From 43a97878ce14b72f0981164f87f2e35e14151312 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 11:22:09 +0200 Subject: Adding upstream version 110.0.1. Signed-off-by: Daniel Baumann --- gfx/layers/d3d11/BlendShaderConstants.h | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 gfx/layers/d3d11/BlendShaderConstants.h (limited to 'gfx/layers/d3d11/BlendShaderConstants.h') diff --git a/gfx/layers/d3d11/BlendShaderConstants.h b/gfx/layers/d3d11/BlendShaderConstants.h new file mode 100644 index 0000000000..4c7493b6db --- /dev/null +++ b/gfx/layers/d3d11/BlendShaderConstants.h @@ -0,0 +1,18 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_ +#define MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_ + +// These constants are shared between CompositorD3D11 and the blend pixel +// shader. +#define PS_LAYER_RGB 0 +#define PS_LAYER_RGBA 1 +#define PS_LAYER_YCBCR 2 +#define PS_LAYER_COLOR 3 +#define PS_LAYER_NV12 4 + +#endif // MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_ -- cgit v1.2.3