diff options
Diffstat (limited to 'media/libwebp/src/dsp/lossless_enc_sse2.c')
-rw-r--r-- | media/libwebp/src/dsp/lossless_enc_sse2.c | 669 |
1 files changed, 669 insertions, 0 deletions
diff --git a/media/libwebp/src/dsp/lossless_enc_sse2.c b/media/libwebp/src/dsp/lossless_enc_sse2.c new file mode 100644 index 0000000000..948001a3d5 --- /dev/null +++ b/media/libwebp/src/dsp/lossless_enc_sse2.c @@ -0,0 +1,669 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 variant of methods for lossless encoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "src/dsp/dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <assert.h> +#include <emmintrin.h> +#include "src/dsp/lossless.h" +#include "src/dsp/common_sse2.h" +#include "src/dsp/lossless_common.h" + +// For sign-extended multiplying constants, pre-shifted by 5: +#define CST_5b(X) (((int16_t)((uint16_t)(X) << 8)) >> 5) + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +static void SubtractGreenFromBlueAndRed_SSE2(uint32_t* argb_data, + int num_pixels) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g + const __m128i out = _mm_sub_epi8(in, C); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + if (i != num_pixels) { + VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); + } +} + +//------------------------------------------------------------------------------ +// Color Transform + +#define MK_CST_16(HI, LO) \ + _mm_set1_epi32((int)(((uint32_t)(HI) << 16) | ((LO) & 0xffff))) + +static void TransformColor_SSE2(const VP8LMultipliers* const m, + uint32_t* argb_data, int num_pixels) { + const __m128i mults_rb = MK_CST_16(CST_5b(m->green_to_red_), + CST_5b(m->green_to_blue_)); + const __m128i mults_b2 = MK_CST_16(CST_5b(m->red_to_blue_), 0); + const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks + const __m128i mask_rb = _mm_set1_epi32(0x00ff00ff); // red-blue masks + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0 + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0 + const __m128i D = _mm_mulhi_epi16(C, mults_rb); // x dr x db1 + const __m128i E = _mm_slli_epi16(in, 8); // r 0 b 0 + const __m128i F = _mm_mulhi_epi16(E, mults_b2); // x db2 0 0 + const __m128i G = _mm_srli_epi32(F, 16); // 0 0 x db2 + const __m128i H = _mm_add_epi8(G, D); // x dr x db + const __m128i I = _mm_and_si128(H, mask_rb); // 0 dr 0 db + const __m128i out = _mm_sub_epi8(in, I); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + if (i != num_pixels) { + VP8LTransformColor_C(m, argb_data + i, num_pixels - i); + } +} + +//------------------------------------------------------------------------------ +#define SPAN 8 +static void CollectColorBlueTransforms_SSE2(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_blue, int red_to_blue, + int histo[]) { + const __m128i mults_r = MK_CST_16(CST_5b(red_to_blue), 0); + const __m128i mults_g = MK_CST_16(0, CST_5b(green_to_blue)); + const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask + const __m128i mask_b = _mm_set1_epi32(0x0000ff); // blue mask + int y; + for (y = 0; y < tile_height; ++y) { + const uint32_t* const src = argb + y * stride; + int i, x; + for (x = 0; x + SPAN <= tile_width; x += SPAN) { + uint16_t values[SPAN]; + const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); + const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); + const __m128i A0 = _mm_slli_epi16(in0, 8); // r 0 | b 0 + const __m128i A1 = _mm_slli_epi16(in1, 8); + const __m128i B0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 + const __m128i B1 = _mm_and_si128(in1, mask_g); + const __m128i C0 = _mm_mulhi_epi16(A0, mults_r); // x db | 0 0 + const __m128i C1 = _mm_mulhi_epi16(A1, mults_r); + const __m128i D0 = _mm_mulhi_epi16(B0, mults_g); // 0 0 | x db + const __m128i D1 = _mm_mulhi_epi16(B1, mults_g); + const __m128i E0 = _mm_sub_epi8(in0, D0); // x x | x b' + const __m128i E1 = _mm_sub_epi8(in1, D1); + const __m128i F0 = _mm_srli_epi32(C0, 16); // 0 0 | x db + const __m128i F1 = _mm_srli_epi32(C1, 16); + const __m128i G0 = _mm_sub_epi8(E0, F0); // 0 0 | x b' + const __m128i G1 = _mm_sub_epi8(E1, F1); + const __m128i H0 = _mm_and_si128(G0, mask_b); // 0 0 | 0 b + const __m128i H1 = _mm_and_si128(G1, mask_b); + const __m128i I = _mm_packs_epi32(H0, H1); // 0 b' | 0 b' + _mm_storeu_si128((__m128i*)values, I); + for (i = 0; i < SPAN; ++i) ++histo[values[i]]; + } + } + { + const int left_over = tile_width & (SPAN - 1); + if (left_over > 0) { + VP8LCollectColorBlueTransforms_C(argb + tile_width - left_over, stride, + left_over, tile_height, + green_to_blue, red_to_blue, histo); + } + } +} + +static void CollectColorRedTransforms_SSE2(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_red, int histo[]) { + const __m128i mults_g = MK_CST_16(0, CST_5b(green_to_red)); + const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask + const __m128i mask = _mm_set1_epi32(0xff); + + int y; + for (y = 0; y < tile_height; ++y) { + const uint32_t* const src = argb + y * stride; + int i, x; + for (x = 0; x + SPAN <= tile_width; x += SPAN) { + uint16_t values[SPAN]; + const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); + const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); + const __m128i A0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 + const __m128i A1 = _mm_and_si128(in1, mask_g); + const __m128i B0 = _mm_srli_epi32(in0, 16); // 0 0 | x r + const __m128i B1 = _mm_srli_epi32(in1, 16); + const __m128i C0 = _mm_mulhi_epi16(A0, mults_g); // 0 0 | x dr + const __m128i C1 = _mm_mulhi_epi16(A1, mults_g); + const __m128i E0 = _mm_sub_epi8(B0, C0); // x x | x r' + const __m128i E1 = _mm_sub_epi8(B1, C1); + const __m128i F0 = _mm_and_si128(E0, mask); // 0 0 | 0 r' + const __m128i F1 = _mm_and_si128(E1, mask); + const __m128i I = _mm_packs_epi32(F0, F1); + _mm_storeu_si128((__m128i*)values, I); + for (i = 0; i < SPAN; ++i) ++histo[values[i]]; + } + } + { + const int left_over = tile_width & (SPAN - 1); + if (left_over > 0) { + VP8LCollectColorRedTransforms_C(argb + tile_width - left_over, stride, + left_over, tile_height, + green_to_red, histo); + } + } +} +#undef SPAN +#undef MK_CST_16 + +//------------------------------------------------------------------------------ + +// Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But +// that's ok since the histogram values are less than 1<<28 (max picture size). +#define LINE_SIZE 16 // 8 or 16 +static void AddVector_SSE2(const uint32_t* a, const uint32_t* b, uint32_t* out, + int size) { + int i; + for (i = 0; i + LINE_SIZE <= size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((const __m128i*)&b[i + 0]); + const __m128i b1 = _mm_loadu_si128((const __m128i*)&b[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((const __m128i*)&b[i + 8]); + const __m128i b3 = _mm_loadu_si128((const __m128i*)&b[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } + for (; i < size; ++i) { + out[i] = a[i] + b[i]; + } +} + +static void AddVectorEq_SSE2(const uint32_t* a, uint32_t* out, int size) { + int i; + for (i = 0; i + LINE_SIZE <= size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((const __m128i*)&out[i + 0]); + const __m128i b1 = _mm_loadu_si128((const __m128i*)&out[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((const __m128i*)&out[i + 8]); + const __m128i b3 = _mm_loadu_si128((const __m128i*)&out[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } + for (; i < size; ++i) { + out[i] += a[i]; + } +} +#undef LINE_SIZE + +//------------------------------------------------------------------------------ +// Entropy + +// TODO(https://crbug.com/webp/499): this function produces different results +// from the C code due to use of double/float resulting in output differences +// when compared to -noasm. +#if !(defined(WEBP_HAVE_SLOW_CLZ_CTZ) || defined(__i386__) || defined(_M_IX86)) + +static float CombinedShannonEntropy_SSE2(const int X[256], const int Y[256]) { + int i; + float retval = 0.f; + int sumX = 0, sumXY = 0; + const __m128i zero = _mm_setzero_si128(); + + for (i = 0; i < 256; i += 16) { + const __m128i x0 = _mm_loadu_si128((const __m128i*)(X + i + 0)); + const __m128i y0 = _mm_loadu_si128((const __m128i*)(Y + i + 0)); + const __m128i x1 = _mm_loadu_si128((const __m128i*)(X + i + 4)); + const __m128i y1 = _mm_loadu_si128((const __m128i*)(Y + i + 4)); + const __m128i x2 = _mm_loadu_si128((const __m128i*)(X + i + 8)); + const __m128i y2 = _mm_loadu_si128((const __m128i*)(Y + i + 8)); + const __m128i x3 = _mm_loadu_si128((const __m128i*)(X + i + 12)); + const __m128i y3 = _mm_loadu_si128((const __m128i*)(Y + i + 12)); + const __m128i x4 = _mm_packs_epi16(_mm_packs_epi32(x0, x1), + _mm_packs_epi32(x2, x3)); + const __m128i y4 = _mm_packs_epi16(_mm_packs_epi32(y0, y1), + _mm_packs_epi32(y2, y3)); + const int32_t mx = _mm_movemask_epi8(_mm_cmpgt_epi8(x4, zero)); + int32_t my = _mm_movemask_epi8(_mm_cmpgt_epi8(y4, zero)) | mx; + while (my) { + const int32_t j = BitsCtz(my); + int xy; + if ((mx >> j) & 1) { + const int x = X[i + j]; + sumXY += x; + retval -= VP8LFastSLog2(x); + } + xy = X[i + j] + Y[i + j]; + sumX += xy; + retval -= VP8LFastSLog2(xy); + my &= my - 1; + } + } + retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY); + return retval; +} + +#else + +#define DONT_USE_COMBINED_SHANNON_ENTROPY_SSE2_FUNC // won't be faster + +#endif + +//------------------------------------------------------------------------------ + +static int VectorMismatch_SSE2(const uint32_t* const array1, + const uint32_t* const array2, int length) { + int match_len; + + if (length >= 12) { + __m128i A0 = _mm_loadu_si128((const __m128i*)&array1[0]); + __m128i A1 = _mm_loadu_si128((const __m128i*)&array2[0]); + match_len = 0; + do { + // Loop unrolling and early load both provide a speedup of 10% for the + // current function. Also, max_limit can be MAX_LENGTH=4096 at most. + const __m128i cmpA = _mm_cmpeq_epi32(A0, A1); + const __m128i B0 = + _mm_loadu_si128((const __m128i*)&array1[match_len + 4]); + const __m128i B1 = + _mm_loadu_si128((const __m128i*)&array2[match_len + 4]); + if (_mm_movemask_epi8(cmpA) != 0xffff) break; + match_len += 4; + + { + const __m128i cmpB = _mm_cmpeq_epi32(B0, B1); + A0 = _mm_loadu_si128((const __m128i*)&array1[match_len + 4]); + A1 = _mm_loadu_si128((const __m128i*)&array2[match_len + 4]); + if (_mm_movemask_epi8(cmpB) != 0xffff) break; + match_len += 4; + } + } while (match_len + 12 < length); + } else { + match_len = 0; + // Unroll the potential first two loops. + if (length >= 4 && + _mm_movemask_epi8(_mm_cmpeq_epi32( + _mm_loadu_si128((const __m128i*)&array1[0]), + _mm_loadu_si128((const __m128i*)&array2[0]))) == 0xffff) { + match_len = 4; + if (length >= 8 && + _mm_movemask_epi8(_mm_cmpeq_epi32( + _mm_loadu_si128((const __m128i*)&array1[4]), + _mm_loadu_si128((const __m128i*)&array2[4]))) == 0xffff) { + match_len = 8; + } + } + } + + while (match_len < length && array1[match_len] == array2[match_len]) { + ++match_len; + } + return match_len; +} + +// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel. +static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits, + uint32_t* dst) { + int x; + assert(xbits >= 0); + assert(xbits <= 3); + switch (xbits) { + case 0: { + const __m128i ff = _mm_set1_epi16((short)0xff00); + const __m128i zero = _mm_setzero_si128(); + // Store 0xff000000 | (row[x] << 8). + for (x = 0; x + 16 <= width; x += 16, dst += 16) { + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i in_lo = _mm_unpacklo_epi8(zero, in); + const __m128i dst0 = _mm_unpacklo_epi16(in_lo, ff); + const __m128i dst1 = _mm_unpackhi_epi16(in_lo, ff); + const __m128i in_hi = _mm_unpackhi_epi8(zero, in); + const __m128i dst2 = _mm_unpacklo_epi16(in_hi, ff); + const __m128i dst3 = _mm_unpackhi_epi16(in_hi, ff); + _mm_storeu_si128((__m128i*)&dst[0], dst0); + _mm_storeu_si128((__m128i*)&dst[4], dst1); + _mm_storeu_si128((__m128i*)&dst[8], dst2); + _mm_storeu_si128((__m128i*)&dst[12], dst3); + } + break; + } + case 1: { + const __m128i ff = _mm_set1_epi16((short)0xff00); + const __m128i mul = _mm_set1_epi16(0x110); + for (x = 0; x + 16 <= width; x += 16, dst += 8) { + // 0a0b | (where a/b are 4 bits). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i tmp = _mm_mullo_epi16(in, mul); // aba0 + const __m128i pack = _mm_and_si128(tmp, ff); // ab00 + const __m128i dst0 = _mm_unpacklo_epi16(pack, ff); + const __m128i dst1 = _mm_unpackhi_epi16(pack, ff); + _mm_storeu_si128((__m128i*)&dst[0], dst0); + _mm_storeu_si128((__m128i*)&dst[4], dst1); + } + break; + } + case 2: { + const __m128i mask_or = _mm_set1_epi32(0xff000000); + const __m128i mul_cst = _mm_set1_epi16(0x0104); + const __m128i mask_mul = _mm_set1_epi16(0x0f00); + for (x = 0; x + 16 <= width; x += 16, dst += 4) { + // 000a000b000c000d | (where a/b/c/d are 2 bits). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i mul = _mm_mullo_epi16(in, mul_cst); // 00ab00b000cd00d0 + const __m128i tmp = _mm_and_si128(mul, mask_mul); // 00ab000000cd0000 + const __m128i shift = _mm_srli_epi32(tmp, 12); // 00000000ab000000 + const __m128i pack = _mm_or_si128(shift, tmp); // 00000000abcd0000 + // Convert to 0xff00**00. + const __m128i res = _mm_or_si128(pack, mask_or); + _mm_storeu_si128((__m128i*)dst, res); + } + break; + } + default: { + assert(xbits == 3); + for (x = 0; x + 16 <= width; x += 16, dst += 2) { + // 0000000a00000000b... | (where a/b are 1 bit). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i shift = _mm_slli_epi64(in, 7); + const uint32_t move = _mm_movemask_epi8(shift); + dst[0] = 0xff000000 | ((move & 0xff) << 8); + dst[1] = 0xff000000 | (move & 0xff00); + } + break; + } + } + if (x != width) { + VP8LBundleColorMap_C(row + x, width - x, xbits, dst); + } +} + +//------------------------------------------------------------------------------ +// Batch version of Predictor Transform subtraction + +static WEBP_INLINE void Average2_m128i(const __m128i* const a0, + const __m128i* const a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i avg1 = _mm_avg_epu8(*a0, *a1); + const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +// Predictor0: ARGB_BLACK. +static void PredictorSub0_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i