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diff --git a/third_party/rust/bumpalo/CHANGELOG.md b/third_party/rust/bumpalo/CHANGELOG.md new file mode 100644 index 0000000000..abe5b2fe63 --- /dev/null +++ b/third_party/rust/bumpalo/CHANGELOG.md @@ -0,0 +1,637 @@ +## Unreleased + +Released YYYY-MM-DD. + +### Added + +* TODO (or remove section if none) + +### Changed + +* TODO (or remove section if none) + +### Deprecated + +* TODO (or remove section if none) + +### Removed + +* TODO (or remove section if none) + +### Fixed + +* TODO (or remove section if none) + +### Security + +* TODO (or remove section if none) + +-------------------------------------------------------------------------------- + +## 3.11.1 + +Released 2022-10-18. + +### Security + +* Fixed a bug where when `std::vec::IntoIter` was ported to + `bumpalo::collections::vec::IntoIter`, it didn't get its underlying `Bump`'s + lifetime threaded through. This meant that `rustc` was not checking the + borrows for `bumpalo::collections::IntoIter` and this could result in + use-after-free bugs. + +-------------------------------------------------------------------------------- + +## 3.11.0 + +Released 2022-08-17. + +### Added + +* Added support for per-`Bump` allocation limits. These are enforced only in the + slow path when allocating new chunks in the `Bump`, not in the bump allocation + hot path, and therefore impose near zero overhead. +* Added the `bumpalo::boxed::Box::into_inner` method. + +### Changed + +* Updated to Rust 2021 edition. +* The minimum supported Rust version (MSRV) is now 1.56.0. + +-------------------------------------------------------------------------------- + +## 3.10.0 + +Released 2022-06-01. + +### Added + +* Implement `bumpalo::collections::FromIteratorIn` for `Option` and `Result`, + just like `core` does for `FromIterator`. +* Implement `bumpalo::collections::FromIteratorIn` for `bumpalo::boxed::Box<'a, + [T]>`. +* Added running tests under MIRI in CI for additional confidence in unsafe code. +* Publicly exposed `bumpalo::collections::Vec::drain_filter` since the + corresponding `std::vec::Vec` method has stabilized. + +### Changed + +* `Bump::new` will not allocate a backing chunk until the first allocation + inside the bump arena now. + +### Fixed + +* Properly account for alignment changes when growing or shrinking an existing + allocation. +* Removed all internal integer-to-pointer casts, to play better with UB checkers + like MIRI. + +-------------------------------------------------------------------------------- + +## 3.9.1 + +Released 2022-01-06. + +### Fixed + +* Fixed link to logo in docs and README.md + +-------------------------------------------------------------------------------- + +## 3.9.0 + +Released 2022-01-05. + +### Changed + +* The minimum supported Rust version (MSRV) has been raised to Rust 1.54.0. + +* `bumpalo::collections::Vec<T>` implements relevant traits for all arrays of + any size `N` via const generics. Previously, it was just arrays up to length + 32. Similar for `bumpalo::boxed::Box<[T; N]>`. + +-------------------------------------------------------------------------------- + +## 3.8.0 + +Released 2021-10-19. + +### Added + +* Added the `CollectIn` and `FromIteratorIn` traits to make building a + collection from an iterator easier. These new traits live in the + `bumpalo::collections` module and are implemented by + `bumpalo::collections::{String,Vec}`. + +* Added the `Bump::iter_allocated_chunks_raw` method, which is an `unsafe`, raw + version of `Bump::iter_allocated_chunks`. The new method does not take an + exclusive borrow of the `Bump` and yields raw pointer-and-length pairs for + each chunk in the bump. It is the caller's responsibility to ensure that no + allocation happens in the `Bump` while iterating over chunks and that there + are no active borrows of allocated data if they want to turn any + pointer-and-length pairs into slices. + +-------------------------------------------------------------------------------- + +## 3.7.1 + +Released 2021-09-17. + +### Changed + +* The packaged crate uploaded to crates.io when `bumpalo` is published is now + smaller, thanks to excluding unnecessary files. + +-------------------------------------------------------------------------------- + +## 3.7.0 + +Released 2020-05-28. + +### Added + +* Added `Borrow` and `BorrowMut` trait implementations for + `bumpalo::collections::Vec` and + `bumpalo::collections::String`. [#108](https://github.com/fitzgen/bumpalo/pull/108) + +### Changed + +* When allocating a new chunk fails, don't immediately give up. Instead, try + allocating a chunk that is half that size, and if that fails, then try half of + *that* size, etc until either we successfully allocate a chunk or we fail to + allocate the minimum chunk size and then finally give + up. [#111](https://github.com/fitzgen/bumpalo/pull/111) + +-------------------------------------------------------------------------------- + +## 3.6.1 + +Released 2020-02-18. + +### Added + +* Improved performance of `Bump`'s `Allocator::grow_zeroed` trait method + implementation. [#99](https://github.com/fitzgen/bumpalo/pull/99) + +-------------------------------------------------------------------------------- + +## 3.6.0 + +Released 2020-01-29. + +### Added + +* Added a few new flavors of allocation: + + * `try_alloc` for fallible, by-value allocation + + * `try_alloc_with` for fallible allocation with an infallible initializer + function + + * `alloc_try_with` for infallible allocation with a fallible initializer + function + + * `try_alloc_try_with` method for fallible allocation with a fallible + initializer function + + We already have infallible, by-value allocation (`alloc`) and infallible + allocation with an infallible initializer (`alloc_with`). With these new + methods, we now have every combination covered. + + Thanks to [Tamme Schichler](https://github.com/Tamschi) for contributing these + methods! + +-------------------------------------------------------------------------------- + +## 3.5.0 + +Released 2020-01-22. + +### Added + +* Added experimental, unstable support for the unstable, nightly Rust + `allocator_api` feature. + + The `allocator_api` feature defines an `Allocator` trait and exposes custom + allocators for `std` types. Bumpalo has a matching `allocator_api` cargo + feature to enable implementing `Allocator` and using `Bump` with `std` + collections. + + First, enable the `allocator_api` feature in your `Cargo.toml`: + + ```toml + [dependencies] + bumpalo = { version = "3.5", features = ["allocator_api"] } + ``` + + Next, enable the `allocator_api` nightly Rust feature in your `src/lib.rs` or `src/main.rs`: + + ```rust + # #[cfg(feature = "allocator_api")] + # { + #![feature(allocator_api)] + # } + ``` + + Finally, use `std` collections with `Bump`, so that their internal heap + allocations are made within the given bump arena: + + ``` + # #![cfg_attr(feature = "allocator_api", feature(allocator_api))] + # #[cfg(feature = "allocator_api")] + # { + #![feature(allocator_api)] + use bumpalo::Bump; + + // Create a new bump arena. + let bump = Bump::new(); + + // Create a `Vec` whose elements are allocated within the bump arena. + let mut v = Vec::new_in(&bump); + v.push(0); + v.push(1); + v.push(2); + # } + ``` + + I'm very excited to see custom allocators in `std` coming along! Thanks to + Arthur Gautier for implementing support for the `allocator_api` feature for + Bumpalo. + +-------------------------------------------------------------------------------- + +## 3.4.0 + +Released 2020-06-01. + +### Added + +* Added the `bumpalo::boxed::Box<T>` type. It is an owned pointer referencing a + bump-allocated value, and it runs `T`'s `Drop` implementation on the + referenced value when dropped. This type can be used by enabling the `"boxed"` + cargo feature flag. + +-------------------------------------------------------------------------------- + +## 3.3.0 + +Released 2020-05-13. + +### Added + +* Added fallible allocation methods to `Bump`: `try_new`, `try_with_capacity`, + and `try_alloc_layout`. + +* Added `Bump::chunk_capacity` + +* Added `bumpalo::collections::Vec::try_reserve[_exact]` + +-------------------------------------------------------------------------------- + +## 3.2.1 + +Released 2020-03-24. + +### Security + +* When `realloc`ing, if we allocate new space, we need to copy the old + allocation's bytes into the new space. There are `old_size` number of bytes in + the old allocation, but we were accidentally copying `new_size` number of + bytes, which could lead to copying bytes into the realloc'd space from past + the chunk that we're bump allocating out of, from unknown memory. + + If an attacker can cause `realloc`s, and can read the `realoc`ed data back, + this could allow them to read things from other regions of memory that they + shouldn't be able to. For example, if some crypto keys happened to live in + memory right after a chunk we were bump allocating out of, this could allow + the attacker to read the crypto keys. + + Beyond just fixing the bug and adding a regression test, I've also taken two + additional steps: + + 1. While we were already running the testsuite under `valgrind` in CI, because + `valgrind` exits with the same code that the program did, if there are + invalid reads/writes that happen not to trigger a segfault, the program can + still exit OK and we will be none the wiser. I've enabled the + `--error-exitcode=1` flag for `valgrind` in CI so that tests eagerly fail + in these scenarios. + + 2. I've written a quickcheck test to exercise `realloc`. Without the bug fix + in this patch, this quickcheck immediately triggers invalid reads when run + under `valgrind`. We didn't previously have quickchecks that exercised + `realloc` because `realloc` isn't publicly exposed directly, and instead + can only be indirectly called. This new quickcheck test exercises `realloc` + via `bumpalo::collections::Vec::resize` and + `bumpalo::collections::Vec::shrink_to_fit` calls. + + This bug was introduced in version 3.0.0. + + See [#69](https://github.com/fitzgen/bumpalo/issues/69) for details. + +-------------------------------------------------------------------------------- + +## 3.2.0 + +Released 2020-02-07. + +### Added + +* Added the `bumpalo::collections::Vec::into_bump_slice_mut` method to turn a + `bumpalo::collections::Vec<'bump, T>` into a `&'bump mut [T]`. + +-------------------------------------------------------------------------------- + +## 3.1.2 + +Released 2020-01-07. + +### Fixed + +* The `bumpalo::collections::format!