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Diffstat (limited to 'js/src/jit/MacroAssembler.cpp')
-rw-r--r-- | js/src/jit/MacroAssembler.cpp | 6222 |
1 files changed, 6222 insertions, 0 deletions
diff --git a/js/src/jit/MacroAssembler.cpp b/js/src/jit/MacroAssembler.cpp new file mode 100644 index 0000000000..8f66c6218f --- /dev/null +++ b/js/src/jit/MacroAssembler.cpp @@ -0,0 +1,6222 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "jit/MacroAssembler-inl.h" + +#include "mozilla/FloatingPoint.h" +#include "mozilla/MathAlgorithms.h" +#include "mozilla/XorShift128PlusRNG.h" + +#include <algorithm> +#include <utility> + +#include "jit/AtomicOp.h" +#include "jit/AtomicOperations.h" +#include "jit/Bailouts.h" +#include "jit/BaselineFrame.h" +#include "jit/BaselineJIT.h" +#include "jit/JitFrames.h" +#include "jit/JitOptions.h" +#include "jit/JitRuntime.h" +#include "jit/JitScript.h" +#include "jit/MoveEmitter.h" +#include "jit/ReciprocalMulConstants.h" +#include "jit/SharedICHelpers.h" +#include "jit/SharedICRegisters.h" +#include "jit/Simulator.h" +#include "jit/VMFunctions.h" +#include "js/Conversions.h" +#include "js/friend/DOMProxy.h" // JS::ExpandoAndGeneration +#include "js/ScalarType.h" // js::Scalar::Type +#include "vm/ArgumentsObject.h" +#include "vm/ArrayBufferViewObject.h" +#include "vm/FunctionFlags.h" // js::FunctionFlags +#include "vm/Iteration.h" +#include "vm/JSContext.h" +#include "vm/TypedArrayObject.h" +#include "wasm/WasmBuiltins.h" +#include "wasm/WasmCodegenTypes.h" +#include "wasm/WasmInstanceData.h" +#include "wasm/WasmMemory.h" +#include "wasm/WasmValidate.h" + +#include "jit/TemplateObject-inl.h" +#include "vm/BytecodeUtil-inl.h" +#include "vm/Interpreter-inl.h" + +using namespace js; +using namespace js::jit; + +using JS::GenericNaN; +using JS::ToInt32; + +using mozilla::CheckedInt; + +TrampolinePtr MacroAssembler::preBarrierTrampoline(MIRType type) { + const JitRuntime* rt = runtime()->jitRuntime(); + return rt->preBarrier(type); +} + +template <typename S, typename T> +static void StoreToTypedFloatArray(MacroAssembler& masm, int arrayType, + const S& value, const T& dest) { + switch (arrayType) { + case Scalar::Float32: + masm.storeFloat32(value, dest); + break; + case Scalar::Float64: + masm.storeDouble(value, dest); + break; + default: + MOZ_CRASH("Invalid typed array type"); + } +} + +void MacroAssembler::storeToTypedFloatArray(Scalar::Type arrayType, + FloatRegister value, + const BaseIndex& dest) { + StoreToTypedFloatArray(*this, arrayType, value, dest); +} +void MacroAssembler::storeToTypedFloatArray(Scalar::Type arrayType, + FloatRegister value, + const Address& dest) { + StoreToTypedFloatArray(*this, arrayType, value, dest); +} + +template <typename S, typename T> +static void StoreToTypedBigIntArray(MacroAssembler& masm, + Scalar::Type arrayType, const S& value, + const T& dest) { + MOZ_ASSERT(Scalar::isBigIntType(arrayType)); + masm.store64(value, dest); +} + +void MacroAssembler::storeToTypedBigIntArray(Scalar::Type arrayType, + Register64 value, + const BaseIndex& dest) { + StoreToTypedBigIntArray(*this, arrayType, value, dest); +} +void MacroAssembler::storeToTypedBigIntArray(Scalar::Type arrayType, + Register64 value, + const Address& dest) { + StoreToTypedBigIntArray(*this, arrayType, value, dest); +} + +void MacroAssembler::boxUint32(Register source, ValueOperand dest, + Uint32Mode mode, Label* fail) { + switch (mode) { + // Fail if the value does not fit in an int32. + case Uint32Mode::FailOnDouble: { + branchTest32(Assembler::Signed, source, source, fail); + tagValue(JSVAL_TYPE_INT32, source, dest); + break; + } + case Uint32Mode::ForceDouble: { + // Always convert the value to double. + ScratchDoubleScope fpscratch(*this); + convertUInt32ToDouble(source, fpscratch); + boxDouble(fpscratch, dest, fpscratch); + break; + } + } +} + +template <typename T> +void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, const T& src, + AnyRegister dest, Register temp, + Label* fail) { + switch (arrayType) { + case Scalar::Int8: + load8SignExtend(src, dest.gpr()); + break; + case Scalar::Uint8: + case Scalar::Uint8Clamped: + load8ZeroExtend(src, dest.gpr()); + break; + case Scalar::Int16: + load16SignExtend(src, dest.gpr()); + break; + case Scalar::Uint16: + load16ZeroExtend(src, dest.gpr()); + break; + case Scalar::Int32: + load32(src, dest.gpr()); + break; + case Scalar::Uint32: + if (dest.isFloat()) { + load32(src, temp); + convertUInt32ToDouble(temp, dest.fpu()); + } else { + load32(src, dest.gpr()); + + // Bail out if the value doesn't fit into a signed int32 value. This + // is what allows MLoadUnboxedScalar to have a type() of + // MIRType::Int32 for UInt32 array loads. + branchTest32(Assembler::Signed, dest.gpr(), dest.gpr(), fail); + } + break; + case Scalar::Float32: + loadFloat32(src, dest.fpu()); + canonicalizeFloat(dest.fpu()); + break; + case Scalar::Float64: + loadDouble(src, dest.fpu()); + canonicalizeDouble(dest.fpu()); + break; + case Scalar::BigInt64: + case Scalar::BigUint64: + default: + MOZ_CRASH("Invalid typed array type"); + } +} + +template void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, + const Address& src, + AnyRegister dest, + Register temp, Label* fail); +template void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, + const BaseIndex& src, + AnyRegister dest, + Register temp, Label* fail); + +template <typename T> +void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, const T& src, + const ValueOperand& dest, + Uint32Mode uint32Mode, Register temp, + Label* fail) { + switch (arrayType) { + case Scalar::Int8: + case Scalar::Uint8: + case Scalar::Uint8Clamped: + case Scalar::Int16: + case Scalar::Uint16: + case Scalar::Int32: + loadFromTypedArray(arrayType, src, AnyRegister(dest.scratchReg()), + InvalidReg, nullptr); + tagValue(JSVAL_TYPE_INT32, dest.scratchReg(), dest); + break; + case Scalar::Uint32: + // Don't clobber dest when we could fail, instead use temp. + load32(src, temp); + boxUint32(temp, dest, uint32Mode, fail); + break; + case Scalar::Float32: { + ScratchDoubleScope dscratch(*this); + FloatRegister fscratch = dscratch.asSingle(); + loadFromTypedArray(arrayType, src, AnyRegister(fscratch), + dest.scratchReg(), nullptr); + convertFloat32ToDouble(fscratch, dscratch); + boxDouble(dscratch, dest, dscratch); + break; + } + case Scalar::Float64: { + ScratchDoubleScope fpscratch(*this); + loadFromTypedArray(arrayType, src, AnyRegister(fpscratch), + dest.scratchReg(), nullptr); + boxDouble(fpscratch, dest, fpscratch); + break; + } + case Scalar::BigInt64: + case Scalar::BigUint64: + default: + MOZ_CRASH("Invalid typed array type"); + } +} + +template void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, + const Address& src, + const ValueOperand& dest, + Uint32Mode uint32Mode, + Register temp, Label* fail); +template void MacroAssembler::loadFromTypedArray(Scalar::Type arrayType, + const BaseIndex& src, + const ValueOperand& dest, + Uint32Mode uint32Mode, + Register temp, Label* fail); + +template <typename T> +void MacroAssembler::loadFromTypedBigIntArray(Scalar::Type arrayType, + const T& src, Register bigInt, + Register64 temp) { + MOZ_ASSERT(Scalar::isBigIntType(arrayType)); + + load64(src, temp); + initializeBigInt64(arrayType, bigInt, temp); +} + +template void MacroAssembler::loadFromTypedBigIntArray(Scalar::Type arrayType, + const Address& src, + Register bigInt, + Register64 temp); +template void MacroAssembler::loadFromTypedBigIntArray(Scalar::Type arrayType, + const BaseIndex& src, + Register bigInt, + Register64 temp); + +// Inlined version of gc::CheckAllocatorState that checks the bare essentials +// and bails for anything that cannot be handled with our jit allocators. +void MacroAssembler::checkAllocatorState(Label* fail) { + // Don't execute the inline path if GC probes are built in. +#ifdef JS_GC_PROBES + jump(fail); +#endif + +#ifdef JS_GC_ZEAL + // Don't execute the inline path if gc zeal or tracing are active. + const uint32_t* ptrZealModeBits = runtime()->addressOfGCZealModeBits(); + branch32(Assembler::NotEqual, AbsoluteAddress(ptrZealModeBits), Imm32(0), + fail); +#endif + + // Don't execute the inline path if the realm has an object metadata callback, + // as the metadata to use for the object may vary between executions of the + // op. + if (realm()->hasAllocationMetadataBuilder()) { + jump(fail); + } +} + +bool MacroAssembler::shouldNurseryAllocate(gc::AllocKind allocKind, + gc::InitialHeap initialHeap) { + // Note that Ion elides barriers on writes to objects known to be in the + // nursery, so any allocation that can be made into the nursery must be made + // into the nursery, even if the nursery is disabled. At runtime these will + // take the out-of-line path, which is required to insert a barrier for the + // initializing writes. + return IsNurseryAllocable(allocKind) && initialHeap != gc::TenuredHeap; +} + +// Inline version of Nursery::allocateObject. If the object has dynamic slots, +// this fills in the slots_ pointer. +void MacroAssembler::nurseryAllocateObject(Register result, Register temp, + gc::AllocKind allocKind, + size_t nDynamicSlots, Label* fail, + const AllocSiteInput& allocSite) { + MOZ_ASSERT(IsNurseryAllocable(allocKind)); + + // We still need to allocate in the nursery, per the comment in + // shouldNurseryAllocate; however, we need to insert into the + // mallocedBuffers set, so bail to do the nursery allocation in the + // interpreter. + if (nDynamicSlots >= Nursery::MaxNurseryBufferSize / sizeof(Value)) { + jump(fail); + return; + } + + // Check whether this allocation site needs pretenuring. This dynamic check + // only happens for baseline code. + if (allocSite.is<Register>()) { + Register site = allocSite.as<Register>(); + branchTestPtr(Assembler::NonZero, + Address(site, gc::AllocSite::offsetOfScriptAndState()), + Imm32(gc::AllocSite::LONG_LIVED_BIT), fail); + } + + // No explicit check for nursery.isEnabled() is needed, as the comparison + // with the nursery's end will always fail in such cases. + CompileZone* zone = realm()->zone(); + size_t thingSize = gc::Arena::thingSize(allocKind); + size_t totalSize = thingSize; + if (nDynamicSlots) { + totalSize += ObjectSlots::allocSize(nDynamicSlots); + } + MOZ_ASSERT(totalSize < INT32_MAX); + MOZ_ASSERT(totalSize % gc::CellAlignBytes == 0); + + bumpPointerAllocate(result, temp, fail, zone, + zone->addressOfNurseryPosition(), + zone->addressOfNurseryCurrentEnd(), JS::TraceKind::Object, + totalSize, allocSite); + + if (nDynamicSlots) { + store32(Imm32(nDynamicSlots), + Address(result, thingSize + ObjectSlots::offsetOfCapacity())); + store32( + Imm32(0), + Address(result, thingSize + ObjectSlots::offsetOfDictionarySlotSpan())); + computeEffectiveAddress( + Address(result, thingSize + ObjectSlots::offsetOfSlots()), temp); + storePtr(temp, Address(result, NativeObject::offsetOfSlots())); + } +} + +// Inlined version of FreeSpan::allocate. This does not fill in slots_. +void MacroAssembler::freeListAllocate(Register result, Register temp, + gc::AllocKind allocKind, Label* fail) { + CompileZone* zone = realm()->zone(); + int thingSize = int(gc::Arena::thingSize(allocKind)); + + Label fallback; + Label success; + + // Load the first and last offsets of |zone|'s free list for |allocKind|. + // If there is no room remaining in the span, fall back to get the next one. + gc::FreeSpan** ptrFreeList = zone->addressOfFreeList(allocKind); + loadPtr(AbsoluteAddress(ptrFreeList), temp); + load16ZeroExtend(Address(temp, js::gc::FreeSpan::offsetOfFirst()), result); + load16ZeroExtend(Address(temp, js::gc::FreeSpan::offsetOfLast()), temp); + branch32(Assembler::AboveOrEqual, result, temp, &fallback); + + // Bump the offset for the next allocation. + add32(Imm32(thingSize), result); + loadPtr(AbsoluteAddress(ptrFreeList), temp); + store16(result, Address(temp, js::gc::FreeSpan::offsetOfFirst())); + sub32(Imm32(thingSize), result); + addPtr(temp, result); // Turn the offset into a pointer. + jump(&success); + + bind(&fallback); + // If there are no free spans left, we bail to finish the allocation. The + // interpreter will call the GC allocator to set up a new arena to allocate + // from, after which we can resume allocating in the jit. + branchTest32(Assembler::Zero, result, result, fail); + loadPtr(AbsoluteAddress(ptrFreeList), temp); + addPtr(temp, result); // Turn the offset into a pointer. + Push(result); + // Update the free list to point to the next span (which may be empty). + load32(Address(result, 0), result); + store32(result, Address(temp, js::gc::FreeSpan::offsetOfFirst())); + Pop(result); + + bind(&success); + + if (runtime()->geckoProfiler().enabled()) { + uint32_t* countAddress = zone->addressOfTenuredAllocCount(); + movePtr(ImmPtr(countAddress), temp); + add32(Imm32(1), Address(temp, 0)); + } +} + +void MacroAssembler::callFreeStub(Register slots) { + // This register must match the one in JitRuntime::generateFreeStub. + const Register regSlots = CallTempReg0; + + push(regSlots); + movePtr(slots, regSlots); + call(runtime()->jitRuntime()->freeStub()); + pop(regSlots); +} + +// Inlined equivalent of gc::AllocateObject, without failure case handling. +void MacroAssembler::allocateObject(Register result, Register temp, + gc::AllocKind allocKind, + uint32_t nDynamicSlots, + gc::InitialHeap initialHeap, Label* fail, + const AllocSiteInput& allocSite) { + MOZ_ASSERT(gc::IsObjectAllocKind(allocKind)); + + checkAllocatorState(fail); + + if (shouldNurseryAllocate(allocKind, initialHeap)) { + MOZ_ASSERT(initialHeap == gc::DefaultHeap); + return nurseryAllocateObject(result, temp, allocKind, nDynamicSlots, fail, + allocSite); + } + + // Fall back to calling into the VM to allocate objects in the tenured heap + // that have dynamic slots. + if (nDynamicSlots) { + jump(fail); + return; + } + + return freeListAllocate(result, temp, allocKind, fail); +} + +void MacroAssembler::createGCObject(Register obj, Register temp, + const TemplateObject& templateObj, + gc::InitialHeap initialHeap, Label* fail, + bool initContents /* = true */) { + gc::AllocKind allocKind = templateObj.getAllocKind(); + MOZ_ASSERT(gc::IsObjectAllocKind(allocKind)); + + uint32_t nDynamicSlots = 0; + if (templateObj.isNativeObject()) { + const TemplateNativeObject& ntemplate = + templateObj.asTemplateNativeObject(); + nDynamicSlots = ntemplate.numDynamicSlots(); + } + + allocateObject(obj, temp, allocKind, nDynamicSlots, initialHeap, fail); + initGCThing(obj, temp, templateObj, initContents); +} + +void MacroAssembler::createPlainGCObject( + Register result, Register shape, Register temp, Register temp2, + uint32_t numFixedSlots, uint32_t numDynamicSlots, gc::AllocKind allocKind, + gc::InitialHeap initialHeap, Label* fail, const AllocSiteInput& allocSite, + bool initContents /* = true */) { + MOZ_ASSERT(gc::IsObjectAllocKind(allocKind)); + MOZ_ASSERT(shape != temp, "shape can overlap with temp2, but not temp"); + + // Allocate object. + allocateObject(result, temp, allocKind, numDynamicSlots, initialHeap, fail, + allocSite); + + // Initialize shape field. + storePtr(shape, Address(result, JSObject::offsetOfShape())); + + // If the object has dynamic slots, allocateObject will initialize + // the slots field. If not, we must initialize it now. + if (numDynamicSlots == 0) { + storePtr(ImmPtr(emptyObjectSlots), + Address(result, NativeObject::offsetOfSlots())); + } + + // Initialize elements field. + storePtr(ImmPtr(emptyObjectElements), + Address(result, NativeObject::offsetOfElements())); + + // Initialize fixed slots. + if (initContents) { + fillSlotsWithUndefined(Address(result, NativeObject::getFixedSlotOffset(0)), + temp, 0, numFixedSlots); + } + + // Initialize dynamic slots. + if (numDynamicSlots > 0) { + loadPtr(Address(result, NativeObject::offsetOfSlots()), temp2); + fillSlotsWithUndefined(Address(temp2, 0), temp, 0, numDynamicSlots); + } +} + +void MacroAssembler::createArrayWithFixedElements( + Register result, Register shape, Register temp, uint32_t arrayLength, + uint32_t arrayCapacity, gc::AllocKind allocKind, + gc::InitialHeap initialHeap, Label* fail, const AllocSiteInput& allocSite) { + MOZ_ASSERT(gc::IsObjectAllocKind(allocKind)); + MOZ_ASSERT(shape != temp, "shape can overlap with temp2, but not temp"); + MOZ_ASSERT(result != temp); + + // This only supports allocating arrays with fixed elements and does not + // support any dynamic slots or elements. + MOZ_ASSERT(arrayCapacity >= arrayLength); + MOZ_ASSERT(gc::GetGCKindSlots(allocKind) >= + arrayCapacity + ObjectElements::VALUES_PER_HEADER); + + // Allocate object. + allocateObject(result, temp, allocKind, 0, initialHeap, fail, allocSite); + + // Initialize shape field. + storePtr(shape, Address(result, JSObject::offsetOfShape())); + + // There are no dynamic slots. + storePtr(ImmPtr(emptyObjectSlots), + Address(result, NativeObject::offsetOfSlots())); + + // Initialize elements pointer for fixed (inline) elements. + computeEffectiveAddress( + Address(result, NativeObject::offsetOfFixedElements()), temp); + storePtr(temp, Address(result, NativeObject::offsetOfElements())); + + // Initialize elements header. + store32(Imm32(ObjectElements::FIXED), + Address(temp, ObjectElements::offsetOfFlags())); + store32(Imm32(0), Address(temp, ObjectElements::offsetOfInitializedLength())); + store32(Imm32(arrayCapacity), + Address(temp, ObjectElements::offsetOfCapacity())); + store32(Imm32(arrayLength), Address(temp, ObjectElements::offsetOfLength())); +} + +// Inline version of Nursery::allocateString. +void MacroAssembler::nurseryAllocateString(Register result, Register temp, + gc::AllocKind allocKind, + Label* fail) { + MOZ_ASSERT(IsNurseryAllocable(allocKind)); + + // No explicit check for nursery.isEnabled() is needed, as the comparison + // with the nursery's end will always fail in such cases. + + CompileZone* zone = realm()->zone(); + uint64_t* allocStrsPtr = &zone->zone()->nurseryAllocatedStrings.ref(); + inc64(AbsoluteAddress(allocStrsPtr)); + size_t thingSize = gc::Arena::thingSize(allocKind); + + bumpPointerAllocate(result, temp, fail, zone, + zone->addressOfStringNurseryPosition(), + zone->addressOfStringNurseryCurrentEnd(), + JS::TraceKind::String, thingSize); +} + +// Inline version of Nursery::allocateBigInt. +void MacroAssembler::nurseryAllocateBigInt(Register result, Register temp, + Label* fail) { + MOZ_ASSERT(IsNurseryAllocable(gc::AllocKind::BIGINT)); + + // No explicit check for nursery.isEnabled() is needed, as the comparison + // with the nursery's end will always fail in such cases. + + CompileZone* zone = realm()->zone(); + size_t thingSize = gc::Arena::thingSize(gc::AllocKind::BIGINT); + + bumpPointerAllocate(result, temp, fail, zone, + zone->addressOfBigIntNurseryPosition(), + zone->addressOfBigIntNurseryCurrentEnd(), + JS::TraceKind::BigInt, thingSize); +} + +void MacroAssembler::bumpPointerAllocate(Register result, Register temp, + Label* fail, CompileZone* zone, + void* posAddr, const void* curEndAddr, + JS::TraceKind traceKind, uint32_t size, + const AllocSiteInput& allocSite) { + MOZ_ASSERT(size >= gc::MinCellSize); + + uint32_t totalSize = size + Nursery::nurseryCellHeaderSize(); + MOZ_ASSERT(totalSize < INT32_MAX, "Nursery allocation too large"); + MOZ_ASSERT(totalSize % gc::CellAlignBytes == 0); + + // The position (allocation pointer) and the end pointer are stored + // very close to each other -- specifically, easily within a 32 bit offset. + // Use relative offsets between them, to avoid 64-bit immediate loads. + // + // I tried to optimise this further by using an extra register to avoid + // the final subtraction and hopefully get some more instruction + // parallelism, but it made no difference. + movePtr(ImmPtr(posAddr), temp); + loadPtr(Address(temp, 0), result); + addPtr(Imm32(totalSize), result); + CheckedInt<int32_t> endOffset = + (CheckedInt<uintptr_t>(uintptr_t(curEndAddr)) - + CheckedInt<uintptr_t>(uintptr_t(posAddr))) + .toChecked<int32_t>(); + MOZ_ASSERT(endOffset.isValid(), "Position and end pointers must be nearby"); + branchPtr(Assembler::Below, Address(temp, endOffset.value()), result, fail); + storePtr(result, Address(temp, 0)); + subPtr(Imm32(size), result); + + if (runtime()->geckoProfiler().enabled()) { + uint32_t* countAddress = zone->addressOfNurseryAllocCount(); + CheckedInt<int32_t> counterOffset = + (CheckedInt<uintptr_t>(uintptr_t(countAddress)) - + CheckedInt<uintptr_t>(uintptr_t(posAddr))) + .toChecked<int32_t>(); + if (counterOffset.isValid()) { + add32(Imm32(1), Address(temp, counterOffset.value())); + } else { + movePtr(ImmPtr(countAddress), temp); + add32(Imm32(1), Address(temp, 0)); + } + } + + if (allocSite.is<gc::CatchAllAllocSite>()) { + // No allocation site supplied. This is the case when called from Warp, or + // from places that don't support pretenuring. + gc::CatchAllAllocSite siteKind = allocSite.as<gc::CatchAllAllocSite>(); + storePtr(ImmWord(zone->nurseryCellHeader(traceKind, siteKind)), + Address(result, -js::Nursery::nurseryCellHeaderSize())); + } else { + // Update allocation site and store pointer in the nursery cell header. This + // is only used from baseline. + Register site = allocSite.as<Register>(); + updateAllocSite(temp, result, zone, site); + // See NurseryCellHeader::MakeValue. + orPtr(Imm32(int32_t(traceKind)), site); + storePtr(site, Address(result, -js::Nursery::nurseryCellHeaderSize())); + } +} + +// Update the allocation site in the same way as Nursery::allocateCell. +void MacroAssembler::updateAllocSite(Register temp, Register result, + CompileZone* zone, Register site) { + Label done; + + add32(Imm32(1), Address(site, gc::AllocSite::offsetOfNurseryAllocCount())); + + branchPtr(Assembler::NotEqual, + Address(site, gc::AllocSite::offsetOfNextNurseryAllocated()), + ImmPtr(nullptr), &done); + + loadPtr(AbsoluteAddress(zone->addressOfNurseryAllocatedSites()), temp); + storePtr(temp, Address(site, gc::AllocSite::offsetOfNextNurseryAllocated())); + storePtr(site, AbsoluteAddress(zone->addressOfNurseryAllocatedSites())); + + bind(&done); +} + +// Inlined equivalent of gc::AllocateString, jumping to fail if nursery +// allocation requested but unsuccessful. +void MacroAssembler::allocateString(Register result, Register temp, + gc::AllocKind allocKind, + gc::InitialHeap initialHeap, Label* fail) { + MOZ_ASSERT(allocKind == gc::AllocKind::STRING || + allocKind == gc::AllocKind::FAT_INLINE_STRING); + + checkAllocatorState(fail); + + if (shouldNurseryAllocate(allocKind, initialHeap)) { + MOZ_ASSERT(initialHeap == gc::DefaultHeap); + return nurseryAllocateString(result, temp, allocKind, fail); + } + + freeListAllocate(result, temp, allocKind, fail); +} + +void MacroAssembler::newGCString(Register result, Register temp, + gc::InitialHeap initialHeap, Label* fail) { + allocateString(result, temp, js::gc::AllocKind::STRING, initialHeap, fail); +} + +void MacroAssembler::newGCFatInlineString(Register result, Register temp, + gc::InitialHeap initialHeap, + Label* fail) { + allocateString(result, temp, js::gc::AllocKind::FAT_INLINE_STRING, + initialHeap, fail); +} + +void MacroAssembler::newGCBigInt(Register result, Register temp, + gc::InitialHeap initialHeap, Label* fail) { + checkAllocatorState(fail); + + if (shouldNurseryAllocate(gc::AllocKind::BIGINT, initialHeap)) { + MOZ_ASSERT(initialHeap == gc::DefaultHeap); + return nurseryAllocateBigInt(result, temp, fail); + } + + freeListAllocate(result, temp, gc::AllocKind::BIGINT, fail); +} + +void MacroAssembler::copySlotsFromTemplate( + Register obj, const TemplateNativeObject& templateObj, uint32_t start, + uint32_t end) { + uint32_t nfixed = std::min(templateObj.numFixedSlots(), end); + for (unsigned i = start; i < nfixed; i++) { + // Template objects are not exposed to script and therefore immutable. + // However, regexp template objects are sometimes used directly (when + // the cloning is not observable), and therefore we can end up with a + // non-zero lastIndex. Detect this case here and just substitute 0, to + // avoid racing with the main thread updating this slot. + Value v; + if (templateObj.isRegExpObject() && i == RegExpObject::lastIndexSlot()) { + v = Int32Value(0); + } else { + v = templateObj.getSlot(i); + } + storeValue(v, Address(obj, NativeObject::getFixedSlotOffset(i))); + } +} + +void MacroAssembler::fillSlotsWithConstantValue(Address base, Register temp, + uint32_t start, uint32_t end, + const Value& v) { + MOZ_ASSERT(v.isUndefined() || IsUninitializedLexical(v)); + + if (start >= end) { + return; + } + +#ifdef JS_NUNBOX32 + // We only have a single spare register, so do the initialization as two + // strided writes of the tag and body. + Address addr = base; + move32(Imm32(v.toNunboxPayload()), temp); + for (unsigned i = start; i < end; ++i, addr.offset += sizeof(GCPtr<Value>)) { + store32(temp, ToPayload(addr)); + } + + addr = base; + move32(Imm32(v.toNunboxTag()), temp); + for (unsigned i = start; i < end; ++i, addr.offset += sizeof(GCPtr<Value>)) { + store32(temp, ToType(addr)); + } +#else + moveValue(v, ValueOperand(temp)); + for (uint32_t i = start; i < end; ++i, base.offset += sizeof(GCPtr<Value>)) { + storePtr(temp, base); + } +#endif +} + +void MacroAssembler::fillSlotsWithUndefined(Address base, Register temp, + uint32_t start, uint32_t end) { + fillSlotsWithConstantValue(base, temp, start, end, UndefinedValue()); +} + +void MacroAssembler::fillSlotsWithUninitialized(Address base, Register temp, + uint32_t start, uint32_t end) { + fillSlotsWithConstantValue(base, temp, start, end, + MagicValue(JS_UNINITIALIZED_LEXICAL)); +} + +static std::pair<uint32_t, uint32_t> FindStartOfUninitializedAndUndefinedSlots( + const TemplateNativeObject& templateObj, uint32_t nslots) { + MOZ_ASSERT(nslots == templateObj.slotSpan()); + MOZ_ASSERT(nslots > 0); + + uint32_t first = nslots; + for (; first != 0; --first) { + if (templateObj.getSlot(first - 1) != UndefinedValue()) { + break; + } + } + uint32_t startOfUndefined = first; + + if (first != 0 && IsUninitializedLexical(templateObj.getSlot(first - 1))) { + for (; first != 0; --first) { + if (!IsUninitializedLexical(templateObj.getSlot(first - 1))) { + break; + } + } + } + uint32_t startOfUninitialized = first; + + return {startOfUninitialized, startOfUndefined}; +} + +void MacroAssembler::initTypedArraySlots(Register obj, Register temp, + Register lengthReg, + LiveRegisterSet liveRegs, Label* fail, + TypedArrayObject* templateObj, + TypedArrayLength lengthKind) { + MOZ_ASSERT(!templateObj->hasBuffer()); + + constexpr size_t dataSlotOffset = ArrayBufferViewObject::dataOffset(); + constexpr size_t dataOffset = dataSlotOffset + sizeof(HeapSlot); + + static_assert( + TypedArrayObject::FIXED_DATA_START == TypedArrayObject::DATA_SLOT + 1, + "fixed inline element data assumed to begin after the data slot"); + + static_assert( + TypedArrayObject::INLINE_BUFFER_LIMIT == + JSObject::MAX_BYTE_SIZE - dataOffset, + "typed array inline buffer is limited by the maximum object byte size"); + + // Initialise data elements to zero. + size_t length = templateObj->length(); + MOZ_ASSERT(length <= INT32_MAX, + "Template objects are only created for int32 lengths"); + size_t nbytes = length * templateObj->bytesPerElement(); + + if (lengthKind == TypedArrayLength::Fixed && + nbytes <= TypedArrayObject::INLINE_BUFFER_LIMIT) { + MOZ_ASSERT(dataOffset + nbytes <= templateObj->tenuredSizeOfThis()); + + // Store data elements inside the remaining JSObject slots. + computeEffectiveAddress(Address(obj, dataOffset), temp); + storePrivateValue(temp, Address(obj, dataSlotOffset)); + + // Write enough zero pointers into fixed data to zero every + // element. (This zeroes past the end of a byte count that's + // not a multiple of pointer size. That's okay, because fixed + // data is a count of 8-byte HeapSlots (i.e. <= pointer size), + // and we won't inline unless the desired memory fits in that + // space.) + static_assert(sizeof(HeapSlot) == 8, "Assumed 8 bytes alignment"); + + size_t numZeroPointers = ((nbytes + 7) & ~0x7) / sizeof(char*); + for (size_t i = 0; i < numZeroPointers; i++) { + storePtr(ImmWord(0), Address(obj, dataOffset + i * sizeof(char*))); + } + MOZ_ASSERT(nbytes > 0, "Zero-length TypedArrays need ZeroLengthArrayData"); + } else { + if (lengthKind == TypedArrayLength::Fixed) { + move32(Imm32(length), lengthReg); + } + + // Ensure volatile |obj| is saved across the call. + if (obj.volatile_()) { + liveRegs.addUnchecked(obj); + } + + // Allocate a buffer on the heap to store the data elements. + PushRegsInMask(liveRegs); + using Fn = void (*)(JSContext * cx, TypedArrayObject * obj, int32_t count); + setupUnalignedABICall(temp); + loadJSContext(temp); + passABIArg(temp); + passABIArg(obj); + passABIArg(lengthReg); + callWithABI<Fn, AllocateAndInitTypedArrayBuffer>(); + PopRegsInMask(liveRegs); + + // Fail when data slot is UndefinedValue. + branchTestUndefined(Assembler::Equal, Address(obj, dataSlotOffset), fail); + } +} + +void MacroAssembler::initGCSlots(Register obj, Register temp, + const TemplateNativeObject& templateObj) { + MOZ_ASSERT(!templateObj.isArrayObject()); + + // Slots of non-array objects are required to be initialized. + // Use the values currently in the template object. + uint32_t nslots = templateObj.slotSpan(); + if (nslots == 0) { + return; + } + + uint32_t nfixed = templateObj.numUsedFixedSlots(); + uint32_t ndynamic = templateObj.numDynamicSlots(); + + // Attempt to group slot writes such that we minimize the amount of + // duplicated data we need to embed in code and load into registers. In + // general, most template object slots will be undefined except for any + // reserved slots. Since reserved slots come first, we split the object + // logically into independent non-UndefinedValue writes to the head and + // duplicated writes of UndefinedValue to the tail. For the majority of + // objects, the "tail" will be the entire slot range. + // + // The template object may be a CallObject, in which case we need to + // account for uninitialized lexical slots as well as undefined + // slots. Uninitialized lexical slots appears in CallObjects if the function + // has parameter expressions, in which case closed over parameters have + // TDZ. Uninitialized slots come before undefined slots in CallObjects. + auto [startOfUninitialized, startOfUndefined] = + FindStartOfUninitializedAndUndefinedSlots(templateObj, nslots); + MOZ_ASSERT(startOfUninitialized <= nfixed); // Reserved slots must be fixed. + MOZ_ASSERT(startOfUndefined >= startOfUninitialized); + MOZ_ASSERT_IF(!templateObj.isCallObject() && + !templateObj.isBlockLexicalEnvironmentObject(), + startOfUninitialized == startOfUndefined); + + // Copy over any preserved reserved slots. + copySlotsFromTemplate(obj, templateObj, 0, startOfUninitialized); + + // Fill the rest of the fixed slots with undefined and uninitialized. + size_t offset = NativeObject::getFixedSlotOffset(startOfUninitialized); + fillSlotsWithUninitialized(Address(obj, offset), temp, startOfUninitialized, + std::min(startOfUndefined, nfixed)); + + if (startOfUndefined < nfixed) { + offset = NativeObject::getFixedSlotOffset(startOfUndefined); + fillSlotsWithUndefined(Address(obj, offset), temp, startOfUndefined, + nfixed); + } + + if (ndynamic) { + // We are short one register to do this elegantly. Borrow the obj + // register briefly for our slots base address. + push(obj); + loadPtr(Address(obj, NativeObject::offsetOfSlots()), obj); + + // Fill uninitialized slots if necessary. Otherwise initialize all + // slots to undefined. + if (startOfUndefined > nfixed) { + MOZ_ASSERT(startOfUninitialized != startOfUndefined); + fillSlotsWithUninitialized(Address(obj, 0), temp, 0, + startOfUndefined - nfixed); + size_t offset = (startOfUndefined - nfixed) * sizeof(Value); + fillSlotsWithUndefined(Address(obj, offset), temp, + startOfUndefined - nfixed, ndynamic); + } else { + fillSlotsWithUndefined(Address(obj, 0), temp, 0, ndynamic); + } + + pop(obj); + } +} + +void MacroAssembler::initGCThing(Register obj, Register temp, + const TemplateObject& templateObj, + bool initContents) { + // Fast initialization of an empty object returned by allocateObject(). + + storePtr(ImmGCPtr(templateObj.shape()), + Address(obj, JSObject::offsetOfShape())); + + if (templateObj.isNativeObject()) { + const TemplateNativeObject& ntemplate = + templateObj.asTemplateNativeObject(); + MOZ_ASSERT(!ntemplate.hasDynamicElements()); + + // If the object has dynamic slots, the slots member has already been + // filled in. + if (!ntemplate.hasDynamicSlots()) { + storePtr(ImmPtr(emptyObjectSlots), + Address(obj, NativeObject::offsetOfSlots())); + } + + if (ntemplate.isArrayObject()) { + // Can't skip initializing reserved slots. + MOZ_ASSERT(initContents); + + int elementsOffset = NativeObject::offsetOfFixedElements(); + + computeEffectiveAddress(Address(obj, elementsOffset), temp); + storePtr(temp, Address(obj, NativeObject::offsetOfElements())); + + // Fill in the elements header. + store32( + Imm32(ntemplate.getDenseCapacity()), + Address(obj, elementsOffset + ObjectElements::offsetOfCapacity())); + store32(Imm32(ntemplate.getDenseInitializedLength()), + Address(obj, elementsOffset + + ObjectElements::offsetOfInitializedLength())); + store32(Imm32(ntemplate.getArrayLength()), + Address(obj, elementsOffset + ObjectElements::offsetOfLength())); + store32(Imm32(ObjectElements::FIXED), + Address(obj, elementsOffset + ObjectElements::offsetOfFlags())); + } else if (ntemplate.isArgumentsObject()) { + // The caller will initialize the reserved slots. + MOZ_ASSERT(!initContents); + storePtr(ImmPtr(emptyObjectElements), + Address(obj, NativeObject::offsetOfElements())); + } else { + // If the target type could be a TypedArray that maps shared memory + // then this would need to store emptyObjectElementsShared in that case. + MOZ_ASSERT(!ntemplate.isSharedMemory()); + + // Can't skip initializing reserved slots. + MOZ_ASSERT(initContents); + + storePtr(ImmPtr(emptyObjectElements), + Address(obj, NativeObject::offsetOfElements())); + + initGCSlots(obj, temp, ntemplate); + } + } else { + MOZ_CRASH("Unknown object"); + } + +#ifdef JS_GC_PROBES + AllocatableRegisterSet regs(RegisterSet::Volatile()); + LiveRegisterSet save(regs.asLiveSet()); + PushRegsInMask(save); + + regs.takeUnchecked(obj); + Register temp2 = regs.takeAnyGeneral(); + + using Fn = void (*)(JSObject * obj); + setupUnalignedABICall(temp2); + passABIArg(obj); + callWithABI<Fn, TraceCreateObject>(); + + PopRegsInMask(save); +#endif +} + +void MacroAssembler::compareStrings(JSOp op, Register left, Register right, + Register result, Label* fail) { + MOZ_ASSERT(left != result); + MOZ_ASSERT(right != result); + MOZ_ASSERT(IsEqualityOp(op) || IsRelationalOp(op)); + + Label notPointerEqual; + // If operands point to the same instance, the strings are trivially equal. + branchPtr(Assembler::NotEqual, left, right, + IsEqualityOp(op) ? ¬PointerEqual : fail); + move32(Imm32(op == JSOp::Eq || op == JSOp::StrictEq || op == JSOp::Le || + op == JSOp::Ge), + result); + + if (IsEqualityOp(op)) { + Label done; + jump(&done); + + bind(¬PointerEqual); + + Label leftIsNotAtom; + Label setNotEqualResult; + // Atoms cannot be equal to each other if they point to different strings. + Imm32 atomBit(JSString::ATOM_BIT); + branchTest32(Assembler::Zero, Address(left, JSString::offsetOfFlags()), + atomBit, &leftIsNotAtom); + branchTest32(Assembler::NonZero, Address(right, JSString::offsetOfFlags()), + atomBit, &setNotEqualResult); + + bind(&leftIsNotAtom); + // Strings of different length can never be equal. + loadStringLength(left, result); + branch32(Assembler::Equal, Address(right, JSString::offsetOfLength()), + result, fail); + + bind(&setNotEqualResult); + move32(Imm32(op == JSOp::Ne || op == JSOp::StrictNe), result); + + bind(&done); + } +} + +void MacroAssembler::loadStringChars(Register str, Register dest, + CharEncoding encoding) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + if (encoding == CharEncoding::Latin1) { + // If the string is a rope, zero the |str| register. The code below + // depends on str->flags so this should block speculative execution. + movePtr(ImmWord(0), dest); + test32MovePtr(Assembler::Zero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::LINEAR_BIT), dest, str); + } else { + // If we're loading TwoByte chars, there's an additional risk: + // if the string has Latin1 chars, we could read out-of-bounds. To + // prevent this, we check both the Linear and Latin1 bits. We don't + // have a scratch register, so we use these flags also to block + // speculative execution, similar to the use of 0 above. + MOZ_ASSERT(encoding == CharEncoding::TwoByte); + static constexpr uint32_t Mask = + JSString::LINEAR_BIT | JSString::LATIN1_CHARS_BIT; + static_assert(Mask < 1024, + "Mask should be a small, near-null value to ensure we " + "block speculative execution when it's used as string " + "pointer"); + move32(Imm32(Mask), dest); + and32(Address(str, JSString::offsetOfFlags()), dest); + cmp32MovePtr(Assembler::NotEqual, dest, Imm32(JSString::LINEAR_BIT), dest, + str); + } + } + + // Load the inline chars. + computeEffectiveAddress(Address(str, JSInlineString::offsetOfInlineStorage()), + dest); + + // If it's not an inline string, load the non-inline chars. Use a + // conditional move to prevent speculative execution. + test32LoadPtr(Assembler::Zero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::INLINE_CHARS_BIT), + Address(str, JSString::offsetOfNonInlineChars()), dest); +} + +void MacroAssembler::loadNonInlineStringChars(Register str, Register dest, + CharEncoding encoding) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + // If the string is a rope, has inline chars, or has a different + // character encoding, set str to a near-null value to prevent + // speculative execution below (when reading str->nonInlineChars). + + static constexpr uint32_t Mask = JSString::LINEAR_BIT | + JSString::INLINE_CHARS_BIT | + JSString::LATIN1_CHARS_BIT; + static_assert(Mask < 1024, + "Mask should be a small, near-null value to ensure we " + "block speculative execution when it's used as string " + "pointer"); + + uint32_t expectedBits = JSString::LINEAR_BIT; + if (encoding == CharEncoding::Latin1) { + expectedBits |= JSString::LATIN1_CHARS_BIT; + } + + move32(Imm32(Mask), dest); + and32(Address(str, JSString::offsetOfFlags()), dest); + + cmp32MovePtr(Assembler::NotEqual, dest, Imm32(expectedBits), dest, str); + } + + loadPtr(Address(str, JSString::offsetOfNonInlineChars()), dest); +} + +void MacroAssembler::storeNonInlineStringChars(Register chars, Register str) { + MOZ_ASSERT(chars != str); + storePtr(chars, Address(str, JSString::offsetOfNonInlineChars())); +} + +void MacroAssembler::loadInlineStringCharsForStore(Register str, + Register dest) { + computeEffectiveAddress(Address(str, JSInlineString::offsetOfInlineStorage()), + dest); +} + +void MacroAssembler::loadInlineStringChars(Register str, Register dest, + CharEncoding encoding) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + // Making this Spectre-safe is a bit complicated: using + // computeEffectiveAddress and then zeroing the output register if + // non-inline is not sufficient: when the index is very large, it would + // allow reading |nullptr + index|. Just fall back to loadStringChars + // for now. + loadStringChars(str, dest, encoding); + } else { + computeEffectiveAddress( + Address(str, JSInlineString::offsetOfInlineStorage()), dest); + } +} + +void MacroAssembler::loadRopeLeftChild(Register str, Register dest) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + // Zero the output register if the input was not a rope. + movePtr(ImmWord(0), dest); + test32LoadPtr(Assembler::Zero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::LINEAR_BIT), + Address(str, JSRope::offsetOfLeft()), dest); + } else { + loadPtr(Address(str, JSRope::offsetOfLeft()), dest); + } +} + +void MacroAssembler::loadRopeRightChild(Register str, Register dest) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + // Zero the output register if the input was not a rope. + movePtr(ImmWord(0), dest); + test32LoadPtr(Assembler::Zero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::LINEAR_BIT), + Address(str, JSRope::offsetOfRight()), dest); + } else { + loadPtr(Address(str, JSRope::offsetOfRight()), dest); + } +} + +void MacroAssembler::storeRopeChildren(Register left, Register right, + Register str) { + storePtr(left, Address(str, JSRope::offsetOfLeft())); + storePtr(right, Address(str, JSRope::offsetOfRight())); +} + +void MacroAssembler::loadDependentStringBase(Register str, Register dest) { + MOZ_ASSERT(str != dest); + + if (JitOptions.spectreStringMitigations) { + // If the string is not a dependent string, zero the |str| register. + // The code below loads str->base so this should block speculative + // execution. + movePtr(ImmWord(0), dest); + test32MovePtr(Assembler::Zero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::DEPENDENT_BIT), dest, str); + } + + loadPtr(Address(str, JSDependentString::offsetOfBase()), dest); +} + +void MacroAssembler::storeDependentStringBase(Register base, Register str) { + storePtr(base, Address(str, JSDependentString::offsetOfBase())); +} + +void MacroAssembler::loadRopeChild(Register str, Register index, + Register output, Label* isLinear) { + // This follows JSString::getChar. + branchIfNotRope(str, isLinear); + + loadRopeLeftChild(str, output); + + // Check if the index is contained in the leftChild. + Label loadedChild; + branch32(Assembler::Above, Address(output, JSString::offsetOfLength()), index, + &loadedChild); + + // The index must be in the rightChild. + loadRopeRightChild(str, output); + + bind(&loadedChild); +} + +void MacroAssembler::branchIfCanLoadStringChar(Register str, Register index, + Register scratch, Label* label) { + loadRopeChild(str, index, scratch, label); + + // Branch if the left resp. right side is linear. + branchIfNotRope(scratch, label); +} + +void MacroAssembler::branchIfNotCanLoadStringChar(Register str, Register index, + Register scratch, + Label* label) { + Label done; + loadRopeChild(str, index, scratch, &done); + + // Branch if the left or right side is another rope. + branchIfRope(scratch, label); + + bind(&done); +} + +void MacroAssembler::loadStringChar(Register str, Register index, + Register output, Register scratch1, + Register scratch2, Label* fail) { + MOZ_ASSERT(str != output); + MOZ_ASSERT(str != index); + MOZ_ASSERT(index != output); + MOZ_ASSERT(output != scratch1); + MOZ_ASSERT(output != scratch2); + + // Use scratch1 for the index (adjusted below). + move32(index, scratch1); + movePtr(str, output); + + // This follows JSString::getChar. + Label notRope; + branchIfNotRope(str, ¬Rope); + + loadRopeLeftChild(str, output); + + // Check if the index is contained in the leftChild. + Label loadedChild, notInLeft; + spectreBoundsCheck32(scratch1, Address(output, JSString::offsetOfLength()), + scratch2, ¬InLeft); + jump(&loadedChild); + + // The index must be in the rightChild. + // index -= rope->leftChild()->length() + bind(¬InLeft); + sub32(Address(output, JSString::offsetOfLength()), scratch1); + loadRopeRightChild(str, output); + + // If the left or right side is another rope, give up. + bind(&loadedChild); + branchIfRope(output, fail); + + bind(¬Rope); + + Label isLatin1, done; + // We have to check the left/right side for ropes, + // because a TwoByte rope might have a Latin1 child. + branchLatin1String(output, &isLatin1); + loadStringChars(output, scratch2, CharEncoding::TwoByte); + loadChar(scratch2, scratch1, output, CharEncoding::TwoByte); + jump(&done); + + bind(&isLatin1); + loadStringChars(output, scratch2, CharEncoding::Latin1); + loadChar(scratch2, scratch1, output, CharEncoding::Latin1); + + bind(&done); +} + +void MacroAssembler::loadStringIndexValue(Register str, Register dest, + Label* fail) { + MOZ_ASSERT(str != dest); + + load32(Address(str, JSString::offsetOfFlags()), dest); + + // Does not have a cached index value. + branchTest32(Assembler::Zero, dest, Imm32(JSString::INDEX_VALUE_BIT), fail); + + // Extract the index. + rshift32(Imm32(JSString::INDEX_VALUE_SHIFT), dest); +} + +void MacroAssembler::loadChar(Register chars, Register index, Register dest, + CharEncoding encoding, int32_t offset /* = 0 */) { + if (encoding == CharEncoding::Latin1) { + loadChar(BaseIndex(chars, index, TimesOne, offset), dest, encoding); + } else { + loadChar(BaseIndex(chars, index, TimesTwo, offset), dest, encoding); + } +} + +void MacroAssembler::addToCharPtr(Register chars, Register index, + CharEncoding encoding) { + if (encoding == CharEncoding::Latin1) { + static_assert(sizeof(char) == 1, + "Latin-1 string index shouldn't need scaling"); + addPtr(index, chars); + } else { + computeEffectiveAddress(BaseIndex(chars, index, TimesTwo), chars); + } +} + +void MacroAssembler::loadStringFromUnit(Register unit, Register dest, + const StaticStrings& staticStrings) { + movePtr(ImmPtr(&staticStrings.unitStaticTable), dest); + loadPtr(BaseIndex(dest, unit, ScalePointer), dest); +} + +void MacroAssembler::loadLengthTwoString(Register c1, Register c2, + Register dest, + const StaticStrings& staticStrings) { + // Compute (toSmallCharTable[c1] << SMALL_CHAR_BITS) + toSmallCharTable[c2] + // to obtain the index into `StaticStrings::length2StaticTable`. + static_assert(sizeof(StaticStrings::SmallChar) == 1); + + movePtr(ImmPtr(&StaticStrings::toSmallCharTable.storage), dest); + load8ZeroExtend(BaseIndex(dest, c1, Scale::TimesOne), c1); + load8ZeroExtend(BaseIndex(dest, c2, Scale::TimesOne), c2); + + lshift32(Imm32(StaticStrings::SMALL_CHAR_BITS), c1); + add32(c2, c1); + + // Look up the string from the computed index. + movePtr(ImmPtr(&staticStrings.length2StaticTable), dest); + loadPtr(BaseIndex(dest, c1, ScalePointer), dest); +} + +void MacroAssembler::loadInt32ToStringWithBase( + Register input, Register base, Register dest, Register scratch1, + Register scratch2, const StaticStrings& staticStrings, + const LiveRegisterSet& volatileRegs, Label* fail) { +#ifdef DEBUG + Label baseBad, baseOk; + branch32(Assembler::LessThan, base, Imm32(2), &baseBad); + branch32(Assembler::LessThanOrEqual, base, Imm32(36), &baseOk); + bind(&baseBad); + assumeUnreachable("base must be in range [2, 36]"); + bind(&baseOk); +#endif + + // Compute |"0123456789abcdefghijklmnopqrstuvwxyz"[r]|. + auto toChar = [this, base](Register r) { +#ifdef DEBUG + Label ok; + branch32(Assembler::Below, r, base, &ok); + assumeUnreachable("bad digit"); + bind(&ok); +#else + // Silence unused lambda capture warning. + (void)base; +#endif + + Label done; + add32(Imm32('0'), r); + branch32(Assembler::BelowOrEqual, r, Imm32('9'), &done); + add32(Imm32('a' - '0' - 10), r); + bind(&done); + }; + + // Perform a "unit" lookup when |unsigned(input) < unsigned(base)|. + Label lengthTwo, done; + branch32(Assembler::AboveOrEqual, input, base, &lengthTwo); + { + move32(input, scratch1); + toChar(scratch1); + + loadStringFromUnit(scratch1, dest, staticStrings); + + jump(&done); + } + bind(&lengthTwo); + + // Compute |base * base|. + move32(base, scratch1); + mul32(scratch1, scratch1); + + // Perform a "length2" lookup when |unsigned(input) < unsigned(base * base)|. + branch32(Assembler::AboveOrEqual, input, scratch1, fail); + { + // Compute |scratch1 = input / base| and |scratch2 = input % base|. + move32(input, scratch1); + flexibleDivMod32(base, scratch1, scratch2, true, volatileRegs); + + // Compute the digits of the divisor and remainder. + toChar(scratch1); + toChar(scratch2); + + // Look up the 2-character digit string in the small-char table. + loadLengthTwoString(scratch1, scratch2, dest, staticStrings); + } + bind(&done); +} + +void MacroAssembler::loadInt32ToStringWithBase( + Register input, int32_t base, Register dest, Register scratch1, + Register scratch2, const StaticStrings& staticStrings, Label* fail) { + MOZ_ASSERT(2 <= base && base <= 36, "base must be in range [2, 36]"); + + // Compute |"0123456789abcdefghijklmnopqrstuvwxyz"[r]|. + auto toChar = [this, base](Register r) { +#ifdef DEBUG + Label ok; + branch32(Assembler::Below, r, Imm32(base), &ok); + assumeUnreachable("bad digit"); + bind(&ok); +#endif + + if (base <= 10) { + add32(Imm32('0'), r); + } else { + Label done; + add32(Imm32('0'), r); + branch32(Assembler::BelowOrEqual, r, Imm32('9'), &done); + add32(Imm32('a' - '0' - 10), r); + bind(&done); + } + }; + + // Perform a "unit" lookup when |unsigned(input) < unsigned(base)|. + Label lengthTwo, done; + branch32(Assembler::AboveOrEqual, input, Imm32(base), &lengthTwo); + { + move32(input, scratch1); + toChar(scratch1); + + loadStringFromUnit(scratch1, dest, staticStrings); + + jump(&done); + } + bind(&lengthTwo); + + // Perform a "length2" lookup when |unsigned(input) < unsigned(base * base)|. + branch32(Assembler::AboveOrEqual, input, Imm32(base * base), fail); + { + // Compute |scratch1 = input / base| and |scratch2 = input % base|. + if (mozilla::IsPowerOfTwo(uint32_t(base))) { + uint32_t shift = mozilla::FloorLog2(base); + + move32(input, scratch1); + rshift32(Imm32(shift), scratch1); + + move32(input, scratch2); + and32(Imm32((uint32_t(1) << shift) - 1), scratch2); + } else { + // The following code matches CodeGenerator::visitUDivOrModConstant() + // for x86-shared. Also see Hacker's Delight 2nd edition, chapter 10-8 + // "Unsigned Division by 7" for the case when |rmc.multiplier| exceeds + // UINT32_MAX and we need to adjust the shift amount. + + auto rmc = ReciprocalMulConstants::computeUnsignedDivisionConstants(base); + + // We first compute |q = (M * n) >> 32), where M = rmc.multiplier. + mulHighUnsigned32(Imm32(rmc.multiplier), input, scratch1); + + if (rmc.multiplier > UINT32_MAX) { + // M >= 2^32 and shift == 0 is impossible, as d >= 2 implies that + // ((M * n) >> (32 + shift)) >= n > floor(n/d) whenever n >= d, + // contradicting the proof of correctness in computeDivisionConstants. + MOZ_ASSERT(rmc.shiftAmount > 0); + MOZ_ASSERT(rmc.multiplier < (int64_t(1) << 