diff options
Diffstat (limited to '')
-rw-r--r-- | xpcom/rust/moz_task/src/lib.rs | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/xpcom/rust/moz_task/src/lib.rs b/xpcom/rust/moz_task/src/lib.rs new file mode 100644 index 0000000000..7c1ea3f970 --- /dev/null +++ b/xpcom/rust/moz_task/src/lib.rs @@ -0,0 +1,377 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +//! This module wraps XPCOM threading functions with Rust functions +//! to make it safer and more convenient to call the XPCOM functions. +//! It also provides the Task trait and TaskRunnable struct, +//! which make it easier to dispatch tasks to threads. + +mod dispatcher; +pub use dispatcher::{dispatch_background_task, dispatch_local, dispatch_onto, RunnableBuilder}; +mod event_loop; +mod executor; +pub use executor::{ + spawn, spawn_blocking, spawn_local, spawn_onto, spawn_onto_blocking, AsyncTask, TaskBuilder, +}; + +// Expose functions intended to be used only in gtest via this module. +// We don't use a feature gate here to stop the need to compile all crates that +// depend upon `moz_task` twice. +pub mod gtest_only { + pub use crate::event_loop::spin_event_loop_until; +} + +use nserror::nsresult; +use nsstring::{nsACString, nsCString}; +use std::{ffi::CStr, marker::PhantomData, mem, ptr}; +use xpcom::{ + getter_addrefs, + interfaces::{nsIEventTarget, nsIRunnable, nsISerialEventTarget, nsISupports, nsIThread}, + AtomicRefcnt, RefCounted, RefPtr, XpCom, +}; + +extern "C" { + fn NS_GetCurrentThreadRust(result: *mut *const nsIThread) -> nsresult; + fn NS_GetMainThreadRust(result: *mut *const nsIThread) -> nsresult; + fn NS_IsMainThread() -> bool; + fn NS_NewNamedThreadWithDefaultStackSize( + name: *const nsACString, + result: *mut *const nsIThread, + event: *const nsIRunnable, + ) -> nsresult; + fn NS_IsOnCurrentThread(target: *const nsIEventTarget) -> bool; + fn NS_ProxyReleaseISupports( + name: *const libc::c_char, + target: *const nsIEventTarget, + doomed: *const nsISupports, + always_proxy: bool, + ); + fn NS_CreateBackgroundTaskQueue( + name: *const libc::c_char, + target: *mut *const nsISerialEventTarget, + ) -> nsresult; + fn NS_DispatchBackgroundTask(event: *const nsIRunnable, flags: u32) -> nsresult; +} + +pub fn get_current_thread() -> Result<RefPtr<nsIThread>, nsresult> { + getter_addrefs(|p| unsafe { NS_GetCurrentThreadRust(p) }) +} + +pub fn get_main_thread() -> Result<RefPtr<nsIThread>, nsresult> { + getter_addrefs(|p| unsafe { NS_GetMainThreadRust(p) }) +} + +pub fn is_main_thread() -> bool { + unsafe { NS_IsMainThread() } +} + +pub fn create_thread(name: &str) -> Result<RefPtr<nsIThread>, nsresult> { + getter_addrefs(|p| unsafe { + NS_NewNamedThreadWithDefaultStackSize(&*nsCString::from(name), p, ptr::null()) + }) +} + +pub fn is_on_current_thread(target: &nsIEventTarget) -> bool { + unsafe { NS_IsOnCurrentThread(target) } +} + +/// Creates a queue that runs tasks on the background thread pool. The tasks +/// will run in the order they're dispatched, one after the other. +pub fn create_background_task_queue( + name: &'static CStr, +) -> Result<RefPtr<nsISerialEventTarget>, nsresult> { + getter_addrefs(|p| unsafe { NS_CreateBackgroundTaskQueue(name.as_ptr(), p) }) +} + +/// Dispatches a one-shot runnable to an event target, like a thread or a +/// task queue, with the given options. +/// +/// This function leaks the runnable if dispatch fails. +/// +/// # Safety +/// +/// As there is no guarantee that the runnable is actually `Send + Sync`, we +/// can't know that it's safe to dispatch an `nsIRunnable` to any +/// `nsIEventTarget`. +pub unsafe fn dispatch_runnable( + runnable: &nsIRunnable, + target: &nsIEventTarget, + options: DispatchOptions, +) -> Result<(), nsresult> { + // NOTE: DispatchFromScript performs an AddRef on `runnable` which is + // why this function leaks on failure. + target + .DispatchFromScript(runnable, options.flags()) + .to_result() +} + +/// Dispatches a one-shot task runnable to the background thread pool with the +/// given options. The task may run concurrently with other background tasks. +/// If you need tasks to run in a specific order, please create a