initialize(WebRenderScrollData& aOwner, nsDisplayItem* aItem, + int32_t aDescendantCount, + const ActiveScrolledRoot* aStopAtAsr, + const Maybe<gfx::Matrix4x4>& aAncestorTransform, + const ViewID& aAncestorTransformId); + + int32_t GetDescendantCount() const; + size_t GetScrollMetadataCount() const; + + void AppendScrollMetadata(WebRenderScrollData& aOwner, + const ScrollMetadata& aData); + // Return the ScrollMetadata object that used to be on the original Layer + // at the given index. Since we deduplicate the ScrollMetadata objects into + // the array in the owning WebRenderScrollData object, we need to be passed + // in a reference to that owner as well. + const ScrollMetadata& GetScrollMetadata(const WebRenderScrollData& aOwner, + size_t aIndex) const; + + gfx::Matrix4x4 GetAncestorTransform() const { return mAncestorTransform; } + ViewID GetAncestorTransformId() const { return mAncestorTransformId; } + void SetTransform(const gfx::Matrix4x4& aTransform) { + mTransform = aTransform; + } + gfx::Matrix4x4 GetTransform() const { return mTransform; } + CSSTransformMatrix GetTransformTyped() const; + void SetTransformIsPerspective(bool aTransformIsPerspective) { + mTransformIsPerspective = aTransformIsPerspective; + } + bool GetTransformIsPerspective() const { return mTransformIsPerspective; } + void SetResolution(float aResolution) { mResolution = aResolution; } + float GetResolution() const { return mResolution; } + + void SetEventRegionsOverride(const EventRegionsOverride& aOverride) { + mEventRegionsOverride = aOverride; + } + EventRegionsOverride GetEventRegionsOverride() const { + return mEventRegionsOverride; + } + + void SetVisibleRegion(const LayerIntRegion& aRegion) { + mVisibleRegion = aRegion; + } + const LayerIntRegion& GetVisibleRegion() const { return mVisibleRegion; } + void SetRemoteDocumentSize(const LayerIntSize& aRemoteDocumentSize) { + mRemoteDocumentSize = aRemoteDocumentSize; + } + const LayerIntSize& GetRemoteDocumentSize() const { + return mRemoteDocumentSize; + } + void SetReferentId(LayersId aReferentId) { mReferentId = Some(aReferentId); } + Maybe<LayersId> GetReferentId() const { return mReferentId; } + + void SetScrollbarData(const ScrollbarData& aData) { mScrollbarData = aData; } + const ScrollbarData& GetScrollbarData() const { return mScrollbarData; } + void SetScrollbarAnimationId(const uint64_t& aId) { + mScrollbarAnimationId = Some(aId); + } + Maybe<uint64_t> GetScrollbarAnimationId() const { + return mScrollbarAnimationId; + } + + void SetFixedPositionAnimationId(const uint64_t& aId) { + mFixedPositionAnimationId = Some(aId); + } + Maybe<uint64_t> GetFixedPositionAnimationId() const { + return mFixedPositionAnimationId; + } + + void SetFixedPositionSides(const SideBits& aSideBits) { + mFixedPositionSides = aSideBits; + } + SideBits GetFixedPositionSides() const { return mFixedPositionSides; } + + void SetFixedPositionScrollContainerId(ViewID aId) { + mFixedPosScrollContainerId = aId; + } + ViewID GetFixedPositionScrollContainerId() const { + return mFixedPosScrollContainerId; + } + + void SetStickyPositionScrollContainerId(ViewID aId) { + mStickyPosScrollContainerId = aId; + } + ViewID GetStickyPositionScrollContainerId() const { + return mStickyPosScrollContainerId; + } + + void SetStickyScrollRangeOuter(const LayerRectAbsolute& scrollRange) { + mStickyScrollRangeOuter = scrollRange; + } + const LayerRectAbsolute& GetStickyScrollRangeOuter() const { + return mStickyScrollRangeOuter; + } + + void SetStickyScrollRangeInner(const LayerRectAbsolute& scrollRange) { + mStickyScrollRangeInner = scrollRange; + } + const LayerRectAbsolute& GetStickyScrollRangeInner() const { + return mStickyScrollRangeInner; + } + + void SetStickyPositionAnimationId(const