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-rw-r--r--gfx/skia/patches/archive/radial-gradients.patch25
1 files changed, 25 insertions, 0 deletions
diff --git a/gfx/skia/patches/archive/radial-gradients.patch b/gfx/skia/patches/archive/radial-gradients.patch
new file mode 100644
index 0000000000..183923e83e
--- /dev/null
+++ b/gfx/skia/patches/archive/radial-gradients.patch
@@ -0,0 +1,25 @@
+diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
+--- a/gfx/skia/src/effects/SkGradientShader.cpp
++++ b/gfx/skia/src/effects/SkGradientShader.cpp
+@@ -1665,17 +1665,20 @@ public:
+ }
+ return kRadial2_GradientType;
+ }
+
+ virtual void shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, int count) SK_OVERRIDE {
+ SkASSERT(count > 0);
+
+ // Zero difference between radii: fill with transparent black.
+- if (fDiffRadius == 0) {
++ // TODO: Is removing this actually correct? Two circles with the
++ // same radius, but different centers doesn't sound like it
++ // should be cleared
++ if (fDiffRadius == 0 && fCenter1 == fCenter2) {
+ sk_bzero(dstC, count * sizeof(*dstC));
+ return;
+ }
+ SkMatrix::MapXYProc dstProc = fDstToIndexProc;
+ TileProc proc = fTileProc;
+ const SkPMColor* SK_RESTRICT cache = this->getCache32();
+
+ SkScalar foura = fA * 4;