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Diffstat (limited to 'third_party/rust/plane-split/tests/split.rs')
-rw-r--r-- | third_party/rust/plane-split/tests/split.rs | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/third_party/rust/plane-split/tests/split.rs b/third_party/rust/plane-split/tests/split.rs new file mode 100644 index 0000000000..60d1d8035f --- /dev/null +++ b/third_party/rust/plane-split/tests/split.rs @@ -0,0 +1,138 @@ +use euclid::{ + default::{Rect, Transform3D}, + rect, vec3, Angle, +}; +use plane_split::PlaneCut; +use plane_split::{make_grid, BspSplitter, Polygon}; +use std::f64::consts::FRAC_PI_4; + +fn grid_impl(count: usize, splitter: &mut BspSplitter<usize>) { + let polys = make_grid(count); + let result = splitter.solve(&polys, vec3(0.0, 0.0, 1.0)); + assert_eq!(result.len(), count + count * count + count * count * count); +} + +#[test] +fn grid_bsp() { + grid_impl(2, &mut BspSplitter::new()); +} + +fn sort_rotation(splitter: &mut BspSplitter<usize>) { + let transform0: Transform3D<f64> = + Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(-FRAC_PI_4)); + let transform1: Transform3D<f64> = Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(0.0)); + let transform2: Transform3D<f64> = + Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(FRAC_PI_4)); + + let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0); + let p1 = Polygon::from_transformed_rect(rect, transform0, 0); + let p2 = Polygon::from_transformed_rect(rect, transform1, 1); + let p3 = Polygon::from_transformed_rect(rect, transform2, 2); + assert!( + p1.is_some() && p2.is_some() && p3.is_some(), + "Cannot construct transformed polygons" + ); + + let polys = [p1.unwrap(), p2.unwrap(), p3.unwrap()]; + let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0)); + let ids: Vec<_> = result.iter().map(|poly| poly.anchor).collect(); + assert_eq!(&ids, &[2, 1, 0, 1, 2]); +} + +#[test] +fn rotation_bsp() { + sort_rotation(&mut BspSplitter::new()); +} + +fn sort_trivial(splitter: &mut BspSplitter<usize>) { + let anchors: Vec<_> = (0usize..10).collect(); + let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0); + let polys: Vec<_> = anchors + .iter() + .map(|&anchor| { + let transform: Transform3D<f64> = Transform3D::translation(0.0, 0.0, anchor as f64); + let poly = Polygon::from_transformed_rect(rect, transform, anchor); + assert!(poly.is_some(), "Cannot construct transformed polygons"); + poly.unwrap() + }) + .collect(); + + let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0)); + let anchors1: Vec<_> = result.iter().map(|p| p.anchor).collect(); + let mut anchors2 = anchors1.clone(); + anchors2.sort_by_key(|&a| -(a as i32)); + //make sure Z is sorted backwards + assert_eq!(anchors1, anchors2); +} + +fn sort_external(splitter: &mut BspSplitter<usize>) { + let rect0: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0); + let poly0 = Polygon::from_rect(rect0, 0); + let poly1 = { + let transform0: Transform3D<f64> = + Transform3D::rotation(1.0, 0.0, 0.0, Angle::radians(2.0 * FRAC_PI_4)); + let transform1: Transform3D<f64> = Transform3D::translation(0.0, 100.0, 0.0); + Polygon::from_transformed_rect(rect0, transform0.then(&transform1), 1).unwrap() + }; + + let result = splitter.solve(&[poly0, poly1], vec3(1.0, 1.0, 0.0).normalize()); + let anchors: Vec<_> = result.iter().map(|p| p.anchor).collect(); + // make sure the second polygon is split in half around the plane of the first one, + // even if geometrically their polygons don't intersect. + assert_eq!(anchors, vec![1, 0, 1]); +} + +#[test] +fn trivial_bsp() { + sort_trivial(&mut BspSplitter::new()); +} + +#[test] +fn external_bsp() { + sort_external(&mut BspSplitter::new()); +} + +#[test] +fn test_cut() { + use smallvec::SmallVec; + let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0); + let poly = Polygon::from_rect(rect, 0); + let mut poly2 = Polygon::from_rect(rect, 0); + // test robustness for positions + for p in &mut poly2.points { + p.z += 0.00000001; + } + + let mut front: SmallVec<[Polygon<i32>; 2]> = SmallVec::new(); + let mut back: SmallVec<[Polygon<i32>; 2]> = SmallVec::new(); + + assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling); + assert!(front.is_empty()); + assert!(back.is_empty()); + + // test robustness for normal + poly2.plane.normal.z += 0.00000001; + assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling); + assert!(front.is_empty()); + assert!(back.is_empty()); + + // test opposite normal handling + poly2.plane.normal *= -1.0; + assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling); + assert!(front.is_empty()); + assert!(back.is_empty()); + + // test grouping front + poly2.plane.offset += 0.1; + assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut); + assert_eq!(front.len(), 1); + assert!(back.is_empty()); + + front.clear(); + + // test grouping back + poly2.plane.normal *= -1.0; + assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut); + assert_eq!(back.len(), 1); + assert!(front.is_empty()); +} |