# Copyright (c) 2012 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # IMPORTANT: # Please don't directly include this file if you are building via gyp_chromium, # since gyp_chromium is automatically forcing its inclusion. { # Variables expected to be overriden on the GYP command line (-D) or by # ~/.gyp/include.gypi. 'variables': { # Putting a variables dict inside another variables dict looks kind of # weird. This is done so that 'host_arch', 'chromeos', etc are defined as # variables within the outer variables dict here. This is necessary # to get these variables defined for the conditions within this variables # dict that operate on these variables. 'variables': { 'variables': { 'variables': { 'variables': { # Whether we're building a ChromeOS build. 'chromeos%': 0, # Whether or not we are using the Aura windowing framework. 'use_aura%': 0, # Whether or not we are building the Ash shell. 'use_ash%': 0, }, # Copy conditionally-set variables out one scope. 'chromeos%': '<(chromeos)', 'use_aura%': '<(use_aura)', 'use_ash%': '<(use_ash)', # Whether we are using Views Toolkit 'toolkit_views%': 0, # Use OpenSSL instead of NSS. Under development: see http://crbug.com/62803 'use_openssl%': 0, 'use_ibus%': 0, # Disable viewport meta tag by default. 'enable_viewport%': 0, # Enable HiDPI support. 'enable_hidpi%': 0, # Enable touch optimized art assets and metrics. 'enable_touch_ui%': 0, # Is this change part of the android upstream bringup? # Allows us to *temporarily* disable certain things for # staging. Only set to 1 in a GYP_DEFINES. 'android_upstream_bringup%': 0, # Override buildtype to select the desired build flavor. # Dev - everyday build for development/testing # Official - release build (generally implies additional processing) # TODO(mmoss) Once 'buildtype' is fully supported (e.g. Windows gyp # conversion is done), some of the things which are now controlled by # 'branding', such as symbol generation, will need to be refactored # based on 'buildtype' (i.e. we don't care about saving symbols for # non-Official # builds). 'buildtype%': 'Dev', 'conditions': [ # ChromeOS implies ash. ['chromeos==1', { 'use_ash%': 1, 'use_aura%': 1, }], # For now, Windows builds that |use_aura| should also imply using # ash. This rule should be removed for the future when Windows is # using the aura windows without the ash interface. ['use_aura==1 and OS=="win"', { 'use_ash%': 1, }], ['use_ash==1', { 'use_aura%': 1, }], # A flag for BSD platforms ['OS=="dragonfly" or OS=="freebsd" or OS=="netbsd" or \ OS=="openbsd"', { 'os_bsd%': 1, }, { 'os_bsd%': 0, }], ], }, # Copy conditionally-set variables out one scope. 'chromeos%': '<(chromeos)', 'use_aura%': '<(use_aura)', 'use_ash%': '<(use_ash)', 'os_bsd%': '<(os_bsd)', 'use_openssl%': '<(use_openssl)', 'use_ibus%': '<(use_ibus)', 'enable_viewport%': '<(enable_viewport)', 'enable_hidpi%': '<(enable_hidpi)', 'enable_touch_ui%': '<(enable_touch_ui)', 'android_upstream_bringup%': '<(android_upstream_bringup)', 'buildtype%': '<(buildtype)', # Sets whether we're building with the Android SDK/NDK (and hence with # Ant, value 0), or as part of the Android system (and hence with the # Android build system, value 1). 'android_build_type%': 0, # Compute the architecture that we're building on. 'conditions': [ ['OS=="win" or OS=="ios"', { 'host_arch%': 'ia32', }, { # This handles the Unix platforms for which there is some support. # Anything else gets passed through, which probably won't work very # well; such hosts should pass an explicit target_arch to gyp. 