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-rw-r--r--layout/tables/nsTableRowFrame.cpp1424
1 files changed, 1424 insertions, 0 deletions
diff --git a/layout/tables/nsTableRowFrame.cpp b/layout/tables/nsTableRowFrame.cpp
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+++ b/layout/tables/nsTableRowFrame.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsTableRowFrame.h"
+
+#include "mozilla/Maybe.h"
+#include "mozilla/PresShell.h"
+#include "nsTableRowGroupFrame.h"
+#include "nsPresContext.h"
+#include "mozilla/ComputedStyle.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "nsStyleConsts.h"
+#include "nsGkAtoms.h"
+#include "nsIContent.h"
+#include "nsIFrame.h"
+#include "nsIFrameInlines.h"
+#include "nsTableFrame.h"
+#include "nsTableCellFrame.h"
+#include "nsCSSRendering.h"
+#include "nsHTMLParts.h"
+#include "nsTableColGroupFrame.h"
+#include "nsTableColFrame.h"
+#include "nsCOMPtr.h"
+#include "nsDisplayList.h"
+#include "nsIFrameInlines.h"
+#include <algorithm>
+
+#ifdef ACCESSIBILITY
+# include "nsAccessibilityService.h"
+#endif
+
+using namespace mozilla;
+
+namespace mozilla {
+
+struct TableCellReflowInput : public ReflowInput {
+ TableCellReflowInput(nsPresContext* aPresContext,
+ const ReflowInput& aParentReflowInput, nsIFrame* aFrame,
+ const LogicalSize& aAvailableSpace,
+ ReflowInput::InitFlags aFlags = {})
+ : ReflowInput(aPresContext, aParentReflowInput, aFrame, aAvailableSpace,
+ Nothing(), aFlags) {}
+
+ void FixUp(const LogicalSize& aAvailSpace);
+};
+
+} // namespace mozilla
+
+void TableCellReflowInput::FixUp(const LogicalSize& aAvailSpace) {
+ // fix the mComputed values during a pass 2 reflow since the cell can be a
+ // percentage base
+ NS_WARNING_ASSERTION(
+ NS_UNCONSTRAINEDSIZE != aAvailSpace.ISize(mWritingMode),
+ "have unconstrained inline-size; this should only result from very large "
+ "sizes, not attempts at intrinsic inline size calculation");
+ if (NS_UNCONSTRAINEDSIZE != ComputedISize()) {
+ nscoord computedISize =
+ aAvailSpace.ISize(mWritingMode) -
+ ComputedLogicalBorderPadding(mWritingMode).IStartEnd(mWritingMode);
+ computedISize = std::max(0, computedISize);
+ SetComputedISize(computedISize);
+ }
+ if (NS_UNCONSTRAINEDSIZE != ComputedBSize() &&
+ NS_UNCONSTRAINEDSIZE != aAvailSpace.BSize(mWritingMode)) {
+ nscoord computedBSize =
+ aAvailSpace.BSize(mWritingMode) -
+ ComputedLogicalBorderPadding(mWritingMode).BStartEnd(mWritingMode);
+ computedBSize = std::max(0, computedBSize);
+ SetComputedBSize(computedBSize);
+ }
+}
+
+void nsTableRowFrame::InitChildReflowInput(nsPresContext& aPresContext,
+ const LogicalSize& aAvailSize,
+ bool aBorderCollapse,
+ TableCellReflowInput& aReflowInput) {
+ Maybe<LogicalMargin> collapseBorder;
+ if (aBorderCollapse) {
+ // we only reflow cells, so don't need to check frame type
+ nsBCTableCellFrame* bcCellFrame = (nsBCTableCellFrame*)aReflowInput.mFrame;
+ if (bcCellFrame) {
+ collapseBorder.emplace(
+ bcCellFrame->GetBorderWidth(aReflowInput.GetWritingMode()));
+ }
+ }
+ aReflowInput.Init(&aPresContext, Nothing(), collapseBorder);
+ aReflowInput.FixUp(aAvailSize);
+}
+
+void nsTableRowFrame::SetFixedBSize(nscoord aValue) {
+ nscoord bsize = std::max(0, aValue);
+ if (HasFixedBSize()) {
+ if (bsize > mStyleFixedBSize) {
+ mStyleFixedBSize = bsize;
+ }
+ } else {
+ mStyleFixedBSize = bsize;
+ if (bsize > 0) {
+ SetHasFixedBSize(true);
+ }
+ }
+}
+
+void nsTableRowFrame::SetPctBSize(float aPctValue, bool aForce) {
+ nscoord bsize = std::max(0, NSToCoordRound(aPctValue * 100.0f));
+ if (HasPctBSize()) {
+ if ((bsize > mStylePctBSize) || aForce) {
+ mStylePctBSize = bsize;
+ }
+ } else {
+ mStylePctBSize = bsize;
+ if (bsize > 0) {
+ SetHasPctBSize(true);
+ }
+ }
+}
+
+/* ----------- nsTableRowFrame ---------- */
+
+NS_QUERYFRAME_HEAD(nsTableRowFrame)
+ NS_QUERYFRAME_ENTRY(nsTableRowFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
+
+nsTableRowFrame::nsTableRowFrame(ComputedStyle* aStyle,
+ nsPresContext* aPresContext, ClassID aID)
+ : nsContainerFrame(aStyle, aPresContext, aID),
+ mContentBSize(0),
+ mStylePctBSize(0),
+ mStyleFixedBSize(0),
+ mMaxCellAscent(0),
+ mMaxCellDescent(0),
+ mBStartBorderWidth(0),
+ mBEndBorderWidth(0),
+ mIEndContBorderWidth(0),
+ mBStartContBorderWidth(0),
+ mIStartContBorderWidth(0) {
+ mBits.mRowIndex = 0;
+ mBits.mHasFixedBSize = 0;
+ mBits.mHasPctBSize = 0;
+ mBits.mFirstInserted = 0;
+ ResetBSize(0);
+}
+
+nsTableRowFrame::~nsTableRowFrame() = default;
+
+void nsTableRowFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow) {
+ // Let the base class do its initialization
+ nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
+
+ NS_ASSERTION(mozilla::StyleDisplay::TableRow == StyleDisplay()->mDisplay,
+ "wrong display on table row frame");
+
+ if (aPrevInFlow) {
+ // Set the row index
+ nsTableRowFrame* rowFrame = (nsTableRowFrame*)aPrevInFlow;
+
+ SetRowIndex(rowFrame->GetRowIndex());
+ } else {
+ mWritingMode = GetTableFrame()->GetWritingMode();
+ }
+}
+
+void nsTableRowFrame::DestroyFrom(nsIFrame* aDestructRoot,
+ PostDestroyData& aPostDestroyData) {
+ if (HasAnyStateBits(NS_FRAME_CAN_HAVE_ABSPOS_CHILDREN)) {
+ nsTableFrame::UnregisterPositionedTablePart(this, aDestructRoot);
+ }
+
+ nsContainerFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
+}
+
+/* virtual */
+void nsTableRowFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
+ nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
+
+ if (!aOldComputedStyle) // avoid this on init
+ return;
+
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ // If a table row's background color is now different from
+ // the background color of its previous row, it is possible our
+ // table now has alternating row colors. This changes whether or not
+ // the table is classified as a layout table or data table.
+ // We invalidate on every background color change to avoid
+ // walking the tree in search of the nearest row.
+ if (StyleBackground()->BackgroundColor(this) !=
+ aOldComputedStyle->StyleBackground()->BackgroundColor(
+ aOldComputedStyle)) {
+ // We send a notification here to invalidate the a11y cache on the
+ // table so the next fetch of IsProbablyLayoutTable() is accurate.