33)); + + // Compute |t = (n - q) / 2|. + move32(input, scratch2); + sub32(scratch1, scratch2); + rshift32(Imm32(1), scratch2); + + // Compute |t = (n - q) / 2 + q = (n + q) / 2|. + add32(scratch2, scratch1); + + // Finish the computation |q = floor(n / d)|. + rshift32(Imm32(rmc.shiftAmount - 1), scratch1); + } else { + rshift32(Imm32(rmc.shiftAmount), scratch1); + } + + // Compute the remainder from |r = n - q * d|. + move32(scratch1, dest); + mul32(Imm32(base), dest); + move32(input, scratch2); + sub32(dest, scratch2); + } + + // Compute the digits of the divisor and remainder. + toChar(scratch1); + toChar(scratch2); + + // Look up the 2-character digit string in the small-char table. + loadLengthTwoString(scratch1, scratch2, dest, staticStrings); + } + bind(&done); +} + +void MacroAssembler::loadBigIntDigits(Register bigInt, Register digits) { + MOZ_ASSERT(digits != bigInt); + + // Load the inline digits. + computeEffectiveAddress(Address(bigInt, BigInt::offsetOfInlineDigits()), + digits); + + // If inline digits aren't used, load the heap digits. Use a conditional move + // to prevent speculative execution. + cmp32LoadPtr(Assembler::Above, Address(bigInt, BigInt::offsetOfLength()), + Imm32(int32_t(BigInt::inlineDigitsLength())), + Address(bigInt, BigInt::offsetOfHeapDigits()), digits); +} + +void MacroAssembler::loadBigInt64(Register bigInt, Register64 dest) { + // This code follows the implementation of |BigInt::toUint64()|. We're also + // using it for inline callers of |BigInt::toInt64()|, which works, because + // all supported Jit architectures use a two's complement representation for + // int64 values, which means the WrapToSigned call in toInt64() is a no-op. + + Label done, nonZero; + + branchIfBigIntIsNonZero(bigInt, &nonZero); + { + move64(Imm64(0), dest); + jump(&done); + } + bind(&nonZero); + +#ifdef JS_PUNBOX64 + Register digits = dest.reg; +#else + Register digits = dest.high; +#endif + + loadBigIntDigits(bigInt, digits); + +#if JS_PUNBOX64 + // Load the first digit into the destination register. + load64(Address(digits, 0), dest); +#else + // Load the first digit into the destination register's low value. + load32(Address(digits, 0), dest.low); + + // And conditionally load the second digit into the high value register. + Label twoDigits, digitsDone; + branch32(Assembler::Above, Address(bigInt, BigInt::offsetOfLength()), + Imm32(1), &twoDigits); + { + move32(Imm32(0), dest.high); + jump(&digitsDone); + } + { + bind(&twoDigits); + load32(Address(digits, sizeof(BigInt::Digit)), dest.high); + } + bind(&digitsDone); +#endif + + branchTest32(Assembler::Zero, Address(bigInt, BigInt::offsetOfFlags()), + Imm32(BigInt::signBitMask()), &done); + neg64(dest); + + bind(&done); +} + +void MacroAssembler::loadFirstBigIntDigitOrZero(Register bigInt, + Register dest) { + Label done, nonZero; + branchIfBigIntIsNonZero(bigInt, &nonZero); + { + movePtr(ImmWord(0), dest); + jump(&done); + } + bind(&nonZero); + + loadBigIntDigits(bigInt, dest); + + // Load the first digit into the destination register. + loadPtr(Address(dest, 0), dest); + + bind(&done); +} + +void MacroAssembler::loadBigInt(Register bigInt, Register dest, Label* fail) { + Label done, nonZero; + branchIfBigIntIsNonZero(bigInt, &nonZero); + { + movePtr(ImmWord(0), dest); + jump(&done); + } + bind(&nonZero); + + loadBigIntNonZero(bigInt, dest, fail); + + bind(&done); +} + +void MacroAssembler::loadBigIntNonZero(Register bigInt, Register dest, + Label* fail) { + MOZ_ASSERT(bigInt != dest); + +#ifdef DEBUG + Label nonZero; + branchIfBigIntIsNonZero(bigInt, &nonZero); + assumeUnreachable("Unexpected zero BigInt"); + bind(&nonZero); +#endif + + branch32(Assembler::Above, Address(bigInt, BigInt::offsetOfLength()), + Imm32(1), fail); + + static_assert(BigInt::inlineDigitsLength() > 0, + "Single digit BigInts use inline storage"); + + // Load the first inline digit into the destination register. + loadPtr(Address(bigInt, BigInt::offsetOfInlineDigits()), dest); + + // Return as a signed pointer. + bigIntDigitToSignedPtr(bigInt, dest, fail); +} + +void MacroAssembler::bigIntDigitToSignedPtr(Register bigInt, Register digit, + Label* fail) { + // BigInt digits are stored as absolute numbers. Take the failure path when + // the digit can't be stored in intptr_t. + branchTestPtr(Assembler::Signed, digit, digit, fail); + + // Negate |dest| when the BigInt is negative. + Label nonNegative; + branchIfBigIntIsNonNegative(bigInt, &nonNegative); + negPtr(digit); + bind(&nonNegative); +} + +void MacroAssembler::loadBigIntAbsolute(Register bigInt, Register dest, + Label* fail) { + MOZ_ASSERT(bigInt != dest); + + branch32(Assembler::Above, Address(bigInt, BigInt::offsetOfLength()), + Imm32(1), fail); + + static_assert(BigInt::inlineDigitsLength() > 0, + "Single digit BigInts use inline storage"); + + // Load the first inline digit into the destination register. + movePtr(ImmWord(0), dest); + cmp32LoadPtr(Assembler::NotEqual, Address(bigInt, BigInt::offsetOfLength()), + Imm32(0), Address(bigInt, BigInt::offsetOfInlineDigits()), dest); +} + +void MacroAssembler::initializeBigInt64(Scalar::Type type, Register bigInt, + Register64 val) { + MOZ_ASSERT(Scalar::isBigIntType(type)); + + store32(Imm32(0), Address(bigInt, BigInt::offsetOfFlags())); + + Label done, nonZero; + branch64(Assembler::NotEqual, val, Imm64(0), &nonZero); + { + store32(Imm32(0), Address(bigInt, BigInt::offsetOfLength())); + jump(&done); + } + bind(&nonZero); + + if (type == Scalar::BigInt64) { + // Set the sign-bit for negative values and then continue with the two's + // complement. + Label isPositive; + branch64(Assembler::GreaterThan, val, Imm64(0), &isPositive); + { + store32(Imm32(BigInt::signBitMask()), + Address(bigInt, BigInt::offsetOfFlags())); + neg64(val); + } + bind(&isPositive); + } + + store32(Imm32(1), Address(bigInt, BigInt::offsetOfLength())); + + static_assert(sizeof(BigInt::Digit) == sizeof(uintptr_t), + "BigInt Digit size matches uintptr_t, so there's a single " + "store on 64-bit and up to two stores on 32-bit"); + +#ifndef JS_PUNBOX64 + Label singleDigit; + branchTest32(Assembler::Zero, val.high, val.high, &singleDigit); + store32(Imm32(2), Address(bigInt, BigInt::offsetOfLength())); + bind(&singleDigit); + + // We can perform a single store64 on 32-bit platforms, because inline + // storage can store at least two 32-bit integers. + static_assert(BigInt::inlineDigitsLength() >= 2, + "BigInt inline storage can store at least two digits"); +#endif + + store64(val, Address(bigInt, js::BigInt::offsetOfInlineDigits())); + + bind(&done); +} + +void MacroAssembler::initializeBigInt(Register bigInt, Register val) { + store32(Imm32(0), Address(bigInt, BigInt::offsetOfFlags())); + + Label done, nonZero; + branchTestPtr(Assembler::NonZero, val, val, &nonZero); + { + store32(Imm32(0), Address(bigInt, BigInt::offsetOfLength())); + jump(&done); + } + bind(&nonZero); + + // Set the sign-bit for negative values and then continue with the two's + // complement. + Label isPositive; + branchTestPtr(Assembler::NotSigned, val, val, &isPositive); + { + store32(Imm32(BigInt::signBitMask()), + Address(bigInt, BigInt::offsetOfFlags())); + negPtr(val); + } + bind(&isPositive); + + store32(Imm32(1), Address(bigInt, BigInt::offsetOfLength())); + + static_assert(sizeof(BigInt::Digit) == sizeof(uintptr_t), + "BigInt Digit size matches uintptr_t"); + + storePtr(val, Address(bigInt, js::BigInt::offsetOfInlineDigits())); + + bind(&done); +} + +void MacroAssembler::initializeBigIntAbsolute(Register bigInt, Register val) { + store32(Imm32(0), Address(bigInt, BigInt::offsetOfFlags())); + + Label done, nonZero; + branchTestPtr(Assembler::NonZero, val, val, &nonZero); + { + store32(Imm32(0), Address(bigInt, BigInt::offsetOfLength())); + jump(&done); + } + bind(&nonZero); + + store32(Imm32(1), Address(bigInt, BigInt::offsetOfLength())); + + static_assert(sizeof(BigInt::Digit) == sizeof(uintptr_t), + "BigInt Digit size matches uintptr_t"); + + storePtr(val, Address(bigInt, js::BigInt::offsetOfInlineDigits())); + + bind(&done); +} + +void MacroAssembler::copyBigIntWithInlineDigits(Register src, Register dest, + Register temp, + gc::InitialHeap initialHeap, + Label* fail) { + branch32(Assembler::Above, Address(src, BigInt::offsetOfLength()), + Imm32(int32_t(BigInt::inlineDigitsLength())), fail); + + newGCBigInt(dest, temp, initialHeap, fail); + + // Copy the sign-bit, but not any of the other bits used by the GC. + load32(Address(src, BigInt::offsetOfFlags()), temp); + and32(Imm32(BigInt::signBitMask()), temp); + store32(temp, Address(dest, BigInt::offsetOfFlags())); + + // Copy the length. + load32(Address(src, BigInt::offsetOfLength()), temp); + store32(temp, Address(dest, BigInt::offsetOfLength())); + + // Copy the digits. + Address srcDigits(src, js::BigInt::offsetOfInlineDigits()); + Address destDigits(dest, js::BigInt::offsetOfInlineDigits()); + + for (size_t i = 0; i < BigInt::inlineDigitsLength(); i++) { + static_assert(sizeof(BigInt::Digit) == sizeof(uintptr_t), + "BigInt Digit size matches uintptr_t"); + + loadPtr(srcDigits, temp); + storePtr(temp, destDigits); + + srcDigits = Address(src, srcDigits.offset + sizeof(BigInt::Digit)); + destDigits = Address(dest, destDigits.offset + sizeof(BigInt::Digit)); + } +} + +void MacroAssembler::compareBigIntAndInt32(JSOp op, Register bigInt, + Register int32, Register scratch1, + Register scratch2, Label* ifTrue, + Label* ifFalse) { + MOZ_ASSERT(IsLooseEqualityOp(op) || IsRelationalOp(op)); + + static_assert(std::is_same_v<BigInt::Digit, uintptr_t>, + "BigInt digit can be loaded in a pointer-sized register"); + static_assert(sizeof(BigInt::Digit) >= sizeof(uint32_t), + "BigInt digit stores at least an uint32"); + + // Test for too large numbers. + // + // If the absolute value of the BigInt can't be expressed in an uint32/uint64, + // the result of the comparison is a constant. + if (op == JSOp::Eq || op == JSOp::Ne) { + Label* tooLarge = op == JSOp::Eq ? ifFalse : ifTrue; + branch32(Assembler::GreaterThan, + Address(bigInt, BigInt::offsetOfDigitLength()), Imm32(1), + tooLarge); + } else { + Label doCompare; + branch32(Assembler::LessThanOrEqual, + Address(bigInt, BigInt::offsetOfDigitLength()), Imm32(1), + &doCompare); + + // Still need to take the sign-bit into account for relational operations. + if (op == JSOp::Lt || op == JSOp::Le) { + branchIfBigIntIsNegative(bigInt, ifTrue); + jump(ifFalse); + } else { + branchIfBigIntIsNegative(bigInt, ifFalse); + jump(ifTrue); + } + + bind(&doCompare); + } + + // Test for mismatched signs and, if the signs are equal, load |abs(x)| in + // |scratch1| and |abs(y)| in |scratch2| and then compare the absolute numbers + // against each other. + { + // Jump to |ifTrue| resp. |ifFalse| if the BigInt is strictly less than + // resp. strictly greater than the int32 value, depending on the comparison + // operator. + Label* greaterThan; + Label* lessThan; + if (op == JSOp::Eq) { + greaterThan = ifFalse; + lessThan = ifFalse; + } else if (op == JSOp::Ne) { + greaterThan = ifTrue; + lessThan = ifTrue; + } else if (op == JSOp::Lt || op == JSOp::Le) { + greaterThan = ifFalse; + lessThan = ifTrue; + } else { + MOZ_ASSERT(op == JSOp::Gt || op == JSOp::Ge); + greaterThan = ifTrue; + lessThan = ifFalse; + } + + // BigInt digits are always stored as an absolute number. + loadFirstBigIntDigitOrZero(bigInt, scratch1); + + // Load the int32 into |scratch2| and negate it for negative numbers. + move32(int32, scratch2); + + Label isNegative, doCompare; + branchIfBigIntIsNegative(bigInt, &isNegative); + branch32(Assembler::LessThan, int32, Imm32(0), greaterThan); + jump(&doCompare); + + // We rely on |neg32(INT32_MIN)| staying INT32_MIN, because we're using an + // unsigned comparison below. + bind(&isNegative); + branch32(Assembler::GreaterThanOrEqual, int32, Imm32(0), lessThan); + neg32(scratch2); + + // Not all supported platforms (e.g. MIPS64) zero-extend 32-bit operations, + // so we need to explicitly clear any high 32-bits. + move32ZeroExtendToPtr(scratch2, scratch2); + + // Reverse the relational comparator for negative numbers. + // |-x < -y| <=> |+x > +y|. + // |-x ≤ -y| <=> |+x ≥ +y|. + // |-x > -y| <=> |+x < +y|. + // |-x ≥ -y| <=> |+x ≤ +y|. + JSOp reversed = ReverseCompareOp(op); + if (reversed != op) { + branchPtr(JSOpToCondition(reversed, /* isSigned = */ false), scratch1, + scratch2, ifTrue); + jump(ifFalse); + } + + bind(&doCompare); + branchPtr(JSOpToCondition(op, /* isSigned = */ false), scratch1, scratch2, + ifTrue); + } +} + +void MacroAssembler::equalBigInts(Register left, Register right, Register temp1, + Register temp2, Register temp3, + Register temp4, Label* notSameSign, + Label* notSameLength, Label* notSameDigit) { + MOZ_ASSERT(left != temp1); + MOZ_ASSERT(right != temp1); + MOZ_ASSERT(right != temp2); + + // Jump to |notSameSign| when the sign aren't the same. + load32(Address(left, BigInt::offsetOfFlags()), temp1); + xor32(Address(right, BigInt::offsetOfFlags()), temp1); + branchTest32(Assembler::NonZero, temp1, Imm32(BigInt::signBitMask()), + notSameSign); + + // Jump to |notSameLength| when the digits length is different. + load32(Address(right, BigInt::offsetOfLength()), temp1); + branch32(Assembler::NotEqual, Address(left, BigInt::offsetOfLength()), temp1, + notSameLength); + + // Both BigInts have the same sign and the same number of digits. Loop + // over each digit, starting with the left-most one, and break from the + // loop when the first non-matching digit was found. + + loadBigIntDigits(left, temp2); + loadBigIntDigits(right, temp3); + + static_assert(sizeof(BigInt::Digit) == sizeof(void*), + "BigInt::Digit is pointer sized"); + + computeEffectiveAddress(BaseIndex(temp2, temp1, ScalePointer), temp2); + computeEffectiveAddress(BaseIndex(temp3, temp1, ScalePointer), temp3); + + Label start, loop; + jump(&start); + bind(&loop); + + subPtr(Imm32(sizeof(BigInt::Digit)), temp2); + subPtr(Imm32(sizeof(BigInt::Digit)), temp3); + + loadPtr(Address(temp3, 0), temp4); + branchPtr(Assembler::NotEqual, Address(temp2, 0), temp4, notSameDigit); + + bind(&start); + branchSub32(Assembler::NotSigned, Imm32(1), temp1, &loop); + + // No different digits were found, both BigInts are equal to each other. +} + +void MacroAssembler::typeOfObject(Register obj, Register scratch, Label* slow, + Label* isObject, Label* isCallable, + Label* isUndefined) { + loadObjClassUnsafe(obj, scratch); + + // Proxies can emulate undefined and have complex isCallable behavior. + branchTestClassIsProxy(true, scratch, slow); + + // JSFunctions are always callable. + branchTestClassIsFunction(Assembler::Equal, scratch, isCallable); + + // Objects that emulate undefined. + Address flags(scratch, JSClass::offsetOfFlags()); + branchTest32(Assembler::NonZero, flags, Imm32(JSCLASS_EMULATES_UNDEFINED), + isUndefined); + + // Handle classes with a call hook. + branchPtr(Assembler::Equal, Address(scratch, offsetof(JSClass, cOps)), + ImmPtr(nullptr), isObject); + + loadPtr(Address(scratch, offsetof(JSClass, cOps)), scratch); + branchPtr(Assembler::Equal, Address(scratch, offsetof(JSClassOps, call)), + ImmPtr(nullptr), isObject); + + jump(isCallable); +} + +void MacroAssembler::isCallableOrConstructor(bool isCallable, Register obj, + Register output, Label* isProxy) { + MOZ_ASSERT(obj != output); + + Label notFunction, hasCOps, done; + loadObjClassUnsafe(obj, output); + + // An object is callable iff: + // is<JSFunction>() || (getClass()->cOps && getClass()->cOps->call). + // An object is constructor iff: + // ((is<JSFunction>() && as<JSFunction>().isConstructor) || + // (getClass()->cOps && getClass()->cOps->construct)). + branchTestClassIsFunction(Assembler::NotEqual, output, ¬Function); + if (isCallable) { + move32(Imm32(1), output); + } else { + static_assert(mozilla::IsPowerOfTwo(uint32_t(FunctionFlags::CONSTRUCTOR)), + "FunctionFlags::CONSTRUCTOR has only one bit set"); + + load32(Address(obj, JSFunction::offsetOfFlagsAndArgCount()), output); + rshift32(Imm32(mozilla::FloorLog2(uint32_t(FunctionFlags::CONSTRUCTOR))), + output); + and32(Imm32(1), output); + } + jump(&done); + + bind(¬Function); + + // Just skim proxies off. Their notion of isCallable()/isConstructor() is + // more complicated. + branchTestClassIsProxy(true, output, isProxy); + + branchPtr(Assembler::NonZero, Address(output, offsetof(JSClass, cOps)), + ImmPtr(nullptr), &hasCOps); + move32(Imm32(0), output); + jump(&done); + + bind(&hasCOps); + loadPtr(Address(output, offsetof(JSClass, cOps)), output); + size_t opsOffset = + isCallable ? offsetof(JSClassOps, call) : offsetof(JSClassOps, construct); + cmpPtrSet(Assembler::NonZero, Address(output, opsOffset), ImmPtr(nullptr), + output); + + bind(&done); +} + +void MacroAssembler::loadJSContext(Register dest) { + movePtr(ImmPtr(runtime()->mainContextPtr()), dest); +} + +static const uint8_t* ContextRealmPtr(CompileRuntime* rt) { + return (static_cast<const uint8_t*>(rt->mainContextPtr()) + + JSContext::offsetOfRealm()); +} + +void MacroAssembler::switchToRealm(Register realm) { + storePtr(realm, AbsoluteAddress(ContextRealmPtr(runtime()))); +} + +void MacroAssembler::switchToRealm(const void* realm, Register scratch) { + MOZ_ASSERT(realm); + + movePtr(ImmPtr(realm), scratch); + switchToRealm(scratch); +} + +void MacroAssembler::switchToObjectRealm(Register obj, Register scratch) { + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + loadPtr(Address(scratch, Shape::offsetOfBaseShape()), scratch); + loadPtr(Address(scratch, BaseShape::offsetOfRealm()), scratch); + switchToRealm(scratch); +} + +void MacroAssembler::switchToBaselineFrameRealm(Register scratch) { + Address envChain(FramePointer, + BaselineFrame::reverseOffsetOfEnvironmentChain()); + loadPtr(envChain, scratch); + switchToObjectRealm(scratch, scratch); +} + +void MacroAssembler::switchToWasmInstanceRealm(Register scratch1, + Register scratch2) { + loadPtr(Address(InstanceReg, wasm::Instance::offsetOfCx()), scratch1); + loadPtr(Address(InstanceReg, wasm::Instance::offsetOfRealm()), scratch2); + storePtr(scratch2, Address(scratch1, JSContext::offsetOfRealm())); +} + +void MacroAssembler::debugAssertContextRealm(const void* realm, + Register scratch) { +#ifdef DEBUG + Label ok; + movePtr(ImmPtr(realm), scratch); + branchPtr(Assembler::Equal, AbsoluteAddress(ContextRealmPtr(runtime())), + scratch, &ok); + assumeUnreachable("Unexpected context realm"); + bind(&ok); +#endif +} + +void MacroAssembler::setIsCrossRealmArrayConstructor(Register obj, + Register output) { +#ifdef DEBUG + Label notProxy; + branchTestObjectIsProxy(false, obj, output, ¬Proxy); + assumeUnreachable("Unexpected proxy in setIsCrossRealmArrayConstructor"); + bind(¬Proxy); +#endif + + // The object's realm must not be cx->realm. + Label isFalse, done; + loadPtr(Address(obj, JSObject::offsetOfShape()), output); + loadPtr(Address(output, Shape::offsetOfBaseShape()), output); + loadPtr(Address(output, BaseShape::offsetOfRealm()), output); + branchPtr(Assembler::Equal, AbsoluteAddress(ContextRealmPtr(runtime())), + output, &isFalse); + + // The object must be a function. + branchTestObjIsFunction(Assembler::NotEqual, obj, output, obj, &isFalse); + + // The function must be the ArrayConstructor native. + branchPtr(Assembler::NotEqual, + Address(obj, JSFunction::offsetOfNativeOrEnv()), + ImmPtr(js::ArrayConstructor), &isFalse); + + move32(Imm32(1), output); + jump(&done); + + bind(&isFalse); + move32(Imm32(0), output); + + bind(&done); +} + +void MacroAssembler::setIsDefinitelyTypedArrayConstructor(Register obj, + Register output) { + Label isFalse, isTrue, done; + + // The object must be a function. (Wrappers are not supported.) + branchTestObjIsFunction(Assembler::NotEqual, obj, output, obj, &isFalse); + + // Load the native into |output|. + loadPtr(Address(obj, JSFunction::offsetOfNativeOrEnv()), output); + + auto branchIsTypedArrayCtor = [&](Scalar::Type type) { + // The function must be a TypedArrayConstructor native (from any realm). + JSNative constructor = TypedArrayConstructorNative(type); + branchPtr(Assembler::Equal, output, ImmPtr(constructor), &isTrue); + }; + +#define TYPED_ARRAY_CONSTRUCTOR_NATIVE(_, T, N) \ + branchIsTypedArrayCtor(Scalar::N); + JS_FOR_EACH_TYPED_ARRAY(TYPED_ARRAY_CONSTRUCTOR_NATIVE) +#undef TYPED_ARRAY_CONSTRUCTOR_NATIVE + + // Falls through to the false case. + + bind(&isFalse); + move32(Imm32(0), output); + jump(&done); + + bind(&isTrue); + move32(Imm32(1), output); + + bind(&done); +} + +void MacroAssembler::loadMegamorphicCache(Register dest) { + movePtr(ImmPtr(runtime()->addressOfMegamorphicCache()), dest); +} + +void MacroAssembler::loadStringToAtomCacheLastLookups(Register dest) { + uintptr_t cachePtr = uintptr_t(runtime()->addressOfStringToAtomCache()); + void* offset = (void*)(cachePtr + StringToAtomCache::offsetOfLastLookups()); + movePtr(ImmPtr(offset), dest); +} + +void MacroAssembler::loadAtomOrSymbolAndHash(ValueOperand value, Register outId, + Register outHash, + Label* cacheMiss) { + Label isString, fatInline, done, nonAtom, atom, lastLookupAtom; + + { + ScratchTagScope tag(*this, value); + splitTagForTest(value, tag); + branchTestString(Assembler::Equal, tag, &isString); + + branchTestSymbol(Assembler::NotEqual, tag, cacheMiss); + + unboxSymbol(value, outId); + load32(Address(outId, JS::Symbol::offsetOfHash()), outHash); + jump(&done); + } + + bind(&isString); + unboxString(value, outId); + branchTest32(Assembler::Zero, Address(outId, JSString::offsetOfFlags()), + Imm32(JSString::ATOM_BIT), &nonAtom); + + bind(&atom); + move32(Imm32(JSString::FAT_INLINE_MASK), outHash); + and32(Address(outId, JSString::offsetOfFlags()), outHash); + + branch32(Assembler::Equal, outHash, Imm32(JSString::FAT_INLINE_MASK), + &fatInline); + load32(Address(outId, NormalAtom::offsetOfHash()), outHash); + jump(&done); + bind(&fatInline); + load32(Address(outId, FatInlineAtom::offsetOfHash()), outHash); + jump(&done); + + bind(&nonAtom); + loadStringToAtomCacheLastLookups(outHash); + + // Compare each entry in the StringToAtomCache's lastLookups_ array + size_t stringOffset = StringToAtomCache::LastLookup::offsetOfString(); + branchPtr(Assembler::Equal, Address(outHash, stringOffset), outId, + &lastLookupAtom); + for (size_t i = 0; i < StringToAtomCache::NumLastLookups - 1; ++i) { + addPtr(Imm32(sizeof(StringToAtomCache::LastLookup)), outHash); + branchPtr(Assembler::Equal, Address(outHash, stringOffset), outId, + &lastLookupAtom); + } + + // Couldn't find us in the cache, so fall back to the C++ call + jump(cacheMiss); + + // We found a hit in the lastLookups_ array! Load the associated atom + // and jump back up to our usual atom handling code + bind(&lastLookupAtom); + size_t atomOffset = StringToAtomCache::LastLookup::offsetOfAtom(); + loadPtr(Address(outHash, atomOffset), outId); + jump(&atom); + + bind(&done); +} + +void MacroAssembler::emitExtractValueFromMegamorphicCacheEntry( + Register obj, Register entry, Register scratch1, Register scratch2, + ValueOperand output, Label* cacheHit, Label* cacheMiss) { + Label isMissing, dynamicSlot, protoLoopHead, protoLoopTail; + + // scratch2 = entry->numHops_ + load8ZeroExtend(Address(entry, MegamorphicCache::Entry::offsetOfNumHops()), + scratch2); + // if (scratch2 == NumHopsForMissingOwnProperty) goto cacheMiss + branch32(Assembler::Equal, scratch2, + Imm32(MegamorphicCache::Entry::NumHopsForMissingOwnProperty), + cacheMiss); + // if (scratch2 == NumHopsForMissingProperty) goto isMissing + branch32(Assembler::Equal, scratch2, + Imm32(MegamorphicCache::Entry::NumHopsForMissingProperty), + &isMissing); + + // NOTE: Where this is called, `output` can actually alias `obj`, and before + // the last cacheMiss branch above we can't write to `obj`, so we can't + // use `output`'s scratch register there. However a cache miss is impossible + // now, so we're free to use `output` as we like. + Register outputScratch = output.scratchReg(); + if (!outputScratch.aliases(obj)) { + // We're okay with paying this very slight extra cost to avoid a potential + // footgun of writing to what callers understand as only an input register. + movePtr(obj, outputScratch); + } + branchTest32(Assembler::Zero, scratch2, scratch2, &protoLoopTail); + bind(&protoLoopHead); + loadObjProto(outputScratch, outputScratch); + branchSub32(Assembler::NonZero, Imm32(1), scratch2, &protoLoopHead); + bind(&protoLoopTail); + + // scratch1 = outputScratch->numFixedSlots() + loadPtr(Address(outputScratch, JSObject::offsetOfShape()), scratch1); + load32(Address(scratch1, Shape::offsetOfImmutableFlags()), scratch1); + and32(Imm32(NativeShape::fixedSlotsMask()), scratch1); + rshift32(Imm32(NativeShape::fixedSlotsShift()), scratch1); + + // scratch2 = entry->slot() + load16ZeroExtend(Address(entry, MegamorphicCache::Entry::offsetOfSlot()), + scratch2); + // if (scratch2 >= scratch1) goto dynamicSlot + branch32(Assembler::GreaterThanOrEqual, scratch2, scratch1, &dynamicSlot); + + static_assert(sizeof(HeapSlot) == 8); + // output = outputScratch->fixedSlots()[scratch2] + loadValue(BaseValueIndex(outputScratch, scratch2, sizeof(NativeObject)), + output); + jump(cacheHit); + + bind(&dynamicSlot); + // scratch2 -= scratch1 + sub32(scratch1, scratch2); + // output = outputScratch->slots_[scratch2] + loadPtr(Address(outputScratch, NativeObject::offsetOfSlots()), outputScratch); + loadValue(BaseValueIndex(outputScratch, scratch2, 0), output); + jump(cacheHit); + + bind(&isMissing); + // output = undefined + moveValue(UndefinedValue(), output); + jump(cacheHit); +} + +void MacroAssembler::emitMegamorphicCacheLookupByValueCommon( + ValueOperand id, Register obj, Register scratch1, Register scratch2, + Register outEntryPtr, Label* cacheMiss) { + // A lot of this code is shared with emitMegamorphicCacheLookup. It would + // be nice to be able to avoid the duplication here, but due to a few + // differences like taking the id in a ValueOperand instead of being able + // to bake it in as an immediate, and only needing a Register for the output + // value, it seemed more awkward to read once it was deduplicated. + + // outEntryPtr = obj->shape() + loadPtr(Address(obj, JSObject::offsetOfShape()), outEntryPtr); + + movePtr(outEntryPtr, scratch2); + + // outEntryPtr = (outEntryPtr >> 3) ^ (outEntryPtr >> 13) + idHash + rshiftPtr(Imm32(MegamorphicCache::ShapeHashShift1), outEntryPtr); + rshiftPtr(Imm32(MegamorphicCache::ShapeHashShift2), scratch2); + xorPtr(scratch2, outEntryPtr); + + loadAtomOrSymbolAndHash(id, scratch1, scratch2, cacheMiss); + addPtr(scratch2, outEntryPtr); + + // outEntryPtr %= MegamorphicCache::NumEntries + constexpr size_t cacheSize = MegamorphicCache::NumEntries; + static_assert(mozilla::IsPowerOfTwo(cacheSize)); + size_t cacheMask = cacheSize - 1; + and32(Imm32(cacheMask), outEntryPtr); + + loadMegamorphicCache(scratch2); + // outEntryPtr = &scratch2->entries_[outEntryPtr] + constexpr size_t entrySize = sizeof(MegamorphicCache::Entry); + static_assert(sizeof(void*) == 4 || entrySize == 24); + if constexpr (sizeof(void*) == 4) { + mul32(Imm32(entrySize), outEntryPtr); + computeEffectiveAddress(BaseIndex(scratch2, outEntryPtr, TimesOne, + MegamorphicCache::offsetOfEntries()), + outEntryPtr); + } else { + computeEffectiveAddress(BaseIndex(outEntryPtr, outEntryPtr, TimesTwo), + outEntryPtr); + computeEffectiveAddress(BaseIndex(scratch2, outEntryPtr, TimesEight, + MegamorphicCache::offsetOfEntries()), + outEntryPtr); + } + + // if (outEntryPtr->key_ != scratch1) goto cacheMiss + branchPtr(Assembler::NotEqual, + Address(outEntryPtr, MegamorphicCache::Entry::offsetOfKey()), + scratch1, cacheMiss); + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch1); + + // if (outEntryPtr->shape_ != scratch1) goto cacheMiss + branchPtr(Assembler::NotEqual, + Address(outEntryPtr, MegamorphicCache::Entry::offsetOfShape()), + scratch1, cacheMiss); + + // scratch2 = scratch2->generation_ + load16ZeroExtend(Address(scratch2, MegamorphicCache::offsetOfGeneration()), + scratch2); + load16ZeroExtend( + Address(outEntryPtr, MegamorphicCache::Entry::offsetOfGeneration()), + scratch1); + // if (outEntryPtr->generation_ != scratch2) goto cacheMiss + branch32(Assembler::NotEqual, scratch1, scratch2, cacheMiss); +} + +void MacroAssembler::emitMegamorphicCacheLookup( + PropertyKey id, Register obj, Register scratch1, Register scratch2, + Register scratch3, ValueOperand output, Label* cacheHit) { + Label cacheMiss, isMissing, dynamicSlot, protoLoopHead, protoLoopTail; + + // scratch1 = obj->shape() + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch1); + + movePtr(scratch1, scratch2); + movePtr(scratch1, scratch3); + + // scratch2 = (scratch1 >> 3) ^ (scratch1 >> 13) + hash(id) + rshiftPtr(Imm32(MegamorphicCache::ShapeHashShift1), scratch2); + rshiftPtr(Imm32(MegamorphicCache::ShapeHashShift2), scratch3); + xorPtr(scratch3, scratch2); + addPtr(Imm32(HashAtomOrSymbolPropertyKey(id)), scratch2); + + // scratch2 %= MegamorphicCache::NumEntries + constexpr size_t cacheSize = MegamorphicCache::NumEntries; + static_assert(mozilla::IsPowerOfTwo(cacheSize)); + size_t cacheMask = cacheSize - 1; + and32(Imm32(cacheMask), scratch2); + + loadMegamorphicCache(scratch3); + // scratch2 = &scratch3->entries_[scratch2] + constexpr size_t entrySize = sizeof(MegamorphicCache::Entry); + static_assert(sizeof(void*) == 4 || entrySize == 24); + if constexpr (sizeof(void*) == 4) { + mul32(Imm32(entrySize), scratch2); + computeEffectiveAddress(BaseIndex(scratch3, scratch2, TimesOne, + MegamorphicCache::offsetOfEntries()), + scratch2); + } else { + computeEffectiveAddress(BaseIndex(scratch2, scratch2, TimesTwo), scratch2); + computeEffectiveAddress(BaseIndex(scratch3, scratch2, TimesEight, + MegamorphicCache::offsetOfEntries()), + scratch2); + } + + // if (scratch2->shape_ != scratch1) goto cacheMiss + branchPtr(Assembler::NotEqual, + Address(scratch2, MegamorphicCache::Entry::offsetOfShape()), + scratch1, &cacheMiss); + + // if (scratch2->key_ != id) goto cacheMiss + movePropertyKey(id, scratch1); + branchPtr(Assembler::NotEqual, + Address(scratch2, MegamorphicCache::Entry::offsetOfKey()), scratch1, + &cacheMiss); + + // scratch3 = scratch3->generation_ + load16ZeroExtend(Address(scratch3, MegamorphicCache::offsetOfGeneration()), + scratch3); + load16ZeroExtend( + Address(scratch2, MegamorphicCache::Entry::offsetOfGeneration()), + scratch1); + // if (scratch2->generation_ != scratch3) goto cacheMiss + branch32(Assembler::NotEqual, scratch1, scratch3, &cacheMiss); + + emitExtractValueFromMegamorphicCacheEntry(obj, scratch2, scratch1, scratch3, + output, cacheHit, &cacheMiss); + + bind(&cacheMiss); +} + +void MacroAssembler::emitMegamorphicCacheLookupByValue( + ValueOperand id, Register obj, Register scratch1, Register scratch2, + Register scratch3, ValueOperand output, Label* cacheHit) { + Label cacheMiss; + emitMegamorphicCacheLookupByValueCommon(id, obj, scratch1, scratch2, scratch3, + &cacheMiss); + emitExtractValueFromMegamorphicCacheEntry(obj, scratch3, scratch1, scratch2, + output, cacheHit, &cacheMiss); + bind(&cacheMiss); +} + +void MacroAssembler::emitMegamorphicCacheLookupExists( + ValueOperand id, Register obj, Register scratch1, Register scratch2, + Register scratch3, Register output, Label* cacheHit, bool hasOwn) { + Label cacheMiss, cacheHitFalse; + emitMegamorphicCacheLookupByValueCommon(id, obj, scratch1, scratch2, scratch3, + &cacheMiss); + + // scratch3 = scratch3->numHops_ + load8ZeroExtend(Address(scratch3, MegamorphicCache::Entry::offsetOfNumHops()), + scratch3); + + branch32(Assembler::Equal, scratch3, + Imm32(MegamorphicCache::Entry::NumHopsForMissingProperty), + &cacheHitFalse); + + if (hasOwn) { + branch32(Assembler::NotEqual, scratch3, Imm32(0), &cacheHitFalse); + } else { + branch32(Assembler::Equal, scratch3, + Imm32(MegamorphicCache::Entry::NumHopsForMissingOwnProperty), + &cacheMiss); + } + + move32(Imm32(1), output); + jump(cacheHit); + + bind(&cacheHitFalse); + xor32(output, output); + jump(cacheHit); + + bind(&cacheMiss); +} + +void MacroAssembler::guardNonNegativeIntPtrToInt32(Register reg, Label* fail) { +#ifdef DEBUG + Label ok; + branchPtr(Assembler::NotSigned, reg, reg, &ok); + assumeUnreachable("Unexpected negative value"); + bind(&ok); +#endif + +#ifdef JS_64BIT + branchPtr(Assembler::Above, reg, Imm32(INT32_MAX), fail); +#endif +} + +void MacroAssembler::loadArrayBufferByteLengthIntPtr(Register obj, + Register output) { + Address slotAddr(obj, ArrayBufferObject::offsetOfByteLengthSlot()); + loadPrivate(slotAddr, output); +} + +void MacroAssembler::loadArrayBufferViewByteOffsetIntPtr(Register obj, + Register output) { + Address slotAddr(obj, ArrayBufferViewObject::byteOffsetOffset()); + loadPrivate(slotAddr, output); +} + +void MacroAssembler::loadArrayBufferViewLengthIntPtr(Register obj, + Register output) { + Address slotAddr(obj, ArrayBufferViewObject::lengthOffset()); + loadPrivate(slotAddr, output); +} + +void MacroAssembler::loadDOMExpandoValueGuardGeneration( + Register obj, ValueOperand output, + JS::ExpandoAndGeneration* expandoAndGeneration, uint64_t generation, + Label* fail) { + loadPtr(Address(obj, ProxyObject::offsetOfReservedSlots()), + output.scratchReg()); + loadValue(Address(output.scratchReg(), + js::detail::ProxyReservedSlots::offsetOfPrivateSlot()), + output); + + // Guard the ExpandoAndGeneration* matches the proxy's ExpandoAndGeneration + // privateSlot. + branchTestValue(Assembler::NotEqual, output, + PrivateValue(expandoAndGeneration), fail); + + // Guard expandoAndGeneration->generation matches the expected generation. + Address generationAddr(output.payloadOrValueReg(), + JS::ExpandoAndGeneration::offsetOfGeneration()); + branch64(Assembler::NotEqual, generationAddr, Imm64(generation), fail); + + // Load expandoAndGeneration->expando into the output Value register. + loadValue(Address(output.payloadOrValueReg(), + JS::ExpandoAndGeneration::offsetOfExpando()), + output); +} + +void MacroAssembler::loadJitActivation(Register dest) { + loadJSContext(dest); + loadPtr(Address(dest, offsetof(JSContext, activation_)), dest); +} + +void MacroAssembler::guardSpecificAtom(Register str, JSAtom* atom, + Register scratch, + const LiveRegisterSet& volatileRegs, + Label* fail) { + Label done; + branchPtr(Assembler::Equal, str, ImmGCPtr(atom), &done); + + // The pointers are not equal, so if the input string is also an atom it + // must be a different string. + branchTest32(Assembler::NonZero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::ATOM_BIT), fail); + + // Check the length. + branch32(Assembler::NotEqual, Address(str, JSString::offsetOfLength()), + Imm32(atom->length()), fail); + + // We have a non-atomized string with the same length. Call a helper + // function to do the comparison. + PushRegsInMask(volatileRegs); + + using Fn = bool (*)(JSString * str1, JSString * str2); + setupUnalignedABICall(scratch); + movePtr(ImmGCPtr(atom), scratch); + passABIArg(scratch); + passABIArg(str); + callWithABI<Fn, EqualStringsHelperPure>(); + storeCallPointerResult(scratch); + + MOZ_ASSERT(!volatileRegs.has(scratch)); + PopRegsInMask(volatileRegs); + branchIfFalseBool(scratch, fail); + + bind(&done); +} + +void MacroAssembler::guardStringToInt32(Register str, Register output, + Register scratch, + LiveRegisterSet volatileRegs, + Label* fail) { + Label vmCall, done; + // Use indexed value as fast path if possible. + loadStringIndexValue(str, output, &vmCall); + jump(&done); + { + bind(&vmCall); + + // Reserve space for holding the result int32_t of the call. Use + // pointer-size to avoid misaligning the stack on 64-bit platforms. + reserveStack(sizeof(uintptr_t)); + moveStackPtrTo(output); + + volatileRegs.takeUnchecked(scratch); + if (output.volatile_()) { + volatileRegs.addUnchecked(output); + } + PushRegsInMask(volatileRegs); + + using Fn = bool (*)(JSContext * cx, JSString * str, int32_t * result); + setupUnalignedABICall(scratch); + loadJSContext(scratch); + passABIArg(scratch); + passABIArg(str); + passABIArg(output); + callWithABI<Fn, GetInt32FromStringPure>(); + storeCallPointerResult(scratch); + + PopRegsInMask(volatileRegs); + + Label ok; + branchIfTrueBool(scratch, &ok); + { + // OOM path, recovered by GetInt32FromStringPure. + // + // Use addToStackPtr instead of freeStack as freeStack tracks stack height + // flow-insensitively, and using it twice would confuse the stack height + // tracking. + addToStackPtr(Imm32(sizeof(uintptr_t))); + jump(fail); + } + bind(&ok); + load32(Address(output, 0), output); + freeStack(sizeof(uintptr_t)); + } + bind(&done); +} + +void MacroAssembler::generateBailoutTail(Register scratch, + Register bailoutInfo) { + Label bailoutFailed; + branchIfFalseBool(ReturnReg, &bailoutFailed); + + // Finish bailing out to Baseline. + { + // Prepare a register set for use in this case. + AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All()); + MOZ_ASSERT_IF(!IsHiddenSP(getStackPointer()), + !regs.has(AsRegister(getStackPointer()))); + regs.take(bailoutInfo); + + Register temp = regs.takeAny(); + +#ifdef DEBUG + // Assert the stack pointer points to the JitFrameLayout header. Copying + // starts here. + Label ok; + loadPtr(Address(bailoutInfo, offsetof(BaselineBailoutInfo, incomingStack)), + temp); + branchStackPtr(Assembler::Equal, temp, &ok); + assumeUnreachable("Unexpected stack pointer value"); + bind(&ok); +#endif + + Register copyCur = regs.takeAny(); + Register copyEnd = regs.takeAny(); + + // Copy data onto stack. + loadPtr(Address(bailoutInfo, offsetof(BaselineBailoutInfo, copyStackTop)), + copyCur); + loadPtr( + Address(bailoutInfo, offsetof(BaselineBailoutInfo, copyStackBottom)), + copyEnd); + { + Label copyLoop; + Label endOfCopy; + bind(©Loop); + branchPtr(Assembler::BelowOrEqual, copyCur, copyEnd, &endOfCopy); + subPtr(Imm32(sizeof(uintptr_t)), copyCur); + subFromStackPtr(Imm32(sizeof(uintptr_t))); + loadPtr(Address(copyCur, 0), temp); + storePtr(temp, Address(getStackPointer(), 0)); + jump(©Loop); + bind(&endOfCopy); + } + + loadPtr(Address(bailoutInfo, offsetof(BaselineBailoutInfo, resumeFramePtr)), + FramePointer); + + // Enter exit frame for the FinishBailoutToBaseline call. + pushFrameDescriptor(FrameType::BaselineJS); + push(Address(bailoutInfo, offsetof(BaselineBailoutInfo, resumeAddr))); + push(FramePointer); + // No GC things to mark on the stack, push a bare token. + loadJSContext(scratch); + enterFakeExitFrame(scratch, scratch, ExitFrameType::Bare); + + // Save needed values onto stack temporarily. + push(Address(bailoutInfo, offsetof(BaselineBailoutInfo, resumeAddr))); + + // Call a stub to free allocated memory and create arguments objects. + using Fn = bool (*)(BaselineBailoutInfo * bailoutInfoArg); + setupUnalignedABICall(temp); + passABIArg(bailoutInfo); + callWithABI<Fn, FinishBailoutToBaseline>( + MoveOp::GENERAL, CheckUnsafeCallWithABI::DontCheckHasExitFrame); + branchIfFalseBool(ReturnReg, exceptionLabel()); + + // Restore values where they need to be and resume execution. + AllocatableGeneralRegisterSet enterRegs(GeneralRegisterSet::All()); + MOZ_ASSERT(!enterRegs.has(FramePointer)); + Register jitcodeReg = enterRegs.takeAny(); + + pop(jitcodeReg); + + // Discard exit frame. + addToStackPtr(Imm32(ExitFrameLayout::SizeWithFooter())); + + jump(jitcodeReg); + } + + bind(&bailoutFailed); + { + // jit::Bailout or jit::InvalidationBailout failed and returned false. The + // Ion frame has already been discarded and the stack pointer points to the + // JitFrameLayout header. Turn it into an ExitFrameLayout, similar to + // EnsureUnwoundJitExitFrame, and call the exception handler. + loadJSContext(scratch); + enterFakeExitFrame(scratch, scratch, ExitFrameType::UnwoundJit); + jump(exceptionLabel()); + } +} + +void MacroAssembler::loadJitCodeRaw(Register func, Register dest) { + static_assert(BaseScript::offsetOfJitCodeRaw() == + SelfHostedLazyScript::offsetOfJitCodeRaw(), + "SelfHostedLazyScript and BaseScript must use same layout for " + "jitCodeRaw_"); + loadPrivate(Address(func, JSFunction::offsetOfJitInfoOrScript()), dest); + loadPtr(Address(dest, BaseScript::offsetOfJitCodeRaw()), dest); +} + +void MacroAssembler::loadBaselineJitCodeRaw(Register func, Register dest, + Label* failure) { + // Load JitScript + loadPrivate(Address(func, JSFunction::offsetOfJitInfoOrScript()), dest); + if (failure) { + branchIfScriptHasNoJitScript(dest, failure); + } + loadJitScript(dest, dest); + + // Load BaselineScript + loadPtr(Address(dest, JitScript::offsetOfBaselineScript()), dest); + if (failure) { + static_assert(BaselineDisabledScript == 0x1); + branchPtr(Assembler::BelowOrEqual, dest, ImmWord(BaselineDisabledScript), + failure); + } + + // Load Baseline jitcode + loadPtr(Address(dest, BaselineScript::offsetOfMethod()), dest); + loadPtr(Address(dest, JitCode::offsetOfCode()), dest); +} + +void MacroAssembler::loadBaselineFramePtr(Register framePtr, Register dest) { + if (framePtr != dest) { + movePtr(framePtr, dest); + } + subPtr(Imm32(BaselineFrame::Size()), dest); +} + +static const uint8_t* ContextInlinedICScriptPtr(CompileRuntime* rt) { + return (static_cast<const uint8_t*>(rt->mainContextPtr()) + + JSContext::offsetOfInlinedICScript()); +} + +void MacroAssembler::storeICScriptInJSContext(Register icScript) { + storePtr(icScript, AbsoluteAddress(ContextInlinedICScriptPtr(runtime()))); +} + +void MacroAssembler::handleFailure() { + // Re-entry code is irrelevant because the exception will leave the + // running function and never come back + TrampolinePtr excTail = runtime()->jitRuntime()->getExceptionTail(); + jump(excTail); +} + +void MacroAssembler::assumeUnreachable(const char* output) { +#ifdef JS_MASM_VERBOSE + if (!IsCompilingWasm()) { + AllocatableRegisterSet regs(RegisterSet::Volatile()); + LiveRegisterSet save(regs.asLiveSet()); + PushRegsInMask(save); + Register temp = regs.takeAnyGeneral(); + + using Fn = void (*)(const char* output); + setupUnalignedABICall(temp); + movePtr(ImmPtr(output), temp); + passABIArg(temp); + callWithABI<Fn, AssumeUnreachable>(MoveOp::GENERAL, + CheckUnsafeCallWithABI::DontCheckOther); + + PopRegsInMask(save); + } +#endif + + breakpoint(); +} + +void MacroAssembler::printf(const char* output) { +#ifdef JS_MASM_VERBOSE + AllocatableRegisterSet regs(RegisterSet::Volatile()); + LiveRegisterSet save(regs.asLiveSet()); + PushRegsInMask(save); + + Register temp = regs.takeAnyGeneral(); + + using Fn = void (*)(const char* output); + setupUnalignedABICall(temp); + movePtr(ImmPtr(output), temp); + passABIArg(temp); + callWithABI<Fn, Printf0>(); + + PopRegsInMask(save); +#endif +} + +void MacroAssembler::printf(const char* output, Register value) { +#ifdef JS_MASM_VERBOSE + AllocatableRegisterSet regs(RegisterSet::Volatile()); + LiveRegisterSet save(regs.asLiveSet()); + PushRegsInMask(save); + + regs.takeUnchecked(value); + + Register temp = regs.takeAnyGeneral(); + + using Fn = void (*)(const char* output, uintptr_t value); + setupUnalignedABICall(temp); + movePtr(ImmPtr(output), temp); + passABIArg(temp); + passABIArg(value); + callWithABI<Fn, Printf1>(); + + PopRegsInMask(save); +#endif +} + +void MacroAssembler::convertInt32ValueToDouble(ValueOperand val) { + Label done; + branchTestInt32(Assembler::NotEqual, val, &done); + unboxInt32(val, val.scratchReg()); + ScratchDoubleScope fpscratch(*this); + convertInt32ToDouble(val.scratchReg(), fpscratch); + boxDouble(fpscratch, val, fpscratch); + bind(&done); +} + +void MacroAssembler::convertValueToFloatingPoint(ValueOperand value, + FloatRegister output, + Label* fail, + MIRType outputType) { + Label isDouble, isInt32, isBool, isNull, done; + + { + ScratchTagScope tag(*this, value); + splitTagForTest(value, tag); + + branchTestDouble(Assembler::Equal, tag, &isDouble); + branchTestInt32(Assembler::Equal, tag, &isInt32); + branchTestBoolean(Assembler::Equal, tag, &isBool); + branchTestNull(Assembler::Equal, tag, &isNull); + branchTestUndefined(Assembler::NotEqual, tag, fail); + } + + // fall-through: undefined + loadConstantFloatingPoint(GenericNaN(), float(GenericNaN()), output, + outputType); + jump(&done); + + bind(&isNull); + loadConstantFloatingPoint(0.0, 0.0f, output, outputType); + jump(&done); + + bind(&isBool); + boolValueToFloatingPoint(value, output, outputType); + jump(&done); + + bind(&isInt32); + int32ValueToFloatingPoint(value, output, outputType); + jump(&done); + + // On some non-multiAlias platforms, unboxDouble may use the scratch register, + // so do not merge code paths here. + bind(&isDouble); + if (outputType == MIRType::Float32 && hasMultiAlias()) { + ScratchDoubleScope tmp(*this); + unboxDouble(value, tmp); + convertDoubleToFloat32(tmp, output); + } else { + FloatRegister tmp = output.asDouble(); + unboxDouble(value, tmp); + if (outputType == MIRType::Float32) { + convertDoubleToFloat32(tmp, output); + } + } + + bind(&done); +} + +void MacroAssembler::outOfLineTruncateSlow(FloatRegister src, Register dest, + bool widenFloatToDouble, + bool compilingWasm, + wasm::BytecodeOffset callOffset) { + if (compilingWasm) { + Push(InstanceReg); + } + int32_t framePushedAfterInstance = framePushed(); + +#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64) || \ + defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64) || \ + defined(JS_CODEGEN_LOONG64) + ScratchDoubleScope fpscratch(*this); + if (widenFloatToDouble) { + convertFloat32ToDouble(src, fpscratch); + src = fpscratch; + } +#elif defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64) + FloatRegister srcSingle; + if (widenFloatToDouble) { + MOZ_ASSERT(src.isSingle()); + srcSingle = src; + src = src.asDouble(); + Push(srcSingle); + convertFloat32ToDouble(srcSingle, src); + } +#else + // Also see below + MOZ_CRASH("MacroAssembler platform hook: outOfLineTruncateSlow"); +#endif + + MOZ_ASSERT(src.isDouble()); + + if (compilingWasm) { + int32_t instanceOffset = framePushed() - framePushedAfterInstance; + setupWasmABICall(); + passABIArg(src, MoveOp::DOUBLE); + callWithABI(callOffset, wasm::SymbolicAddress::ToInt32, + mozilla::Some(instanceOffset)); + } else { + using Fn = int32_t (*)(double); + setupUnalignedABICall(dest); + passABIArg(src, MoveOp::DOUBLE); + callWithABI<Fn, JS::ToInt32>(MoveOp::GENERAL, + CheckUnsafeCallWithABI::DontCheckOther); + } + storeCallInt32Result(dest); + +#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64) || \ + defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64) || \ + defined(JS_CODEGEN_LOONG64) + // Nothing +#elif defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64) + if (widenFloatToDouble) { + Pop(srcSingle); + } +#else + MOZ_CRASH("MacroAssembler platform hook: outOfLineTruncateSlow"); +#endif + + if (compilingWasm) { + Pop(InstanceReg); + } +} + +void MacroAssembler::convertDoubleToInt(FloatRegister src, Register output, + FloatRegister temp, Label* truncateFail, + Label* fail, + IntConversionBehavior behavior) { + switch (behavior) { + case IntConversionBehavior::Normal: + case IntConversionBehavior::NegativeZeroCheck: + convertDoubleToInt32( + src, output, fail, + behavior == IntConversionBehavior::NegativeZeroCheck); + break; + case IntConversionBehavior::Truncate: + branchTruncateDoubleMaybeModUint32(src, output, + truncateFail ? truncateFail : fail); + break; + case IntConversionBehavior::TruncateNoWrap: + branchTruncateDoubleToInt32(src, output, + truncateFail ? truncateFail : fail); + break; + case IntConversionBehavior::ClampToUint8: + // Clamping clobbers the input register, so use a temp. + if (src != temp) { + moveDouble(src, temp); + } + clampDoubleToUint8(temp, output); + break; + } +} + +void MacroAssembler::convertValueToInt( + ValueOperand value, Label* handleStringEntry, Label* handleStringRejoin, + Label* truncateDoubleSlow, Register stringReg, FloatRegister temp, + Register output, Label* fail, IntConversionBehavior behavior, + IntConversionInputKind conversion) { + Label done, isInt32, isBool, isDouble, isNull, isString; + + bool handleStrings = (behavior == IntConversionBehavior::Truncate || + behavior == IntConversionBehavior::ClampToUint8) && + handleStringEntry && handleStringRejoin; + + MOZ_ASSERT_IF(handleStrings, conversion == IntConversionInputKind::Any); + + { + ScratchTagScope tag(*this, value); + splitTagForTest(value, tag); + + branchTestInt32(Equal, tag, &isInt32); + if (conversion == IntConversionInputKind::Any || + conversion == IntConversionInputKind::NumbersOrBoolsOnly) { + branchTestBoolean(Equal, tag, &isBool); + } + branchTestDouble(Equal, tag, &isDouble); + + if (conversion == IntConversionInputKind::Any) { + // If we are not truncating, we fail for anything that's not + // null. Otherwise we might be able to handle strings and undefined. + switch (behavior) { + case IntConversionBehavior::Normal: + case IntConversionBehavior::NegativeZeroCheck: + branchTestNull(Assembler::NotEqual, tag, fail); + break; + + case IntConversionBehavior::Truncate: + case IntConversionBehavior::TruncateNoWrap: + case IntConversionBehavior::ClampToUint8: + branchTestNull(Equal, tag, &isNull); + if (handleStrings) { + branchTestString(Equal, tag, &isString); + } + branchTestUndefined(Assembler::NotEqual, tag, fail); + break; + } + } else { + jump(fail); + } + } + + // The value is null or undefined in truncation contexts - just emit 0. + if (conversion == IntConversionInputKind::Any) { + if (isNull.used()) { + bind(&isNull); + } + mov(ImmWord(0), output); + jump(&done); + } + + // |output| needs to be different from |stringReg| to load string indices. + bool handleStringIndices = handleStrings && output != stringReg; + + // First try loading a string index. If that fails, try converting a string + // into a double, then jump to the double case. + Label handleStringIndex; + if (handleStrings) { + bind(&isString); + unboxString(value, stringReg); + if (handleStringIndices) { + loadStringIndexValue(stringReg, output, handleStringEntry); + jump(&handleStringIndex); + } else { + jump(handleStringEntry); + } + } + + // Try converting double into integer. + if (isDouble.used() || handleStrings) { + if (isDouble.used()) { + bind(&isDouble); + unboxDouble(value, temp); + } + + if (handleStrings) { + bind(handleStringRejoin); + } + + convertDoubleToInt(temp, output, temp, truncateDoubleSlow, fail, behavior); + jump(&done); + } + + // Just unbox a bool, the result is 0 or 1. + if (isBool.used()) { + bind(&isBool); + unboxBoolean(value, output); + jump(&done); + } + + // Integers can be unboxed. + if (isInt32.used() || handleStringIndices) { + if (isInt32.used()) { + bind(&isInt32); + unboxInt32(value, output); + } + + if (handleStringIndices) { + bind(&handleStringIndex); + } + + if (behavior == IntConversionBehavior::ClampToUint8) { + clampIntToUint8(output); + } + } + + bind(&done); +} + +void MacroAssembler::finish() { + if (failureLabel_.used()) { + bind(&failureLabel_); + handleFailure(); + } + + MacroAssemblerSpecific::finish(); + + MOZ_RELEASE_ASSERT( + size() <= MaxCodeBytesPerProcess, + "AssemblerBuffer should ensure we don't exceed MaxCodeBytesPerProcess"); + + if (bytesNeeded() > MaxCodeBytesPerProcess) { + setOOM(); + } +} + +void MacroAssembler::link(JitCode* code) { + MOZ_ASSERT(!oom()); + linkProfilerCallSites(code); +} + +MacroAssembler::AutoProfilerCallInstrumentation:: + AutoProfilerCallInstrumentation(MacroAssembler& masm) { + if (!masm.emitProfilingInstrumentation_) { + return; + } + + Register reg = CallTempReg0; + Register reg2 = CallTempReg1; + masm.push(reg); + masm.push(reg2); + + CodeOffset label = masm.movWithPatch(ImmWord(uintptr_t(-1)), reg); + masm.loadJSContext(reg2); + masm.loadPtr(Address(reg2, offsetof(JSContext, profilingActivation_)), reg2); + masm.storePtr(reg, + Address(reg2, JitActivation::offsetOfLastProfilingCallSite())); + + masm.appendProfilerCallSite(label); + + masm.pop(reg2); + masm.pop(reg); +} + +void MacroAssembler::linkProfilerCallSites(JitCode* code) { + for (size_t i = 0; i < profilerCallSites_.length(); i++) { + CodeOffset offset = profilerCallSites_[i]; + CodeLocationLabel location(code, offset); + PatchDataWithValueCheck(location, ImmPtr(location.raw()), + ImmPtr((void*)-1)); + } +} + +void MacroAssembler::alignJitStackBasedOnNArgs(Register nargs, + bool countIncludesThis) { + // The stack should already be aligned to the size of a value. + assertStackAlignment(sizeof(Value), 0); + + static_assert(JitStackValueAlignment == 1 || JitStackValueAlignment == 2, + "JitStackValueAlignment is either 1 or 2."); + if (JitStackValueAlignment == 1) { + return; + } + // A jit frame is composed of the following: + // + // [padding?] [argN] .. [arg1] [this] [[argc] [callee] [descr] [raddr]] + // \________JitFrameLayout_________/ + // (The stack grows this way --->) + // + // We want to ensure that |raddr|, the return address, is 16-byte aligned. + // (Note: if 8-byte alignment was sufficient, we would have already + // returned above.) + + // JitFrameLayout does not affect the alignment, so we can ignore it. + static_assert(sizeof(JitFrameLayout) % JitStackAlignment == 0, + "JitFrameLayout doesn't affect stack alignment"); + + // Therefore, we need to ensure that |this| is aligned. + // This implies that |argN| must be aligned if N is even, + // and offset by |sizeof(Value)| if N is odd. + + // Depending on the context of the caller, it may be easier to pass in a + // register that has already been modified to include |this|. If that is the + // case, we want to flip the direction of the test. + Assembler::Condition condition = + countIncludesThis ? Assembler::NonZero : Assembler::Zero; + + Label alignmentIsOffset, end; + branchTestPtr(condition, nargs, Imm32(1), &alignmentIsOffset); + + // |argN| should be aligned to 16 bytes. + andToStackPtr(Imm32(~(JitStackAlignment - 1))); + jump(&end); + + // |argN| should be offset by 8 bytes from 16-byte alignment. + // We already know that it is 8-byte aligned, so the only possibilities are: + // a) It is 16-byte aligned, and we must offset it by 8 bytes. + // b) It is not 16-byte aligned, and therefore already has the right offset. + // Therefore, we test to see if it is 16-byte aligned, and adjust it if it is. + bind(&alignmentIsOffset); + branchTestStackPtr(Assembler::NonZero, Imm32(JitStackAlignment - 1), &end); + subFromStackPtr(Imm32(sizeof(Value))); + + bind(&end); +} + +void MacroAssembler::alignJitStackBasedOnNArgs(uint32_t argc, + bool countIncludesThis) { + // The stack should already be aligned to the size of a value. + assertStackAlignment(sizeof(Value), 0); + + static_assert(JitStackValueAlignment == 1 || JitStackValueAlignment == 2, + "JitStackValueAlignment is either 1 or 2."); + if (JitStackValueAlignment == 1) { + return; + } + + // See above for full explanation. + uint32_t nArgs = argc + !countIncludesThis; + if (nArgs % 2 == 0) { + // |argN| should be 16-byte aligned + andToStackPtr(Imm32(~(JitStackAlignment - 1))); + } else { + // |argN| must be 16-byte aligned if argc is even, + // and offset by 8 if argc is odd. + Label end; + branchTestStackPtr(Assembler::NonZero, Imm32(JitStackAlignment - 1), &end); + subFromStackPtr(Imm32(sizeof(Value))); + bind(&end); + assertStackAlignment(JitStackAlignment, sizeof(Value)); + } +} + +// =============================================================== + +MacroAssembler::MacroAssembler(TempAllocator& alloc, + CompileRuntime* maybeRuntime, + CompileRealm* maybeRealm) + : maybeRuntime_(maybeRuntime), + maybeRealm_(maybeRealm), + wasmMaxOffsetGuardLimit_(0), + framePushed_(0), +#ifdef DEBUG + inCall_(false), +#endif + dynamicAlignment_(false), + emitProfilingInstrumentation_(false) { + moveResolver_.setAllocator(alloc); +} + +StackMacroAssembler::StackMacroAssembler(JSContext* cx, TempAllocator& alloc) + : MacroAssembler(alloc, CompileRuntime::get(cx->runtime()), + CompileRealm::get(cx->realm())) {} + +IonHeapMacroAssembler::IonHeapMacroAssembler(TempAllocator& alloc, + CompileRealm* realm) + : MacroAssembler(alloc, realm->runtime(), realm) { + MOZ_ASSERT(CurrentThreadIsIonCompiling()); +} + +WasmMacroAssembler::WasmMacroAssembler(TempAllocator& alloc, bool limitedSize) + : MacroAssembler(alloc) { +#if defined(JS_CODEGEN_ARM64) + // Stubs + builtins + the baseline compiler all require the native SP, + // not the PSP. + SetStackPointer64(sp); +#endif + if (!limitedSize) { + setUnlimitedBuffer(); + } +} + +WasmMacroAssembler::WasmMacroAssembler(TempAllocator& alloc, + const wasm::ModuleEnvironment& env, + bool limitedSize) + : MacroAssembler(alloc) { +#if defined(JS_CODEGEN_ARM64) + // Stubs + builtins + the baseline compiler all require the native SP, + // not the PSP. + SetStackPointer64(sp); +#endif + setWasmMaxOffsetGuardLimit( + wasm::GetMaxOffsetGuardLimit(env.hugeMemoryEnabled())); + if (!limitedSize) { + setUnlimitedBuffer(); + } +} + +bool MacroAssembler::icBuildOOLFakeExitFrame(void* fakeReturnAddr, + AutoSaveLiveRegisters& save) { + return buildOOLFakeExitFrame(fakeReturnAddr); +} + +#ifndef JS_CODEGEN_ARM64 +void MacroAssembler::subFromStackPtr(Register reg) { + subPtr(reg, getStackPointer()); +} +#endif // JS_CODEGEN_ARM64 + +//{{{ check_macroassembler_style +// =============================================================== +// Stack manipulation functions. + +void MacroAssembler::PushRegsInMask(LiveGeneralRegisterSet set) { + PushRegsInMask(LiveRegisterSet(set.set(), FloatRegisterSet())); +} + +void MacroAssembler::PopRegsInMask(LiveRegisterSet set) { + PopRegsInMaskIgnore(set, LiveRegisterSet()); +} + +void MacroAssembler::PopRegsInMask(LiveGeneralRegisterSet set) { + PopRegsInMask(LiveRegisterSet(set.set(), FloatRegisterSet())); +} + +void MacroAssembler::Push(PropertyKey key, Register scratchReg) { + if (key.isGCThing()) { + // If we're pushing a gcthing, then we can't just push the tagged key + // value since the GC won't have any idea that the push instruction + // carries a reference to a gcthing. Need to unpack the pointer, + // push it using ImmGCPtr, and then rematerialize the PropertyKey at + // runtime. + + if (key.isString()) { + JSString* str = key.toString(); + MOZ_ASSERT((uintptr_t(str) & PropertyKey::TypeMask) == 0); + static_assert(PropertyKey::StringTypeTag == 0, + "need to orPtr StringTypeTag if it's not 0"); + Push(ImmGCPtr(str)); + } else { + MOZ_ASSERT(key.isSymbol()); + movePropertyKey(key, scratchReg); + Push(scratchReg); + } + } else { + MOZ_ASSERT(key.isInt()); + Push(ImmWord(key.asRawBits())); + } +} + +void MacroAssembler::movePropertyKey(PropertyKey key, Register dest) { + if (key.isGCThing()) { + // See comment in |Push(PropertyKey, ...)| above for an explanation. + if (key.isString()) { + JSString* str = key.toString(); + MOZ_ASSERT((uintptr_t(str) & PropertyKey::TypeMask) == 0); + static_assert(PropertyKey::StringTypeTag == 0, + "need to orPtr JSID_TYPE_STRING tag if it's not 0"); + movePtr(ImmGCPtr(str), dest); + } else { + MOZ_ASSERT(key.isSymbol()); + JS::Symbol* sym = key.toSymbol(); + movePtr(ImmGCPtr(sym), dest); + orPtr(Imm32(PropertyKey::SymbolTypeTag), dest); + } + } else { + MOZ_ASSERT(key.isInt()); + movePtr(ImmWord(key.asRawBits()), dest); + } +} + +void MacroAssembler::Push(TypedOrValueRegister v) { + if (v.hasValue()) { + Push(v.valueReg()); + } else if (IsFloatingPointType(v.type())) { + FloatRegister reg = v.typedReg().fpu(); + if (v.type() == MIRType::Float32) { + ScratchDoubleScope fpscratch(*this); + convertFloat32ToDouble(reg, fpscratch); + PushBoxed(fpscratch); + } else { + PushBoxed(reg); + } + } else { + Push(ValueTypeFromMIRType(v.type()), v.typedReg().gpr()); + } +} + +void MacroAssembler::Push(const ConstantOrRegister& v) { + if (v.constant()) { + Push(v.value()); + } else { + Push(v.reg()); + } +} + +void MacroAssembler::Push(const Address& addr) { + push(addr); + framePushed_ += sizeof(uintptr_t); +} + +void MacroAssembler::Push(const ValueOperand& val) { + pushValue(val); + framePushed_ += sizeof(Value); +} + +void MacroAssembler::Push(const Value& val) { + pushValue(val); + framePushed_ += sizeof(Value); +} + +void MacroAssembler::Push(JSValueType type, Register reg) { + pushValue(type, reg); + framePushed_ += sizeof(Value); +} + +void MacroAssembler::Push(const Register64 reg) { +#if JS_BITS_PER_WORD == 64 + Push(reg.reg); +#else + MOZ_ASSERT(MOZ_LITTLE_ENDIAN(), "Big-endian not supported."); + Push(reg.high); + Push(reg.low); +#endif +} + +void MacroAssembler::PushEmptyRooted(VMFunctionData::RootType rootType) { + switch (rootType) { + case VMFunctionData::RootNone: + MOZ_CRASH("Handle must have root type"); + case VMFunctionData::RootObject: + case VMFunctionData::RootString: + case VMFunctionData::RootCell: + case VMFunctionData::RootBigInt: + Push(ImmPtr(nullptr)); + break; + case VMFunctionData::RootValue: + Push(UndefinedValue()); + break; + case VMFunctionData::RootId: + Push(ImmWord(JS::PropertyKey::Void().asRawBits())); + break; + } +} + +void MacroAssembler::popRooted(VMFunctionData::RootType rootType, + Register cellReg, const ValueOperand& valueReg) { + switch (rootType) { + case VMFunctionData::RootNone: + MOZ_CRASH("Handle must have root type"); + case VMFunctionData::RootObject: + case VMFunctionData::RootString: + case VMFunctionData::RootCell: + case VMFunctionData::RootId: + case VMFunctionData::RootBigInt: + Pop(cellReg); + break; + case VMFunctionData::RootValue: + Pop(valueReg); + break; + } +} + +void MacroAssembler::adjustStack(int amount) { + if (amount > 0) { + freeStack(amount); + } else if (amount < 0) { + reserveStack(-amount); + } +} + +void MacroAssembler::freeStack(uint32_t amount) { + MOZ_ASSERT(amount <= framePushed_); + if (amount) { + addToStackPtr(Imm32(amount)); + } + framePushed_ -= amount; +} + +void MacroAssembler::freeStack(Register amount) { addToStackPtr(amount); } + +// =============================================================== +// ABI function calls. +template <class ABIArgGeneratorT> +void MacroAssembler::setupABICallHelper() { +#ifdef DEBUG + MOZ_ASSERT(!inCall_); + inCall_ = true; +#endif + +#ifdef JS_SIMULATOR + signature_ = 0; +#endif + + // Reinitialize the ABIArg generator. + abiArgs_ = ABIArgGeneratorT(); + +#if defined(JS_CODEGEN_ARM) + // On ARM, we need to know what ABI we are using, either in the + // simulator, or based on the configure flags. +# if defined(JS_SIMULATOR_ARM) + abiArgs_.setUseHardFp(UseHardFpABI()); +# elif defined(JS_CODEGEN_ARM_HARDFP) + abiArgs_.setUseHardFp(true); +# else + abiArgs_.setUseHardFp(false); +# endif +#endif + +#if defined(JS_CODEGEN_MIPS32) + // On MIPS, the system ABI use general registers pairs to encode double + // arguments, after one or 2 integer-like arguments. Unfortunately, the + // Lowering phase is not capable to express it at the moment. So we enforce + // the system ABI here. + abiArgs_.enforceO32ABI(); +#endif +} + +void MacroAssembler::setupNativeABICall() { + setupABICallHelper<ABIArgGenerator>(); +} + +void MacroAssembler::setupWasmABICall() { + MOZ_ASSERT(IsCompilingWasm(), "non-wasm should use setupAlignedABICall"); + setupABICallHelper<WasmABIArgGenerator>(); + +#if defined(JS_CODEGEN_ARM) + // The builtin thunk does the FP -> GPR moving on soft-FP, so + // use hard fp unconditionally. + abiArgs_.setUseHardFp(true); +#endif + dynamicAlignment_ = false; +} + +void MacroAssembler::setupAlignedABICall() { + MOZ_ASSERT(!IsCompilingWasm(), "wasm should use setupWasmABICall"); + setupNativeABICall(); + dynamicAlignment_ = false; +} + +void MacroAssembler::passABIArg(const MoveOperand& from, MoveOp::Type type) { + MOZ_ASSERT(inCall_); + appendSignatureType(type); + + ABIArg arg; + switch (type) { + case MoveOp::FLOAT32: + arg = abiArgs_.next(MIRType::Float32); + break; + case MoveOp::DOUBLE: + arg = abiArgs_.next(MIRType::Double); + break; + case MoveOp::GENERAL: + arg = abiArgs_.next(MIRType::Pointer); + break; + default: + MOZ_CRASH("Unexpected argument type"); + } + + MoveOperand to(*this, arg); + if (from == to) { + return; + } + + if (oom()) { + return; + } + propagateOOM(moveResolver_.addMove(from, to, type)); +} + +void MacroAssembler::callWithABINoProfiler(void* fun, MoveOp::Type result, + CheckUnsafeCallWithABI check) { + appendSignatureType(result); +#ifdef JS_SIMULATOR + fun = Simulator::RedirectNativeFunction(fun, signature()); +#endif + + uint32_t stackAdjust; + callWithABIPre(&stackAdjust); + +#ifdef DEBUG + if (check == CheckUnsafeCallWithABI::Check) { + push(ReturnReg); + loadJSContext(ReturnReg); + Address flagAddr(ReturnReg, JSContext::offsetOfInUnsafeCallWithABI()); + store32(Imm32(1), flagAddr); + pop(ReturnReg); + // On arm64, SP may be < PSP now (that's OK). + // eg testcase: tests/bug1375074.js + } +#endif + + call(ImmPtr(fun)); + + callWithABIPost(stackAdjust, result); + +#ifdef DEBUG + if (check == CheckUnsafeCallWithABI::Check) { + Label ok; + push(ReturnReg); + loadJSContext(ReturnReg); + Address flagAddr(ReturnReg, JSContext::offsetOfInUnsafeCallWithABI()); + branch32(Assembler::Equal, flagAddr, Imm32(0), &ok); + assumeUnreachable("callWithABI: callee did not use AutoUnsafeCallWithABI"); + bind(&ok); + pop(ReturnReg); + // On arm64, SP may be < PSP now (that's OK). + // eg testcase: tests/bug1375074.js + } +#endif +} + +CodeOffset MacroAssembler::callWithABI(wasm::BytecodeOffset bytecode, + wasm::SymbolicAddress imm, + mozilla::Maybe<int32_t> instanceOffset, + MoveOp::Type result) { + MOZ_ASSERT(wasm::NeedsBuiltinThunk(imm)); + + uint32_t stackAdjust; + callWithABIPre(&stackAdjust, /* callFromWasm = */ true); + + // The instance register is used in builtin thunks and must be set. + if (instanceOffset) { + loadPtr(Address(getStackPointer(), *instanceOffset + stackAdjust), + InstanceReg); + } else { + MOZ_CRASH("instanceOffset is Nothing only for unsupported abi calls."); + } + CodeOffset raOffset = call( + wasm::CallSiteDesc(bytecode.offset(), wasm::CallSite::Symbolic), imm); + + callWithABIPost(stackAdjust, result, /* callFromWasm = */ true); + + return raOffset; +} + +void MacroAssembler::callDebugWithABI(wasm::SymbolicAddress imm, + MoveOp::Type result) { + MOZ_ASSERT(!wasm::NeedsBuiltinThunk(imm)); + uint32_t stackAdjust; + callWithABIPre(&stackAdjust, /* callFromWasm = */ false); + call(imm); + callWithABIPost(stackAdjust, result, /* callFromWasm = */ false); +} + +// =============================================================== +// Exit frame footer. + +void MacroAssembler::linkExitFrame(Register cxreg, Register scratch) { + loadPtr(Address(cxreg, JSContext::offsetOfActivation()), scratch); + storeStackPtr(Address(scratch, JitActivation::offsetOfPackedExitFP())); +} + +// =============================================================== +// Simple value-shuffling helpers, to hide MoveResolver verbosity +// in common cases. + +void MacroAssembler::moveRegPair(Register src0, Register src1, Register dst0, + Register dst1, MoveOp::Type type) { + MoveResolver& moves = moveResolver(); + if (src0 != dst0) { + propagateOOM(moves.addMove(MoveOperand(src0), MoveOperand(dst0), type)); + } + if (src1 != dst1) { + propagateOOM(moves.addMove(MoveOperand(src1), MoveOperand(dst1), type)); + } + propagateOOM(moves.resolve()); + if (oom()) { + return; + } + + MoveEmitter emitter(*this); + emitter.emit(moves); + emitter.finish(); +} + +// =============================================================== +// Arithmetic functions + +void MacroAssembler::pow32(Register base, Register power, Register dest, + Register temp1, Register temp2, Label* onOver) { + // Inline int32-specialized implementation of js::powi with overflow + // detection. + + move32(Imm32(1), dest); // result = 1 + + // x^y where x == 1 returns 1 for any y. + Label done; + branch32(Assembler::Equal, base, Imm32(1), &done); + + move32(base, temp1); // runningSquare = x + move32(power, temp2); // n = y + + // x^y where y < 0 returns a non-int32 value for any x != 1. Except when y is + // large enough so that the result is no longer representable as a double with + // fractional parts. We can't easily determine when y is too large, so we bail + // here. + // Note: it's important for this condition to match the code in CacheIR.cpp + // (CanAttachInt32Pow) to prevent failure loops. + Label start; + branchTest32(Assembler::NotSigned, power, power, &start); + jump(onOver); + + Label loop; + bind(&loop); + + // runningSquare *= runningSquare + branchMul32(Assembler::Overflow, temp1, temp1, onOver); + + bind(&start); + + // if ((n & 1) != 0) result *= runningSquare + Label even; + branchTest32(Assembler::Zero, temp2, Imm32(1), &even); + branchMul32(Assembler::Overflow, temp1, dest, onOver); + bind(&even); + + // n >>= 1 + // if (n == 0) return result + branchRshift32(Assembler::NonZero, Imm32(1), temp2, &loop); + + bind(&done); +} + +void MacroAssembler::signInt32(Register input, Register output) { + MOZ_ASSERT(input != output); + + Label done; + move32(input, output); + rshift32Arithmetic(Imm32(31), output); + branch32(Assembler::LessThanOrEqual, input, Imm32(0), &done); + move32(Imm32(1), output); + bind(&done); +} + +void MacroAssembler::signDouble(FloatRegister input, FloatRegister output) { + MOZ_ASSERT(input != output); + + Label done, zeroOrNaN, negative; + loadConstantDouble(0.0, output); + branchDouble(Assembler::DoubleEqualOrUnordered, input, output, &zeroOrNaN); + branchDouble(Assembler::DoubleLessThan, input, output, &negative); + + loadConstantDouble(1.0, output); + jump(&done); + + bind(&negative); + loadConstantDouble(-1.0, output); + jump(&done); + + bind(&zeroOrNaN); + moveDouble(input, output); + + bind(&done); +} + +void MacroAssembler::signDoubleToInt32(FloatRegister input, Register output, + FloatRegister temp, Label* fail) { + MOZ_ASSERT(input != temp); + + Label done, zeroOrNaN, negative; + loadConstantDouble(0.0, temp); + branchDouble(Assembler::DoubleEqualOrUnordered, input, temp, &zeroOrNaN); + branchDouble(Assembler::DoubleLessThan, input, temp, &negative); + + move32(Imm32(1), output); + jump(&done); + + bind(&negative); + move32(Imm32(-1), output); + jump(&done); + + // Fail for NaN and negative zero. + bind(&zeroOrNaN); + branchDouble(Assembler::DoubleUnordered, input, input, fail); + + // The easiest way to distinguish -0.0 from 0.0 is that 1.0/-0.0 + // is -Infinity instead of Infinity. + loadConstantDouble(1.0, temp); + divDouble(input, temp); + branchDouble(Assembler::DoubleLessThan, temp, input, fail); + move32(Imm32(0), output); + + bind(&done); +} + +void MacroAssembler::randomDouble(Register rng, FloatRegister dest, + Register64 temp0, Register64 temp1) { + using mozilla::non_crypto::XorShift128PlusRNG; + + static_assert( + sizeof(XorShift128PlusRNG) == 2 * sizeof(uint64_t), + "Code below assumes XorShift128PlusRNG contains two uint64_t values"); + + Address state0Addr(rng, XorShift128PlusRNG::offsetOfState0()); + Address state1Addr(rng, XorShift128PlusRNG::offsetOfState1()); + + Register64 s0Reg = temp0; + Register64 s1Reg = temp1; + + // uint64_t s1 = mState[0]; + load64(state0Addr, s1Reg); + + // s1 ^= s1 << 23; + move64(s1Reg, s0Reg); + lshift64(Imm32(23), s1Reg); + xor64(s0Reg, s1Reg); + + // s1 ^= s1 >> 17 + move64(s1Reg, s0Reg); + rshift64(Imm32(17), s1Reg); + xor64(s0Reg, s1Reg); + + // const uint64_t s0 = mState[1]; + load64(state1Addr, s0Reg); + + // mState[0] = s0; + store64(s0Reg, state0Addr); + + // s1 ^= s0 + xor64(s0Reg, s1Reg); + + // s1 ^= s0 >> 26 + rshift64(Imm32(26), s0Reg); + xor64(s0Reg, s1Reg); + + // mState[1] = s1 + store64(s1Reg, state1Addr); + + // s1 += mState[0] + load64(state0Addr, s0Reg); + add64(s0Reg, s1Reg); + + // See comment in XorShift128PlusRNG::nextDouble(). + static constexpr int MantissaBits = + mozilla::FloatingPoint<double>::kExponentShift + 1; + static constexpr double ScaleInv = double(1) / (1ULL << MantissaBits); + + and64(Imm64((1ULL << MantissaBits) - 1), s1Reg); + + // Note: we know s1Reg isn't signed after the and64 so we can use the faster + // convertInt64ToDouble instead of convertUInt64ToDouble. + convertInt64ToDouble(s1Reg, dest); + + // dest *= ScaleInv + mulDoublePtr(ImmPtr(&ScaleInv), s0Reg.scratchReg(), dest); +} + +void MacroAssembler::sameValueDouble(FloatRegister left, FloatRegister right, + FloatRegister temp, Register dest) { + Label nonEqual, isSameValue, isNotSameValue; + branchDouble(Assembler::DoubleNotEqualOrUnordered, left, right, &nonEqual); + { + // First, test for being equal to 0.0, which also includes -0.0. + loadConstantDouble(0.0, temp); + branchDouble(Assembler::DoubleNotEqual, left, temp, &isSameValue); + + // The easiest way to distinguish -0.0 from 0.0 is that 1.0/-0.0 + // is -Infinity instead of Infinity. + Label isNegInf; + loadConstantDouble(1.0, temp); + divDouble(left, temp); + branchDouble(Assembler::DoubleLessThan, temp, left, &isNegInf); + { + loadConstantDouble(1.0, temp); + divDouble(right, temp); + branchDouble(Assembler::DoubleGreaterThan, temp, right, &isSameValue); + jump(&isNotSameValue); + } + bind(&isNegInf); + { + loadConstantDouble(1.0, temp); + divDouble(right, temp); + branchDouble(Assembler::DoubleLessThan, temp, right, &isSameValue); + jump(&isNotSameValue); + } + } + bind(&nonEqual); + { + // Test if both values are NaN. + branchDouble(Assembler::DoubleOrdered, left, left, &isNotSameValue); + branchDouble(Assembler::DoubleOrdered, right, right, &isNotSameValue); + } + + Label done; + bind(&isSameValue); + move32(Imm32(1), dest); + jump(&done); + + bind(&isNotSameValue); + move32(Imm32(0), dest); + + bind(&done); +} + +void MacroAssembler::minMaxArrayInt32(Register array, Register result, + Register temp1, Register temp2, + Register temp3, bool isMax, Label* fail) { + // array must be a packed array. Load its elements. + Register elements = temp1; + loadPtr(Address(array, NativeObject::offsetOfElements()), elements); + + // Load the length and guard that it is non-zero. + Address lengthAddr(elements, ObjectElements::offsetOfInitializedLength()); + load32(lengthAddr, temp3); + branchTest32(Assembler::Zero, temp3, temp3, fail); + + // Compute the address of the last element. + Register elementsEnd = temp2; + BaseObjectElementIndex elementsEndAddr(elements, temp3, + -int32_t(sizeof(Value))); + computeEffectiveAddress(elementsEndAddr, elementsEnd); + + // Load the first element into result. + fallibleUnboxInt32(Address(elements, 0), result, fail); + + Label loop, done; + bind(&loop); + + // Check whether we're done. + branchPtr(Assembler::Equal, elements, elementsEnd, &done); + + // If not, advance to the next element and load it. + addPtr(Imm32(sizeof(Value)), elements); + fallibleUnboxInt32(Address(elements, 0), temp3, fail); + + // Update result if necessary. + Assembler::Condition cond = + isMax ? Assembler::GreaterThan : Assembler::LessThan; + cmp32Move32(cond, temp3, result, temp3, result); + + jump(&loop); + bind(&done); +} + +void MacroAssembler::minMaxArrayNumber(Register array, FloatRegister result, + FloatRegister floatTemp, Register temp1, + Register temp2, bool isMax, + Label* fail) { + // array must be a packed array. Load its elements. + Register elements = temp1; + loadPtr(Address(array, NativeObject::offsetOfElements()), elements); + + // Load the length and check if the array is empty. + Label isEmpty; + Address