background +/// task queue using `create_background_task_queue`, and dispatch tasks to it +/// instead. +/// +/// This function leaks the runnable if dispatch fails. This avoids a race where +/// a runnable can be destroyed on either the original or target thread, which +/// is important if the runnable holds thread-unsafe members. +/// +/// ### Safety +/// +/// As there is no guarantee that the runnable is actually `Send + Sync`, we +/// can't know that it's safe to dispatch an `nsIRunnable` to any +/// `nsIEventTarget`. +pub unsafe fn dispatch_background_task_runnable( + runnable: &nsIRunnable, + options: DispatchOptions, +) -> Result<(), nsresult> { + // This eventually calls the non-`already_AddRefed<nsIRunnable>` overload of + // `nsIEventTarget::Dispatch` (see xpcom/threads/nsIEventTarget.idl#20-25), + // which adds an owning reference and leaks if dispatch fails. + NS_DispatchBackgroundTask(runnable, options.flags()).to_result() +} + +/// Options to control how task runnables are dispatched. +/// +/// NOTE: The `DISPATCH_SYNC` flag is intentionally not supported by this type. +#[derive(Copy, Clone, Debug, Eq, Hash, PartialEq)] +pub struct DispatchOptions(u32); + +impl Default for DispatchOptions { + #[inline] + fn default() -> Self { + DispatchOptions(nsIEventTarget::DISPATCH_NORMAL) + } +} + +impl DispatchOptions { + /// Creates a blank set of options. The runnable will be dispatched using + /// the default mode. + #[inline] + pub fn new() -> Self { + DispatchOptions::default() + } + + /// Indicates whether or not the dispatched runnable may block its target + /// thread by waiting on I/O. If `true`, the runnable may be dispatched to a + /// dedicated thread pool, leaving the main pool free for CPU-bound tasks. + #[inline] + pub fn may_block(self, may_block: bool) -> DispatchOptions { + const FLAG: u32 = nsIEventTarget::DISPATCH_EVENT_MAY_BLOCK; + if may_block { + DispatchOptions(self.flags() | FLAG) + } else { + DispatchOptions(self.flags() & !FLAG) + } + } + + /// Specifies that the dispatch is occurring from a running event that was + /// dispatched to the same event target, and that event is about to finish. + /// + /// A thread pool can use this as an optimization hint to not spin up + /// another thread, since the current thread is about to become idle. + /// + /// Setting this flag is unsafe, as it may only be used from the target + /// event target when the event is about to finish. + #[inline] + pub unsafe fn at_end(self, may_block: bool) -> DispatchOptions { + const FLAG: u32 = nsIEventTarget::DISPATCH_AT_END; + if may_block { + DispatchOptions(self.flags() | FLAG) + } else { + DispatchOptions(self.flags() & !FLAG) + } + } + + /// Returns the set of bitflags to pass to `DispatchFromScript`. + #[inline] + fn flags(self) -> u32 { + self.0 + } +} + +/// A task represents an operation that asynchronously executes on a target +/// thread, and returns its result to the original thread. +/// +/// # Alternatives +/// +/// This trait is no longer necessary for basic tasks to be dispatched to +/// another thread with a callback on the originating thread. `moz_task` now has +/// a series of more rust-like primitives which can be used instead. For +/// example, it may be preferable to use the async executor over `Task`: +/// +/// ```ignore +/// // Spawn a task onto the background task pool, and capture the result of its +/// // execution. +/// let bg_task = moz_task::spawn("Example", async move { +/// do_background_work(captured_state) +/// }); +/// +/// // Spawn another task on the calling thread which will await on the result +/// // of the async operation, and invoke a non-Send callback. This task won't +/// // be awaited on, so needs to be `detach`-ed. +/// moz_task::spawn_local("Example", async move { +/// callback.completed(bg_task.await); +/// }) +/// .detach(); +/// ``` +/// +/// If no result is needed, the task returned from `spawn` may be also detached +/// directly. +pub trait Task { + // FIXME: These could accept `&mut`. + fn run(&self); + fn done(&self) -> Result<(), nsresult>; +} + +pub struct TaskRunnable { + name: &'static str, + task: Box<dyn