+ accService->TableLayoutGuessMaybeChanged(PresShell(), mContent);
+ }
+ }
+#endif
+
+ nsTableFrame* tableFrame = GetTableFrame();
+ if (tableFrame->IsBorderCollapse() &&
+ tableFrame->BCRecalcNeeded(aOldComputedStyle, Style())) {
+ TableArea damageArea(0, GetRowIndex(), tableFrame->GetColCount(), 1);
+ tableFrame->AddBCDamageArea(damageArea);
+ }
+}
+
+void nsTableRowFrame::AppendFrames(ChildListID aListID,
+ nsFrameList&& aFrameList) {
+ NS_ASSERTION(aListID == FrameChildListID::Principal, "unexpected child list");
+
+ DrainSelfOverflowList(); // ensure the last frame is in mFrames
+ const nsFrameList::Slice& newCells =
+ mFrames.AppendFrames(nullptr, std::move(aFrameList));
+
+ // Add the new cell frames to the table
+ nsTableFrame* tableFrame = GetTableFrame();
+ for (nsIFrame* childFrame : newCells) {
+ NS_ASSERTION(childFrame->IsTableCellFrame(),
+ "Not a table cell frame/pseudo frame construction failure");
+ tableFrame->AppendCell(static_cast<nsTableCellFrame&>(*childFrame),
+ GetRowIndex());
+ }
+
+ PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+ tableFrame->SetGeometryDirty();
+}
+
+void nsTableRowFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
+ const nsLineList::iterator* aPrevFrameLine,
+ nsFrameList&& aFrameList) {
+ NS_ASSERTION(aListID == FrameChildListID::Principal, "unexpected child list");
+ NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
+ "inserting after sibling frame with different parent");
+ if (mFrames.IsEmpty() || (aPrevFrame && !aPrevFrame->GetNextSibling())) {
+ // This is actually an append (though our caller didn't figure that out),
+ // and our append codepath is both simpler/faster _and_ less buggy.
+ // https://bugzilla.mozilla.org/show_bug.cgi?id=1388898 tracks the bugginess
+ AppendFrames(aListID, std::move(aFrameList));
+ return;
+ }
+
+ DrainSelfOverflowList(); // ensure aPrevFrame is in mFrames
+ // Insert Frames in the frame list
+ const nsFrameList::Slice& newCells =
+ mFrames.InsertFrames(nullptr, aPrevFrame, std::move(aFrameList));
+
+ nsTableCellFrame* prevCellFrame =
+ static_cast<nsTableCellFrame*>(nsTableFrame::GetFrameAtOrBefore(
+ this, aPrevFrame, LayoutFrameType::TableCell));
+ nsTArray<nsTableCellFrame*> cellChildren;
+ for (nsIFrame* childFrame : newCells) {
+ NS_ASSERTION(childFrame->IsTableCellFrame(),
+ "Not a table cell frame/pseudo frame construction failure");
+ cellChildren.AppendElement(static_cast<nsTableCellFrame*>(childFrame));
+ }
+ // insert the cells into the cell map
+ int32_t colIndex = -1;
+ if (prevCellFrame) {
+ colIndex = prevCellFrame->ColIndex();
+ }
+ nsTableFrame* tableFrame = GetTableFrame();
+ tableFrame->InsertCells(cellChildren, GetRowIndex(), colIndex);
+
+ PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+ tableFrame->SetGeometryDirty();
+}
+
+void nsTableRowFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) {
+ NS_ASSERTION(aListID == FrameChildListID::Principal, "unexpected child list");
+
+ MOZ_ASSERT((nsTableCellFrame*)do_QueryFrame(aOldFrame));
+ nsTableCellFrame* cellFrame = static_cast<nsTableCellFrame*>(aOldFrame);
+ // remove the cell from the cell map
+ nsTableFrame* tableFrame = GetTableFrame();
+ tableFrame->RemoveCell(cellFrame, GetRowIndex());
+
+ // Remove the frame and destroy it
+ mFrames.DestroyFrame(aOldFrame);
+
+ PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+
+ tableFrame->SetGeometryDirty();
+}
+
+/* virtual */
+nsMargin nsTableRowFrame::GetUsedMargin() const { return nsMargin(0, 0, 0, 0); }
+
+/* virtual */
+nsMargin nsTableRowFrame::GetUsedBorder() const { return nsMargin(0, 0, 0, 0); }
+
+/* virtual */
+nsMargin nsTableRowFrame::GetUsedPadding() const {
+ return nsMargin(0, 0, 0, 0);
+}
+
+static nscoord GetBSizeOfRowsSpannedBelowFirst(
+ nsTableCellFrame& aTableCellFrame, nsTableFrame& aTableFrame,
+ const WritingMode aWM) {
+ nscoord bsize = 0;
+ int32_t rowSpan = aTableFrame.GetEffectiveRowSpan(aTableCellFrame);
+ // add in bsize of rows spanned beyond the 1st one
+ nsIFrame* nextRow = aTableCellFrame.GetParent()->GetNextSibling();
+ for (int32_t rowX = 1; ((rowX < rowSpan) && nextRow);) {
+ if (nextRow->IsTableRowFrame()) {
+ bsize += nextRow->BSize(aWM);
+ rowX++;
+ }
+ bsize += aTableFrame.GetRowSpacing(rowX);
+ nextRow = nextRow->GetNextSibling();
+ }
+ return bsize;
+}
+
+/**
+ * Post-reflow hook. This is where the table row does its post-processing
+ */
+void nsTableRowFrame::DidResize() {
+ // Resize and re-align the cell frames based on our row bsize
+ nsTableFrame* tableFrame = GetTableFrame();
+
+ WritingMode wm = GetWritingMode();
+ ReflowOutput desiredSize(wm);
+ desiredSize.SetSize(wm, GetLogicalSize(wm));
+ desiredSize.SetOverflowAreasToDesiredBounds();
+
+ nsSize containerSize = mRect.Size();
+
+ for (nsIFrame* childFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(childFrame);
+ if (cellFrame) {
+ nscoord cellBSize = BSize(wm) + GetBSizeOfRowsSpannedBelowFirst(
+ *cellFrame, *tableFrame, wm);
+
+ // If the bsize for the cell has changed, we need to reset it;
+ // and in vertical-rl mode, we need to update the cell's block position
+ // to account for the containerSize, which may not have been known
+ // earlier, so we always apply it here.
+ LogicalSize cellSize = cellFrame->GetLogicalSize(wm);
+ if (cellSize.BSize(wm) != cellBSize || wm.IsVerticalRL()) {
+ nsRect cellOldRect = cellFrame->GetRect();
+ nsRect cellInkOverflow = cellFrame->InkOverflowRect();
+
+ if (wm.IsVerticalRL()) {
+ // Get the old position of the cell, as we want to preserve its
+ // inline coordinate.
+ LogicalPoint oldPos =
+ cellFrame->GetLogicalPosition(wm, containerSize);
+
+ // The cell should normally be aligned with the row's block-start,
+ // so set the B component of the position to zero:
+ LogicalPoint newPos(wm, oldPos.I(wm), 0);
+
+ // ...unless relative positioning is in effect, in which case the
+ // cell may have been moved away from the row's block-start
+ if (cellFrame->IsRelativelyOrStickyPositioned()) {
+ // Find out where the cell would have been without relative
+ // positioning.
+ LogicalPoint oldNormalPos =
+ cellFrame->GetLogicalNormalPosition(wm, containerSize);
+ // The difference (if any) between oldPos and oldNormalPos reflects
+ // relative positioning that was applied to the cell, and which we
+ // need to incorporate when resetting the position.
