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Diffstat (limited to 'layout/style/AnimationCommon.h')
-rw-r--r-- | layout/style/AnimationCommon.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/layout/style/AnimationCommon.h b/layout/style/AnimationCommon.h new file mode 100644 index 0000000000..4c42ea5d76 --- /dev/null +++ b/layout/style/AnimationCommon.h @@ -0,0 +1,184 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_css_AnimationCommon_h +#define mozilla_css_AnimationCommon_h + +#include "mozilla/AnimationCollection.h" +#include "mozilla/LinkedList.h" +#include "mozilla/dom/Animation.h" +#include "mozilla/Assertions.h" +#include "mozilla/Maybe.h" +#include "mozilla/TimingParams.h" +#include "mozilla/dom/Nullable.h" +#include "nsContentUtils.h" +#include "nsDOMMutationObserver.h" // For nsAutoAnimationMutationBatch + +class nsPresContext; + +namespace mozilla { +enum class PseudoStyleType : uint8_t; + +namespace dom { +class Element; +} + +template <class AnimationType> +class CommonAnimationManager { + public: + explicit CommonAnimationManager(nsPresContext* aPresContext) + : mPresContext(aPresContext) {} + + // NOTE: This can return null after Disconnect(). + nsPresContext* PresContext() const { return mPresContext; } + + /** + * Notify the manager that the pres context is going away. + */ + void Disconnect() { + // Content nodes might outlive the transition or animation manager. + RemoveAllElementCollections(); + + mPresContext = nullptr; + } + + /** + * Stop animations on the element. This method takes the real element + * rather than the element for the generated content for animations on + * ::before, ::after and ::marker. + */ + void StopAnimationsForElement(dom::Element* aElement, + PseudoStyleType aPseudoType) { + MOZ_ASSERT(aElement); + AnimationCollection<AnimationType>* collection = + AnimationCollection<AnimationType>::GetAnimationCollection(aElement, + aPseudoType); + if (!collection) { + return; + } + + nsAutoAnimationMutationBatch mb(aElement->OwnerDoc()); + collection->Destroy(); + } + + protected: + virtual ~CommonAnimationManager() { + MOZ_ASSERT(!mPresContext, "Disconnect should have been called"); + } + + void AddElementCollection(AnimationCollection<AnimationType>* aCollection) { + mElementCollections.insertBack(aCollection); + } + void RemoveAllElementCollections() { + while (AnimationCollection<AnimationType>* head = + mElementCollections.getFirst()) { + head->Destroy(); // Note: this removes 'head' from mElementCollections. + } + } + + LinkedList<AnimationCollection<AnimationType>> mElementCollections; + nsPresContext* mPresContext; // weak (non-null from ctor to Disconnect) +}; + +/** + * Utility class for referencing the element that created a CSS animation or + * transition. It is non-owning (i.e. it uses a raw pointer) since it is only + * expected to be set by the owned animation while it actually being managed + * by the owning element. + * + * This class also abstracts the comparison of an element/pseudo-class pair + * for the sake of composite ordering since this logic is common to both CSS + * animations and transitions. + * + * (We call this OwningElementRef instead of just OwningElement so that we can + * call the getter on CSSAnimation/CSSTransition OwningElement() without + * clashing with this object's contructor.) + */ +class OwningElementRef final { + public: + OwningElementRef() = default; + + explicit OwningElementRef(const NonOwningAnimationTarget& aTarget) + : mTarget(aTarget) {} + + OwningElementRef(dom::Element& aElement, PseudoStyleType aPseudoType) + : mTarget(&aElement, aPseudoType) {} + + bool Equals(const OwningElementRef& aOther) const { + return mTarget == aOther.mTarget; + } + + bool LessThan(Maybe<uint32_t>& aChildIndex, const OwningElementRef& aOther, + Maybe<uint32_t>& aOtherChildIndex) const { + MOZ_ASSERT(mTarget.mElement && aOther.mTarget.mElement, + "Elements to compare should not be null"); + + if (mTarget.mElement != aOther.mTarget.mElement) { + return nsContentUtils::PositionIsBefore(mTarget.mElement, + aOther.mTarget.mElement, + &aChildIndex, &aOtherChildIndex); + } + + return mTarget.mPseudoType == PseudoStyleType::NotPseudo || + (mTarget.mPseudoType == PseudoStyleType::before && + aOther.mTarget.mPseudoType == PseudoStyleType::after) || + (mTarget.mPseudoType == PseudoStyleType::marker && + aOther.mTarget.mPseudoType == PseudoStyleType::before) || + (mTarget.mPseudoType == PseudoStyleType::marker && + aOther.mTarget.mPseudoType == PseudoStyleType::after); + } + + bool IsSet() const { return !!mTarget.mElement; } + + void GetElement(dom::Element*& aElement, PseudoStyleType& aPseudoType) const { + aElement = mTarget.mElement; + aPseudoType = mTarget.mPseudoType; + } + + const NonOwningAnimationTarget& Target() const { return mTarget; } + + nsPresContext* GetPresContext() const { + return nsContentUtils::GetContextForContent(mTarget.mElement); + } + + private: + NonOwningAnimationTarget mTarget; +}; + +// Return the TransitionPhase or AnimationPhase to use when the animation +// doesn't have a target effect. +template <typename PhaseType> +PhaseType GetAnimationPhaseWithoutEffect(const dom::Animation& aAnimation) { + MOZ_ASSERT(!aAnimation.GetEffect(), + "Should only be called when we do not have an effect"); + + dom::Nullable<TimeDuration> currentTime = + aAnimation.GetCurrentTimeAsDuration(); + if (currentTime.IsNull()) { + return PhaseType::Idle; + } + + // If we don't have a target effect, the duration will be zero so the phase is + // 'before' if the current time is less than zero. + return currentTime.Value() < TimeDuration() ? PhaseType::Before + : PhaseType::After; +}; + +inline TimingParams TimingParamsFromCSSParams(float aDuration, float aDelay, + float aIterationCount, + dom::PlaybackDirection aDirection, + dom::FillMode aFillMode) { + MOZ_ASSERT(aIterationCount >= 0.0 && !IsNaN(aIterationCount), + "aIterations should be nonnegative & finite, as ensured by " + "CSSParser"); + + return TimingParams{aDuration, aDelay, aIterationCount, aDirection, + aFillMode}; +} + +} // namespace mozilla + +#endif /* !defined(mozilla_css_AnimationCommon_h) */ |