'host_arch%': '. Additional # documentation on these macros is available at # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTION3 # Chrome normally builds with the Mac OS X 10.6 SDK and sets the # deployment target to 10.6. Other projects, such as O3D, may # override these defaults. # Normally, mac_sdk_min is used to find an SDK that Xcode knows # about that is at least the specified version. In official builds, # the SDK must match mac_sdk_min exactly. If the SDK is installed # someplace that Xcode doesn't know about, set mac_sdk_path to the # path to the SDK; when set to a non-empty string, SDK detection # based on mac_sdk_min will be bypassed entirely. 'mac_sdk_min%': '10.6', 'mac_sdk_path%': '', 'mac_deployment_target%': '10.6', }, 'mac_sdk_min': '<(mac_sdk_min)', 'mac_sdk_path': '<(mac_sdk_path)', 'mac_deployment_target': '<(mac_deployment_target)', # Enable clang on mac by default! 'clang%': 1, # Compile in Breakpad support by default so that it can be # tested, even if it is not enabled by default at runtime. 'mac_breakpad_compiled_in%': 1, 'conditions': [ # mac_product_name is set to the name of the .app bundle as it should # appear on disk. This duplicates data from # chrome/app/theme/chromium/BRANDING and # chrome/app/theme/google_chrome/BRANDING, but is necessary to get # these names into the build system. ['branding=="Chrome"', { 'mac_product_name%': 'Google Chrome', }, { # else: branding!="Chrome" 'mac_product_name%': 'Chromium', }], ['branding=="Chrome" and buildtype=="Official"', { 'mac_sdk%': ', where # typically changes with each launch. This in turn # means that breakpoints in Chrome.dll don't stick from one launch # to the next. For this reason, we turn ASLR off in debug builds. # Note that this is a three-way bool, where 0 means to pick up # the default setting, 1 is off and 2 is on. 'RandomizedBaseAddress': 1, }, 'VCResourceCompilerTool': { 'PreprocessorDefinitions': ['_DEBUG'], }, }, 'conditions': [ ['OS=="linux" or OS=="android"', { 'target_conditions': [ ['_toolset=="target"', { 'cflags': [ '<@(debug_extra_cflags)', ], }], ], }], # Disabled on iOS because it was causing a crash on startup. # TODO(michelea): investigate, create a reduced test and possibly # submit a radar. ['release_valgrind_build==0 and OS!="ios"', { 'xcode_settings': { 'OTHER_CFLAGS': [ '-fstack-protector-all', # Implies -fstack-protector ], }, }], ], }, 'Release_Base': { 'abstract': 1, 'defines': [ 'NDEBUG', ], 'xcode_settings': { 'DEAD_CODE_STRIPPING': 'YES', # -Wl,-dead_strip 'GCC_OPTIMIZATION_LEVEL': '<(mac_release_optimization)', 'OTHER_CFLAGS': [ '<@(release_extra_cflags)', ], }, 'msvs_settings': { 'VCCLCompilerTool': { 'RuntimeLibrary': '<(win_release_RuntimeLibrary)', 'conditions': [ # In official builds, each target will self-select # an optimization level. ['buildtype!="Official"', { 'Optimization': '<(win_release_Optimization)', }, ], # According to MSVS, InlineFunctionExpansion=0 means # "default inlining", not "/Ob0". # Thus, we have to handle InlineFunctionExpansion==0 separately. ['win_release_InlineFunctionExpansion==0', { 'AdditionalOptions': ['/Ob0'], }], ['win_release_InlineFunctionExpansion!=""', { 'InlineFunctionExpansion': '<(win_release_InlineFunctionExpansion)', }], # if win_release_OmitFramePointers is blank, leave as default ['win_release_OmitFramePointers==1', { 'OmitFramePointers': 'true', }], ['win_release_OmitFramePointers==0', { 'OmitFramePointers': 'false', # The above is not sufficient (http://crbug.com/106711): it # simply eliminates an explicit "/Oy", but both /O2 and /Ox # perform FPO regardless, so we must explicitly disable. # We still want the false setting above to avoid having # "/Oy /Oy-" and warnings about overriding. 'AdditionalOptions': ['/Oy-'], }], ], 'AdditionalOptions': [ '<@(win_release_extra_cflags)', ], }, 'VCLinkerTool': { # LinkIncremental is a tri-state boolean, where 0 means default # (i.e., inherit from parent solution), 1 means false, and # 2 means true. 