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Diffstat (limited to '')
-rw-r--r-- | netwerk/protocol/websocket/WebSocketConnection.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/netwerk/protocol/websocket/WebSocketConnection.cpp b/netwerk/protocol/websocket/WebSocketConnection.cpp new file mode 100644 index 0000000000..b57f4fc115 --- /dev/null +++ b/netwerk/protocol/websocket/WebSocketConnection.cpp @@ -0,0 +1,261 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set sw=2 ts=8 et tw=80 : */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsIInterfaceRequestor.h" +#include "WebSocketConnection.h" + +#include "WebSocketLog.h" +#include "mozilla/net/WebSocketConnectionListener.h" +#include "nsIOService.h" +#include "nsITLSSocketControl.h" +#include "nsISocketTransport.h" +#include "nsITransportSecurityInfo.h" +#include "nsSocketTransportService2.h" + +namespace mozilla::net { + +NS_IMPL_ISUPPORTS(WebSocketConnection, nsIInputStreamCallback, + nsIOutputStreamCallback) + +WebSocketConnection::WebSocketConnection(nsISocketTransport* aTransport, + nsIAsyncInputStream* aInputStream, + nsIAsyncOutputStream* aOutputStream) + : mTransport(aTransport), + mSocketIn(aInputStream), + mSocketOut(aOutputStream) { + LOG(("WebSocketConnection ctor %p\n", this)); +} + +WebSocketConnection::~WebSocketConnection() { + LOG(("WebSocketConnection dtor %p\n", this)); +} + +nsresult WebSocketConnection::Init(WebSocketConnectionListener* aListener) { + NS_ENSURE_ARG_POINTER(aListener); + + mListener = aListener; + nsresult rv; + mSocketThread = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv); + if (NS_FAILED(rv)) { + return rv; + } + + if (!mTransport) { + return NS_ERROR_FAILURE; + } + + if (XRE_IsParentProcess()) { + nsCOMPtr<nsIInterfaceRequestor> callbacks = do_QueryInterface(mListener); + mTransport->SetSecurityCallbacks(callbacks); + } else { + // NOTE: we don't use security callbacks in socket process. + mTransport->SetSecurityCallbacks(nullptr); + } + return mTransport->SetEventSink(nullptr, nullptr); +} + +void WebSocketConnection::GetIoTarget(nsIEventTarget** aTarget) { + nsCOMPtr<nsIEventTarget> target = mSocketThread; + return target.forget(aTarget); +} + +void WebSocketConnection::Close() { + LOG(("WebSocketConnection::Close %p\n", this)); + MOZ_ASSERT(OnSocketThread()); + + if (mTransport) { + mTransport->SetSecurityCallbacks(nullptr); + mTransport->SetEventSink(nullptr, nullptr); + mTransport->Close(NS_BASE_STREAM_CLOSED); + mTransport = nullptr; + } + + if (mSocketIn) { + if (mStartReadingCalled) { + mSocketIn->AsyncWait(nullptr, 0, 0, nullptr); + } + mSocketIn = nullptr; + } + + if (mSocketOut) { + mSocketOut->AsyncWait(nullptr, 0, 0, nullptr); + mSocketOut = nullptr; + } +} + +nsresult WebSocketConnection::WriteOutputData(nsTArray<uint8_t>&& aData) { + MOZ_ASSERT(OnSocketThread()); + + if (!mSocketOut) { + return NS_ERROR_NOT_AVAILABLE; + } + + mOutputQueue.emplace_back(std::move(aData)); + return OnOutputStreamReady(mSocketOut); +} + +nsresult WebSocketConnection::WriteOutputData(const uint8_t* aHdrBuf, + uint32_t aHdrBufLength, + const uint8_t* aPayloadBuf, + uint32_t aPayloadBufLength) { + MOZ_ASSERT_UNREACHABLE("Should not be called"); + return NS_ERROR_NOT_IMPLEMENTED; +} + +nsresult WebSocketConnection::StartReading() { + MOZ_ASSERT(OnSocketThread()); + + if (!mSocketIn) { + return NS_ERROR_NOT_AVAILABLE; + } + + MOZ_ASSERT(!mStartReadingCalled, "StartReading twice"); + mStartReadingCalled = true; + return mSocketIn->AsyncWait(this, 0, 0, mSocketThread); +} + +void WebSocketConnection::DrainSocketData() { + MOZ_ASSERT(OnSocketThread()); + + if (!mSocketIn || !mListener) { + return; + } + + // If we leave any data unconsumed (including the tcp fin) a RST will be + // generated The right thing to do here is shutdown(SHUT_WR) and then wait a + // little while to see if any data comes in.. but there is no reason to delay + // things for that when the websocket handshake is supposed to guarantee a + // quiet connection except for that fin. + char buffer[512]; + uint32_t count = 0; + uint32_t total = 0; + nsresult rv; + do { + total += count; + rv = mSocketIn->Read(buffer, 512, &count); + if (rv != NS_BASE_STREAM_WOULD_BLOCK && (NS_FAILED(rv) || count == 0)) { + mListener->OnTCPClosed(); + } + } while (NS_SUCCEEDED(rv) && count > 0 && total < 32000); +} + +nsresult WebSocketConnection::GetSecurityInfo( + nsITransportSecurityInfo** aSecurityInfo) { + LOG(("WebSocketConnection::GetSecurityInfo() %p\n", this)); + MOZ_ASSERT(OnSocketThread()); + *aSecurityInfo = nullptr; + + if (mTransport) { + nsCOMPtr<nsITLSSocketControl> tlsSocketControl; + nsresult rv = + mTransport->GetTlsSocketControl(getter_AddRefs(tlsSocketControl)); + if (NS_FAILED(rv)) { + return rv; + } + nsCOMPtr<nsITransportSecurityInfo> securityInfo( + do_QueryInterface(tlsSocketControl)); + if (securityInfo) { + securityInfo.forget(aSecurityInfo); + } + } + return NS_OK; +} + +NS_IMETHODIMP +WebSocketConnection::OnInputStreamReady(nsIAsyncInputStream* aStream) { + LOG(("WebSocketConnection::OnInputStreamReady() %p\n", this)); + MOZ_ASSERT(OnSocketThread()); + MOZ_ASSERT(mListener); + + // did we we clean up the socket after scheduling InputReady? + if (!mSocketIn) { + return NS_OK; + } + + // this is after the http upgrade - so we are speaking websockets + uint8_t buffer[2048]; + uint32_t count; + nsresult rv; + + do { + rv = mSocketIn->Read((char*)buffer, 2048, &count); + LOG(("WebSocketConnection::OnInputStreamReady: read %u rv %" PRIx32 "\n", + count, static_cast<uint32_t>(rv))); + + if (rv == NS_BASE_STREAM_WOULD_BLOCK) { + mSocketIn->AsyncWait(this, 0, 0, mSocketThread); + return NS_OK; + } + + if (NS_FAILED(rv)) { + mListener->OnError(rv); + return rv; + } + + if (count == 0) { + mListener->OnError(NS_BASE_STREAM_CLOSED); + return NS_OK; + } + + rv = mListener->OnDataReceived(buffer, count); + if (NS_FAILED(rv)) { + mListener->OnError(rv); + return rv; + } + } while (NS_SUCCEEDED(rv) && mSocketIn && mListener); + + return NS_OK; +} + +NS_IMETHODIMP +WebSocketConnection::OnOutputStreamReady(nsIAsyncOutputStream* aStream) { + LOG(("WebSocketConnection::OnOutputStreamReady() %p\n", this)); + MOZ_ASSERT(OnSocketThread()); + MOZ_ASSERT(mListener); + + if (!mSocketOut) { + return NS_OK; + } + + while (!mOutputQueue.empty()) { + const OutputData& data = mOutputQueue.front(); + + char* buffer = reinterpret_cast<char*>( + const_cast<uint8_t*>(data.GetData().Elements())) + + mWriteOffset; + uint32_t toWrite = data.GetData().Length() - mWriteOffset; + + uint32_t wrote = 0; + nsresult rv = mSocketOut->Write(buffer, toWrite, &wrote); + LOG(("WebSocketConnection::OnOutputStreamReady: write %u rv %" PRIx32, + wrote, static_cast<uint32_t>(rv))); + + if (rv == NS_BASE_STREAM_WOULD_BLOCK) { + mSocketOut->AsyncWait(this, 0, 0, mSocketThread); + return rv; + } + + if (NS_FAILED(rv)) { + LOG(("WebSocketConnection::OnOutputStreamReady %p failed %u\n", this, + static_cast<uint32_t>(rv))); + mListener->OnError(rv); + return NS_OK; + } + + mWriteOffset += wrote; + + if (toWrite == wrote) { + mWriteOffset = 0; + mOutputQueue.pop_front(); + } else { + mSocketOut->AsyncWait(this, 0, 0, mSocketThread); + } + } + + return NS_OK; +} + +} // namespace mozilla::net |