From 43a97878ce14b72f0981164f87f2e35e14151312 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 11:22:09 +0200 Subject: Adding upstream version 110.0.1. Signed-off-by: Daniel Baumann --- .../checkout/src/compiler/translator/HashNames.h | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 gfx/angle/checkout/src/compiler/translator/HashNames.h (limited to 'gfx/angle/checkout/src/compiler/translator/HashNames.h') diff --git a/gfx/angle/checkout/src/compiler/translator/HashNames.h b/gfx/angle/checkout/src/compiler/translator/HashNames.h new file mode 100644 index 0000000000..3742095129 --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/HashNames.h @@ -0,0 +1,33 @@ +// +// Copyright 2002 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_HASHNAMES_H_ +#define COMPILER_TRANSLATOR_HASHNAMES_H_ + +#include + +#include "GLSLANG/ShaderLang.h" +#include "compiler/translator/Common.h" + +namespace sh +{ + +typedef std::map NameMap; + +class ImmutableString; +class TSymbol; + +ImmutableString HashName(const ImmutableString &name, + ShHashFunction64 hashFunction, + NameMap *nameMap); + +// Hash user-defined name for GLSL output, with special handling for internal names. +// The nameMap parameter is optional and is used to cache hashed names if set. +ImmutableString HashName(const TSymbol *symbol, ShHashFunction64 hashFunction, NameMap *nameMap); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_HASHNAMES_H_ -- cgit v1.2.3