uint64_t& aId) { + mStickyPositionAnimationId = Some(aId); + } + Maybe<uint64_t> GetStickyPositionAnimationId() const { + return mStickyPositionAnimationId; + } + + void SetZoomAnimationId(const uint64_t& aId) { mZoomAnimationId = Some(aId); } + Maybe<uint64_t> GetZoomAnimationId() const { return mZoomAnimationId; } + + void SetAsyncZoomContainerId(const ViewID& aId) { + mAsyncZoomContainerId = Some(aId); + } + Maybe<ViewID> GetAsyncZoomContainerId() const { + return mAsyncZoomContainerId; + } + + void Dump(std::ostream& aOut, const WebRenderScrollData& aOwner) const; + + friend struct IPC::ParamTraits<WebRenderLayerScrollData>; + + private: + // For test use only + friend class APZTestAccess; + + // For use by GTests in building WebRenderLayerScrollData trees. + // GTests don't have a display list so they can't use Initialize(). + void InitializeForTest(int32_t aDescendantCount); + + ScrollMetadata& GetScrollMetadataMut(WebRenderScrollData& aOwner, + size_t aIndex); + + private: + // The number of descendants this layer has (not including the layer itself). + // This is needed to reconstruct the depth-first layer tree traversal + // efficiently. Leaf layers should always have 0 descendants. + int32_t mDescendantCount; + + // Handles to the ScrollMetadata objects that were on this layer. The values + // stored in this array are indices into the owning WebRenderScrollData's + // mScrollMetadatas array. This indirection is used to deduplicate the + // ScrollMetadata objects, since there is usually heavy duplication of them + // within a layer tree. + CopyableTArray<size_t> mScrollIds; + + // Various data that we collect from the Layer in Initialize(), serialize + // over IPC, and use on the parent side in APZ. + + gfx::Matrix4x4 mAncestorTransform; + ViewID mAncestorTransformId; + gfx::Matrix4x4 mTransform; + bool mTransformIsPerspective; + float mResolution; + LayerIntRegion mVisibleRegion; + // The remote documents only need their size because their origin is always + // (0, 0). + LayerIntSize mRemoteDocumentSize; + Maybe<LayersId> mReferentId; + EventRegionsOverride mEventRegionsOverride; + ScrollbarData mScrollbarData; + Maybe<uint64_t> mScrollbarAnimationId; + Maybe<uint64_t> mFixedPositionAnimationId; + SideBits mFixedPositionSides; + ViewID mFixedPosScrollContainerId; + ViewID mStickyPosScrollContainerId; + LayerRectAbsolute mStickyScrollRangeOuter; + LayerRectAbsolute mStickyScrollRangeInner; + Maybe<uint64_t> mStickyPositionAnimationId; + Maybe<uint64_t> mZoomAnimationId; + Maybe<ViewID> mAsyncZoomContainerId; + +#if defined(DEBUG) || defined(MOZ_DUMP_PAINTING) + // The display item for which this layer was built. + // This is only set on the content side. + nsDisplayItem* mInitializedFrom = nullptr; +#endif +}; + +// Data needed by APZ, for the whole layer tree. One instance of this class +// is created for each transaction sent over PWebRenderBridge. It is populated +// with information from the WebRender layer tree on the client side and the +// information is used by APZ on the parent side. +class WebRenderScrollData { + public: + WebRenderScrollData(); + explicit WebRenderScrollData(WebRenderLayerManager* aManager, + nsDisplayListBuilder* aBuilder); + WebRenderScrollData(WebRenderScrollData&& aOther) = default; + WebRenderScrollData& operator=(WebRenderScrollData&& aOther) = default; + virtual ~WebRenderScrollData() = default; + + WebRenderLayerManager* GetManager() const; + + nsDisplayListBuilder* GetBuilder() const; + + // Add the given ScrollMetadata if it doesn't already exist. Return an index + // that can be used to look up the metadata later. + size_t AddMetadata(const ScrollMetadata& aMetadata); + // Add the provided WebRenderLayerScrollData and return