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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef LAYOUT_SVG_ISVGDISPLAYABLEFRAME_H_
+#define LAYOUT_SVG_ISVGDISPLAYABLEFRAME_H_
+
+#include "gfxMatrix.h"
+#include "gfxPoint.h"
+#include "gfxRect.h"
+#include "nsQueryFrame.h"
+#include "nsRect.h"
+#include "mozilla/gfx/MatrixFwd.h"
+
+class gfxContext;
+class nsIFrame;
+
+namespace mozilla {
+class SVGAnimatedLengthList;
+class SVGAnimatedNumberList;
+class SVGBBox;
+class SVGLengthList;
+class SVGNumberList;
+class SVGUserUnitList;
+
+namespace image {
+struct imgDrawingParams;
+} // namespace image
+
+/**
+ * This class is used for elements that can be part of a directly displayable
+ * section of a document. This includes SVGGeometryFrame and SVGGFrame.
+ * (Even though the latter doesn't display anything itself, if it contains
+ * SVGGeometryFrame descendants it is can still be part of a displayable
+ * section of a document) This class is not used for elements that can never
+ * display directly, including SVGGradientFrame and SVGPatternFrame. (The
+ * latter may contain displayable content, but it and its content are never
+ * *directly* displayed in a document. It can only end up being displayed by
+ * means of a reference from other content.)
+ *
+ * Note specifically that SVG frames that inherit SVGContainerFrame do *not*
+ * implement this class (only those that inherit SVGDisplayContainerFrame
+ * do.)
+ */
+class ISVGDisplayableFrame : public nsQueryFrame {
+ public:
+ using imgDrawingParams = image::imgDrawingParams;
+
+ NS_DECL_QUERYFRAME_TARGET(ISVGDisplayableFrame)
+
+ /**
+ * Paint this frame.
+ *
+ * SVG is painted using a combination of display lists (trees of
+ * nsDisplayItem built by BuildDisplayList() implementations) and recursive
+ * PaintSVG calls. SVG frames with the NS_FRAME_IS_NONDISPLAY bit set are
+ * always painted using recursive PaintSVG calls since display list painting
+ * would provide no advantages (they wouldn't be retained for invalidation).
+ * Displayed SVG is normally painted via a display list tree created under
+ * SVGOuterSVGFrame::BuildDisplayList, unless the
+ * svg.display-lists.painting.enabled pref has been set to false by the user
+ * in which case it is done via an SVGOuterSVGFrame::PaintSVG() call that
+ * recurses over the entire SVG frame tree. In future we may use PaintSVG()
+ * calls on SVG container frames to avoid display list construction when it
+ * is expensive and unnecessary (see bug 934411).
+ *
+ * @param aTransform The transform that has to be multiplied onto the
+ * DrawTarget in order for drawing to be in this frame's SVG user space.
+ * Implementations of this method should avoid multiplying aTransform onto
+ * the DrawTarget when possible and instead just pass a transform down to
+ * their children. This is preferable because changing the transform is
+ * very expensive for certain DrawTarget backends so it is best to minimize
+ * the number of transform changes.
+ *
+ * @param aImgParams imagelib parameters that may be used when painting
+ * feImage.
+ *
+ * @param aDirtyRect The area being redrawn, in frame offset pixel
+ * coordinates.
+ */
+ virtual void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
+ imgDrawingParams& aImgParams,
+ const nsIntRect* aDirtyRect = nullptr) = 0;
+
+ /**
+ * Returns the frame that should handle pointer events at aPoint. aPoint is
+ * expected to be in the SVG user space of the frame on which this method is
+ * called. The frame returned may be the frame on which this method is
+ * called, any of its descendants or else nullptr.
+ */
+ virtual nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) = 0;
+
+ // Called on SVG child frames (except NS_FRAME_IS_NONDISPLAY frames)
+ // to update and then invalidate their cached bounds. This method is not
+ // called until after the SVGOuterSVGFrame has had its initial reflow
+ // (i.e. once the SVG viewport dimensions are known). It should also only
+ // be called by SVGOuterSVGFrame during its reflow.
+ virtual void ReflowSVG() = 0;
+
+ // Flags to pass to NotifySVGChange:
+ //
+ // TRANSFORM_CHANGED:
+ // the current transform matrix for this frame has changed
+ // COORD_CONTEXT_CHANGED:
+ // the dimensions of this frame's coordinate context has changed (percentage
+ // lengths must be reevaluated)
+ // FULL_ZOOM_CHANGED:
+ // the page's zoom level has changed
+ enum SVGChangedFlags {
+ TRANSFORM_CHANGED = 0x01,
+ COORD_CONTEXT_CHANGED = 0x02,
+ FULL_ZOOM_CHANGED = 0x04
+ };
+ /**
+ * This is called on a frame when there has been a change to one of its
+ * ancestors that might affect the frame too. SVGChangedFlags are passed
+ * to indicate what changed.
+ *
+ * Implementations do not need to invalidate, since the caller will
+ * invalidate the entire area of the ancestor that changed. However, they
+ * may need to update their bounds.
+ */
+ virtual void NotifySVGChanged(uint32_t aFlags) = 0;
+
+ /**
+ * Get this frame's contribution to the rect returned by a GetBBox() call
+ * that occurred either on this element, or on one of its ancestors.
+ *
+ * SVG defines an element's bbox to be the element's fill bounds in the
+ * userspace established by that element. By allowing callers to pass in the
+ * transform from the userspace established by this element to the userspace
+ * established by an an ancestor, this method allows callers to obtain this
+ * element's fill bounds in the userspace established by that ancestor
+ * instead. In that case, since we return the bounds in a different userspace
+ * (the ancestor's), the bounds we return are not this element's bbox, but
+ * rather this element's contribution to the bbox of the ancestor.
+ *
+ * @param aToBBoxUserspace The transform from the userspace established by
+ * this element to the userspace established by the ancestor on which
+ * getBBox was called. This will be the identity matrix if we are the
+ * element on which getBBox was called.
+ *
+ * @param aFlags Flags indicating whether, stroke, for example, should be
+ * included in the bbox calculation.
+ */
+ virtual SVGBBox GetBBoxContribution(const gfx::Matrix& aToBBoxUserspace,
+ uint32_t aFlags) = 0;
+
+ // Are we a container frame?
+ virtual bool IsDisplayContainer() = 0;
+};
+
+} // namespace mozilla
+
+#endif // LAYOUT_SVG_ISVGDISPLAYABLEFRAME_H_