` macro did not used to accept a trailing + comma like `format!(in bump; "{}", 1,)`, but it does now. + +-------------------------------------------------------------------------------- + +## 3.1.1 + +Released 2020-01-03. + +### Fixed + +* The `bumpalo::collections::vec!` macro did not used to accept a trailing + comma like `vec![in bump; 1, 2,]`, but it does now. + +-------------------------------------------------------------------------------- + +## 3.1.0 + +Released 2019-12-27. + +### Added + +* Added the `Bump::allocated_bytes` diagnostic method for counting the total + number of bytes a `Bump` has allocated. + +-------------------------------------------------------------------------------- + +# 3.0.0 + +Released 2019-12-20. + +## Added + +* Added `Bump::alloc_str` for copying string slices into a `Bump`. + +* Added `Bump::alloc_slice_copy` and `Bump::alloc_slice_clone` for copying or + cloning slices into a `Bump`. + +* Added `Bump::alloc_slice_fill_iter` for allocating a slice in the `Bump` from + an iterator. + +* Added `Bump::alloc_slice_fill_copy` and `Bump::alloc_slice_fill_clone` for + creating slices of length `n` that are filled with copies or clones of an + initial element. + +* Added `Bump::alloc_slice_fill_default` for creating slices of length `n` with + the element type's default instance. + +* Added `Bump::alloc_slice_fill_with` for creating slices of length `n` whose + elements are initialized with a function or closure. + +* Added `Bump::iter_allocated_chunks` as a replacement for the old + `Bump::each_allocated_chunk`. The `iter_allocated_chunks` version returns an + iterator, which is more idiomatic than its old, callback-taking counterpart. + Additionally, `iter_allocated_chunks` exposes the chunks as `MaybeUninit`s + instead of slices, which makes it usable in more situations without triggering + undefined behavior. See also the note about bump direction in the "changed" + section; if you're iterating chunks, you're likely affected by that change! + +* Added `Bump::with_capacity` so that you can pre-allocate a chunk with the + requested space. + +### Changed + +* **BREAKING:** The direction we allocate within a chunk has changed. It used to + be "upwards", from low addresses within a chunk towards high addresses. It is + now "downwards", from high addresses towards lower addresses. + + Additionally, the order in which we iterate over allocated chunks has changed! + We used to iterate over chunks from oldest chunk to youngest chunk, and now we + do the opposite: the youngest chunks are iterated over first, and the oldest + chunks are iterated over last. + + If you were using `Bump::each_allocated_chunk` to iterate over data that you + had previously allocated, and *you want to iterate in order of + oldest-to-youngest allocation*, you need to reverse the chunks iterator and + also reverse the order in which you loop through the data within a chunk! + + For example, if you had this code: + + ```rust + unsafe { + bump.each_allocated_chunk(|chunk| { + for byte in chunk { + // Touch each byte in oldest-to-youngest allocation order... + } + }); + } + ``` + + It should become this code: + + ```rust + let mut chunks: Vec<_> = bump.iter_allocated_chunks().collect(); + chunks.reverse(); + for chunk in chunks { + for byte in chunk.iter().rev() { + let byte = unsafe { byte.assume_init() }; + // Touch each byte in oldest-to-youngest allocation order... + } + } + ``` + + The good news is that this change yielded a *speed up in allocation throughput + of 3-19%!* + + See https://github.com/fitzgen/bumpalo/pull/37 and + https://fitzgeraldnick.com/2019/11/01/always-bump-downwards.html for details. + +* **BREAKING:** The `collections` cargo feature is no longer on by default. You + must explicitly turn it on if you intend to use the `bumpalo::collections` + module. + +* `Bump::reset` will now retain only the last allocated chunk (the biggest), + rather than only the first allocated chunk (the smallest). This should enable + `Bump` to better adapt to workload sizes and quickly reach a steady state + where new chunks are not requested from the global allocator. + +### Removed + +* The `Bump::each_allocated_chunk` method is removed in favor of + `Bump::iter_allocated_chunks`. Note that its safety requirements for reading + from the allocated chunks are slightly different from the old + `each_allocated_chunk`: only up to 16-byte alignment is supported now. If you + allocate anything with greater alignment than that into the bump arena, there + might be uninitilized padding inserted in the chunks, and therefore it is no + longer safe to read them via `MaybeUninit::assume_init`. See also the note + about bump direction in the "changed" section; if you're iterating chunks, + you're likely affected by that change! + +* The `std` cargo feature has been removed, since this crate is now always + no-std. + +## Fixed + +* Fixed a bug involving potential integer overflows with large requested + allocation sizes. + +-------------------------------------------------------------------------------- + +# 2.6.0 + +Released 2019-08-19. + +* Implement `Send` for `Bump`. + +-------------------------------------------------------------------------------- + +# 2.5.0 + +Released 2019-07-01. + +* Add `alloc_slice_copy` and `alloc_slice_clone` methods that allocate space for + slices and either copy (with bound `T: Copy`) or clone (with bound `T: Clone`) + the provided slice's data into the newly allocated space. + +-------------------------------------------------------------------------------- + +# 2.4.3 + +Released 2019-05-20. + +* Fixed a bug where chunks were always deallocated with the default chunk + layout, not the layout that the chunk was actually allocated with (i.e. if we + started growing largers chunks with larger layouts, we would deallocate those + chunks with an incorrect layout). + +-------------------------------------------------------------------------------- + +# 2.4.2 + +Released 2019-05-17. + +* Added an implementation `Default` for `Bump`. +* Made it so that if bump allocation within a chunk overflows, we still try to + allocate a new chunk to bump out of for the requested allocation. This can + avoid some OOMs in scenarios where the chunk we are currently allocating out + of is very near the high end of the address space, and there is still + available address space lower down for new chunks. + +-------------------------------------------------------------------------------- + +# 2.4.1 + +Released 2019-04-19. + +* Added readme metadata to Cargo.toml so it shows up on crates.io + +-------------------------------------------------------------------------------- + +# 2.4.0 + +Released 2019-04-19. + +* Added support for `realloc`ing in-place when the pointer being `realloc`ed is + the last allocation made from the bump arena. This should speed up various + `String`, `Vec`, and `format!` operations in many cases. + +-------------------------------------------------------------------------------- + +# 2.3.0 + +Released 2019-03-26. + +* Add the `alloc_with` method, that (usually) avoids stack-allocating the + allocated value and then moving it into the bump arena. This avoids potential + stack overflows in release mode when allocating very large objects, and also + some `memcpy` calls. This is similar to the `copyless` crate. Read [the + `alloc_with` doc comments][alloc-with-doc-comments] and [the original issue + proposing this API][issue-proposing-alloc-with] for more. + +[alloc-with-doc-comments]: https://github.com/fitzgen/bumpalo/blob/9f47aee8a6839ba65c073b9ad5372aacbbd02352/src/lib.rs#L436-L475 +[issue-proposing-alloc-with]: https://github.com/fitzgen/bumpalo/issues/10 + +-------------------------------------------------------------------------------- + +# 2.2.2 + +Released 2019-03-18. + +* Fix a regression from 2.2.1 where chunks were not always aligned to the chunk + footer's alignment. + +-------------------------------------------------------------------------------- + +# 2.2.1 + +Released 2019-03-18. + +* Fix a regression in 2.2.0 where newly allocated bump chunks could fail to have + capacity for a large requested bump allocation in some corner cases. + +-------------------------------------------------------------------------------- + +# 2.2.0 + +Released 2019-03-15. + +* Chunks in an arena now start out small, and double in size as more chunks are + requested. + +-------------------------------------------------------------------------------- + +# 2.1.0 + +Released 2019-02-12. + +* Added the `into_bump_slice` method on `bumpalo::collections::Vec<T>`. + +-------------------------------------------------------------------------------- + +# 2.0.0 + +Released 2019-02-11. + +* Removed the `BumpAllocSafe` trait. +* Correctly detect overflows from large allocations and panic. + +-------------------------------------------------------------------------------- + +# 1.2.0 + +Released 2019-01-15. + +* Fixed an overly-aggressive `debug_assert!` that had false positives. +* Ported to Rust 2018 edition. + +-------------------------------------------------------------------------------- + +# 1.1.0 + +Released 2018-11-28. + +* Added the `collections` module, which contains ports of `std`'s collection + types that are compatible with backing their storage in `Bump` arenas. +* Lifted the limits on size and alignment of allocations. + +-------------------------------------------------------------------------------- + +# 1.0.2 + +-------------------------------------------------------------------------------- + +# 1.0.1 + +-------------------------------------------------------------------------------- + +# 1.0.0 |