Task + Send + Sync>, +} + +impl TaskRunnable { + // XXX: Fixme: clean up this old API. (bug 1744312) + pub fn new( + name: &'static str, + task: Box<dyn Task + Send + Sync>, + ) -> Result<TaskRunnable, nsresult> { + Ok(TaskRunnable { name, task }) + } + + pub fn dispatch(self, target: &nsIEventTarget) -> Result<(), nsresult> { + self.dispatch_with_options(target, DispatchOptions::default()) + } + + pub fn dispatch_with_options( + self, + target: &nsIEventTarget, + options: DispatchOptions, + ) -> Result<(), nsresult> { + // Perform `task.run()` on a background thread. + let task = self.task; + let handle = TaskBuilder::new(self.name, async move { + task.run(); + task + }) + .options(options) + .spawn_onto(target); + + // Run `task.done()` on the starting thread once the background thread + // is done with the task. + spawn_local(self.name, async move { + let task = handle.await; + let _ = task.done(); + }) + .detach(); + Ok(()) + } + + pub fn dispatch_background_task_with_options( + self, + options: DispatchOptions, + ) -> Result<(), nsresult> { + // Perform `task.run()` on a background thread. + let task = self.task; + let handle = TaskBuilder::new(self.name, async move { + task.run(); + task + }) + .options(options) + .spawn(); + + // Run `task.done()` on the starting thread once the background thread + // is done with the task. + spawn_local(self.name, async move { + let task = handle.await; + let _ = task.done(); + }) + .detach(); + Ok(()) + } +} + +pub type ThreadPtrHandle<T> = RefPtr<ThreadPtrHolder<T>>; + +/// A Rust analog to `nsMainThreadPtrHolder` that wraps an `nsISupports` object +/// with thread-safe refcounting. The holder keeps one reference to the wrapped +/// object that's released when the holder's refcount reaches zero. +pub struct ThreadPtrHolder<T: XpCom + 'static> { + ptr: *const T, + marker: PhantomData<T>, + name: &'static CStr, + owning_thread: RefPtr<nsIThread>, + refcnt: AtomicRefcnt, +} + +unsafe impl<T: XpCom + 'static> Send for ThreadPtrHolder<T> {} +unsafe impl<T: XpCom + 'static> Sync for ThreadPtrHolder<T> {} + +unsafe impl<T: XpCom + 'static> RefCounted for ThreadPtrHolder<T> { + unsafe fn addref(&self) { + self.refcnt.inc(); + } + + unsafe fn release(&self) { + let rc = self.refcnt.dec(); + if rc == 0 { + // Once the holder's count reaches zero, release the wrapped + // object... + if !self.ptr.is_null() { + // The holder can be released on any thread. If we're on the + // owning thread, we can release the object directly. Otherwise, + // we need to post a proxy release event to release the object + // on the owning thread. + if is_on_current_thread(&self.owning_thread) { + (*self.ptr).release() + } else { + NS_ProxyReleaseISupports( + self.name.as_ptr(), + self.owning_thread.coerce(), + self.ptr as *const T as *const nsISupports, + false, + ); + } + } + // ...And deallocate the holder. + mem::drop(Box::from_raw(self as *const Self as *mut Self)); + } + } +} + +impl<T: XpCom + 'static> ThreadPtrHolder<T> { + /// Creates a new owning thread pointer holder. Returns an error if the + /// thread manager has shut down. Panics if `name` isn't a valid C string. + pub fn new(name: &'static CStr, ptr: RefPtr<T>) -> Result<RefPtr<Self>, nsresult> { + let owning_thread = get_current_thread()?; + // Take ownership of the `RefPtr`. This does _not_ decrement its + // refcount, which is what we want. Once we've released all references + // to the holder, we'll release the wrapped `RefPtr`. + let raw: *const T = &*ptr; + mem::forget(ptr); + unsafe { + let boxed = Box::new(ThreadPtrHolder { + name, + ptr: raw, + marker: PhantomData, + owning_thread, + refcnt: AtomicRefcnt::new(), + }); + Ok(RefPtr::from_raw(Box::into_raw(boxed)).unwrap()) + } + } + + /// Returns the wrapped object's owning thread. + pub fn owning_thread(&self) -> &nsIThread { + &self.owning_thread + } + + /// Returns the wrapped object if called from the owning thread, or + /// `None` if called from any other thread. + pub fn get(&self) -> Option<&T> { + if is_on_current_thread(&self.owning_thread) && !self.ptr.is_null() { + unsafe { Some(&*self.ptr) } + } else { + None + } + } +} |