+ newPos.B(wm) = oldPos.B(wm) - oldNormalPos.B(wm);
+ }
+
+ if (oldPos != newPos) {
+ cellFrame->SetPosition(wm, newPos, containerSize);
+ nsTableFrame::RePositionViews(cellFrame);
+ }
+ }
+
+ cellSize.BSize(wm) = cellBSize;
+ cellFrame->SetSize(wm, cellSize);
+
+ nsTableFrame* tableFrame = GetTableFrame();
+ if (tableFrame->IsBorderCollapse()) {
+ nsTableFrame::InvalidateTableFrame(cellFrame, cellOldRect,
+ cellInkOverflow, false);
+ }
+ }
+
+ // realign cell content based on the new bsize. We might be able to
+ // skip this if the bsize didn't change... maybe. Hard to tell.
+ cellFrame->BlockDirAlignChild(wm, mMaxCellAscent);
+
+ // Always store the overflow, even if the height didn't change, since
+ // we'll lose part of our overflow area otherwise.
+ ConsiderChildOverflow(desiredSize.mOverflowAreas, cellFrame);
+
+ // Note that if the cell's *content* needs to change in response
+ // to this height, it will get a special bsize reflow.
+ }
+ }
+ FinishAndStoreOverflow(&desiredSize);
+ if (HasView()) {
+ nsContainerFrame::SyncFrameViewAfterReflow(PresContext(), this, GetView(),
+ desiredSize.InkOverflow(),
+ ReflowChildFlags::Default);
+ }
+ // Let our base class do the usual work
+}
+
+// returns max-ascent amongst all cells that have 'vertical-align: baseline'
+// *including* cells with rowspans
+nscoord nsTableRowFrame::GetMaxCellAscent() const { return mMaxCellAscent; }
+
+nscoord nsTableRowFrame::GetRowBaseline(WritingMode aWM) {
+ if (mMaxCellAscent) {
+ return mMaxCellAscent;
+ }
+
+ // If we get here, we don't have a baseline on any of the cells in this row.
+
+ nscoord ascent = 0;
+ for (nsIFrame* childFrame : mFrames) {
+ MOZ_ASSERT(childFrame->IsTableCellFrame());
+ nscoord s = childFrame->SynthesizeBaselineBOffsetFromContentBox(
+ aWM, BaselineSharingGroup::First);
+ ascent = std::max(ascent, s);
+ }
+ return ascent;
+}
+
+nscoord nsTableRowFrame::GetInitialBSize(nscoord aPctBasis) const {
+ nscoord bsize = 0;
+ if ((aPctBasis > 0) && HasPctBSize()) {
+ bsize = NSToCoordRound(GetPctBSize() * (float)aPctBasis);
+ }
+ if (HasFixedBSize()) {
+ bsize = std::max(bsize, GetFixedBSize());
+ }
+ return std::max(bsize, GetContentBSize());
+}
+
+void nsTableRowFrame::ResetBSize(nscoord aFixedBSize) {
+ SetHasFixedBSize(false);
+ SetHasPctBSize(false);
+ SetFixedBSize(0);
+ SetPctBSize(0);
+ SetContentBSize(0);
+
+ if (aFixedBSize > 0) {
+ SetFixedBSize(aFixedBSize);
+ }
+
+ mMaxCellAscent = 0;
+ mMaxCellDescent = 0;
+}
+
+void nsTableRowFrame::UpdateBSize(nscoord aBSize, nscoord aAscent,
+ nscoord aDescent, nsTableFrame* aTableFrame,
+ nsTableCellFrame* aCellFrame) {
+ if (!aTableFrame || !aCellFrame) {
+ NS_ASSERTION(false, "invalid call");
+ return;
+ }
+
+ if (aBSize != NS_UNCONSTRAINEDSIZE) {
+ if (!(aCellFrame->HasVerticalAlignBaseline())) { // only the cell's height
+ // matters
+ if (GetInitialBSize() < aBSize) {
+ int32_t rowSpan = aTableFrame->GetEffectiveRowSpan(*aCellFrame);
+ if (rowSpan == 1) {
+ SetContentBSize(aBSize);
+ }
+ }
+ } else { // the alignment on the baseline can change the bsize
+ NS_ASSERTION((aAscent != NS_UNCONSTRAINEDSIZE) &&
+ (aDescent != NS_UNCONSTRAINEDSIZE),
+ "invalid call");
+ // see if this is a long ascender
+ if (mMaxCellAscent < aAscent) {
+ mMaxCellAscent = aAscent;
+ }
+ // see if this is a long descender and without rowspan
+ if (mMaxCellDescent < aDescent) {
+ int32_t rowSpan = aTableFrame->GetEffectiveRowSpan(*aCellFrame);
+ if (rowSpan == 1) {
+ mMaxCellDescent = aDescent;
+ }
+ }
+ // keep the tallest bsize in sync
+ if (GetInitialBSize() < mMaxCellAscent + mMaxCellDescent) {
+ SetContentBSize(mMaxCellAscent + mMaxCellDescent);
+ }
+ }
+ }
+}
+
+nscoord nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput) {
+ nsTableFrame* tableFrame = GetTableFrame();
+ nscoord computedBSize = (NS_UNCONSTRAINEDSIZE == aReflowInput.ComputedBSize())
+ ? 0
+ : aReflowInput.ComputedBSize();
+ ResetBSize(computedBSize);
+
+ WritingMode wm = aReflowInput.GetWritingMode();
+ const nsStylePosition* position = StylePosition();
+ const auto& bsizeStyleCoord = position->BSize(wm);
+ if (bsizeStyleCoord.ConvertsToLength()) {
+ SetFixedBSize(bsizeStyleCoord.ToLength());
+ } else if (bsizeStyleCoord.ConvertsToPercentage()) {
+ SetPctBSize(bsizeStyleCoord.ToPercentage());
+ }
+
+ for (nsIFrame* kidFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
+ if (cellFrame) {
+ MOZ_ASSERT(cellFrame->GetWritingMode() == wm);
+ LogicalSize desSize = cellFrame->GetDesiredSize();
+ if ((NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) &&
+ !GetPrevInFlow()) {
+ CalculateCellActualBSize(cellFrame, desSize.BSize(wm), wm);
+ }
+ // bsize may have changed, adjust descent to absorb any excess difference
+ nscoord ascent;
+ if (!kidFrame->PrincipalChildList()
+ .FirstChild()
+ ->PrincipalChildList()
+ .FirstChild())
+ ascent = desSize.BSize(wm);
+ else
+ ascent = cellFrame->GetCellBaseline();
+ nscoord descent = desSize.BSize(wm) - ascent;
+ UpdateBSize(desSize.BSize(wm), ascent, descent, tableFrame, cellFrame);
+ }
+ }
+ return GetInitialBSize();
+}
+
+void nsTableRowFrame::PaintCellBackgroundsForFrame(
+ nsIFrame* aFrame, nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists, const nsPoint& aOffset) {
+ // Compute background rect by iterating all cell frame.
+ const nsPoint toReferenceFrame = aBuilder->ToReferenceFrame(aFrame);
+ for (nsTableCellFrame* cell = GetFirstCell(); cell;
+ cell = cell->GetNextCell()) {
+ if (!cell->ShouldPaintBackground(aBuilder)) {
+ continue;
+ }
+
+ auto cellRect =
+ cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset;
+ if (!aBuilder->GetDirtyRect().Intersects(cellRect)) {
+ continue;
+ }
+ cellRect += toReferenceFrame;
+ nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
+ aBuilder, aFrame, cellRect, aLists.BorderBackground(), true,
+ aFrame->GetRectRelativeToSelf() + toReferenceFrame, cell);
+ }
+}
+
+void nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) {
+ DisplayOutsetBoxShadow(aBuilder, aLists.BorderBackground());
+
+ PaintCellBackgroundsForFrame(this, aBuilder, aLists);
+
+ DisplayInsetBoxShadow(aBuilder, aLists.BorderBackground());
+
+ DisplayOutline(aBuilder, aLists);
+
+ for (nsIFrame* kid : PrincipalChildList()) {
+ BuildDisplayListForChild(aBuilder, kid, aLists);
+ }
+}
+
+LogicalSides nsTableRowFrame::GetLogicalSkipSides() const {
+ LogicalSides skip(mWritingMode);
+ if (MOZ_UNLIKELY(StyleBorder()->mBoxDecorationBreak ==
+ StyleBoxDecorationBreak::Clone)) {
+ return skip;
+ }
+
+ if (GetPrevInFlow()) {
+ skip |= eLogicalSideBitsBStart;
+ }
+ if (GetNextInFlow()) {
+ skip |= eLogicalSideBitsBEnd;
+ }
+ return skip;
+}
+
+// Calculate the cell's actual bsize given its pass2 bsize.
