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Diffstat (limited to '')
-rw-r--r-- | netwerk/protocol/websocket/nsIWebSocketChannel.idl | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/netwerk/protocol/websocket/nsIWebSocketChannel.idl b/netwerk/protocol/websocket/nsIWebSocketChannel.idl new file mode 100644 index 0000000000..7092c3c6b1 --- /dev/null +++ b/netwerk/protocol/websocket/nsIWebSocketChannel.idl @@ -0,0 +1,268 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set sw=4 ts=4 et tw=80 : */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +interface nsICookieJarSettings; +interface nsIInputStream; +interface nsIInterfaceRequestor; +interface nsILoadGroup; +interface nsILoadInfo; +interface nsIPrincipal; +interface nsITransportProvider; +interface nsITransportSecurityInfo; +interface nsIURI; +interface nsIWebSocketListener; + +webidl Node; + +#include "nsISupports.idl" +#include "nsIContentPolicy.idl" + + + +[ref] native OriginAttributes(const mozilla::OriginAttributes); + +/** + * Low-level websocket API: handles network protocol. + * + * This is primarly intended for use by the higher-level nsIWebSocket.idl. + * We are also making it scriptable for now, but this may change once we have + * WebSockets for Workers. + */ +[scriptable, builtinclass, uuid(ce71d028-322a-4105-a947-a894689b52bf)] +interface nsIWebSocketChannel : nsISupports +{ + /** + * The original URI used to construct the protocol connection. This is used + * in the case of a redirect or URI "resolution" (e.g. resolving a + * resource: URI to a file: URI) so that the original pre-redirect + * URI can still be obtained. This is never null. + */ + [must_use] readonly attribute nsIURI originalURI; + + /** + * The readonly URI corresponding to the protocol connection after any + * redirections are completed. + */ + [must_use] readonly attribute nsIURI URI; + + /** + * The notification callbacks for authorization, etc.. + */ + [must_use] attribute nsIInterfaceRequestor notificationCallbacks; + + /** + * Transport-level security information (if any) + */ + [must_use] readonly attribute nsITransportSecurityInfo securityInfo; + + /** + * The load group of of the websocket + */ + [must_use] attribute nsILoadGroup loadGroup; + + /** + * The load info of the websocket + */ + [must_use] attribute nsILoadInfo loadInfo; + + /** + * Sec-Websocket-Protocol value + */ + [must_use] attribute ACString protocol; + + /** + * Sec-Websocket-Extensions response header value + */ + [must_use] readonly attribute ACString extensions; + + /** + * The channelId of the underlying http channel. + * It's available only after nsIWebSocketListener::onStart + */ + [must_use] readonly attribute uint64_t httpChannelId; + + /** + * Init the WebSocketChannel with LoadInfo arguments. + * @param aLoadingNode + * @param aLoadingPrincipal + * @param aTriggeringPrincipal + * @param aCookieJarSettings + * @param aSecurityFlags + * @param aContentPolicyType + * These will be used as values for the nsILoadInfo object on the + * created channel. For details, see nsILoadInfo in nsILoadInfo.idl + * @return reference to the new nsIChannel object + * + * Keep in mind that URIs coming from a webpage should *never* use the + * systemPrincipal as the loadingPrincipal. + * + * Please note, if you provide both a loadingNode and a loadingPrincipal, + * then loadingPrincipal must be equal to loadingNode->NodePrincipal(). + * But less error prone is to just supply a loadingNode. + */ + [notxpcom] nsresult initLoadInfoNative(in Node aLoadingNode, + in nsIPrincipal aLoadingPrincipal, + in nsIPrincipal aTriggeringPrincipal, + in nsICookieJarSettings aCookieJarSettings, + in unsigned long aSecurityFlags, + in nsContentPolicyType aContentPolicyType, + in unsigned long aSandboxFlags); + + /** + * Similar to the previous one but without nsICookieJarSettings. + * This method is used by JS code where nsICookieJarSettings is not exposed. + */ + [must_use] void initLoadInfo(in Node aLoadingNode, + in nsIPrincipal aLoadingPrincipal, + in nsIPrincipal aTriggeringPrincipal, + in unsigned long aSecurityFlags, + in nsContentPolicyType aContentPolicyType); + + /** + * Asynchronously open the websocket connection. Received messages are fed + * to the socket listener as they arrive. The socket listener's methods + * are called on the thread that calls asyncOpen and are not called until + * after asyncOpen returns. If asyncOpen returns successfully, the + * protocol implementation promises to call at least onStop on the listener. + * + * NOTE: Implementations should throw NS_ERROR_ALREADY_OPENED if the + * websocket connection is