lengthAddr(elements, ObjectElements::offsetOfInitializedLength()); + load32(lengthAddr, temp2); + branchTest32(Assembler::Zero, temp2, temp2, &isEmpty); + + // Compute the address of the last element. + Register elementsEnd = temp2; + BaseObjectElementIndex elementsEndAddr(elements, temp2, + -int32_t(sizeof(Value))); + computeEffectiveAddress(elementsEndAddr, elementsEnd); + + // Load the first element into result. + ensureDouble(Address(elements, 0), result, fail); + + Label loop, done; + bind(&loop); + + // Check whether we're done. + branchPtr(Assembler::Equal, elements, elementsEnd, &done); + + // If not, advance to the next element and load it into floatTemp. + addPtr(Imm32(sizeof(Value)), elements); + ensureDouble(Address(elements, 0), floatTemp, fail); + + // Update result if necessary. + if (isMax) { + maxDouble(floatTemp, result, /* handleNaN = */ true); + } else { + minDouble(floatTemp, result, /* handleNaN = */ true); + } + jump(&loop); + + // With no arguments, min/max return +Infinity/-Infinity respectively. + bind(&isEmpty); + if (isMax) { + loadConstantDouble(mozilla::NegativeInfinity<double>(), result); + } else { + loadConstantDouble(mozilla::PositiveInfinity<double>(), result); + } + + bind(&done); +} + +void MacroAssembler::branchIfNotRegExpPrototypeOptimizable(Register proto, + Register temp, + Label* fail) { + loadJSContext(temp); + loadPtr(Address(temp, JSContext::offsetOfRealm()), temp); + size_t offset = Realm::offsetOfRegExps() + + RegExpRealm::offsetOfOptimizableRegExpPrototypeShape(); + loadPtr(Address(temp, offset), temp); + branchTestObjShapeUnsafe(Assembler::NotEqual, proto, temp, fail); +} + +void MacroAssembler::branchIfNotRegExpInstanceOptimizable(Register regexp, + Register temp, + Label* label) { + loadJSContext(temp); + loadPtr(Address(temp, JSContext::offsetOfRealm()), temp); + size_t offset = Realm::offsetOfRegExps() + + RegExpRealm::offsetOfOptimizableRegExpInstanceShape(); + loadPtr(Address(temp, offset), temp); + branchTestObjShapeUnsafe(Assembler::NotEqual, regexp, temp, label); +} + +// =============================================================== +// Branch functions + +void MacroAssembler::loadFunctionLength(Register func, + Register funFlagsAndArgCount, + Register output, Label* slowPath) { +#ifdef DEBUG + { + // These flags should already have been checked by caller. + Label ok; + uint32_t FlagsToCheck = + FunctionFlags::SELFHOSTLAZY | FunctionFlags::RESOLVED_LENGTH; + branchTest32(Assembler::Zero, funFlagsAndArgCount, Imm32(FlagsToCheck), + &ok); + assumeUnreachable("The function flags should already have been checked."); + bind(&ok); + } +#endif // DEBUG + + // NOTE: `funFlagsAndArgCount` and `output` must be allowed to alias. + + // Load the target function's length. + Label isInterpreted, isBound, lengthLoaded; + branchTest32(Assembler::NonZero, funFlagsAndArgCount, + Imm32(FunctionFlags::BOUND_FUN), &isBound); + branchTest32(Assembler::NonZero, funFlagsAndArgCount, + Imm32(FunctionFlags::BASESCRIPT), &isInterpreted); + { + // The length property of a native function stored with the flags. + move32(funFlagsAndArgCount, output); + rshift32(Imm32(JSFunction::ArgCountShift), output); + jump(&lengthLoaded); + } + bind(&isBound); + { + // Load the length property of a bound function. + Address boundLength(func, + FunctionExtended::offsetOfBoundFunctionLengthSlot()); + fallibleUnboxInt32(boundLength, output, slowPath); + jump(&lengthLoaded); + } + bind(&isInterpreted); + { + // Load the length property of an interpreted function. + loadPrivate(Address(func, JSFunction::offsetOfJitInfoOrScript()), output); + loadPtr(Address(output, JSScript::offsetOfSharedData()), output); + branchTestPtr(Assembler::Zero, output, output, slowPath); + loadPtr(Address(output, SharedImmutableScriptData::offsetOfISD()), output); + load16ZeroExtend(Address(output, ImmutableScriptData::offsetOfFunLength()), + output); + } + bind(&lengthLoaded); +} + +void MacroAssembler::loadFunctionName(Register func, Register output, + ImmGCPtr emptyString, Label* slowPath) { + MOZ_ASSERT(func != output); + + // Get the JSFunction flags. + load32(Address(func, JSFunction::offsetOfFlagsAndArgCount()), output); + + // If the name was previously resolved, the name property may be shadowed. + branchTest32(Assembler::NonZero, output, Imm32(FunctionFlags::RESOLVED_NAME), + slowPath); + + Label notBoundTarget, loadName; + branchTest32(Assembler::Zero, output, Imm32(FunctionFlags::BOUND_FUN), + ¬BoundTarget); + { + // Call into the VM if the target's name atom doesn't contain the bound + // function prefix. + branchTest32(Assembler::Zero, output, + Imm32(FunctionFlags::HAS_BOUND_FUNCTION_NAME_PREFIX), + slowPath); + + // Bound functions reuse HAS_GUESSED_ATOM for + // HAS_BOUND_FUNCTION_NAME_PREFIX, so skip the guessed atom check below. + static_assert( + FunctionFlags::HAS_BOUND_FUNCTION_NAME_PREFIX == + FunctionFlags::HAS_GUESSED_ATOM, + "HAS_BOUND_FUNCTION_NAME_PREFIX is shared with HAS_GUESSED_ATOM"); + jump(&loadName); + } + bind(¬BoundTarget); + + Label noName, done; + branchTest32(Assembler::NonZero, output, + Imm32(FunctionFlags::HAS_GUESSED_ATOM), &noName); + + bind(&loadName); + Address atomAddr(func, JSFunction::offsetOfAtom()); + branchTestUndefined(Assembler::Equal, atomAddr, &noName); + unboxString(atomAddr, output); + jump(&done); + + { + bind(&noName); + + // An absent name property defaults to the empty string. + movePtr(emptyString, output); + } + + bind(&done); +} + +void MacroAssembler::assertFunctionIsExtended(Register func) { +#ifdef DEBUG + Label extended; + branchTestFunctionFlags(func, FunctionFlags::EXTENDED, Assembler::NonZero, + &extended); + assumeUnreachable("Function is not extended"); + bind(&extended); +#endif +} + +void MacroAssembler::branchTestType(Condition cond, Register tag, + JSValueType type, Label* label) { + switch (type) { + case JSVAL_TYPE_DOUBLE: + branchTestDouble(cond, tag, label); + break; + case JSVAL_TYPE_INT32: + branchTestInt32(cond, tag, label); + break; + case JSVAL_TYPE_BOOLEAN: + branchTestBoolean(cond, tag, label); + break; + case JSVAL_TYPE_UNDEFINED: + branchTestUndefined(cond, tag, label); + break; + case JSVAL_TYPE_NULL: + branchTestNull(cond, tag, label); + break; + case JSVAL_TYPE_MAGIC: + branchTestMagic(cond, tag, label); + break; + case JSVAL_TYPE_STRING: + branchTestString(cond, tag, label); + break; + case JSVAL_TYPE_SYMBOL: + branchTestSymbol(cond, tag, label); + break; + case JSVAL_TYPE_BIGINT: + branchTestBigInt(cond, tag, label); + break; + case JSVAL_TYPE_OBJECT: + branchTestObject(cond, tag, label); + break; + default: + MOZ_CRASH("Unexpected value type"); + } +} + +void MacroAssembler::branchTestObjShapeList( + Condition cond, Register obj, Register shapeElements, Register shapeScratch, + Register endScratch, Register spectreScratch, Label* label) { + MOZ_ASSERT(cond == Assembler::Equal || cond == Assembler::NotEqual); + + bool needSpectreMitigations = spectreScratch != InvalidReg; + + Label done; + Label* onMatch = cond == Assembler::Equal ? label : &done; + + // Load the object's shape pointer into shapeScratch, and prepare to compare + // it with the shapes in the list. On 64-bit, we box the shape. On 32-bit, + // we only have to compare the 32-bit payload. +#ifdef JS_PUNBOX64 + loadPtr(Address(obj, JSObject::offsetOfShape()), endScratch); + tagValue(JSVAL_TYPE_PRIVATE_GCTHING, endScratch, ValueOperand(shapeScratch)); +#else + loadPtr(Address(obj, JSObject::offsetOfShape()), shapeScratch); +#endif + + // Compute end pointer. + Address lengthAddr(shapeElements, + ObjectElements::offsetOfInitializedLength()); + load32(lengthAddr, endScratch); + BaseObjectElementIndex endPtrAddr(shapeElements, endScratch); + computeEffectiveAddress(endPtrAddr, endScratch); + + Label loop; + bind(&loop); + + // Compare the object's shape with a shape from the list. Note that on 64-bit + // this includes the tag bits, but on 32-bit we only compare the low word of + // the value. This is fine because the list of shapes is never exposed and the + // tag is guaranteed to be PrivateGCThing. + if (needSpectreMitigations) { + move32(Imm32(0), spectreScratch); + } + branchPtr(Assembler::Equal, Address(shapeElements, 0), shapeScratch, onMatch); + if (needSpectreMitigations) { + spectreMovePtr(Assembler::Equal, spectreScratch, obj); + } + + // Advance to next shape and loop if not finished. + addPtr(Imm32(sizeof(Value)), shapeElements); + branchPtr(Assembler::Below, shapeElements, endScratch, &loop); + + if (cond == Assembler::NotEqual) { + jump(label); + bind(&done); + } +} + +void MacroAssembler::branchTestObjCompartment(Condition cond, Register obj, + const Address& compartment, + Register scratch, Label* label) { + MOZ_ASSERT(obj != scratch); + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + loadPtr(Address(scratch, Shape::offsetOfBaseShape()), scratch); + loadPtr(Address(scratch, BaseShape::offsetOfRealm()), scratch); + loadPtr(Address(scratch, Realm::offsetOfCompartment()), scratch); + branchPtr(cond, compartment, scratch, label); +} + +void MacroAssembler::branchTestObjCompartment( + Condition cond, Register obj, const JS::Compartment* compartment, + Register scratch, Label* label) { + MOZ_ASSERT(obj != scratch); + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + loadPtr(Address(scratch, Shape::offsetOfBaseShape()), scratch); + loadPtr(Address(scratch, BaseShape::offsetOfRealm()), scratch); + loadPtr(Address(scratch, Realm::offsetOfCompartment()), scratch); + branchPtr(cond, scratch, ImmPtr(compartment), label); +} + +void MacroAssembler::branchIfNonNativeObj(Register obj, Register scratch, + Label* label) { + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + branchTest32(Assembler::Zero, + Address(scratch, Shape::offsetOfImmutableFlags()), + Imm32(Shape::isNativeBit()), label); +} + +void MacroAssembler::branchIfObjectNotExtensible(Register obj, Register scratch, + Label* label) { + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + + // Spectre-style checks are not needed here because we do not interpret data + // based on this check. + static_assert(sizeof(ObjectFlags) == sizeof(uint16_t)); + load16ZeroExtend(Address(scratch, Shape::offsetOfObjectFlags()), scratch); + branchTest32(Assembler::NonZero, scratch, + Imm32(uint32_t(ObjectFlag::NotExtensible)), label); +} + +void MacroAssembler::wasmTrap(wasm::Trap trap, + wasm::BytecodeOffset bytecodeOffset) { + uint32_t trapOffset = wasmTrapInstruction().offset(); + MOZ_ASSERT_IF(!oom(), + currentOffset() - trapOffset == WasmTrapInstructionLength); + + append(trap, wasm::TrapSite(trapOffset, bytecodeOffset)); +} + +std::pair<CodeOffset, uint32_t> MacroAssembler::wasmReserveStackChecked( + uint32_t amount, wasm::BytecodeOffset trapOffset) { + if (amount > MAX_UNCHECKED_LEAF_FRAME_SIZE) { + // The frame is large. Don't bump sp until after the stack limit check so + // that the trap handler isn't called with a wild sp. + Label ok; + Register scratch = ABINonArgReg0; + moveStackPtrTo(scratch); + + Label trap; + branchPtr(Assembler::Below, scratch, Imm32(amount), &trap); + subPtr(Imm32(amount), scratch); + branchPtr(Assembler::Below, + Address(InstanceReg, wasm::Instance::offsetOfStackLimit()), + scratch, &ok); + + bind(&trap); + wasmTrap(wasm::Trap::StackOverflow, trapOffset); + CodeOffset trapInsnOffset = CodeOffset(currentOffset()); + + bind(&ok); + reserveStack(amount); + return std::pair<CodeOffset, uint32_t>(trapInsnOffset, 0); + } + + reserveStack(amount); + Label ok; + branchStackPtrRhs(Assembler::Below, + Address(InstanceReg, wasm::Instance::offsetOfStackLimit()), + &ok); + wasmTrap(wasm::Trap::StackOverflow, trapOffset); + CodeOffset trapInsnOffset = CodeOffset(currentOffset()); + bind(&ok); + return std::pair<CodeOffset, uint32_t>(trapInsnOffset, amount); +} + +void MacroAssembler::loadWasmGlobalPtr(uint32_t globalDataOffset, + Register dest) { + loadPtr(Address(InstanceReg, + wasm::Instance::offsetOfGlobalArea() + globalDataOffset), + dest); +} + +CodeOffset MacroAssembler::wasmCallImport(const wasm::CallSiteDesc& desc, + const wasm::CalleeDesc& callee) { + storePtr(InstanceReg, + Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall)); + + // Load the callee, before the caller's registers are clobbered. + uint32_t globalDataOffset = callee.importGlobalDataOffset(); + loadWasmGlobalPtr( + globalDataOffset + offsetof(wasm::FuncImportInstanceData, code), + ABINonArgReg0); + +#if !defined(JS_CODEGEN_NONE) && !defined(JS_CODEGEN_WASM32) + static_assert(ABINonArgReg0 != InstanceReg, "by constraint"); +#endif + + // Switch to the callee's realm. + loadWasmGlobalPtr( + globalDataOffset + offsetof(wasm::FuncImportInstanceData, realm), + ABINonArgReg1); + loadPtr(Address(InstanceReg, wasm::Instance::offsetOfCx()), ABINonArgReg2); + storePtr(ABINonArgReg1, Address(ABINonArgReg2, JSContext::offsetOfRealm())); + + // Switch to the callee's instance and pinned registers and make the call. + loadWasmGlobalPtr( + globalDataOffset + offsetof(wasm::FuncImportInstanceData, instance), + InstanceReg); + + storePtr(InstanceReg, + Address(getStackPointer(), WasmCalleeInstanceOffsetBeforeCall)); + loadWasmPinnedRegsFromInstance(); + + return call(desc, ABINonArgReg0); +} + +CodeOffset MacroAssembler::wasmCallBuiltinInstanceMethod( + const wasm::CallSiteDesc& desc, const ABIArg& instanceArg, + wasm::SymbolicAddress builtin, wasm::FailureMode failureMode) { + MOZ_ASSERT(instanceArg != ABIArg()); + + storePtr(InstanceReg, + Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall)); + storePtr(InstanceReg, + Address(getStackPointer(), WasmCalleeInstanceOffsetBeforeCall)); + + if (instanceArg.kind() == ABIArg::GPR) { + movePtr(InstanceReg, instanceArg.gpr()); + } else if (instanceArg.kind() == ABIArg::Stack) { + storePtr(InstanceReg, + Address(getStackPointer(), instanceArg.offsetFromArgBase())); + } else { + MOZ_CRASH("Unknown abi passing style for pointer"); + } + + CodeOffset ret = call(desc, builtin); + + if (failureMode != wasm::FailureMode::Infallible) { + Label noTrap; + switch (failureMode) { + case wasm::FailureMode::Infallible: + MOZ_CRASH(); + case wasm::FailureMode::FailOnNegI32: + branchTest32(Assembler::NotSigned, ReturnReg, ReturnReg, &noTrap); + break; + case wasm::FailureMode::FailOnNullPtr: + branchTestPtr(Assembler::NonZero, ReturnReg, ReturnReg, &noTrap); + break; + case wasm::FailureMode::FailOnInvalidRef: + branchPtr(Assembler::NotEqual, ReturnReg, + ImmWord(uintptr_t(wasm::AnyRef::invalid().forCompiledCode())), + &noTrap); + break; + } + wasmTrap(wasm::Trap::ThrowReported, + wasm::BytecodeOffset(desc.lineOrBytecode())); + bind(&noTrap); + } + + return ret; +} + +CodeOffset MacroAssembler::asmCallIndirect(const wasm::CallSiteDesc& desc, + const wasm::CalleeDesc& callee) { + MOZ_ASSERT(callee.which() == wasm::CalleeDesc::AsmJSTable); + + const Register scratch = WasmTableCallScratchReg0; + const Register index = WasmTableCallIndexReg; + + // Optimization opportunity: when offsetof(FunctionTableElem, code) == 0, as + // it is at present, we can probably generate better code here by folding + // the address computation into the load. + + static_assert(sizeof(wasm::FunctionTableElem) == 8 || + sizeof(wasm::FunctionTableElem) == 16, + "elements of function tables are two words"); + + // asm.js tables require no signature check, and have had their index + // masked into range and thus need no bounds check. + loadWasmGlobalPtr(callee.tableFunctionBaseGlobalDataOffset(), scratch); + if (sizeof(wasm::FunctionTableElem) == 8) { + computeEffectiveAddress(BaseIndex(scratch, index, TimesEight), scratch); + } else { + lshift32(Imm32(4), index); + addPtr(index, scratch); + } + loadPtr(Address(scratch, offsetof(wasm::FunctionTableElem, code)), scratch); + storePtr(InstanceReg, + Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall)); + storePtr(InstanceReg, + Address(getStackPointer(), WasmCalleeInstanceOffsetBeforeCall)); + return call(desc, scratch); +} + +// In principle, call_indirect requires an expensive context switch to the +// callee's instance and realm before the call and an almost equally expensive +// switch back to the caller's ditto after. However, if the caller's instance +// is the same as the callee's instance then no context switch is required, and +// it only takes a compare-and-branch at run-time to test this - all values are +// in registers already. We therefore generate two call paths, one for the fast +// call without the context switch (which additionally avoids a null check) and +// one for the slow call with the context switch. + +void MacroAssembler::wasmCallIndirect(const wasm::CallSiteDesc& desc, + const wasm::CalleeDesc& callee, + Label* boundsCheckFailedLabel, + Label* nullCheckFailedLabel, + mozilla::Maybe<uint32_t> tableSize, + CodeOffset* fastCallOffset, + CodeOffset* slowCallOffset) { + static_assert(sizeof(wasm::FunctionTableElem) == 2 * sizeof(void*), + "Exactly two pointers or index scaling won't work correctly"); + MOZ_ASSERT(callee.which() == wasm::CalleeDesc::WasmTable); + + const int shift = sizeof(wasm::FunctionTableElem) == 8 ? 3 : 4; + wasm::BytecodeOffset trapOffset(desc.lineOrBytecode()); + const Register calleeScratch = WasmTableCallScratchReg0; + const Register index = WasmTableCallIndexReg; + + // Check the table index and throw if out-of-bounds. + // + // Frequently the table size is known, so optimize for that. Otherwise + // compare with a memory operand when that's possible. (There's little sense + // in hoisting the load of the bound into a register at a higher level and + // reusing that register, because a hoisted value would either have to be + // spilled and re-loaded before the next call_indirect, or would be abandoned + // because we could not trust that a hoisted value would not have changed.) + + if (boundsCheckFailedLabel) { + if (tableSize.isSome()) { + branch32(Assembler::Condition::AboveOrEqual, index, Imm32(*tableSize), + boundsCheckFailedLabel); + } else { + branch32(Assembler::Condition::BelowOrEqual, + Address(InstanceReg, wasm::Instance::offsetOfGlobalArea() + + callee.tableLengthGlobalDataOffset()), + index, boundsCheckFailedLabel); + } + } + + // Write the functype-id into the ABI functype-id register. + + const wasm::CallIndirectId callIndirectId = callee.wasmTableSigId(); + switch (callIndirectId.kind()) { + case wasm::CallIndirectIdKind::Global: + loadWasmGlobalPtr(callIndirectId.globalDataOffset(), WasmTableCallSigReg); + break; + case wasm::CallIndirectIdKind::Immediate: + move32(Imm32(callIndirectId.immediate()), WasmTableCallSigReg); + break; + case wasm::CallIndirectIdKind::AsmJS: + case wasm::CallIndirectIdKind::None: + break; + } + + // Load the base pointer of the table and compute the address of the callee in + // the table. + + loadWasmGlobalPtr(callee.tableFunctionBaseGlobalDataOffset(), calleeScratch); + shiftIndex32AndAdd(index, shift, calleeScratch); + + // Load the callee instance and decide whether to take the fast path or the + // slow path. + + Label fastCall; + Label done; + const Register newInstanceTemp = WasmTableCallScratchReg1; + loadPtr(Address(calleeScratch, offsetof(wasm::FunctionTableElem, instance)), + newInstanceTemp); + branchPtr(Assembler::Equal, InstanceReg, newInstanceTemp, &fastCall); + + // Slow path: Save context, check for null, setup new context, call, restore + // context. + // + // TODO: The slow path could usefully be out-of-line and the test above would + // just fall through to the fast path. This keeps the fast-path code dense, + // and has correct static prediction for the branch (forward conditional + // branches predicted not taken, normally). + + storePtr(InstanceReg, + Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall)); + movePtr(newInstanceTemp, InstanceReg); + storePtr(InstanceReg, + Address(getStackPointer(), WasmCalleeInstanceOffsetBeforeCall)); + +#ifdef WASM_HAS_HEAPREG + // Use the null pointer exception resulting from loading HeapReg from a null + // instance to handle a call to a null slot. + MOZ_ASSERT(nullCheckFailedLabel == nullptr); + loadWasmPinnedRegsFromInstance(mozilla::Some(trapOffset)); +#else + MOZ_ASSERT(nullCheckFailedLabel != nullptr); + branchTestPtr(Assembler::Zero, InstanceReg, InstanceReg, + nullCheckFailedLabel); + + loadWasmPinnedRegsFromInstance(); +#endif + switchToWasmInstanceRealm(index, WasmTableCallScratchReg1); + + loadPtr(Address(calleeScratch, offsetof(wasm::FunctionTableElem, code)), + calleeScratch); + + *slowCallOffset = call(desc, calleeScratch); + + // Restore registers and realm and join up with the fast path. + + loadPtr(Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall), + InstanceReg); + loadWasmPinnedRegsFromInstance(); + switchToWasmInstanceRealm(ABINonArgReturnReg0, ABINonArgReturnReg1); + jump(&done); + + // Fast path: just load the code pointer and go. The instance and heap + // register are the same as in the caller, and nothing will be null. + // + // (In particular, the code pointer will not be null: if it were, the instance + // would have been null, and then it would not have been equivalent to our + // current instance. So no null check is needed on the fast path.) + + bind(&fastCall); + + loadPtr(Address(calleeScratch, offsetof(wasm::FunctionTableElem, code)), + calleeScratch); + + // We use a different type of call site for the fast call since the instance + // slots in the frame do not have valid values. + + wasm::CallSiteDesc newDesc(desc.lineOrBytecode(), + wasm::CallSiteDesc::IndirectFast); + *fastCallOffset = call(newDesc, calleeScratch); + + bind(&done); +} + +void MacroAssembler::wasmCallRef(const wasm::CallSiteDesc& desc, + const wasm::CalleeDesc& callee, + CodeOffset* fastCallOffset, + CodeOffset* slowCallOffset) { + MOZ_ASSERT(callee.which() == wasm::CalleeDesc::FuncRef); + const Register calleeScratch = WasmCallRefCallScratchReg0; + const Register calleeFnObj = WasmCallRefReg; + + // Load from the function's WASM_INSTANCE_SLOT extended slot, and decide + // whether to take the fast path or the slow path. Register this load + // instruction to be source of a trap -- null pointer check. + + Label fastCall; + Label done; + const Register newInstanceTemp = WasmCallRefCallScratchReg1; + size_t instanceSlotOffset = FunctionExtended::offsetOfExtendedSlot( + FunctionExtended::WASM_INSTANCE_SLOT); + static_assert(FunctionExtended::WASM_INSTANCE_SLOT < wasm::NullPtrGuardSize); + wasm::BytecodeOffset trapOffset(desc.lineOrBytecode()); + append(wasm::Trap::NullPointerDereference, + wasm::TrapSite(currentOffset(), trapOffset)); + loadPtr(Address(calleeFnObj, instanceSlotOffset), newInstanceTemp); + branchPtr(Assembler::Equal, InstanceReg, newInstanceTemp, &fastCall); + + storePtr(InstanceReg, + Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall)); + movePtr(newInstanceTemp, InstanceReg); + storePtr(InstanceReg, + Address(getStackPointer(), WasmCalleeInstanceOffsetBeforeCall)); + + loadWasmPinnedRegsFromInstance(); + switchToWasmInstanceRealm(WasmCallRefCallScratchReg0, + WasmCallRefCallScratchReg1); + + // Get funcUncheckedCallEntry() from the function's + // WASM_FUNC_UNCHECKED_ENTRY_SLOT extended slot. + size_t uncheckedEntrySlotOffset = FunctionExtended::offsetOfExtendedSlot( + FunctionExtended::WASM_FUNC_UNCHECKED_ENTRY_SLOT); + loadPtr(Address(calleeFnObj, uncheckedEntrySlotOffset), calleeScratch); + + *slowCallOffset = call(desc, calleeScratch); + + // Restore registers and realm and back to this caller's. + loadPtr(Address(getStackPointer(), WasmCallerInstanceOffsetBeforeCall), + InstanceReg); + loadWasmPinnedRegsFromInstance(); + switchToWasmInstanceRealm(ABINonArgReturnReg0, ABINonArgReturnReg1); + jump(&done); + + // Fast path: just load WASM_FUNC_UNCHECKED_ENTRY_SLOT value and go. + // The instance and pinned registers are the same as in the caller. + + bind(&fastCall); + + loadPtr(Address(calleeFnObj, uncheckedEntrySlotOffset), calleeScratch); + + // We use a different type of call site for the fast call since the instance + // slots in the frame do not have valid values. + + wasm::CallSiteDesc newDesc(desc.lineOrBytecode(), + wasm::CallSiteDesc::FuncRefFast); + *fastCallOffset = call(newDesc, calleeScratch); + + bind(&done); +} + +void MacroAssembler::branchWasmTypeDefIsSubtype(Register subTypeDef, + Register superTypeDef, + Register scratch, + uint32_t subTypingDepth, + Label* label, bool onSuccess) { + MOZ_ASSERT_IF(subTypingDepth >= wasm::MinSuperTypeVectorLength, + scratch != Register::Invalid()); + + // We generate just different enough code for 'is' subtype vs 'is not' + // subtype that we handle them separately. + if (onSuccess) { + Label failed; + + // Fast path for the type defs being equal. + branchPtr(Assembler::Equal, subTypeDef, superTypeDef, label); + + // Slower path for checking the supertype vector of `subTypeDef`. We don't + // need `subTypeDef` at this point, so we use it as a scratch for storing + // the super type vector and entry from it. + loadPtr(Address(subTypeDef, wasm::TypeDef::offsetOfSuperTypeVector()), + subTypeDef); + + // Emit a bounds check if the super type depth