+// Takes into account the specified bsize (in the style).
+// Modifies the desired bsize that is passed in.
+nsresult nsTableRowFrame::CalculateCellActualBSize(nsTableCellFrame* aCellFrame,
+ nscoord& aDesiredBSize,
+ WritingMode aWM) {
+ nscoord specifiedBSize = 0;
+
+ // Get the bsize specified in the style information
+ const nsStylePosition* position = aCellFrame->StylePosition();
+
+ int32_t rowSpan = GetTableFrame()->GetEffectiveRowSpan(*aCellFrame);
+
+ const auto& bsizeStyleCoord = position->BSize(aWM);
+ if (bsizeStyleCoord.ConvertsToLength()) {
+ // In quirks mode, table cell isize should be content-box, but bsize
+ // should be border-box.
+ // Because of this historic anomaly, we do not use quirk.css
+ // (since we can't specify one value of box-sizing for isize and another
+ // for bsize)
+ specifiedBSize = bsizeStyleCoord.ToLength();
+ if (PresContext()->CompatibilityMode() != eCompatibility_NavQuirks &&
+ position->mBoxSizing == StyleBoxSizing::Content) {
+ specifiedBSize +=
+ aCellFrame->GetLogicalUsedBorderAndPadding(aWM).BStartEnd(aWM);
+ }
+
+ if (1 == rowSpan) {
+ SetFixedBSize(specifiedBSize);
+ }
+ } else if (bsizeStyleCoord.ConvertsToPercentage()) {
+ if (1 == rowSpan) {
+ SetPctBSize(bsizeStyleCoord.ToPercentage());
+ }
+ }
+
+ // If the specified bsize is greater than the desired bsize,
+ // then use the specified bsize
+ if (specifiedBSize > aDesiredBSize) {
+ aDesiredBSize = specifiedBSize;
+ }
+
+ return NS_OK;
+}
+
+// Calculates the available isize for the table cell based on the known
+// column isizes taking into account column spans and column spacing
+static nscoord CalcAvailISize(nsTableFrame& aTableFrame,
+ nsTableCellFrame& aCellFrame) {
+ nscoord cellAvailISize = 0;
+ uint32_t colIndex = aCellFrame.ColIndex();
+ int32_t colspan = aTableFrame.GetEffectiveColSpan(aCellFrame);
+ NS_ASSERTION(colspan > 0, "effective colspan should be positive");
+ nsTableFrame* fifTable =
+ static_cast<nsTableFrame*>(aTableFrame.FirstInFlow());
+
+ for (int32_t spanX = 0; spanX < colspan; spanX++) {
+ cellAvailISize += fifTable->GetColumnISizeFromFirstInFlow(colIndex + spanX);
+ if (spanX > 0 && aTableFrame.ColumnHasCellSpacingBefore(colIndex + spanX)) {
+ cellAvailISize += aTableFrame.GetColSpacing(colIndex + spanX - 1);
+ }
+ }
+ return cellAvailISize;
+}
+
+static nscoord GetSpaceBetween(int32_t aPrevColIndex, int32_t aColIndex,
+ int32_t aColSpan, nsTableFrame& aTableFrame,
+ bool aCheckVisibility) {
+ nscoord space = 0;
+ int32_t colIdx;
+ nsTableFrame* fifTable =
+ static_cast<nsTableFrame*>(aTableFrame.FirstInFlow());
+ for (colIdx = aPrevColIndex + 1; aColIndex > colIdx; colIdx++) {
+ bool isCollapsed = false;
+ if (!aCheckVisibility) {
+ space += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
+ } else {
+ nsTableColFrame* colFrame = aTableFrame.GetColFrame(colIdx);
+ const nsStyleVisibility* colVis = colFrame->StyleVisibility();
+ bool collapseCol = StyleVisibility::Collapse == colVis->mVisible;
+ nsIFrame* cgFrame = colFrame->GetParent();
+ const nsStyleVisibility* groupVis = cgFrame->StyleVisibility();
+ bool collapseGroup = StyleVisibility::Collapse == groupVis->mVisible;
+ isCollapsed = collapseCol || collapseGroup;
+ if (!isCollapsed)
+ space += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
+ }
+ if (!isCollapsed && aTableFrame.ColumnHasCellSpacingBefore(colIdx)) {
+ space += aTableFrame.GetColSpacing(colIdx - 1);
+ }
+ }
+ return space;
+}
+
+// subtract the bsizes of aRow's prev in flows from the unpaginated bsize
+static nscoord CalcBSizeFromUnpaginatedBSize(nsTableRowFrame& aRow,
+ WritingMode aWM) {
+ nscoord bsize = 0;
+ nsTableRowFrame* firstInFlow =
+ static_cast<nsTableRowFrame*>(aRow.FirstInFlow());
+ if (firstInFlow->HasUnpaginatedBSize()) {
+ bsize = firstInFlow->GetUnpaginatedBSize();
+ for (nsIFrame* prevInFlow = aRow.GetPrevInFlow(); prevInFlow;
+ prevInFlow = prevInFlow->GetPrevInFlow()) {
+ bsize -= prevInFlow->BSize(aWM);
+ }
+ }
+ return std::max(bsize, 0);
+}
+
+void nsTableRowFrame::ReflowChildren(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsTableFrame& aTableFrame,
+ nsReflowStatus& aStatus) {
+ aStatus.Reset();
+
+ // XXXldb Should we be checking constrained bsize instead?
+ const bool isPaginated = aPresContext->IsPaginated();
+ const bool borderCollapse = aTableFrame.IsBorderCollapse();
+
+ int32_t cellColSpan =
+ 1; // must be defined here so it's set properly for non-cell kids
+
+ // remember the col index of the previous cell to handle rowspans into this
+ // row
+ int32_t prevColIndex = -1;
+ nscoord iCoord = 0; // running total of children inline-coord offset
+
+ // This computes the max of all cell bsizes
+ nscoord cellMaxBSize = 0;
+
+ // Reflow each of our existing cell frames
+ WritingMode wm = aReflowInput.GetWritingMode();
+ nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();
+
+ for (nsIFrame* kidFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
+ if (!cellFrame) {
+ // XXXldb nsCSSFrameConstructor needs to enforce this!
+ MOZ_ASSERT_UNREACHABLE("yikes, a non-row child");
+
+ // it's an unknown frame type, give it a generic reflow and ignore the
+ // results
+ TableCellReflowInput kidReflowInput(
+ aPresContext, aReflowInput, kidFrame,
+ LogicalSize(kidFrame->GetWritingMode(), 0, 0),
+ ReflowInput::InitFlag::CallerWillInit);
+ InitChildReflowInput(*aPresContext, LogicalSize(wm), false,
+ kidReflowInput);
+ ReflowOutput desiredSize(aReflowInput);
+ nsReflowStatus status;
+ ReflowChild(kidFrame, aPresContext, desiredSize, kidReflowInput, 0, 0,
+ ReflowChildFlags::Default, status);
+ kidFrame->DidReflow(aPresContext, nullptr);
+
+ continue;
+ }
+
+ // See if we should only reflow the dirty child frames
+ bool doReflowChild = true;
+ if (!aReflowInput.ShouldReflowAllKids() && !aTableFrame.IsGeometryDirty() &&
+ !kidFrame->IsSubtreeDirty()) {
+ if (!aReflowInput.mFlags.mSpecialBSizeReflow) doReflowChild = false;
+ } else if ((NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableBSize())) {
+ // We don't reflow a rowspan >1 cell here with a constrained bsize.
