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Diffstat (limited to '')
-rw-r--r-- | netwerk/protocol/http/ConnectionEntry.h | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/netwerk/protocol/http/ConnectionEntry.h b/netwerk/protocol/http/ConnectionEntry.h new file mode 100644 index 0000000000..7d7584274e --- /dev/null +++ b/netwerk/protocol/http/ConnectionEntry.h @@ -0,0 +1,219 @@ +/* vim:set ts=4 sw=2 sts=2 et cin: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef ConnectionEntry_h__ +#define ConnectionEntry_h__ + +#include "PendingTransactionInfo.h" +#include "PendingTransactionQueue.h" +#include "DnsAndConnectSocket.h" +#include "DashboardTypes.h" + +namespace mozilla { +namespace net { + +// ConnectionEntry +// +// nsHttpConnectionMgr::mCT maps connection info hash key to ConnectionEntry +// object, which contains list of active and idle connections as well as the +// list of pending transactions. +class ConnectionEntry { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ConnectionEntry) + explicit ConnectionEntry(nsHttpConnectionInfo* ci); + + void ReschedTransaction(nsHttpTransaction* aTrans); + + nsTArray<RefPtr<PendingTransactionInfo>>* GetTransactionPendingQHelper( + nsAHttpTransaction* trans); + + void InsertTransactionSorted( + nsTArray<RefPtr<PendingTransactionInfo>>& pendingQ, + PendingTransactionInfo* pendingTransInfo, + bool aInsertAsFirstForTheSamePriority = false); + + void InsertTransaction(PendingTransactionInfo* aPendingTransInfo, + bool aInsertAsFirstForTheSamePriority = false); + + size_t UrgentStartQueueLength(); + + void PrintPendingQ(); + + void Compact(); + + void CancelAllTransactions(nsresult reason); + + nsresult CloseIdleConnection(nsHttpConnection* conn); + void CloseIdleConnections(); + void CloseIdleConnections(uint32_t maxToClose); + void CloseH2WebsocketConnections(); + nsresult RemoveIdleConnection(nsHttpConnection* conn); + bool IsInIdleConnections(HttpConnectionBase* conn); + size_t IdleConnectionsLength() const { return mIdleConns.Length(); } + void InsertIntoIdleConnections(nsHttpConnection* conn); + already_AddRefed<nsHttpConnection> GetIdleConnection(bool respectUrgency, + bool urgentTrans, + bool* onlyUrgent); + + size_t ActiveConnsLength() const { return mActiveConns.Length(); } + void InsertIntoActiveConns(HttpConnectionBase* conn); + bool IsInActiveConns(HttpConnectionBase* conn); + nsresult RemoveActiveConnection(HttpConnectionBase* conn); + void MakeAllDontReuseExcept(HttpConnectionBase* conn); + bool FindConnToClaim(PendingTransactionInfo* pendingTransInfo); + void CloseActiveConnections(); + void CloseAllActiveConnsWithNullTransactcion(nsresult aCloseCode); + + bool IsInH2WebsocketConns(HttpConnectionBase* conn); + void InsertIntoH2WebsocketConns(HttpConnectionBase* conn); + void RemoveH2WebsocketConns(HttpConnectionBase* conn); + + HttpConnectionBase* GetH2orH3ActiveConn(); + // Make an active spdy connection DontReuse. + // TODO: this is a helper function and should nbe improved. + bool MakeFirstActiveSpdyConnDontReuse(); + + void ClosePersistentConnections(); + + uint32_t PruneDeadConnections(); + void VerifyTraffic(); + void PruneNoTraffic(); + uint32_t TimeoutTick(); + + void MoveConnection(HttpConnectionBase* proxyConn, ConnectionEntry* otherEnt); + + size_t DnsAndConnectSocketsLength() const { + return mDnsAndConnectSockets.Length(); + } + + void InsertIntoDnsAndConnectSockets(DnsAndConnectSocket* sock); + void RemoveDnsAndConnectSocket(DnsAndConnectSocket* dnsAndSock, bool abandon); + void CloseAllDnsAndConnectSockets(); + + HttpRetParams GetConnectionData(); + void LogConnections(); + + const RefPtr<nsHttpConnectionInfo> mConnInfo; + + bool AvailableForDispatchNow(); + + // calculate the number of half open sockets that have not had at least 1 + // connection complete + uint32_t UnconnectedDnsAndConnectSockets() const; + + // Remove a particular DnsAndConnectSocket from the mDnsAndConnectSocket array + bool RemoveDnsAndConnectSocket(DnsAndConnectSocket*); + + bool MaybeProcessCoalescingKeys(nsIDNSAddrRecord* dnsRecord, + bool aIsHttp3 = false); + + nsresult