black = _mm_set1_epi32(ARGB_BLACK); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i res = _mm_sub_epi8(src, black); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[0](in + i, NULL, num_pixels - i, out + i); + } + (void)upper; +} + +#define GENERATE_PREDICTOR_1(X, IN) \ + static void PredictorSub##X##_SSE2(const uint32_t* const in, \ + const uint32_t* const upper, \ + int num_pixels, uint32_t* const out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + const __m128i pred = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i res = _mm_sub_epi8(src, pred); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsSub_C[(X)](in + i, WEBP_OFFSET_PTR(upper, i), \ + num_pixels - i, out + i); \ + } \ + } + +GENERATE_PREDICTOR_1(1, in[i - 1]) // Predictor1: L +GENERATE_PREDICTOR_1(2, upper[i]) // Predictor2: T +GENERATE_PREDICTOR_1(3, upper[i + 1]) // Predictor3: TR +GENERATE_PREDICTOR_1(4, upper[i - 1]) // Predictor4: TL +#undef GENERATE_PREDICTOR_1 + +// Predictor5: avg2(avg2(L, TR), T) +static void PredictorSub5_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i avg, pred, res; + Average2_m128i(&L, &TR, &avg); + Average2_m128i(&avg, &T, &pred); + res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[5](in + i, upper + i, num_pixels - i, out + i); + } +} + +#define GENERATE_PREDICTOR_2(X, A, B) \ +static void PredictorSub##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i tA = _mm_loadu_si128((const __m128i*)&(A)); \ + const __m128i tB = _mm_loadu_si128((const __m128i*)&(B)); \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + __m128i pred, res; \ + Average2_m128i(&tA, &tB, &pred); \ + res = _mm_sub_epi8(src, pred); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsSub_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} + +GENERATE_PREDICTOR_2(6, in[i - 1], upper[i - 1]) // Predictor6: avg(L, TL) +GENERATE_PREDICTOR_2(7, in[i - 1], upper[i]) // Predictor7: avg(L, T) +GENERATE_PREDICTOR_2(8, upper[i - 1], upper[i]) // Predictor8: avg(TL, T) +GENERATE_PREDICTOR_2(9, upper[i], upper[i + 1]) // Predictor9: average(T, TR) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: avg(avg(L,TL), avg(T, TR)). +static void PredictorSub10_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + __m128i avgTTR, avgLTL, avg, res; + Average2_m128i(&T, &TR, &avgTTR); + Average2_m128i(&L, &TL, &avgLTL); + Average2_m128i(&avgTTR, &avgLTL, &avg); + res = _mm_sub_epi8(src, avg); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[10](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor11: select. +static void GetSumAbsDiff32_SSE2(const __m128i* const A, const __m128i* const B, + __m128i* const out) { + // We can unpack with any value on the upper 32 bits, provided it's the same + // on both operands (to that their sum of abs diff is zero). Here we use *A. + const __m128i A_lo = _mm_unpacklo_epi32(*A, *A); + const __m128i B_lo = _mm_unpacklo_epi32(*B, *A); + const __m128i A_hi = _mm_unpackhi_epi32(*A, *A); + const __m128i B_hi = _mm_unpackhi_epi32(*B, *A); + const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo); + const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi); + *out = _mm_packs_epi32(s_lo, s_hi); +} + +static void PredictorSub11_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i pa, pb; + GetSumAbsDiff32_SSE2(&T, &TL, &pa); // pa = sum |T-TL| + GetSumAbsDiff32_SSE2(&L, &TL, &pb); // pb = sum |L-TL| + { + const __m128i mask = _mm_cmpgt_epi32(pb, pa); + const __m128i A = _mm_and_si128(mask, L); + const __m128i B = _mm_andnot_si128(mask, T); + const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + } + if (i != num_pixels) { + VP8LPredictorsSub_C[11](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor12: ClampedSubSubtractFull. +static void PredictorSub12_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i L_lo = _mm_unpacklo_epi8(L, zero); + const __m128i L_hi = _mm_unpackhi_epi8(L, zero); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i T_hi = _mm_unpackhi_epi8(T, zero); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero); + const __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo); + const __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi); + const __m128i pred_lo = _mm_add_epi16(L_lo, diff_lo); + const __m128i pred_hi = _mm_add_epi16(L_hi, diff_hi); + const __m128i pred = _mm_packus_epi16(pred_lo, pred_hi); + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[12](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictors13: ClampedAddSubtractHalf +static void PredictorSub13_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 2 <= num_pixels; i += 2) { + // we can only process two pixels at a time + const __m128i L = _mm_loadl_epi64((const __m128i*)&in[i - 1]); + const __m128i src = _mm_loadl_epi64((const __m128i*)&in[i]); + const __m128i T = _mm_loadl_epi64((const __m128i*)&upper[i]); + const __m128i TL = _mm_loadl_epi64((const __m128i*)&upper[i - 1]); + const __m128i L_lo = _mm_unpacklo_epi8(L, zero); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i sum = _mm_add_epi16(T_lo, L_lo); + const __m128i avg = _mm_srli_epi16(sum, 1); + const __m128i A1 = _mm_sub_epi16(avg, TL_lo); + const __m128i bit_fix = _mm_cmpgt_epi16(TL_lo, avg); + const __m128i A2 = _mm_sub_epi16(A1, bit_fix); + const __m128i A3 = _mm_srai_epi16(A2, 1); + const __m128i A4 = _mm_add_epi16(avg, A3); + const __m128i pred = _mm_packus_epi16(A4, A4); + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storel_epi64((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[13](in + i, upper + i, num_pixels - i, out + i); + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LEncDspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) { + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed_SSE2; + VP8LTransformColor = TransformColor_SSE2; + VP8LCollectColorBlueTransforms = CollectColorBlueTransforms_SSE2; + VP8LCollectColorRedTransforms = CollectColorRedTransforms_SSE2; + VP8LAddVector = AddVector_SSE2; + VP8LAddVectorEq = AddVectorEq_SSE2; +#if !defined(DONT_USE_COMBINED_SHANNON_ENTROPY_SSE2_FUNC) + VP8LCombinedShannonEntropy = CombinedShannonEntropy_SSE2; +#endif + VP8LVectorMismatch = VectorMismatch_SSE2; + VP8LBundleColorMap = BundleColorMap_SSE2; + + VP8LPredictorsSub[0] = PredictorSub0_SSE2; + VP8LPredictorsSub[1] = PredictorSub1_SSE2; + VP8LPredictorsSub[2] = PredictorSub2_SSE2; + VP8LPredictorsSub[3] = PredictorSub3_SSE2; + VP8LPredictorsSub[4] = PredictorSub4_SSE2; + VP8LPredictorsSub[5] = PredictorSub5_SSE2; + VP8LPredictorsSub[6] = PredictorSub6_SSE2; + VP8LPredictorsSub[7] = PredictorSub7_SSE2; + VP8LPredictorsSub[8] = PredictorSub8_SSE2; + VP8LPredictorsSub[9] = PredictorSub9_SSE2; + VP8LPredictorsSub[10] = PredictorSub10_SSE2; + VP8LPredictorsSub[11] = PredictorSub11_SSE2; + VP8LPredictorsSub[12] = PredictorSub12_SSE2; + VP8LPredictorsSub[13] = PredictorSub13_SSE2; + VP8LPredictorsSub[14] = PredictorSub0_SSE2; // <- padding security sentinels + VP8LPredictorsSub[15] = PredictorSub0_SSE2; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(VP8LEncDspInitSSE2) + +#endif // WEBP_USE_SSE2 |