+ // That happens in nsTableRowGroupFrame::SplitSpanningCells.
+ if (aTableFrame.GetEffectiveRowSpan(*cellFrame) > 1) {
+ doReflowChild = false;
+ }
+ }
+ if (aReflowInput.mFlags.mSpecialBSizeReflow) {
+ if (!isPaginated &&
+ !cellFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
+ continue;
+ }
+ }
+
+ uint32_t cellColIndex = cellFrame->ColIndex();
+ cellColSpan = aTableFrame.GetEffectiveColSpan(*cellFrame);
+
+ // If the adjacent cell is in a prior row (because of a rowspan) add in the
+ // space NOTE: prevColIndex can be -1 here.
+ if (prevColIndex != (static_cast<int32_t>(cellColIndex) - 1)) {
+ iCoord += GetSpaceBetween(prevColIndex, cellColIndex, cellColSpan,
+ aTableFrame, false);
+ }
+
+ // remember the rightmost (ltr) or leftmost (rtl) column this cell spans
+ // into
+ prevColIndex = cellColIndex + (cellColSpan - 1);
+
+ // Reflow the child frame
+ nsRect kidRect = kidFrame->GetRect();
+ LogicalPoint origKidNormalPosition =
+ kidFrame->GetLogicalNormalPosition(wm, containerSize);
+ // All cells' no-relative-positioning position should be snapped to the
+ // row's bstart edge.
+ // This doesn't hold in vertical-rl mode, where we don't yet know the
+ // correct containerSize for the row frame. In that case, we'll have to
+ // fix up child positions later, after determining our desiredSize.
+ NS_ASSERTION(origKidNormalPosition.B(wm) == 0 || wm.IsVerticalRL(),
+ "unexpected kid position");
+
+ nsRect kidInkOverflow = kidFrame->InkOverflowRect();
+ LogicalPoint kidPosition(wm, iCoord, 0);
+ bool firstReflow = kidFrame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
+
+ if (doReflowChild) {
+ // Calculate the available isize for the table cell using the known
+ // column isizes
+ nscoord availCellISize = CalcAvailISize(aTableFrame, *cellFrame);
+
+ Maybe<TableCellReflowInput> kidReflowInput;
+ ReflowOutput desiredSize(aReflowInput);
+
+ // If the avail isize is not the same as last time we reflowed the cell or
+ // the cell wants to be bigger than what was available last time or
+ // it is a style change reflow or we are printing, then we must reflow the
+ // cell. Otherwise we can skip the reflow.
+ // XXXldb Why is this condition distinct from doReflowChild above?
+ WritingMode wm = aReflowInput.GetWritingMode();
+ NS_ASSERTION(cellFrame->GetWritingMode() == wm,
+ "expected consistent writing-mode within table");
+ LogicalSize cellDesiredSize = cellFrame->GetDesiredSize();
+ if ((availCellISize != cellFrame->GetPriorAvailISize()) ||
+ (cellDesiredSize.ISize(wm) > cellFrame->GetPriorAvailISize()) ||
+ HasAnyStateBits(NS_FRAME_IS_DIRTY) || isPaginated ||
+ cellFrame->IsSubtreeDirty() ||
+ // See if it needs a special reflow, or if it had one that we need to
+ // undo.
+ cellFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE) ||
+ HasPctBSize()) {
+ // Reflow the cell to fit the available isize, bsize
+ // XXX The old IR_ChildIsDirty code used availCellISize here.
+ LogicalSize kidAvailSize(wm, availCellISize,
+ aReflowInput.AvailableBSize());
+
+ // Reflow the child
+ kidReflowInput.emplace(aPresContext, aReflowInput, kidFrame,
+ kidAvailSize,
+ ReflowInput::InitFlag::CallerWillInit);
+ InitChildReflowInput(*aPresContext, kidAvailSize, borderCollapse,
+ *kidReflowInput);
+
+ nsReflowStatus status;
+ ReflowChild(kidFrame, aPresContext, desiredSize, *kidReflowInput, wm,
+ kidPosition, containerSize, ReflowChildFlags::Default,
+ status);
+
+ // allow the table to determine if/how the table needs to be rebalanced
+ // If any of the cells are not complete, then we're not complete
+ if (status.IsIncomplete()) {
+ aStatus.Reset();
+ aStatus.SetIncomplete();
+ }
+ } else {
+ if (iCoord != origKidNormalPosition.I(wm)) {
+ kidFrame->InvalidateFrameSubtree();
+ }
+
+ desiredSize.SetSize(wm, cellDesiredSize);
+ desiredSize.mOverflowAreas = cellFrame->GetOverflowAreas();
+
+ // if we are in a floated table, our position is not yet established, so
+ // we cannot reposition our views the containing block will do this for
+ // us after positioning the table
+ if (!aTableFrame.IsFloating()) {
+ // Because we may have moved the frame we need to make sure any views
+ // are positioned properly. We have to do this, because any one of our
+ // parent frames could have moved and we have no way of knowing...
+ nsTableFrame::RePositionViews(kidFrame);
+ }
+ }
+
+ if (NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) {
+ if (!GetPrevInFlow()) {
+ // Calculate the cell's actual bsize given its pass2 bsize. This
+ // function takes into account the specified bsize (in the style)
+ CalculateCellActualBSize(cellFrame, desiredSize.BSize(wm), wm);
+ }
+ // bsize may have changed, adjust descent to absorb any excess
+ // difference
+ nscoord ascent;
+ if (!kidFrame->PrincipalChildList()
+ .FirstChild()
+ ->PrincipalChildList()
+ .FirstChild()) {
+ ascent = desiredSize.BSize(wm);
+ } else {
+ ascent = ((nsTableCellFrame*)kidFrame)->GetCellBaseline();
+ }
+ nscoord descent = desiredSize.BSize(wm) - ascent;
+ UpdateBSize(desiredSize.BSize(wm), ascent, descent, &aTableFrame,
+ cellFrame);
+ } else {
+ cellMaxBSize = std::max(cellMaxBSize, desiredSize.BSize(wm));
+ int32_t rowSpan =
+ aTableFrame.GetEffectiveRowSpan((nsTableCellFrame&)*kidFrame);
+ if (1 == rowSpan) {
+ SetContentBSize(cellMaxBSize);
+ }
+ }
+
+ // Place the child
+ desiredSize.ISize(wm) = availCellISize;
+
+ ReflowChildFlags flags = ReflowChildFlags::Default;
+
+ if (kidReflowInput) {
+ // We reflowed. Apply relative positioning in the normal way.
+ flags = ReflowChildFlags::ApplyRelativePositioning;
+ } else if (kidFrame->IsRelativelyOrStickyPositioned()) {
+ // We didn't reflow. Do the positioning part of what
+ // MovePositionBy does internally. (This codepath should really
+ // be merged into the else below if we can.)
+ nsMargin* computedOffsetProp =
+ kidFrame->GetProperty(nsIFrame::ComputedOffsetProperty());
+
+ // On our fist reflow sticky children may not have the property yet (we
+ // need to reflow the children first to size the scroll frame).