CreateDnsAndConnectSocket(nsAHttpTransaction* trans, uint32_t caps, + bool speculative, bool isFromPredictor, + bool urgentStart, bool allow1918, + PendingTransactionInfo* pendingTransInfo); + + // Spdy sometimes resolves the address in the socket manager in order + // to re-coalesce sharded HTTP hosts. The dotted decimal address is + // combined with the Anonymous flag and OA from the connection information + // to build the hash key for hosts in the same ip pool. + // + nsTArray<nsCString> mCoalescingKeys; + + // To have the UsingSpdy flag means some host with the same connection + // entry has done NPN=spdy/* at some point. It does not mean every + // connection is currently using spdy. + bool mUsingSpdy : 1; + + // Determines whether or not we can continue to use spdy-enabled + // connections in the future. This is generally set to false either when + // some connection here encounters connection-based auth (such as NTLM) + // or when some connection here encounters a server that is totally + // busted (such as it fails to properly perform the h2 handshake). + bool mCanUseSpdy : 1; + + // Flags to remember our happy-eyeballs decision. + // Reset only by Ctrl-F5 reload. + // True when we've first connected an IPv4 server for this host, + // initially false. + bool mPreferIPv4 : 1; + // True when we've first connected an IPv6 server for this host, + // initially false. + bool mPreferIPv6 : 1; + + // True if this connection entry has initiated a socket + bool mUsedForConnection : 1; + + bool mDoNotDestroy : 1; + + bool IsHttp3() const { return mConnInfo->IsHttp3(); } + bool AllowHttp2() const { return mCanUseSpdy; } + void DisallowHttp2(); + void DontReuseHttp3Conn(); + + // Set the IP family preference flags according the connected family + void RecordIPFamilyPreference(uint16_t family); + // Resets all flags to their default values + void ResetIPFamilyPreference(); + // True iff there is currently an established IP family preference + bool PreferenceKnown() const; + + // Return the count of pending transactions for all window ids. + size_t PendingQueueLength() const; + size_t PendingQueueLengthForWindow(uint64_t windowId) const; + + void AppendPendingUrgentStartQ( + nsTArray<RefPtr<PendingTransactionInfo>>& result); + + // Append transactions to the |result| whose window id + // is equal to |windowId|. + // NOTE: maxCount == 0 will get all transactions in the queue. + void AppendPendingQForFocusedWindow( + uint64_t windowId, nsTArray<RefPtr<PendingTransactionInfo>>& result, + uint32_t maxCount = 0); + + // Append transactions whose window id isn't equal to |windowId|. + // NOTE: windowId == 0 will get all transactions for both + // focused and non-focused windows. + void AppendPendingQForNonFocusedWindows( + uint64_t windowId, nsTArray<RefPtr<PendingTransactionInfo>>& result, + uint32_t maxCount = 0); + + // Remove the empty pendingQ in |mPendingTransactionTable|. + void RemoveEmptyPendingQ(); + + void PrintDiagnostics(nsCString& log, uint32_t aMaxPersistConns); + + bool RestrictConnections(); + + // Return total active connection count, which is the sum of + // active connections and unconnected half open connections. + uint32_t TotalActiveConnections() const; + + bool RemoveTransFromPendingQ(nsHttpTransaction* aTrans); + + void MaybeUpdateEchConfig(nsHttpConnectionInfo* aConnInfo); + + private: + void InsertIntoIdleConnections_internal(nsHttpConnection* conn); + void RemoveFromIdleConnectionsIndex(size_t inx); + bool RemoveFromIdleConnections(nsHttpConnection* conn); + + nsTArray<RefPtr<nsHttpConnection>> mIdleConns; // idle persistent connections + nsTArray<RefPtr<HttpConnectionBase>> mActiveConns; // active connections + + // "fake" http2 websocket connections that needs to be cleaned up on shutdown + nsTArray<RefPtr<HttpConnectionBase>> mH2WebsocketConns; + + nsTArray<RefPtr<DnsAndConnectSocket>> + mDnsAndConnectSockets; // dns resolution and half open connections + + PendingTransactionQueue mPendingQ; + ~ConnectionEntry(); +}; + +} // namespace net +} // namespace mozilla + +#endif // !ConnectionEntry_h__ |