the index that can + // be used to look it up via GetLayerData. + size_t AddLayerData(WebRenderLayerScrollData&& aData); + + size_t GetLayerCount() const; + + // Return a pointer to the scroll data at the given index. Use with caution, + // as the pointer may be invalidated if this WebRenderScrollData is mutated. + const WebRenderLayerScrollData* GetLayerData(size_t aIndex) const; + WebRenderLayerScrollData* GetLayerData(size_t aIndex); + + const ScrollMetadata& GetScrollMetadata(size_t aIndex) const; + Maybe<size_t> HasMetadataFor( + const ScrollableLayerGuid::ViewID& aScrollId) const; + + void SetIsFirstPaint(); + bool IsFirstPaint() const; + void SetPaintSequenceNumber(uint32_t aPaintSequenceNumber); + uint32_t GetPaintSequenceNumber() const; + + void ApplyUpdates(ScrollUpdatesMap&& aUpdates, uint32_t aPaintSequenceNumber); + + friend struct IPC::ParamTraits<WebRenderScrollData>; + + friend std::ostream& operator<<(std::ostream& aOut, + const WebRenderScrollData& aData); + + private: + // For test use only. + friend class WebRenderLayerScrollData; + ScrollMetadata& GetScrollMetadataMut(size_t aIndex); + + private: + // This is called by the ParamTraits implementation to rebuild mScrollIdMap + // based on mScrollMetadatas + bool RepopulateMap(); + + // This is a helper for the dumping code + void DumpSubtree(std::ostream& aOut, size_t aIndex, + const std::string& aIndent) const; + + private: + // Pointer back to the layer manager; if this is non-null, it will always be + // valid, because the WebRenderLayerManager that created |this| will + // outlive |this|. + WebRenderLayerManager* MOZ_NON_OWNING_REF mManager; + + // Pointer to the display list builder; if this is non-null, it will always be + // valid, because the nsDisplayListBuilder that created the layer manager will + // outlive |this|. + nsDisplayListBuilder* MOZ_NON_OWNING_REF mBuilder; + + // Internal data structure used to maintain uniqueness of mScrollMetadatas. + // This is not serialized/deserialized over IPC, but it is rebuilt on the + // parent side when mScrollMetadatas is deserialized. So it should always be + // valid on both the child and parent. + // The key into this map is the scrollId of a ScrollMetadata, and the value is + // an index into the mScrollMetadatas array. + HashMap<ScrollableLayerGuid::ViewID, size_t> mScrollIdMap; + + // A list of all the unique ScrollMetadata objects from the layer tree. Each + // ScrollMetadata in this list must have a unique scroll id. + nsTArray<ScrollMetadata> mScrollMetadatas; + + // A list of per-layer scroll data objects, generated via a depth-first, + // pre-order, last-to-first traversal of the layer tree (i.e. a recursive + // traversal where a node N first pushes itself, followed by its children in + // last-to-first order). Each layer's scroll data object knows how many + // descendants that layer had, which allows reconstructing the traversal on + // the other side. + nsTArray<WebRenderLayerScrollData> mLayerScrollData; + + bool mIsFirstPaint; + uint32_t mPaintSequenceNumber; +}; + +} // namespace layers +} // namespace mozilla + +namespace IPC { + +template <> +struct ParamTraits<mozilla::layers::WebRenderLayerScrollData> { + typedef mozilla::layers::WebRenderLayerScrollData paramType; + + static void Write(MessageWriter* aWriter, const paramType& aParam); + + static bool Read(MessageReader* aReader, paramType* aResult); +}; + +template <> +struct ParamTraits<mozilla::layers::WebRenderScrollData> { + typedef mozilla::layers::WebRenderScrollData paramType; + + static void Write(MessageWriter* aWriter, const paramType& aParam); + + static bool Read(MessageReader* aReader, paramType* aResult); +}; + +} // namespace IPC + +#endif /* GFX_WEBRENDERSCROLLDATA_H */ |