+ LogicalMargin computedOffsets(
+ wm, computedOffsetProp ? *computedOffsetProp : nsMargin());
+ ReflowInput::ApplyRelativePositioning(kidFrame, wm, computedOffsets,
+ &kidPosition, containerSize);
+ }
+
+ // In vertical-rl mode, we are likely to have containerSize.width = 0
+ // because ComputedWidth() was NS_UNCONSTRAINEDSIZE.
+ // For cases where that's wrong, we will fix up the position later.
+ FinishReflowChild(kidFrame, aPresContext, desiredSize,
+ kidReflowInput.ptrOr(nullptr), wm, kidPosition,
+ containerSize, flags);
+
+ nsTableFrame* tableFrame = GetTableFrame();
+ if (tableFrame->IsBorderCollapse()) {
+ nsTableFrame::InvalidateTableFrame(kidFrame, kidRect, kidInkOverflow,
+ firstReflow);
+ }
+
+ iCoord += desiredSize.ISize(wm);
+ } else {
+ if (iCoord != origKidNormalPosition.I(wm)) {
+ // Invalidate the old position
+ kidFrame->InvalidateFrameSubtree();
+ // Move to the new position. As above, we need to account for relative
+ // positioning.
+ kidFrame->MovePositionBy(
+ wm, LogicalPoint(wm, iCoord - origKidNormalPosition.I(wm), 0));
+ nsTableFrame::RePositionViews(kidFrame);
+ // invalidate the new position
+ kidFrame->InvalidateFrameSubtree();
+ }
+ // we need to account for the cell's isize even if it isn't reflowed
+ iCoord += kidFrame->ISize(wm);
+
+ if (kidFrame->GetNextInFlow()) {
+ aStatus.Reset();
+ aStatus.SetIncomplete();
+ }
+ }
+ ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kidFrame);
+ iCoord += aTableFrame.GetColSpacing(cellColIndex);
+ }
+
+ // Just set our isize to what was available.
+ // The table will calculate the isize and not use our value.
+ aDesiredSize.ISize(wm) = aReflowInput.AvailableISize();
+
+ if (aReflowInput.mFlags.mSpecialBSizeReflow) {
+ aDesiredSize.BSize(wm) = BSize(wm);
+ } else if (NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) {
+ aDesiredSize.BSize(wm) = CalcBSize(aReflowInput);
+ if (GetPrevInFlow()) {
+ nscoord bsize = CalcBSizeFromUnpaginatedBSize(*this, wm);
+ aDesiredSize.BSize(wm) = std::max(aDesiredSize.BSize(wm), bsize);
+ } else {
+ if (isPaginated && HasStyleBSize()) {
+ // set the unpaginated bsize so next in flows can try to honor it
+ SetHasUnpaginatedBSize(true);
+ SetUnpaginatedBSize(aPresContext, aDesiredSize.BSize(wm));
+ }
+ if (isPaginated && HasUnpaginatedBSize()) {
+ aDesiredSize.BSize(wm) =
+ std::max(aDesiredSize.BSize(wm), GetUnpaginatedBSize());
+ }
+ }
+ } else { // constrained bsize, paginated
+ // Compute the bsize we should have from style (subtracting the
+ // bsize from our prev-in-flows from the style bsize)
+ nscoord styleBSize = CalcBSizeFromUnpaginatedBSize(*this, wm);
+ if (styleBSize > aReflowInput.AvailableBSize()) {
+ styleBSize = aReflowInput.AvailableBSize();
+ aStatus.SetIncomplete();
+ }
+ aDesiredSize.BSize(wm) = std::max(cellMaxBSize, styleBSize);
+ }
+
+ if (wm.IsVerticalRL()) {
+ // Any children whose width was not the same as our final
+ // aDesiredSize.BSize will have been misplaced earlier at the
+ // FinishReflowChild stage. So fix them up now.
+ for (nsIFrame* kidFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
+ if (!cellFrame) {
+ continue;
+ }
+ if (kidFrame->BSize(wm) != aDesiredSize.BSize(wm)) {
+ kidFrame->MovePositionBy(
+ wm,
+ LogicalPoint(wm, 0, kidFrame->BSize(wm) - aDesiredSize.BSize(wm)));
+ nsTableFrame::RePositionViews(kidFrame);
+ // Do we need to InvalidateFrameSubtree() here?
+ }
+ }
+ }
+
+ aDesiredSize.UnionOverflowAreasWithDesiredBounds();
+ FinishAndStoreOverflow(&aDesiredSize);
+}
+
+/** Layout the entire row.
+ * This method stacks cells in the inline dir according to HTML 4.0 rules.
+ */
+void nsTableRowFrame::Reflow(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus) {
+ MarkInReflow();
+ DO_GLOBAL_REFLOW_COUNT("nsTableRowFrame");
+ DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
+ MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
+
+ WritingMode wm = aReflowInput.GetWritingMode();
+
+ nsTableFrame* tableFrame = GetTableFrame();
+ const nsStyleVisibility* rowVis = StyleVisibility();
+ bool collapseRow = StyleVisibility::Collapse == rowVis->mVisible;
+ if (collapseRow) {
+ tableFrame->SetNeedToCollapse(true);
+ }
+
+ // see if a special bsize reflow needs to occur due to having a pct bsize
+ nsTableFrame::CheckRequestSpecialBSizeReflow(aReflowInput);
+
+ // See if we have a cell with specified/pct bsize
+ InitHasCellWithStyleBSize(tableFrame);
+
+ ReflowChildren(aPresContext, aDesiredSize, aReflowInput, *tableFrame,
+ aStatus);
+
+ if (aPresContext->IsPaginated() && !aStatus.IsFullyComplete() &&
+ ShouldAvoidBreakInside(aReflowInput)) {
+ aStatus.SetInlineLineBreakBeforeAndReset();
+ }
+
+ // Just set our isize to what was available.
+ // The table will calculate the isize and not use our value.
+ aDesiredSize.ISize(wm) = aReflowInput.AvailableISize();
+
+ // If our parent is in initial reflow, it'll handle invalidating our
+ // entire overflow rect.
+ if (!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW) &&
+ nsSize(aDesiredSize.Width(), aDesiredSize.Height()) != mRect.Size()) {
+ InvalidateFrame();
+ }
+
+ // Any absolutely-positioned children will get reflowed in
+ // nsIFrame::FixupPositionedTableParts in another pass, so propagate our
+ // dirtiness to them before our parent clears our dirty bits.
+ PushDirtyBitToAbsoluteFrames();
+}
+
+/**
+ * This function is called by the row group frame's SplitRowGroup() code when
+ * pushing a row frame that has cell frames that span into it. The cell frame
+ * should be reflowed with the specified height
+ */
+nscoord nsTableRowFrame::ReflowCellFrame(nsPresContext* aPresContext,
+ const ReflowInput& aReflowInput,
+ bool aIsTopOfPage,
+ nsTableCellFrame* aCellFrame,
+ nscoord aAvailableBSize,
+ nsReflowStatus& aStatus) {
+ MOZ_ASSERT(aAvailableBSize != NS_UNCONSTRAINEDSIZE,
+ "Why split cell frame if available bsize is unconstrained?");
+ WritingMode wm = aReflowInput.GetWritingMode();
+
+ // Reflow the cell frame with the specified height. Use the existing width
+ nsSize containerSize = aCellFrame->GetSize();
+ LogicalRect cellRect = aCellFrame->GetLogicalRect(wm, containerSize);
+ nsRect cellInkOverflow = aCellFrame->InkOverflowRect();
+
+ LogicalSize cellSize = cellRect.Size(wm);
+ LogicalSize availSize(wm, cellRect.ISize(wm), aAvailableBSize);
+ bool borderCollapse = GetTableFrame()->IsBorderCollapse();
+ NS_ASSERTION(aCellFrame->GetWritingMode() == wm,
+ "expected consistent writing-mode within table");
+ TableCellReflowInput cellReflowInput(aPresContext, aReflowInput, aCellFrame,
+ availSize,
+ ReflowInput::InitFlag::CallerWillInit);
+ InitChildReflowInput(*aPresContext, availSize, borderCollapse,
+ cellReflowInput);
+ cellReflowInput.mFlags.mIsTopOfPage = aIsTopOfPage;
+
+ ReflowOutput desiredSize(aReflowInput);
+
+ ReflowChild(aCellFrame, aPresContext, desiredSize, cellReflowInput, 0, 0,
+ ReflowChildFlags::NoMoveFrame, aStatus);
+ const bool isTruncated =
+ aAvailableBSize < desiredSize.BSize(wm) &&
+ !aIsTopOfPage; // XXX Is !aIsTopOfPage check really necessary?
