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Diffstat (limited to 'third_party/rust/futures-0.1.31/src/future/loop_fn.rs')
-rw-r--r-- | third_party/rust/futures-0.1.31/src/future/loop_fn.rs | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/third_party/rust/futures-0.1.31/src/future/loop_fn.rs b/third_party/rust/futures-0.1.31/src/future/loop_fn.rs new file mode 100644 index 0000000000..299a0383c2 --- /dev/null +++ b/third_party/rust/futures-0.1.31/src/future/loop_fn.rs @@ -0,0 +1,99 @@ +//! Definition of the `LoopFn` combinator, implementing `Future` loops. + +use {Async, Future, IntoFuture, Poll}; + +/// The status of a `loop_fn` loop. +#[derive(Debug)] +pub enum Loop<T, S> { + /// Indicates that the loop has completed with output `T`. + Break(T), + + /// Indicates that the loop function should be called again with input + /// state `S`. + Continue(S), +} + +/// A future implementing a tail-recursive loop. +/// +/// Created by the `loop_fn` function. +#[derive(Debug)] +pub struct LoopFn<A, F> where A: IntoFuture { + future: A::Future, + func: F, +} + +/// Creates a new future implementing a tail-recursive loop. +/// +/// The loop function is immediately called with `initial_state` and should +/// return a value that can be converted to a future. On successful completion, +/// this future should output a `Loop<T, S>` to indicate the status of the +/// loop. +/// +/// `Loop::Break(T)` halts the loop and completes the future with output `T`. +/// +/// `Loop::Continue(S)` reinvokes the loop function with state `S`. The returned +/// future will be subsequently polled for a new `Loop<T, S>` value. +/// +/// # Examples +/// +/// ``` +/// use futures::future::{ok, loop_fn, Future, FutureResult, Loop}; +/// use std::io::Error; +/// +/// struct Client { +/// ping_count: u8, +/// } +/// +/// impl Client { +/// fn new() -> Self { +/// Client { ping_count: 0 } +/// } +/// +/// fn send_ping(self) -> FutureResult<Self, Error> { +/// ok(Client { ping_count: self.ping_count + 1 }) +/// } +/// +/// fn receive_pong(self) -> FutureResult<(Self, bool), Error> { +/// let done = self.ping_count >= 5; +/// ok((self, done)) +/// } +/// } +/// +/// let ping_til_done = loop_fn(Client::new(), |client| { +/// client.send_ping() +/// .and_then(|client| client.receive_pong()) +/// .and_then(|(client, done)| { +/// if done { +/// Ok(Loop::Break(client)) +/// } else { +/// Ok(Loop::Continue(client)) +/// } +/// }) +/// }); +/// ``` +pub fn loop_fn<S, T, A, F>(initial_state: S, mut func: F) -> LoopFn<A, F> + where F: FnMut(S) -> A, + A: IntoFuture<Item = Loop<T, S>>, +{ + LoopFn { + future: func(initial_state).into_future(), + func: func, + } +} + +impl<S, T, A, F> Future for LoopFn<A, F> + where F: FnMut(S) -> A, + A: IntoFuture<Item = Loop<T, S>>, +{ + type Item = T; + type Error = A::Error; + + fn poll(&mut self) -> Poll<Self::Item, Self::Error> { + loop { + match try_ready!(self.future.poll()) { + Loop::Break(x) => return Ok(Async::Ready(x)), + Loop::Continue(s) => self.future = (self.func)(s).into_future(), + } + } + } +} |