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-rw-r--r--third_party/rust/plane-split/tests/split.rs138
1 files changed, 138 insertions, 0 deletions
diff --git a/third_party/rust/plane-split/tests/split.rs b/third_party/rust/plane-split/tests/split.rs
new file mode 100644
index 0000000000..60d1d8035f
--- /dev/null
+++ b/third_party/rust/plane-split/tests/split.rs
@@ -0,0 +1,138 @@
+use euclid::{
+ default::{Rect, Transform3D},
+ rect, vec3, Angle,
+};
+use plane_split::PlaneCut;
+use plane_split::{make_grid, BspSplitter, Polygon};
+use std::f64::consts::FRAC_PI_4;
+
+fn grid_impl(count: usize, splitter: &mut BspSplitter<usize>) {
+ let polys = make_grid(count);
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, 1.0));
+ assert_eq!(result.len(), count + count * count + count * count * count);
+}
+
+#[test]
+fn grid_bsp() {
+ grid_impl(2, &mut BspSplitter::new());
+}
+
+fn sort_rotation(splitter: &mut BspSplitter<usize>) {
+ let transform0: Transform3D<f64> =
+ Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(-FRAC_PI_4));
+ let transform1: Transform3D<f64> = Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(0.0));
+ let transform2: Transform3D<f64> =
+ Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(FRAC_PI_4));
+
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let p1 = Polygon::from_transformed_rect(rect, transform0, 0);
+ let p2 = Polygon::from_transformed_rect(rect, transform1, 1);
+ let p3 = Polygon::from_transformed_rect(rect, transform2, 2);
+ assert!(
+ p1.is_some() && p2.is_some() && p3.is_some(),
+ "Cannot construct transformed polygons"
+ );
+
+ let polys = [p1.unwrap(), p2.unwrap(), p3.unwrap()];
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0));
+ let ids: Vec<_> = result.iter().map(|poly| poly.anchor).collect();
+ assert_eq!(&ids, &[2, 1, 0, 1, 2]);
+}
+
+#[test]
+fn rotation_bsp() {
+ sort_rotation(&mut BspSplitter::new());
+}
+
+fn sort_trivial(splitter: &mut BspSplitter<usize>) {
+ let anchors: Vec<_> = (0usize..10).collect();
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let polys: Vec<_> = anchors
+ .iter()
+ .map(|&anchor| {
+ let transform: Transform3D<f64> = Transform3D::translation(0.0, 0.0, anchor as f64);
+ let poly = Polygon::from_transformed_rect(rect, transform, anchor);
+ assert!(poly.is_some(), "Cannot construct transformed polygons");
+ poly.unwrap()
+ })
+ .collect();
+
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0));
+ let anchors1: Vec<_> = result.iter().map(|p| p.anchor).collect();
+ let mut anchors2 = anchors1.clone();
+ anchors2.sort_by_key(|&a| -(a as i32));
+ //make sure Z is sorted backwards
+ assert_eq!(anchors1, anchors2);
+}
+
+fn sort_external(splitter: &mut BspSplitter<usize>) {
+ let rect0: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let poly0 = Polygon::from_rect(rect0, 0);
+ let poly1 = {
+ let transform0: Transform3D<f64> =
+ Transform3D::rotation(1.0, 0.0, 0.0, Angle::radians(2.0 * FRAC_PI_4));
+ let transform1: Transform3D<f64> = Transform3D::translation(0.0, 100.0, 0.0);
+ Polygon::from_transformed_rect(rect0, transform0.then(&transform1), 1).unwrap()
+ };
+
+ let result = splitter.solve(&[poly0, poly1], vec3(1.0, 1.0, 0.0).normalize());
+ let anchors: Vec<_> = result.iter().map(|p| p.anchor).collect();
+ // make sure the second polygon is split in half around the plane of the first one,
+ // even if geometrically their polygons don't intersect.
+ assert_eq!(anchors, vec![1, 0, 1]);
+}
+
+#[test]
+fn trivial_bsp() {
+ sort_trivial(&mut BspSplitter::new());
+}
+
+#[test]
+fn external_bsp() {
+ sort_external(&mut BspSplitter::new());
+}
+
+#[test]
+fn test_cut() {
+ use smallvec::SmallVec;
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let poly = Polygon::from_rect(rect, 0);
+ let mut poly2 = Polygon::from_rect(rect, 0);
+ // test robustness for positions
+ for p in &mut poly2.points {
+ p.z += 0.00000001;
+ }
+
+ let mut front: SmallVec<[Polygon<i32>; 2]> = SmallVec::new();
+ let mut back: SmallVec<[Polygon<i32>; 2]> = SmallVec::new();
+
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test robustness for normal
+ poly2.plane.normal.z += 0.00000001;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test opposite normal handling
+ poly2.plane.normal *= -1.0;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test grouping front
+ poly2.plane.offset += 0.1;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut);
+ assert_eq!(front.len(), 1);
+ assert!(back.is_empty());
+
+ front.clear();
+
+ // test grouping back
+ poly2.plane.normal *= -1.0;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut);
+ assert_eq!(back.len(), 1);
+ assert!(front.is_empty());
+}