+ const bool isCompleteAndNotTruncated = aStatus.IsComplete() && !isTruncated;
+ if (isCompleteAndNotTruncated) {
+ desiredSize.BSize(wm) = aAvailableBSize;
+ }
+ aCellFrame->SetSize(
+ wm, LogicalSize(wm, cellSize.ISize(wm), desiredSize.BSize(wm)));
+
+ // Note: BlockDirAlignChild can affect the overflow rect.
+ // XXX What happens if this cell has 'vertical-align: baseline' ?
+ // XXX Why is it assumed that the cell's ascent hasn't changed ?
+ if (isCompleteAndNotTruncated) {
+ aCellFrame->BlockDirAlignChild(wm, mMaxCellAscent);
+ }
+
+ nsTableFrame::InvalidateTableFrame(
+ aCellFrame, cellRect.GetPhysicalRect(wm, containerSize), cellInkOverflow,
+ aCellFrame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW));
+
+ aCellFrame->DidReflow(aPresContext, nullptr);
+
+ return desiredSize.BSize(wm);
+}
+
+nscoord nsTableRowFrame::CollapseRowIfNecessary(nscoord aRowOffset,
+ nscoord aISize,
+ bool aCollapseGroup,
+ bool& aDidCollapse) {
+ const nsStyleVisibility* rowVis = StyleVisibility();
+ bool collapseRow = StyleVisibility::Collapse == rowVis->mVisible;
+ nsTableFrame* tableFrame =
+ static_cast<nsTableFrame*>(GetTableFrame()->FirstInFlow());
+ if (collapseRow) {
+ tableFrame->SetNeedToCollapse(true);
+ }
+
+ if (aRowOffset != 0) {
+ // We're moving, so invalidate our old position
+ InvalidateFrameSubtree();
+ }
+
+ WritingMode wm = GetWritingMode();
+
+ nsSize parentSize = GetParent()->GetSize();
+ LogicalRect rowRect = GetLogicalRect(wm, parentSize);
+ nsRect oldRect = mRect;
+ nsRect oldInkOverflow = InkOverflowRect();
+
+ rowRect.BStart(wm) -= aRowOffset;
+ rowRect.ISize(wm) = aISize;
+ OverflowAreas overflow;
+ nscoord shift = 0;
+ nsSize containerSize = mRect.Size();
+
+ if (aCollapseGroup || collapseRow) {
+ aDidCollapse = true;
+ shift = rowRect.BSize(wm);
+ nsTableCellFrame* cellFrame = GetFirstCell();
+ if (cellFrame) {
+ uint32_t rowIndex = cellFrame->RowIndex();
+ shift += tableFrame->GetRowSpacing(rowIndex);
+ while (cellFrame) {
+ LogicalRect cRect = cellFrame->GetLogicalRect(wm, containerSize);
+ // If aRowOffset != 0, there's no point in invalidating the cells, since
+ // we've already invalidated our overflow area. Note that we _do_ still
+ // need to invalidate if our row is not moving, because the cell might
+ // span out of this row, so invalidating our row rect won't do enough.
+ if (aRowOffset == 0) {
+ InvalidateFrame();
+ }
+ cRect.BSize(wm) = 0;
+ cellFrame->SetRect(wm, cRect, containerSize);
+ cellFrame = cellFrame->GetNextCell();
+ }
+ } else {
+ shift += tableFrame->GetRowSpacing(GetRowIndex());
+ }
+ rowRect.BSize(wm) = 0;
+ } else { // row is not collapsed
+ // remember the col index of the previous cell to handle rowspans into this
+ // row
+ int32_t prevColIndex = -1;
+ nscoord iPos = 0; // running total of children inline-axis offset
+ nsTableFrame* fifTable =
+ static_cast<nsTableFrame*>(tableFrame->FirstInFlow());
+
+ for (nsIFrame* kidFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
+ if (cellFrame) {
+ uint32_t cellColIndex = cellFrame->ColIndex();
+ int32_t cellColSpan = tableFrame->GetEffectiveColSpan(*cellFrame);
+
+ // If the adjacent cell is in a prior row (because of a rowspan) add in
+ // the space
+ // NOTE: prevColIndex can be -1 here.
+ if (prevColIndex != (static_cast<int32_t>(cellColIndex) - 1)) {
+ iPos += GetSpaceBetween(prevColIndex, cellColIndex, cellColSpan,
+ *tableFrame, true);
+ }
+ LogicalRect cRect(wm, iPos, 0, 0, rowRect.BSize(wm));
+
+ // remember the last (iend-wards-most) column this cell spans into
+ prevColIndex = cellColIndex + cellColSpan - 1;
+ int32_t actualColSpan = cellColSpan;
+ bool isVisible = false;
+ for (int32_t colIdx = cellColIndex; actualColSpan > 0;
+ colIdx++, actualColSpan--) {
+ nsTableColFrame* colFrame = tableFrame->GetColFrame(colIdx);
+ const nsStyleVisibility* colVis = colFrame->StyleVisibility();
+ bool collapseCol = StyleVisibility::Collapse == colVis->mVisible;
+ nsIFrame* cgFrame = colFrame->GetParent();
+ const nsStyleVisibility* groupVis = cgFrame->StyleVisibility();
+ bool collapseGroup = StyleVisibility::Collapse == groupVis->mVisible;
+ bool isCollapsed = collapseCol || collapseGroup;
+ if (!isCollapsed) {
+ cRect.ISize(wm) += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
+ isVisible = true;
+ if ((actualColSpan > 1)) {
+ nsTableColFrame* nextColFrame =
+ tableFrame->GetColFrame(colIdx + 1);
+ const nsStyleVisibility* nextColVis =
+ nextColFrame->StyleVisibility();
+ if (StyleVisibility::Collapse != nextColVis->mVisible &&
+ tableFrame->ColumnHasCellSpacingBefore(colIdx + 1)) {
+ cRect.ISize(wm) += tableFrame->GetColSpacing(cellColIndex);
+ }
+ }
+ }
+ }
+ iPos += cRect.ISize(wm);
+ if (isVisible) {
+ iPos += tableFrame->GetColSpacing(cellColIndex);
+ }
+ int32_t actualRowSpan = tableFrame->GetEffectiveRowSpan(*cellFrame);
+ nsTableRowFrame* rowFrame = GetNextRow();
+ for (actualRowSpan--; actualRowSpan > 0 && rowFrame; actualRowSpan--) {
+ const nsStyleVisibility* nextRowVis = rowFrame->StyleVisibility();
+ bool collapseNextRow =
+ StyleVisibility::Collapse == nextRowVis->mVisible;
+ if (!collapseNextRow) {
+ LogicalRect nextRect = rowFrame->GetLogicalRect(wm, containerSize);
+ cRect.BSize(wm) +=
+ nextRect.BSize(wm) +
+ tableFrame->GetRowSpacing(rowFrame->GetRowIndex());
+ }
+ rowFrame = rowFrame->GetNextRow();
+ }
+
+ nsRect oldCellRect = cellFrame->GetRect();
+ LogicalPoint oldCellNormalPos =
+ cellFrame->GetLogicalNormalPosition(wm, containerSize);
+
+ nsRect oldCellInkOverflow = cellFrame->InkOverflowRect();
+
+ if (aRowOffset == 0 && cRect.Origin(wm) != oldCellNormalPos) {
+ // We're moving the cell. Invalidate the old overflow area
+ cellFrame->InvalidateFrameSubtree();
+ }
+
+ cellFrame->MovePositionBy(wm, cRect.Origin(wm) - oldCellNormalPos);
+ cellFrame->SetSize(wm, cRect.Size(wm));
+
+ // XXXbz This looks completely bogus in the cases when we didn't
+ // collapse the cell!