may be out-of-bounds. + if (subTypingDepth >= wasm::MinSuperTypeVectorLength) { + // Slowest path for having a bounds check of the super type vector + load32(Address(subTypeDef, wasm::SuperTypeVector::offsetOfLength()), + scratch); + branch32(Assembler::LessThanOrEqual, scratch, Imm32(subTypingDepth), + &failed); + } + + // Load the `subTypingDepth` entry from subTypeDef's super type vector. This + // will be `superTypeDef` if `subTypeDef` is indeed a subtype. + loadPtr(Address(subTypeDef, wasm::SuperTypeVector::offsetOfTypeDefInVector( + subTypingDepth)), + subTypeDef); + branchPtr(Assembler::Equal, subTypeDef, superTypeDef, label); + + // Fallthrough to the failed case + bind(&failed); + return; + } + + // Load the super type vector from subTypeDef + loadPtr(Address(subTypeDef, wasm::TypeDef::offsetOfSuperTypeVector()), + subTypeDef); + + // Emit a bounds check if the super type depth may be out-of-bounds. + if (subTypingDepth >= wasm::MinSuperTypeVectorLength) { + load32(Address(subTypeDef, wasm::SuperTypeVector::offsetOfLength()), + scratch); + branch32(Assembler::LessThanOrEqual, scratch, Imm32(subTypingDepth), label); + } + + // Load the `subTypingDepth` entry from subTypeDef's super type vector. This + // will be `superTypeDef` if `subTypeDef` is indeed a subtype. + loadPtr(Address(subTypeDef, wasm::SuperTypeVector::offsetOfTypeDefInVector( + subTypingDepth)), + subTypeDef); + branchPtr(Assembler::NotEqual, subTypeDef, superTypeDef, label); + // Fallthrough to the success case +} + +void MacroAssembler::nopPatchableToCall(const wasm::CallSiteDesc& desc) { + CodeOffset offset = nopPatchableToCall(); + append(desc, offset); +} + +void MacroAssembler::emitPreBarrierFastPath(JSRuntime* rt, MIRType type, + Register temp1, Register temp2, + Register temp3, Label* noBarrier) { + MOZ_ASSERT(temp1 != PreBarrierReg); + MOZ_ASSERT(temp2 != PreBarrierReg); + MOZ_ASSERT(temp3 != PreBarrierReg); + + // Load the GC thing in temp1. + if (type == MIRType::Value) { + unboxGCThingForGCBarrier(Address(PreBarrierReg, 0), temp1); + } else { + MOZ_ASSERT(type == MIRType::Object || type == MIRType::String || + type == MIRType::Shape); + loadPtr(Address(PreBarrierReg, 0), temp1); + } + +#ifdef DEBUG + // The caller should have checked for null pointers. + Label nonZero; + branchTestPtr(Assembler::NonZero, temp1, temp1, &nonZero); + assumeUnreachable("JIT pre-barrier: unexpected nullptr"); + bind(&nonZero); +#endif + + // Load the chunk address in temp2. + movePtr(temp1, temp2); + andPtr(Imm32(int32_t(~gc::ChunkMask)), temp2); + + // If the GC thing is in the nursery, we don't need to barrier it. + if (type == MIRType::Value || type == MIRType::Object || + type == MIRType::String) { + branchPtr(Assembler::NotEqual, Address(temp2, gc::ChunkStoreBufferOffset), + ImmWord(0), noBarrier); + } else { +#ifdef DEBUG + Label isTenured; + branchPtr(Assembler::Equal, Address(temp2, gc::ChunkStoreBufferOffset), + ImmWord(0), &isTenured); + assumeUnreachable("JIT pre-barrier: unexpected nursery pointer"); + bind(&isTenured); +#endif + } + + // Determine the bit index and store in temp1. + // + // bit = (addr & js::gc::ChunkMask) / js::gc::CellBytesPerMarkBit + + // static_cast<uint32_t>(colorBit); + static_assert(gc::CellBytesPerMarkBit == 8, + "Calculation below relies on this"); + static_assert(size_t(gc::ColorBit::BlackBit) == 0, + "Calculation below relies on this"); + andPtr(Imm32(gc::ChunkMask), temp1); + rshiftPtr(Imm32(3), temp1); + + static_assert(gc::MarkBitmapWordBits == JS_BITS_PER_WORD, + "Calculation below relies on this"); + + // Load the bitmap word in temp2. + // + // word = chunk.bitmap[bit / MarkBitmapWordBits]; + + // Fold the adjustment for the fact that arenas don't start at the beginning + // of the chunk into the offset to the chunk bitmap. + const size_t firstArenaAdjustment = gc::FirstArenaAdjustmentBits / CHAR_BIT; + const intptr_t offset = + intptr_t(gc::ChunkMarkBitmapOffset) - intptr_t(firstArenaAdjustment); + + movePtr(temp1, temp3); +#if JS_BITS_PER_WORD == 64 + rshiftPtr(Imm32(6), temp1); + loadPtr(BaseIndex(temp2, temp1, TimesEight, offset), temp2); +#else + rshiftPtr(Imm32(5), temp1); + loadPtr(BaseIndex(temp2, temp1, TimesFour, offset), temp2); +#endif + + // Load the mask in temp1. + // + // mask = uintptr_t(1) << (bit % MarkBitmapWordBits); + andPtr(Imm32(gc::MarkBitmapWordBits - 1), temp3); + move32(Imm32(1), temp1); +#ifdef JS_CODEGEN_X64 + MOZ_ASSERT(temp3 == rcx); + shlq_cl(temp1); +#elif JS_CODEGEN_X86 + MOZ_ASSERT(temp3 == ecx); + shll_cl(temp1); +#elif JS_CODEGEN_ARM + ma_lsl(temp3, temp1, temp1); +#elif JS_CODEGEN_ARM64 + Lsl(ARMRegister(temp1, 64), ARMRegister(temp1, 64), ARMRegister(temp3, 64)); +#elif JS_CODEGEN_MIPS32 + ma_sll(temp1, temp1, temp3); +#elif JS_CODEGEN_MIPS64 + ma_dsll(temp1, temp1, temp3); +#elif JS_CODEGEN_LOONG64 + as_sll_d(temp1, temp1, temp3); +#elif JS_CODEGEN_WASM32 + MOZ_CRASH(); +#elif JS_CODEGEN_NONE + MOZ_CRASH(); +#else +# error "Unknown architecture" +#endif + + // No barrier is needed if the bit is set, |word & mask != 0|. + branchTestPtr(Assembler::NonZero, temp2, temp1, noBarrier); +} + +// ======================================================================== +// JS atomic operations. + +void MacroAssembler::atomicIsLockFreeJS(Register value, Register output) { + // Keep this in sync with isLockfreeJS() in jit/AtomicOperations.h. + static_assert(AtomicOperations::isLockfreeJS(1)); // Implementation artifact + static_assert(AtomicOperations::isLockfreeJS(2)); // Implementation artifact + static_assert(AtomicOperations::isLockfreeJS(4)); // Spec requirement + static_assert(AtomicOperations::isLockfreeJS(8)); // Implementation artifact + + Label done; + move32(Imm32(1), output); + branch32(Assembler::Equal, value, Imm32(8), &done); + branch32(Assembler::Equal, value, Imm32(4), &done); + branch32(Assembler::Equal, value, Imm32(2), &done); + branch32(Assembler::Equal, value, Imm32(1), &done); + move32(Imm32(0), output); + bind(&done); +} + +// ======================================================================== +// Spectre Mitigations. + +void MacroAssembler::spectreMaskIndex32(Register index, Register length, + Register output) { + MOZ_ASSERT(JitOptions.spectreIndexMasking); + MOZ_ASSERT(length != output); + MOZ_ASSERT(index != output); + + move32(Imm32(0), output); + cmp32Move32(Assembler::Below, index, length, index, output); +} + +void MacroAssembler::spectreMaskIndex32(Register index, const Address& length, + Register output) { + MOZ_ASSERT(JitOptions.spectreIndexMasking); + MOZ_ASSERT(index != length.base); + MOZ_ASSERT(length.base != output); + MOZ_ASSERT(index != output); + + move32(Imm32(0), output); + cmp32Move32(Assembler::Below, index, length, index, output); +} + +void MacroAssembler::spectreMaskIndexPtr(Register index, Register length, + Register output) { + MOZ_ASSERT(JitOptions.spectreIndexMasking); + MOZ_ASSERT(length != output); + MOZ_ASSERT(index != output); + + movePtr(ImmWord(0), output); + cmpPtrMovePtr(Assembler::Below, index, length, index, output); +} + +void MacroAssembler::spectreMaskIndexPtr(Register index, const Address& length, + Register output) { + MOZ_ASSERT(JitOptions.spectreIndexMasking); + MOZ_ASSERT(index != length.base); + MOZ_ASSERT(length.base != output); + MOZ_ASSERT(index != output); + + movePtr(ImmWord(0), output); + cmpPtrMovePtr(Assembler::Below, index, length, index, output); +} + +void MacroAssembler::boundsCheck32PowerOfTwo(Register index, uint32_t length, + Label* failure) { + MOZ_ASSERT(mozilla::IsPowerOfTwo(length)); + branch32(Assembler::AboveOrEqual, index, Imm32(length), failure); + + // Note: it's fine to clobber the input register, as this is a no-op: it + // only affects speculative execution. + if (JitOptions.spectreIndexMasking) { + and32(Imm32(length - 1), index); + } +} + +void MacroAssembler::loadWasmPinnedRegsFromInstance( + mozilla::Maybe<wasm::BytecodeOffset> trapOffset) { +#ifdef WASM_HAS_HEAPREG + static_assert(wasm::Instance::offsetOfMemoryBase() < 4096, + "We count only on the low page being inaccessible"); + if (trapOffset) { + append(wasm::Trap::IndirectCallToNull, + wasm::TrapSite(currentOffset(), *trapOffset)); + } + loadPtr(Address(InstanceReg, wasm::Instance::offsetOfMemoryBase()), HeapReg); +#else + MOZ_ASSERT(!trapOffset); +#endif +} + +//}}} check_macroassembler_style + +#ifdef JS_64BIT +void MacroAssembler::debugAssertCanonicalInt32(Register r) { +# ifdef DEBUG + if (!js::jit::JitOptions.lessDebugCode) { +# if defined(JS_CODEGEN_X64) || defined(JS_CODEGEN_ARM64) + Label ok; + branchPtr(Assembler::BelowOrEqual, r, ImmWord(UINT32_MAX), &ok); + breakpoint(); + bind(&ok); +# elif defined(JS_CODEGEN_MIPS64) || defined(JS_CODEGEN_LOONG64) + Label ok; + ScratchRegisterScope scratch(asMasm()); + move32SignExtendToPtr(r, scratch); + branchPtr(Assembler::Equal, r, scratch, &ok); + breakpoint(); + bind(&ok); +# else + MOZ_CRASH("IMPLEMENT ME"); +# endif + } +# endif +} +#endif + +void MacroAssembler::memoryBarrierBefore(const Synchronization& sync) { + memoryBarrier(sync.barrierBefore); +} + +void MacroAssembler::memoryBarrierAfter(const Synchronization& sync) { + memoryBarrier(sync.barrierAfter); +} + +void MacroAssembler::debugAssertIsObject(const ValueOperand& val) { +#ifdef DEBUG + Label ok; + branchTestObject(Assembler::Equal, val, &ok); + assumeUnreachable("Expected an object!"); + bind(&ok); +#endif +} + +void MacroAssembler::debugAssertObjHasFixedSlots(Register obj, + Register scratch) { +#ifdef DEBUG + Label hasFixedSlots; + loadPtr(Address(obj, JSObject::offsetOfShape()), scratch); + branchTest32(Assembler::NonZero, + Address(scratch, Shape::offsetOfImmutableFlags()), + Imm32(NativeShape::fixedSlotsMask()), &hasFixedSlots); + assumeUnreachable("Expected a fixed slot"); + bind(&hasFixedSlots); +#endif +} + +void MacroAssembler::debugAssertObjectHasClass(Register obj, Register scratch, + const JSClass* clasp) { +#ifdef DEBUG + Label done; + branchTestObjClassNoSpectreMitigations(Assembler::Equal, obj, clasp, scratch, + &done); + assumeUnreachable("Class check failed"); + bind(&done); +#endif +} + +void MacroAssembler::branchArrayIsNotPacked(Register array, Register temp1, + Register temp2, Label* label) { + loadPtr(Address(array, NativeObject::offsetOfElements()), temp1); + + // Test length == initializedLength. + Address initLength(temp1, ObjectElements::offsetOfInitializedLength()); + load32(Address(temp1, ObjectElements::offsetOfLength()), temp2); + branch32(Assembler::NotEqual, initLength, temp2, label); + + // Test the NON_PACKED flag. + Address flags(temp1, ObjectElements::offsetOfFlags()); + branchTest32(Assembler::NonZero, flags, Imm32(ObjectElements::NON_PACKED), + label); +} + +void MacroAssembler::setIsPackedArray(Register obj, Register output, + Register temp) { + // Ensure it's an ArrayObject. + Label notPackedArray; + branchTestObjClass(Assembler::NotEqual, obj, &ArrayObject::class_, temp, obj, + ¬PackedArray); + + branchArrayIsNotPacked(obj, temp, output, ¬PackedArray); + + Label done; + move32(Imm32(1), output); + jump(&done); + + bind(¬PackedArray); + move32(Imm32(0), output); + + bind(&done); +} + +void MacroAssembler::packedArrayPop(Register array, ValueOperand output, + Register temp1, Register temp2, + Label* fail) { + // Load obj->elements in temp1. + loadPtr(Address(array, NativeObject::offsetOfElements()), temp1); + + // Check flags. + static constexpr uint32_t UnhandledFlags = + ObjectElements::Flags::NON_PACKED | + ObjectElements::Flags::NONWRITABLE_ARRAY_LENGTH | + ObjectElements::Flags::NOT_EXTENSIBLE | + ObjectElements::Flags::MAYBE_IN_ITERATION; + Address flags(temp1, ObjectElements::offsetOfFlags()); + branchTest32(Assembler::NonZero, flags, Imm32(UnhandledFlags), fail); + + // Load length in temp2. Ensure length == initializedLength. + Address lengthAddr(temp1, ObjectElements::offsetOfLength()); + Address initLengthAddr(temp1, ObjectElements::offsetOfInitializedLength()); + load32(lengthAddr, temp2); + branch32(Assembler::NotEqual, initLengthAddr, temp2, fail); + + // Result is |undefined| if length == 0. + Label notEmpty, done; + branchTest32(Assembler::NonZero, temp2, temp2, ¬Empty); + { + moveValue(UndefinedValue(), output); + jump(&done); + } + + bind(¬Empty); + + // Load the last element. + sub32(Imm32(1), temp2); + BaseObjectElementIndex elementAddr(temp1, temp2); + loadValue(elementAddr, output); + + // Pre-barrier the element because we're removing it from the array. + EmitPreBarrier(*this, elementAddr, MIRType::Value); + + // Update length and initializedLength. + store32(temp2, lengthAddr); + store32(temp2, initLengthAddr); + + bind(&done); +} + +void MacroAssembler::packedArrayShift(Register array, ValueOperand output, + Register temp1, Register temp2, + LiveRegisterSet volatileRegs, + Label* fail) { + // Load obj->elements in temp1. + loadPtr(Address(array, NativeObject::offsetOfElements()), temp1); + + // Check flags. + static constexpr uint32_t UnhandledFlags = + ObjectElements::Flags::NON_PACKED | + ObjectElements::Flags::NONWRITABLE_ARRAY_LENGTH | + ObjectElements::Flags::NOT_EXTENSIBLE | + ObjectElements::Flags::MAYBE_IN_ITERATION; + Address flags(temp1, ObjectElements::offsetOfFlags()); + branchTest32(Assembler::NonZero, flags, Imm32(UnhandledFlags), fail); + + // Load length in temp2. Ensure length == initializedLength. + Address lengthAddr(temp1, ObjectElements::offsetOfLength()); + Address initLengthAddr(temp1, ObjectElements::offsetOfInitializedLength()); + load32(lengthAddr, temp2); + branch32(Assembler::NotEqual, initLengthAddr, temp2, fail); + + // Result is |undefined| if length == 0. + Label notEmpty, done; + branchTest32(Assembler::NonZero, temp2, temp2, ¬Empty); + { + moveValue(UndefinedValue(), output); + jump(&done); + } + + bind(¬Empty); + + // Load the first element. + Address elementAddr(temp1, 0); + loadValue(elementAddr, output); + + // Move the other elements and update the initializedLength/length. This will + // also trigger pre-barriers. + { + // Ensure output is in volatileRegs. Don't preserve temp1 and temp2. + volatileRegs.takeUnchecked(temp1); + volatileRegs.takeUnchecked(temp2); + if (output.hasVolatileReg()) { + volatileRegs.addUnchecked(output); + } + + PushRegsInMask(volatileRegs); + + using Fn = void (*)(ArrayObject * arr); + setupUnalignedABICall(temp1); + passABIArg(array); + callWithABI<Fn, ArrayShiftMoveElements>(); + + PopRegsInMask(volatileRegs); + } + + bind(&done); +} + +void MacroAssembler::loadArgumentsObjectElement(Register obj, Register index, + ValueOperand output, + Register temp, Label* fail) { + Register temp2 = output.scratchReg(); + + // Get initial length value. + unboxInt32(Address(obj, ArgumentsObject::getInitialLengthSlotOffset()), temp); + + // Ensure no overridden elements. + branchTest32(Assembler::NonZero, temp, + Imm32(ArgumentsObject::ELEMENT_OVERRIDDEN_BIT), fail); + + // Bounds check. + rshift32(Imm32(ArgumentsObject::PACKED_BITS_COUNT), temp); + spectreBoundsCheck32(index, temp, temp2, fail); + + // Load ArgumentsData. + loadPrivate(Address(obj, ArgumentsObject::getDataSlotOffset()), temp); + + // Guard the argument is not a FORWARD_TO_CALL_SLOT MagicValue. + BaseValueIndex argValue(temp, index, ArgumentsData::offsetOfArgs()); + branchTestMagic(Assembler::Equal, argValue, fail); + loadValue(argValue, output); +} + +void MacroAssembler::loadArgumentsObjectElementHole(Register obj, + Register index, + ValueOperand output, + Register temp, + Label* fail) { + Register temp2 = output.scratchReg(); + + // Get initial length value. + unboxInt32(Address(obj, ArgumentsObject::getInitialLengthSlotOffset()), temp); + + // Ensure no overridden elements. + branchTest32(Assembler::NonZero, temp, + Imm32(ArgumentsObject::ELEMENT_OVERRIDDEN_BIT), fail); + + // Bounds check. + Label outOfBounds, done; + rshift32(Imm32(ArgumentsObject::PACKED_BITS_COUNT), temp); + spectreBoundsCheck32(index, temp, temp2, &outOfBounds); + + // Load ArgumentsData. + loadPrivate(Address(obj, ArgumentsObject::getDataSlotOffset()), temp); + + // Guard the argument is not a FORWARD_TO_CALL_SLOT MagicValue. + BaseValueIndex argValue(temp, index, ArgumentsData::offsetOfArgs()); + branchTestMagic(Assembler::Equal, argValue, fail); + loadValue(argValue, output); + jump(&done); + + bind(&outOfBounds); + branch32(Assembler::LessThan, index, Imm32(0), fail); + moveValue(UndefinedValue(), output); + + bind(&done); +} + +void MacroAssembler::loadArgumentsObjectElementExists( + Register obj, Register index, Register output, Register temp, Label* fail) { + // Ensure the index is non-negative. + branch32(Assembler::LessThan, index, Imm32(0), fail); + + // Get initial length value. + unboxInt32(Address(obj, ArgumentsObject::getInitialLengthSlotOffset()), temp); + + // Ensure no overridden or deleted elements. + branchTest32(Assembler::NonZero, temp, + Imm32(ArgumentsObject::ELEMENT_OVERRIDDEN_BIT), fail); + + // Compare index against the length. + rshift32(Imm32(ArgumentsObject::PACKED_BITS_COUNT), temp); + cmp32Set(Assembler::LessThan, index, temp, output); +} + +void MacroAssembler::loadArgumentsObjectLength(Register obj, Register output, + Label* fail) { + // Get initial length value. + unboxInt32(Address(obj, ArgumentsObject::getInitialLengthSlotOffset()), + output); + + // Test if length has been overridden. + branchTest32(Assembler::NonZero, output, + Imm32(ArgumentsObject::LENGTH_OVERRIDDEN_BIT), fail); + + // Shift out arguments length and return it. + rshift32(Imm32(ArgumentsObject::PACKED_BITS_COUNT), output); +} + +void MacroAssembler::branchTestArgumentsObjectFlags(Register obj, Register temp, + uint32_t flags, + Condition cond, + Label* label) { + MOZ_ASSERT((flags & ~ArgumentsObject::PACKED_BITS_MASK) == 0); + + // Get initial length value. + unboxInt32(Address(obj, ArgumentsObject::getInitialLengthSlotOffset()), temp); + + // Test flags. + branchTest32(cond, temp, Imm32(flags), label); +} + +static constexpr bool ValidateSizeRange(Scalar::Type from, Scalar::Type to) { + for (Scalar::Type type = from; type < to; type = Scalar::Type(type + 1)) { + if (TypedArrayElemSize(type) != TypedArrayElemSize(from)) { + return false; + } + } + return true; +} + +void MacroAssembler::typedArrayElementSize(Register obj, Register output) { + static_assert(Scalar::Int8 == 0, "Int8 is the first typed array class"); + static_assert( + (Scalar::BigUint64 - Scalar::Int8) == Scalar::MaxTypedArrayViewType - 1, + "BigUint64 is the last typed array class"); + + Label one, two, four, eight, done; + + loadObjClassUnsafe(obj, output); + + static_assert(ValidateSizeRange(Scalar::Int8, Scalar::Int16), + "element size is one in [Int8, Int16)"); + branchPtr(Assembler::Below, output, + ImmPtr(TypedArrayObject::classForType(Scalar::Int16)), &one); + + static_assert(ValidateSizeRange(Scalar::Int16, Scalar::Int32), + "element size is two in [Int16, Int32)"); + branchPtr(Assembler::Below, output, + ImmPtr(TypedArrayObject::classForType(Scalar::Int32)), &two); + + static_assert(ValidateSizeRange(Scalar::Int32, Scalar::Float64), + "element size is four in [Int32, Float64)"); + branchPtr(Assembler::Below, output, + ImmPtr(TypedArrayObject::classForType(Scalar::Float64)), &four); + + static_assert(ValidateSizeRange(Scalar::Float64, Scalar::Uint8Clamped), + "element size is eight in [Float64, Uint8Clamped)"); + branchPtr(Assembler::Below, output, + ImmPtr(TypedArrayObject::classForType(Scalar::Uint8Clamped)), + &eight); + + static_assert(ValidateSizeRange(Scalar::Uint8Clamped, Scalar::BigInt64), + "element size is one in [Uint8Clamped, BigInt64)"); + branchPtr(Assembler::Below, output, + ImmPtr(TypedArrayObject::classForType(Scalar::BigInt64)), &one); + + static_assert( + ValidateSizeRange(Scalar::BigInt64, Scalar::MaxTypedArrayViewType), + "element size is eight in [BigInt64, MaxTypedArrayViewType)"); + // Fall through for BigInt64 and BigUint64 + + bind(&eight); + move32(Imm32(8), output); + jump(&done); + + bind(&four); + move32(Imm32(4), output); + jump(&done); + + bind(&two); + move32(Imm32(2), output); + jump(&done); + + bind(&one); + move32(Imm32(1), output); + + bind(&done); +} + +void MacroAssembler::branchIfClassIsNotTypedArray(Register clasp, + Label* notTypedArray) { + static_assert(Scalar::Int8 == 0, "Int8 is the first typed array class"); + const JSClass* firstTypedArrayClass = + TypedArrayObject::classForType(Scalar::Int8); + + static_assert( + (Scalar::BigUint64 - Scalar::Int8) == Scalar::MaxTypedArrayViewType - 1, + "BigUint64 is the last typed array class"); + const JSClass* lastTypedArrayClass = + TypedArrayObject::classForType(Scalar::BigUint64); + + branchPtr(Assembler::Below, clasp, ImmPtr(firstTypedArrayClass), + notTypedArray); + branchPtr(Assembler::Above, clasp, ImmPtr(lastTypedArrayClass), + notTypedArray); +} + +void MacroAssembler::branchIfHasDetachedArrayBuffer(Register obj, Register temp, + Label* label) { + // Inline implementation of ArrayBufferViewObject::hasDetachedBuffer(). + + // Load obj->elements in temp. + loadPtr(Address(obj, NativeObject::offsetOfElements()), temp); + + // Shared buffers can't be detached. + Label done; + branchTest32(Assembler::NonZero, + Address(temp, ObjectElements::offsetOfFlags()), + Imm32(ObjectElements::SHARED_MEMORY), &done); + + // An ArrayBufferView with a null buffer has never had its buffer exposed to + // become detached. + fallibleUnboxObject(Address(obj, ArrayBufferViewObject::bufferOffset()), temp, + &done); + + // Load the ArrayBuffer flags and branch if the detached flag is set. + unboxInt32(Address(temp, ArrayBufferObject::offsetOfFlagsSlot()), temp); + branchTest32(Assembler::NonZero, temp, Imm32(ArrayBufferObject::DETACHED), + label); + + bind(&done); +} + +void MacroAssembler::branchIfNativeIteratorNotReusable(Register ni, + Label* notReusable) { + // See NativeIterator::isReusable. + Address flagsAddr(ni, NativeIterator::offsetOfFlagsAndCount()); + +#ifdef DEBUG + Label niIsInitialized; + branchTest32(Assembler::NonZero, flagsAddr, + Imm32(NativeIterator::Flags::Initialized), &niIsInitialized); + assumeUnreachable( + "Expected a NativeIterator that's been completely " + "initialized"); + bind(&niIsInitialized); +#endif + + branchTest32(Assembler::NonZero, flagsAddr, + Imm32(NativeIterator::Flags::NotReusable), notReusable); +} + +static void LoadNativeIterator(MacroAssembler& masm, Register obj, + Register dest) { + MOZ_ASSERT(obj != dest); + +#ifdef DEBUG + // Assert we have a PropertyIteratorObject. + Label ok; + masm.branchTestObjClass(Assembler::Equal, obj, + &PropertyIteratorObject::class_, dest, obj, &ok); + masm.assumeUnreachable("Expected PropertyIteratorObject!"); + masm.bind(&ok); +#endif + + // Load NativeIterator object. + Address slotAddr(obj, PropertyIteratorObject::offsetOfIteratorSlot()); + masm.loadPrivate(slotAddr, dest); +} + +// The ShapeCachePtr may be used to cache an iterator for for-in. Return that +// iterator in |dest| if: +// - the shape cache pointer exists and stores a native iterator +// - the iterator is reusable +// - the iterated object has no dense elements +// - the shapes of each object on the proto chain of |obj| match the cached +// shapes +// - the proto chain has no dense elements +// Otherwise, jump to |failure|. +void MacroAssembler::maybeLoadIteratorFromShape(Register obj, Register dest, + Register temp, Register temp2, + Register temp3, + Label* failure) { + // Register usage: + // obj: always contains the input object + // temp: walks the obj->shape->baseshape->proto->shape->... chain + // temp2: points to the native iterator. Incremented to walk the shapes array. + // temp3: scratch space + // dest: stores the resulting PropertyIteratorObject on success + + Label success; + Register shapeAndProto = temp; + Register nativeIterator = temp2; + + // Load ShapeCache from shape. + loadPtr(Address(obj, JSObject::offsetOfShape()), shapeAndProto); + loadPtr(Address(shapeAndProto, Shape::offsetOfCachePtr()), dest); + + // Check if it's an iterator. + movePtr(dest, temp3); + andPtr(Imm32(ShapeCachePtr::MASK), temp3); + branch32(Assembler::NotEqual, temp3, Imm32(ShapeCachePtr::ITERATOR), failure); + + // If we've cached an iterator, |obj| must be a native object. +#ifdef DEBUG + Label nonNative; + branchIfNonNativeObj(obj, temp3, &nonNative); +#endif + + // Verify that |obj| has no dense elements. + loadPtr(Address(obj, NativeObject::offsetOfElements()), temp3); + branch32(Assembler::NotEqual, + Address(temp3, ObjectElements::offsetOfInitializedLength()), + Imm32(0), failure); + + // Clear tag bits from iterator object. |dest| is now valid. + // Load the native iterator and verify that it's reusable. + andPtr(Imm32(~ShapeCachePtr::MASK), dest); + LoadNativeIterator(*this, dest, nativeIterator); + branchIfNativeIteratorNotReusable(nativeIterator, failure); + + // We have to compare the shapes in the native iterator with the shapes on the + // proto chain to ensure the cached iterator is still valid. The shape array + // always starts at a fixed offset from the base of the NativeIterator, so + // instead of using an instruction outside the loop to initialize a pointer to + // the shapes array, we can bake it into the offset and reuse the pointer to + // the NativeIterator. We add |sizeof(Shape*)| to start at the second shape. + // (The first shape corresponds to the object itself. We don't have to check + // it, because we got the iterator via the shape.) + size_t nativeIteratorProtoShapeOffset = + NativeIterator::offsetOfFirstShape() + sizeof(Shape*); + + // Loop over the proto chain. At the head of the loop, |shape| is the shape of + // the current object, and |iteratorShapes| points to the expected shape of + // its proto. + Label protoLoop; + bind(&protoLoop); + + // Load the proto. If the proto is null, then we're done. + loadPtr(Address(shapeAndProto, Shape::offsetOfBaseShape()), shapeAndProto); + loadPtr(Address(shapeAndProto, BaseShape::offsetOfProto()), shapeAndProto); + branchPtr(Assembler::Equal, shapeAndProto, ImmPtr(nullptr), &success); + +#ifdef DEBUG + // We have guarded every shape up until this point, so we know that the proto + // is a native object. + branchIfNonNativeObj(shapeAndProto, temp3, &nonNative); +#endif + + // Verify that the proto has no dense elements. + loadPtr(Address(shapeAndProto, NativeObject::offsetOfElements()), temp3); + branch32(Assembler::NotEqual, + Address(temp3, ObjectElements::offsetOfInitializedLength()), + Imm32(0), failure); + + // Compare the shape of the proto to the expected shape. + loadPtr(Address(shapeAndProto, JSObject::offsetOfShape()), shapeAndProto); + loadPtr(Address(nativeIterator, nativeIteratorProtoShapeOffset), temp3); + branchPtr(Assembler::NotEqual, shapeAndProto, temp3, failure); + + // Increment |iteratorShapes| and jump back to the top of the loop. + addPtr(Imm32(sizeof(Shape*)), nativeIterator); + jump(&protoLoop); + +#ifdef DEBUG + bind(&nonNative); + assumeUnreachable("Expected NativeObject in maybeLoadIteratorFromShape"); +#endif + + bind(&success); +} + +void MacroAssembler::iteratorMore(Register obj, ValueOperand output, + Register temp) { + Label done; + Register outputScratch = output.scratchReg(); + LoadNativeIterator(*this, obj, outputScratch); + + // If propertyCursor_ < propertiesEnd_, load the next string and advance + // the cursor. Otherwise return MagicValue(JS_NO_ITER_VALUE). + Label iterDone; + Address cursorAddr(outputScratch, NativeIterator::offsetOfPropertyCursor()); + Address cursorEndAddr(outputScratch, NativeIterator::offsetOfPropertiesEnd()); + loadPtr(cursorAddr, temp); + branchPtr(Assembler::BelowOrEqual, cursorEndAddr, temp, &iterDone); + + // Get next string. + loadPtr(Address(temp, 0), temp); + + // Increase the cursor. + addPtr(Imm32(sizeof(GCPtr<JSLinearString*>)), cursorAddr); + + tagValue(JSVAL_TYPE_STRING, temp, output); + jump(&done); + + bind(&iterDone); + moveValue(MagicValue(JS_NO_ITER_VALUE), output); + + bind(&done); +} + +void MacroAssembler::iteratorClose(Register obj, Register temp1, Register temp2, + Register temp3) { + LoadNativeIterator(*this, obj, temp1); + + // The shared iterator used for for-in with null/undefined is immutable and + // unlinked. See NativeIterator::isEmptyIteratorSingleton. + Label done; + branchTest32(Assembler::NonZero, + Address(temp1, NativeIterator::offsetOfFlagsAndCount()), + Imm32(NativeIterator::Flags::IsEmptyIteratorSingleton), &done); + + // Clear active bit. + and32(Imm32(~NativeIterator::Flags::Active), + Address(temp1, NativeIterator::offsetOfFlagsAndCount())); + + // Clear objectBeingIterated. + Address iterObjAddr(temp1, NativeIterator::offsetOfObjectBeingIterated()); + guardedCallPreBarrierAnyZone(iterObjAddr, MIRType::Object, temp2); + storePtr(ImmPtr(nullptr), iterObjAddr); + + // Reset property cursor. + loadPtr(Address(temp1, NativeIterator::offsetOfShapesEnd()), temp2); + storePtr(temp2, Address(temp1, NativeIterator::offsetOfPropertyCursor())); + + // Unlink from the iterator list. + const Register next = temp2; + const Register prev = temp3; + loadPtr(Address(temp1, NativeIterator::offsetOfNext()), next); + loadPtr(Address(temp1, NativeIterator::offsetOfPrev()), prev); + storePtr(prev, Address(next, NativeIterator::offsetOfPrev())); + storePtr(next, Address(prev, NativeIterator::offsetOfNext())); +#ifdef DEBUG + storePtr(ImmPtr(nullptr), Address(temp1, NativeIterator::offsetOfNext())); + storePtr(ImmPtr(nullptr), Address(temp1, NativeIterator::offsetOfPrev())); +#endif + + bind(&done); +} + +void MacroAssembler::registerIterator(Register enumeratorsList, Register iter, + Register temp) { + // iter->next = list + storePtr(enumeratorsList, Address(iter, NativeIterator::offsetOfNext())); + + // iter->prev = list->prev + loadPtr(Address(enumeratorsList, NativeIterator::offsetOfPrev()), temp); + storePtr(temp, Address(iter, NativeIterator::offsetOfPrev())); + + // list->prev->next = iter + storePtr(iter, Address(temp, NativeIterator::offsetOfNext())); + + // list->prev = iter + storePtr(iter, Address(enumeratorsList, NativeIterator::offsetOfPrev())); +} + +void MacroAssembler::toHashableNonGCThing(ValueOperand value, + ValueOperand result, + FloatRegister tempFloat) { + // Inline implementation of |HashableValue::setValue()|. + +#ifdef DEBUG + Label ok; + branchTestGCThing(Assembler::NotEqual, value, &ok); + assumeUnreachable("Unexpected GC thing"); + bind(&ok); +#endif + + Label useInput, done; + branchTestDouble(Assembler::NotEqual, value, &useInput); + { + Register int32 = result.scratchReg(); + unboxDouble(value, tempFloat); + + // Normalize int32-valued doubles to int32 and negative zero to +0. + Label canonicalize; + convertDoubleToInt32(tempFloat, int32, &canonicalize, false); + { + tagValue(JSVAL_TYPE_INT32, int32, result); + jump(&done); + } + bind(&canonicalize); + { + // Normalize the sign bit of a NaN. + branchDouble(Assembler::DoubleOrdered, tempFloat, tempFloat, &useInput); + moveValue(JS::NaNValue(), result); + jump(&done); + } + } + + bind(&useInput); + moveValue(value, result); + + bind(&done); +} + +void MacroAssembler::toHashableValue(ValueOperand value, ValueOperand result, + FloatRegister tempFloat, + Label* atomizeString, Label* tagString) { + // Inline implementation of |HashableValue::setValue()|. + + ScratchTagScope tag(*this, value); + splitTagForTest(value, tag); + + Label notString, useInput, done; + branchTestString(Assembler::NotEqual, tag, ¬String); + { + ScratchTagScopeRelease _(&tag); + + Register str = result.scratchReg(); + unboxString(value, str); + + branchTest32(Assembler::NonZero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::ATOM_BIT), &useInput); + + jump(atomizeString); + bind(tagString); + + tagValue(JSVAL_TYPE_STRING, str, result); + jump(&done); + } + bind(¬String); + branchTestDouble(Assembler::NotEqual, tag, &useInput); + { + ScratchTagScopeRelease _(&tag); + + Register int32 = result.scratchReg(); + unboxDouble(value, tempFloat); + + Label canonicalize; + convertDoubleToInt32(tempFloat, int32, &canonicalize, false); + { + tagValue(JSVAL_TYPE_INT32, int32, result); + jump(&done); + } + bind(&canonicalize); + { + branchDouble(Assembler::DoubleOrdered, tempFloat, tempFloat, &useInput); + moveValue(JS::NaNValue(), result); + jump(&done); + } + } + + bind(&useInput); + moveValue(value, result); + + bind(&done); +} + +void MacroAssembler::scrambleHashCode(Register result) { + // Inline implementation of |mozilla::ScrambleHashCode()|. + + mul32(Imm32(mozilla::kGoldenRatioU32), result); +} + +void MacroAssembler::prepareHashNonGCThing(ValueOperand value, Register result, + Register temp) { + // Inline implementation of |OrderedHashTable::prepareHash()| and + // |mozilla::HashGeneric(v.asRawBits())|. + +#ifdef DEBUG + Label ok; + branchTestGCThing(Assembler::NotEqual, value, &ok); + assumeUnreachable("Unexpected GC thing"); + bind(&ok); +#endif + + // uint32_t v1 = static_cast<uint32_t>(aValue); +#ifdef JS_PUNBOX64 + move64To32(value.toRegister64(), result); +#else + move32(value.payloadReg(), result); +#endif + + // uint32_t v2 = static_cast<uint32_t>(static_cast<uint64_t>(aValue) >> 32); +#ifdef JS_PUNBOX64 + auto r64 = Register64(temp); + move64(value.toRegister64(), r64); + rshift64Arithmetic(Imm32(32), r64); +#else + // TODO: This seems like a bug in mozilla::detail::AddUintptrToHash(). + // The uint64_t input is first converted to uintptr_t and then back to + // uint64_t. But |uint64_t(uintptr_t(bits))| actually only clears the high + // bits, so this computation: + // + // aValue = uintptr_t(bits) + // v2 = static_cast<uint32_t>(static_cast<uint64_t>(aValue) >> 32) + // + // really just sets |v2 = 0|. And that means the xor-operation in AddU32ToHash + // can be optimized away, because |x ^ 0 = x|. + // + // Filed as bug 1718516. +#endif + + // mozilla::WrappingMultiply(kGoldenRatioU32, RotateLeft5(aHash) ^ aValue); + // with |aHash = 0| and |aValue = v1|. + mul32(Imm32(mozilla::kGoldenRatioU32), result); + + // mozilla::WrappingMultiply(kGoldenRatioU32, RotateLeft5(aHash) ^ aValue); + // with |aHash = <above hash>| and |aValue = v2|. + rotateLeft(Imm32(5), result, result); +#ifdef JS_PUNBOX64 + xor32(temp, result); +#endif + + // Combine |mul32| and |scrambleHashCode| by directly multiplying with + // |kGoldenRatioU32 * kGoldenRatioU32|. + // + // mul32(Imm32(mozilla::kGoldenRatioU32), result); + // + // scrambleHashCode(result); + mul32(Imm32(mozilla::kGoldenRatioU32 * mozilla::kGoldenRatioU32), result); +} + +void MacroAssembler::prepareHashString(Register str, Register result, + Register temp) { + // Inline implementation of |OrderedHashTable::prepareHash()| and + // |JSAtom::hash()|. + +#ifdef DEBUG + Label ok; + branchTest32(Assembler::NonZero, Address(str, JSString::offsetOfFlags()), + Imm32(JSString::ATOM_BIT), &ok); + assumeUnreachable("Unexpected non-atom string"); + bind(&ok); +#endif + + move32(Imm32(JSString::FAT_INLINE_MASK), temp); + and32(Address(str, JSString::offsetOfFlags()), temp); + + // Set |result| to 1 for FatInlineAtoms. + move32(Imm32(0), result); + cmp32Set(Assembler::Equal, temp, Imm32(JSString::FAT_INLINE_MASK), result); + + // Use a computed load for branch-free code. + + static_assert(FatInlineAtom::offsetOfHash() > NormalAtom::offsetOfHash()); + + constexpr size_t offsetDiff = + FatInlineAtom::offsetOfHash() - NormalAtom::offsetOfHash(); + static_assert(mozilla::IsPowerOfTwo(offsetDiff)); + + uint8_t shift = mozilla::FloorLog2Size(offsetDiff); + if (IsShiftInScaleRange(shift)) { + load32( + BaseIndex(str, result, ShiftToScale(shift), NormalAtom::offsetOfHash()), + result); + } else { + lshift32(Imm32(shift), result); + load32(BaseIndex(str, result, TimesOne, NormalAtom::offsetOfHash()), + result); + } + + scrambleHashCode(result); +} + +void MacroAssembler::prepareHashSymbol(Register sym, Register result) { + // Inline implementation of |OrderedHashTable::prepareHash()| and + // |Symbol::hash()|. + + load32(Address(sym, JS::Symbol::offsetOfHash()), result); + + scrambleHashCode(result); +} + +void MacroAssembler::prepareHashBigInt(Register bigInt, Register result, + Register temp1, Register temp2, + Register temp3) { + // Inline implementation of |OrderedHashTable::prepareHash()| and + // |BigInt::hash()|. + + // Inline implementation of |mozilla::AddU32ToHash()|. + auto addU32ToHash = [&](auto toAdd) { + rotateLeft(Imm32(5), result, result); + xor32(toAdd, result); + mul32(Imm32(mozilla::kGoldenRatioU32), result); + }; + + move32(Imm32(0), result); + + // Inline |mozilla::HashBytes()|. + + load32(Address(bigInt, BigInt::offsetOfLength()), temp1); + loadBigIntDigits(bigInt, temp2); + + Label start, loop; + jump(&start); + bind(&loop); + + { + // Compute |AddToHash(AddToHash(hash, data), sizeof(Digit))|. +#if defined(JS_CODEGEN_MIPS64) + // Hash the lower 32-bits. + addU32ToHash(Address(temp2, 0)); + + // Hash the upper 32-bits. + addU32ToHash(Address(temp2, sizeof(int32_t))); +#elif JS_PUNBOX64 + // Use a single 64-bit load on non-MIPS64 platforms. + loadPtr(Address(temp2, 0), temp3); + + // Hash the lower 32-bits. + addU32ToHash(temp3); + + // Hash the upper 32-bits. + rshiftPtr(Imm32(32), temp3); + addU32ToHash(temp3); +#else + addU32ToHash(Address(temp2, 0)); +#endif + } + addPtr(Imm32(sizeof(BigInt::Digit)), temp2); + + bind(&start); + branchSub32(Assembler::NotSigned, Imm32(1), temp1, &loop); + + // Compute |mozilla::AddToHash(h, isNegative())|. + { + static_assert(mozilla::IsPowerOfTwo(BigInt::signBitMask())); + + load32(Address(bigInt, BigInt::offsetOfFlags()), temp1); + and32(Imm32(BigInt::signBitMask()), temp1); + rshift32(Imm32(mozilla::FloorLog2(BigInt::signBitMask())), temp1); + + addU32ToHash(temp1); + } + + scrambleHashCode(result); +} + +void MacroAssembler::prepareHashObject(Register setObj, ValueOperand value, + Register result, Register temp1, + Register temp2, Register temp3, + Register temp4) { +#ifdef JS_PUNBOX64 + // Inline implementation of |OrderedHashTable::prepareHash()| and + // |HashCodeScrambler::scramble(v.asRawBits())|. + + // Load the |ValueSet| or |ValueMap|. + static_assert(SetObject::getDataSlotOffset() == + MapObject::getDataSlotOffset()); + loadPrivate(Address(setObj, SetObject::getDataSlotOffset()), temp1); + + // Load |HashCodeScrambler::mK0| and |HashCodeScrambler::mK0|. + static_assert(ValueSet::offsetOfImplHcsK0() == ValueMap::offsetOfImplHcsK0()); + static_assert(ValueSet::offsetOfImplHcsK1() == ValueMap::offsetOfImplHcsK1()); + auto k0 = Register64(temp1); + auto k1 = Register64(temp2); + load64(Address(temp1, ValueSet::offsetOfImplHcsK1()), k1); + load64(Address(temp1, ValueSet::offsetOfImplHcsK0()), k0); + + // Hash numbers are 32-bit values, so only hash the lower double-word. + static_assert(sizeof(mozilla::HashNumber) == 4); + move32To64ZeroExtend(value.valueReg(), Register64(result)); + + // Inline implementation of |SipHasher::sipHash()|. + auto m = Register64(result); + auto v0 = Register64(temp3); + auto v1 = Register64(temp4); + auto v2 = k0; + auto v3 = k1; + + auto sipRound = [&]() { + // mV0 = WrappingAdd(mV0, mV1); + add64(v1, v0); + + // mV1 = RotateLeft(mV1, 13); + rotateLeft64(Imm32(13), v1, v1, InvalidReg); + + // mV1 ^= mV0; + xor64(v0, v1); + + // mV0 = RotateLeft(mV0, 32); + rotateLeft64(Imm32(32), v0, v0, InvalidReg); + + // mV2 = WrappingAdd(mV2, mV3); + add64(v3, v2); + + // mV3 = RotateLeft(mV3, 16); + rotateLeft64(Imm32(16), v3, v3, InvalidReg); + + // mV3 ^= mV2; + xor64(v2, v3); + + // mV0 = WrappingAdd(mV0, mV3); + add64(v3, v0); + + // mV3 = RotateLeft(mV3, 21); + rotateLeft64(Imm32(21), v3, v3, InvalidReg); + + // mV3 ^= mV0; + xor64(v0, v3); + + // mV2 = WrappingAdd(mV2, mV1); + add64(v1, v2); + + // mV1 = RotateLeft(mV1, 17); + rotateLeft64(Imm32(17), v1, v1, InvalidReg); + + // mV1 ^= mV2; + xor64(v2, v1); + + // mV2 = RotateLeft(mV2, 32); + rotateLeft64(Imm32(32), v2, v2, InvalidReg); + }; + + // 1. Initialization. + // mV0 = aK0 ^ UINT64_C(0x736f6d6570736575); + move64(Imm64(0x736f6d6570736575), v0); + xor64(k0, v0); + + // mV1 = aK1 ^ UINT64_C(0x646f72616e646f6d); + move64(Imm64(0x646f72616e646f6d), v1); + xor64(k1, v1); + + // mV2 = aK0 ^ UINT64_C(0x6c7967656e657261); + MOZ_ASSERT(v2 == k0); + xor64(Imm64(0x6c7967656e657261), v2); + + // mV3 = aK1 ^ UINT64_C(0x7465646279746573); + MOZ_ASSERT(v3 == k1); + xor64(Imm64(0x7465646279746573), v3); + + // 2. Compression. + // mV3 ^= aM; + xor64(m, v3); + + // sipRound(); + sipRound(); + + // mV0 ^= aM; + xor64(m, v0); + + // 3. Finalization. + // mV2 ^= 0xff; + xor64(Imm64(0xff), v2); + + // for (int i = 0; i < 3; i++) sipRound(); + for (int i = 0; i < 3; i++) { + sipRound(); + } + + // return mV0 ^ mV1 ^ mV2 ^ mV3; + xor64(v1, v0); + xor64(v2, v3); + xor64(v3, v0); + + move64To32(v0, result); + + scrambleHashCode(result); +#else + MOZ_CRASH("Not implemented"); +#endif +} + +void MacroAssembler::prepareHashValue(Register setObj, ValueOperand value, + Register result, Register temp1, + Register temp2, Register temp3, + Register temp4) { + Label isString, isObject, isSymbol, isBigInt; + { + ScratchTagScope tag(*this, value); + splitTagForTest(value, tag); + + branchTestString(Assembler::Equal, tag, &isString); + branchTestObject(Assembler::Equal, tag, &isObject); + branchTestSymbol(Assembler::Equal, tag, &isSymbol); + branchTestBigInt(Assembler::Equal, tag, &isBigInt); + } + + Label done; + { + prepareHashNonGCThing(value, result, temp1); + jump(&done); + } + bind(&isString); + { + unboxString(value, temp1); + prepareHashString(temp1, result, temp2); + jump(&done); + } + bind(&isObject); + { + prepareHashObject(setObj, value, result, temp1, temp2, temp3, temp4); + jump(&done); + } + bind(&isSymbol); + { + unboxSymbol(value, temp1); + prepareHashSymbol(temp1, result); + jump(&done); + } + bind(&isBigInt); + { + unboxBigInt(value, temp1); + prepareHashBigInt(temp1, result, temp2, temp3, temp4); + + // Fallthrough to |done|. + } + + bind(&done); +} + +template <typename OrderedHashTable> +void MacroAssembler::orderedHashTableLookup(Register setOrMapObj, + ValueOperand value, Register hash, + Register entryTemp, Register temp1, + Register temp2, Register temp3, + Register temp4, Label* found, + IsBigInt isBigInt) { + // Inline implementation of |OrderedHashTable::lookup()|. + + MOZ_ASSERT_IF(isBigInt == IsBigInt::No, temp3 == InvalidReg); + MOZ_ASSERT_IF(isBigInt == IsBigInt::No, temp4 == InvalidReg); + +#ifdef DEBUG + Label ok; + if (isBigInt == IsBigInt::No) { + branchTestBigInt(Assembler::NotEqual, value, &ok); + assumeUnreachable("Unexpected BigInt"); + } else if (isBigInt == IsBigInt::Yes) { + branchTestBigInt(Assembler::Equal, value, &ok); + assumeUnreachable("Unexpected non-BigInt"); + } + bind(&ok); +#endif + +#ifdef DEBUG + PushRegsInMask(LiveRegisterSet(RegisterSet::Volatile())); + + pushValue(value); + moveStackPtrTo(temp2); + + setupUnalignedABICall(temp1); + loadJSContext(temp1); + passABIArg(temp1); + passABIArg(setOrMapObj); + passABIArg(temp2); + passABIArg(hash); + + if constexpr (std::is_same_v<OrderedHashTable, ValueSet>) { + using Fn = + void (*)(JSContext*, SetObject*, const Value*, mozilla::HashNumber); + callWithABI<Fn, jit::AssertSetObjectHash>(); + } else { + using Fn = + void (*)(JSContext*, MapObject*, const Value*, mozilla::HashNumber); + callWithABI<Fn, jit::AssertMapObjectHash>(); + } + + popValue(value); + PopRegsInMask(LiveRegisterSet(RegisterSet::Volatile())); +#endif + + // Load the |ValueSet| or |ValueMap|. + static_assert(SetObject::getDataSlotOffset() == + MapObject::getDataSlotOffset()); + loadPrivate(Address(setOrMapObj, SetObject::getDataSlotOffset()), temp1); + + // Load the bucket. + move32(hash, entryTemp); + load32(Address(temp1, OrderedHashTable::offsetOfImplHashShift()), temp2); + flexibleRshift32(temp2, entryTemp); + + loadPtr(Address(temp1, OrderedHashTable::offsetOfImplHashTable()), temp2); + loadPtr(BaseIndex(temp2, entryTemp, ScalePointer), entryTemp); + + // Search for a match in this bucket. + Label start, loop; + jump(&start); + bind(&loop); + { + // Inline implementation of |HashableValue::operator==|. + + static_assert(OrderedHashTable::offsetOfImplDataElement() == 0, + "offsetof(Data, element) is 0"); + auto keyAddr = Address(entryTemp, OrderedHashTable::offsetOfEntryKey()); + + if (isBigInt == IsBigInt::No) { + // Two HashableValues are equal if they have equal bits. + branch64(Assembler::Equal, keyAddr, value.toRegister64(), found); + } else { +#ifdef JS_PUNBOX64 + auto key = ValueOperand(temp1); +#else + auto key = ValueOperand(temp1, temp2); +#endif + + loadValue(keyAddr, key); + + // Two HashableValues are equal if they have equal bits. + branch64(Assembler::Equal, key.toRegister64(), value.toRegister64(), + found); + + // BigInt values are considered equal if they represent the same + // mathematical value. + Label next; + fallibleUnboxBigInt(key, temp2, &next); + if (isBigInt == IsBigInt::Yes) { + unboxBigInt(value, temp1); + } else { + fallibleUnboxBigInt(value, temp1, &next); + } + equalBigInts(temp1, temp2, temp3, temp4, temp1, temp2, &next, &next, + &next); + jump(found); + bind(&next); + } + } + loadPtr(Address(entryTemp, OrderedHashTable::offsetOfImplDataChain()), + entryTemp); + bind(&start); + branchTestPtr(Assembler::NonZero, entryTemp, entryTemp, &loop); +} + +void MacroAssembler::setObjectHas(Register setObj, ValueOperand value, + Register hash, Register result, + Register temp1, Register temp2, + Register temp3, Register temp4, + IsBigInt isBigInt) { + Label found; + orderedHashTableLookup<ValueSet>(setObj, value, hash, result, temp1, temp2, + temp3, temp4, &found, isBigInt); + + Label done; + move32(Imm32(0), result); + jump(&done); + + bind(&found); + move32(Imm32(1), result); + bind(&done); +} + +void MacroAssembler::mapObjectHas(Register mapObj, ValueOperand value, + Register hash, Register result, + Register temp1, Register temp2, + Register temp3, Register temp4, + IsBigInt isBigInt) { + Label found; + orderedHashTableLookup<ValueMap>(mapObj, value, hash, result, temp1, temp2, + temp3, temp4, &found, isBigInt); + + Label done; + move32(Imm32(0), result); + jump(&done); + + bind(&found); + move32(Imm32(1), result); + bind(&done); +} + +void MacroAssembler::mapObjectGet(Register mapObj, ValueOperand value, + Register hash, ValueOperand result, + Register temp1, Register temp2, + Register temp3, Register temp4, + Register temp5, IsBigInt isBigInt) { + Label found; + orderedHashTableLookup<ValueMap>(mapObj, value, hash, temp1, temp2, temp3, + temp4, temp5, &found, isBigInt); + + Label done; + moveValue(UndefinedValue(), result); + jump(&done); + + // |temp1| holds the found entry. + bind(&found); + loadValue(Address(temp1, ValueMap::Entry::offsetOfValue()), result); + + bind(&done); +} + +template <typename OrderedHashTable> +void MacroAssembler::loadOrderedHashTableCount(Register setOrMapObj, + Register result) { + // Inline implementation of |OrderedHashTable::count()|. + + // Load the |ValueSet| or |ValueMap|. + static_assert(SetObject::getDataSlotOffset() == + MapObject::getDataSlotOffset()); + loadPrivate(Address(setOrMapObj, SetObject::getDataSlotOffset()), result); + + // Load the live count. + load32(Address(result, OrderedHashTable::offsetOfImplLiveCount()), result); +} + +void MacroAssembler::loadSetObjectSize(Register setObj, Register result) { + loadOrderedHashTableCount<ValueSet>(setObj, result); +} + +void MacroAssembler::loadMapObjectSize(Register mapObj, Register result) { + loadOrderedHashTableCount<ValueMap>(mapObj, result); +} + +// Can't push large frames blindly on windows, so we must touch frame memory +// incrementally, with no more than 4096 - 1 bytes between touches. +// +// This is used across all platforms for simplicity. +void MacroAssembler::touchFrameValues(Register numStackValues, + Register scratch1, Register scratch2) { + const size_t FRAME_TOUCH_INCREMENT = 2048; + static_assert(FRAME_TOUCH_INCREMENT < 4096 - 1, + "Frame increment is too large"); + + moveStackPtrTo(scratch2); + mov(numStackValues, scratch1); + lshiftPtr(Imm32(3), scratch1); + subPtr(scratch1, scratch2); + { + moveStackPtrTo(scratch1); + subPtr(Imm32(FRAME_TOUCH_INCREMENT), scratch1); + + Label touchFrameLoop; + Label touchFrameLoopEnd; + bind(&touchFrameLoop); + branchPtr(Assembler::Below, scratch1, scratch2, &touchFrameLoopEnd); + store32(Imm32(0), Address(scratch1, 0)); + subPtr(Imm32(FRAME_TOUCH_INCREMENT), scratch1); + jump(&touchFrameLoop); + bind(&touchFrameLoopEnd); + } +} + +namespace js { +namespace jit { + +#ifdef DEBUG +template <class RegisterType> +AutoGenericRegisterScope<RegisterType>::AutoGenericRegisterScope( + MacroAssembler& masm, RegisterType reg) + : RegisterType(reg), masm_(masm), released_(false) { + masm.debugTrackedRegisters_.add(reg); +} + +template AutoGenericRegisterScope<Register>::AutoGenericRegisterScope( + MacroAssembler& masm, Register reg); +template AutoGenericRegisterScope<FloatRegister>::AutoGenericRegisterScope( + MacroAssembler& masm, FloatRegister reg); +#endif // DEBUG + +#ifdef DEBUG +template <class RegisterType> +AutoGenericRegisterScope<RegisterType>::~AutoGenericRegisterScope() { + if (!released_) { + release(); + } +} + +template AutoGenericRegisterScope<Register>::~AutoGenericRegisterScope(); +template AutoGenericRegisterScope<FloatRegister>::~AutoGenericRegisterScope(); + +template <class RegisterType> +void AutoGenericRegisterScope<RegisterType>::release() { + MOZ_ASSERT(!released_); + released_ = true; + const RegisterType& reg = *dynamic_cast<RegisterType*>(this); + masm_.debugTrackedRegisters_.take(reg); +} + +template void AutoGenericRegisterScope<Register>::release(); +template void AutoGenericRegisterScope<FloatRegister>::release(); + +template <class RegisterType> +void AutoGenericRegisterScope<RegisterType>::reacquire() { + MOZ_ASSERT(released_); + released_ = false; + const RegisterType& reg = *dynamic_cast<RegisterType*>(this); + masm_.debugTrackedRegisters_.add(reg); +} + +template void AutoGenericRegisterScope<Register>::reacquire(); +template void AutoGenericRegisterScope<FloatRegister>::reacquire(); + +#endif // DEBUG + +} // namespace jit + +} // namespace js |