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+This directory contains the LZMA SDK code used in building the self-extracting
+Windows installer.
+
+The src/ directory contains an almost-unmodified copy of the 7-zip source code
+version 18.05, as downloaded from https://www.7-zip.org/a/lzma1805.7z (linked
+from https://www.7-zip.org/sdk.html) on August 30, 2018. As stated in
+DOC/lzma-sdk.txt and on the web page, this code is in the public domain. A few
+modifications have been made to this copy of the source code. Those
+modifications are contained in mozilla_customizations.diff, which should be
+found in the same directory as this file.
+
+The firefox/ directory contains several things:
+* SFXSetup.sln and SFXSetup.vcxproj
+ These are Visual Studio 2017 conversions of the Visual C++ 6 workspace and
+ project files from the src/CPP/7zip/Bundles/SFXSetup/ directory, with
+ some changes and additions to support AArch64 and to include our resources.
+* 7zSD.arm64.manifest and 7zSD.win32.manifest
+ We need to add a manifest file to the binary for several reasons, and one
+ isn't supplied with the source package (Visual C++ 6 doesn't support them),
+ so we've written our own.
+* setup.ico
+ The icon group used for the installer package.
+* resource.rc
+ The resource script containing the above manifest and icon references, as
+ well as other resources we need. This is derived from the supplied SFXSetup
+ resource.rc, but heavily customized.
+* 7zSD.ARM64.sfx
+ AArch64 binary built using all the above files. Checking this into the tree in
+ compiled binary form means that packaging the installer does not require
+ having a compiler toolchain configured (which is the case for artifact
+ builds). To compile your own version of this file, open SFXSetup.sln and build
+ the ReleaseD configuration.
+* 7zSD.Win32.sfx
+ 32-bit x86 binary built using some of the above files, but through a different
+ build procedure that uses Visual C++ 6 in order to maintain compatibility with
+ legacy Windows platforms (Firefox doesn't run on these platforms, but at least
+ we can display a helpful error message). The exact procedure that generated
+ this file was:
+ 1) Install Microsoft Visual C++ 6 Professional or Enterprise edition (the
+ Standard edition does not include the optimizing compiler, so it should
+ not be used). You'll likely want a virtual machine running Windows XP,
+ because running VC6 under more modern Windows versions is tricky.
+ 2) Install an appropriate Windows SDK version. The Windows XP Service Pack 2
+ SDK is known to work well, but that particular version appears to only be
+ available from archive.org:
+ https://web.archive.org/web/20080209175723/http://www.microsoft.com:80/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
+ 3) Run the tool included with the SDK that configures Visual C++ to use it.
+ 4) If using a fresh copy of the LZMA SDK sources, apply the patch in
+ mozilla_customizations.diff. The copy in the Firefox source tree already
+ has these changes applied.
+ 5) Open the workspace file at src\CPP\7zip\Bundles\SFXSetup\SFXSetup.dsw and
+ build it using the "SFXSetup - Win32 ReleaseD" configuration. The output
+ executable should be at the path ReleaseD\7zSD.sfx relative to SFXSetup.dsw.
+ 6) Use Resource Hacker (available from http://angusj.com/resourcehacker/) to
+ replace the existing icon on 7zSD.sfx and to add the manifest as a new
+ resource. Also edit the version info resource to replace CompanyName and
+ LegalCopyright with "Mozilla" (or appropriate vendor name) and
+ FileDescription and ProductName with "Firefox" (or appropriate product name).
+ Be sure to recompile the resources using the green "play" button in the
+ toolbar (or by pressing F5) before saving the file.
+ In the future this file may be replaced with one built in the same manner as
+ the AArch64 version using a modern toolchain, if the loss of platform support
+ is deemed acceptable.