+ LogicalRect cellBounds(wm, 0, 0, cRect.ISize(wm), cRect.BSize(wm));
+ nsRect cellPhysicalBounds =
+ cellBounds.GetPhysicalRect(wm, containerSize);
+ OverflowAreas cellOverflow(cellPhysicalBounds, cellPhysicalBounds);
+ cellFrame->FinishAndStoreOverflow(cellOverflow,
+ cRect.Size(wm).GetPhysicalSize(wm));
+ nsTableFrame::RePositionViews(cellFrame);
+ ConsiderChildOverflow(overflow, cellFrame);
+
+ if (aRowOffset == 0) {
+ nsTableFrame::InvalidateTableFrame(cellFrame, oldCellRect,
+ oldCellInkOverflow, false);
+ }
+ }
+ }
+ }
+
+ SetRect(wm, rowRect, containerSize);
+ overflow.UnionAllWith(nsRect(0, 0, rowRect.Width(wm), rowRect.Height(wm)));
+ FinishAndStoreOverflow(overflow, rowRect.Size(wm).GetPhysicalSize(wm));
+
+ nsTableFrame::RePositionViews(this);
+ nsTableFrame::InvalidateTableFrame(this, oldRect, oldInkOverflow, false);
+ return shift;
+}
+
+/*
+ * The following method is called by the row group frame's SplitRowGroup()
+ * when it creates a continuing cell frame and wants to insert it into the
+ * row's child list.
+ */
+void nsTableRowFrame::InsertCellFrame(nsTableCellFrame* aFrame,
+ int32_t aColIndex) {
+ // Find the cell frame where col index < aColIndex
+ nsTableCellFrame* priorCell = nullptr;
+ for (nsIFrame* child : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(child);
+ if (cellFrame) {
+ uint32_t colIndex = cellFrame->ColIndex();
+ // Can aColIndex be -1 here? Let's assume it can for now.
+ if (static_cast<int32_t>(colIndex) < aColIndex) {
+ priorCell = cellFrame;
+ } else
+ break;
+ }
+ }
+ mFrames.InsertFrame(this, priorCell, aFrame);
+}
+
+nsTableRowFrame* nsTableRowFrame::GetNextRow() const {
+ nsIFrame* childFrame = GetNextSibling();
+ while (childFrame) {
+ nsTableRowFrame* rowFrame = do_QueryFrame(childFrame);
+ if (rowFrame) {
+ NS_ASSERTION(mozilla::StyleDisplay::TableRow ==
+ childFrame->StyleDisplay()->mDisplay,
+ "wrong display type on rowframe");
+ return rowFrame;
+ }
+ childFrame = childFrame->GetNextSibling();
+ }
+ return nullptr;
+}
+
+NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(RowUnpaginatedHeightProperty, nscoord)
+
+void nsTableRowFrame::SetUnpaginatedBSize(nsPresContext* aPresContext,
+ nscoord aValue) {
+ NS_ASSERTION(!GetPrevInFlow(), "program error");
+ // Set the property
+ SetProperty(RowUnpaginatedHeightProperty(), aValue);
+}
+
+nscoord nsTableRowFrame::GetUnpaginatedBSize() {
+ return GetProperty(RowUnpaginatedHeightProperty());
+}
+
+void nsTableRowFrame::SetContinuousBCBorderWidth(LogicalSide aForSide,
+ BCPixelSize aPixelValue) {
+ switch (aForSide) {
+ case eLogicalSideIEnd:
+ mIEndContBorderWidth = aPixelValue;
+ return;
+ case eLogicalSideBStart:
+ mBStartContBorderWidth = aPixelValue;
+ return;
+ case eLogicalSideIStart:
+ mIStartContBorderWidth = aPixelValue;
+ return;
+ default:
+ NS_ERROR("invalid LogicalSide arg");
+ }
+}
+#ifdef ACCESSIBILITY
+a11y::AccType nsTableRowFrame::AccessibleType() {
+ return a11y::eHTMLTableRowType;
+}
+#endif
+/**
+ * Sets the NS_ROW_HAS_CELL_WITH_STYLE_BSIZE bit to indicate whether
+ * this row has any cells that have non-auto-bsize. (Row-spanning
+ * cells are ignored.)
+ */
+void nsTableRowFrame::InitHasCellWithStyleBSize(nsTableFrame* aTableFrame) {
+ WritingMode wm = GetWritingMode();
+
+ for (nsIFrame* kidFrame : mFrames) {
+ nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
+ if (!cellFrame) {
+ MOZ_ASSERT_UNREACHABLE("Table row has a non-cell child.");
+ continue;
+ }
+ // Ignore row-spanning cells
+ const auto& cellBSize = cellFrame->StylePosition()->BSize(wm);
+ if (aTableFrame->GetEffectiveRowSpan(*cellFrame) == 1 &&
+ !cellBSize.IsAuto() &&
+ /* calc() with both percentages and lengths treated like 'auto' */
+ (cellBSize.ConvertsToLength() || cellBSize.ConvertsToPercentage())) {
+ AddStateBits(NS_ROW_HAS_CELL_WITH_STYLE_BSIZE);
+ return;
+ }
+ }
+ RemoveStateBits(NS_ROW_HAS_CELL_WITH_STYLE_BSIZE);
+}
+
+void nsTableRowFrame::InvalidateFrame(uint32_t aDisplayItemKey,
+ bool aRebuildDisplayItems) {
+ nsIFrame::InvalidateFrame(aDisplayItemKey, aRebuildDisplayItems);
+ if (GetTableFrame()->IsBorderCollapse()) {
+ const bool rebuild = StaticPrefs::layout_display_list_retain_sc();
+ GetParent()->InvalidateFrameWithRect(InkOverflowRect() + GetPosition(),
+ aDisplayItemKey, rebuild);
+ }
+}
+
+void nsTableRowFrame::InvalidateFrameWithRect(const nsRect& aRect,
+ uint32_t aDisplayItemKey,
+ bool aRebuildDisplayItems) {
+ nsIFrame::InvalidateFrameWithRect(aRect, aDisplayItemKey,
+ aRebuildDisplayItems);
+ // If we have filters applied that would affects our bounds, then
+ // we get an inactive layer created and this is computed
+ // within FrameLayerBuilder
+ GetParent()->InvalidateFrameWithRect(aRect + GetPosition(), aDisplayItemKey,
+ aRebuildDisplayItems);
+}
+
+/* ----- global methods ----- */
+
+nsTableRowFrame* NS_NewTableRowFrame(PresShell* aPresShell,
+ ComputedStyle* aStyle) {
+ return new (aPresShell) nsTableRowFrame(aStyle, aPresShell->GetPresContext());
+}
+
+NS_IMPL_FRAMEARENA_HELPERS(nsTableRowFrame)
+
+#ifdef DEBUG_FRAME_DUMP
+nsresult nsTableRowFrame::GetFrameName(nsAString& aResult) const {
+ return MakeFrameName(u"TableRow"_ns, aResult);
+}
+#endif