reopened. + * + * @param aURI the uri of the websocket protocol - may be redirected + * @param aOrigin the uri of the originating resource + * @param aOriginAttributes attributes of the originating resource. + * @param aInnerWindowID the inner window ID + * @param aListener the nsIWebSocketListener implementation + * @param aContext an opaque parameter forwarded to aListener's methods + */ + [implicit_jscontext] + void asyncOpen(in nsIURI aURI, + in ACString aOrigin, + in jsval aOriginAttributes, + in unsigned long long aInnerWindowID, + in nsIWebSocketListener aListener, + in nsISupports aContext); + + [must_use] + void asyncOpenNative(in nsIURI aURI, + in ACString aOrigin, + in OriginAttributes aOriginAttributes, + in unsigned long long aInnerWindowID, + in nsIWebSocketListener aListener, + in nsISupports aContext); + + /* + * Close the websocket connection for writing - no more calls to sendMsg + * or sendBinaryMsg should be made after calling this. The listener object + * may receive more messages if a server close has not yet been received. + * + * @param aCode the websocket closing handshake close code. Set to 0 if + * you are not providing a code. + * @param aReason the websocket closing handshake close reason + */ + [must_use] void close(in unsigned short aCode, in AUTF8String aReason); + + // section 7.4.1 defines these close codes + const unsigned short CLOSE_NORMAL = 1000; + const unsigned short CLOSE_GOING_AWAY = 1001; + const unsigned short CLOSE_PROTOCOL_ERROR = 1002; + const unsigned short CLOSE_UNSUPPORTED_DATATYPE = 1003; + // code 1004 is reserved + const unsigned short CLOSE_NO_STATUS = 1005; + const unsigned short CLOSE_ABNORMAL = 1006; + const unsigned short CLOSE_INVALID_PAYLOAD = 1007; + const unsigned short CLOSE_POLICY_VIOLATION = 1008; + const unsigned short CLOSE_TOO_LARGE = 1009; + const unsigned short CLOSE_EXTENSION_MISSING = 1010; + // Initially used just for server-side internal errors: adopted later for + // client-side errors too (not clear if will make into spec: see + // http://www.ietf.org/mail-archive/web/hybi/current/msg09372.html + const unsigned short CLOSE_INTERNAL_ERROR = 1011; + // MUST NOT be set as a status code in Close control frame by an endpoint: + // To be used if TLS handshake failed (ex: server certificate unverifiable) + const unsigned short CLOSE_TLS_FAILED = 1015; + + /** + * Use to send text message down the connection to WebSocket peer. + * + * @param aMsg the utf8 string to send + */ + [must_use] void sendMsg(in AUTF8String aMsg); + + /** + * Use to send binary message down the connection to WebSocket peer. + * + * @param aMsg the data to send + */ + [must_use] void sendBinaryMsg(in ACString aMsg); + + /** + * Use to send a binary stream (Blob) to Websocket peer. + * + * @param aStream The input stream to be sent. + */ + [must_use] void sendBinaryStream(in nsIInputStream aStream, + in unsigned long length); + + /** + * This value determines how often (in seconds) websocket keepalive + * pings are sent. If set to 0 (the default), no pings are ever sent. + * + * This value can currently only be set before asyncOpen is called, else + * NS_ERROR_IN_PROGRESS is thrown. + * + * Be careful using this setting: ping traffic can consume lots of power and + * bandwidth over time. + */ + [must_use] attribute unsigned long pingInterval; + + /** + * This value determines how long (in seconds) the websocket waits for + * the server to reply to a ping that has been sent before considering the + * connection broken. + * + * This value can currently only be set before asyncOpen is called, else + * NS_ERROR_IN_PROGRESS is thrown. + */ + [must_use] attribute unsigned long pingTimeout; + + /** + * Unique ID for this channel. It's not readonly because when the channel is + * created via IPC, the serial number is received from the child process. + */ + [must_use] attribute unsigned long serial; + + /** + * Set a nsITransportProvider and negotated extensions to be used by this + * channel. Calling this function also means that this channel will + * implement the server-side part of a websocket connection rather than the + * client-side part. + */ + [must_use] void setServerParameters(in nsITransportProvider aProvider, + in ACString aNegotiatedExtensions); + +%{C++ + inline uint32_t Serial() + { + uint32_t serial; + nsresult rv = GetSerial(&serial); + if (NS_WARN_IF(NS_FAILED(rv))) { + return 0; + } + return serial; + } + + inline uint64_t HttpChannelId() + { + uint64_t httpChannelId; + nsresult rv = GetHttpChannelId(&httpChannelId); + if (NS_WARN_IF(NS_FAILED(rv))) { + return 0; + } + return httpChannelId; + } +%} +}; |