'LinkIncremental': '1', # This corresponds to the /PROFILE flag which ensures the PDB # file contains FIXUP information (growing the PDB file by about # 5%) but does not otherwise alter the output binary. This # information is used by the Syzygy optimization tool when # decomposing the release image. 'Profile': 'true', }, }, 'conditions': [ ['msvs_use_common_release', { 'includes': ['release.gypi'], }], ['release_valgrind_build==0', { 'defines': [ 'NVALGRIND', 'DYNAMIC_ANNOTATIONS_ENABLED=0', ], }, { 'defines': [ 'DYNAMIC_ANNOTATIONS_ENABLED=1', 'WTF_USE_DYNAMIC_ANNOTATIONS=1', ], }], ['win_use_allocator_shim==0', { 'defines': ['NO_TCMALLOC'], }], ['OS=="linux"', { 'target_conditions': [ ['_toolset=="target"', { 'cflags': [ '<@(release_extra_cflags)', ], }], ], }], ], }, # # Concrete configurations # 'Debug': { 'inherit_from': ['Common_Base', 'x86_Base', 'Debug_Base'], }, 'Release': { 'inherit_from': ['Common_Base', 'x86_Base', 'Release_Base'], }, 'conditions': [ [ 'OS=="win"', { # TODO(bradnelson): add a gyp mechanism to make this more graceful. 'Debug_x64': { 'inherit_from': ['Common_Base', 'x64_Base', 'Debug_Base'], }, 'Release_x64': { 'inherit_from': ['Common_Base', 'x64_Base', 'Release_Base'], }, }], ], }, }, 'conditions': [ ['os_posix==1 and OS!="mac" and OS!="ios"', { 'target_defaults': { # Enable -Werror by default, but put it in a variable so it can # be disabled in ~/.gyp/include.gypi on the valgrind builders. 'variables': { 'werror%': '-Werror', 'libraries_for_target%': '', }, 'defines': [ '_FILE_OFFSET_BITS=64', ], 'cflags': [ '<(werror)', # See note above about the werror variable. '-pthread', '-fno-exceptions', '-fno-strict-aliasing', # See http://crbug.com/32204 '-Wall', # TODO(evan): turn this back on once all the builds work. # '-Wextra', # Don't warn about unused function params. We use those everywhere. '-Wno-unused-parameter', # Don't warn about the "struct foo f = {0};" initialization pattern. '-Wno-missing-field-initializers', # Don't export any symbols (for example, to plugins we dlopen()). # Note: this is *required* to make some plugins work. '-fvisibility=hidden', '-pipe', ], 'cflags_cc': [ '-fno-rtti', '-fno-threadsafe-statics', # Make inline functions have hidden visiblity by default. # Surprisingly, not covered by -fvisibility=hidden. '-fvisibility-inlines-hidden', # GCC turns on -Wsign-compare for C++ under -Wall, but clang doesn't, # so we specify it explicitly. # TODO(fischman): remove this if http://llvm.org/PR10448 obsoletes it. # http://code.google.com/p/chromium/issues/detail?id=90453 '-Wsign-compare', ], 'ldflags': [ '-pthread', '-Wl,-z,noexecstack', ], 'libraries' : [ '<(libraries_for_target)', ], 'configurations': { 'Debug_Base': { 'variables': { 'debug_optimize%': '0', }, 'defines': [ '_DEBUG', ], 'cflags': [ '-O>(debug_optimize)', '-g', ], 'conditions' : [ ['OS=="android" and android_full_debug==0', { # Some configurations are copied from Release_Base to reduce # the binary size. 'variables': { 'debug_optimize%': 's', }, 'cflags': [ '-fomit-frame-pointer', '-fdata-sections', '-ffunction-sections', ], 'ldflags': [ '-Wl,-O1', '-Wl,--as-needed', '-Wl,--gc-sections', ], }], ], }, 'Release_Base': { 'variables': { 'release_optimize%': '2', # Binaries become big and gold is unable to perform GC # and remove unused sections for some of test targets # on 32 bit platform. # (This is currently observed only in chromeos valgrind bots) # The following flag is to disable --gc-sections linker # option for these bots. 'no_gc_sections%': 0, # TODO(bradnelson): reexamine how this is done if we change the # expansion of configurations 'release_valgrind_build%': 0, }, 'cflags': [ '-O<(release_optimize)', # Don't emit the GCC version ident directives, they just end up # in the .comment section taking up binary size. '-fno-ident', # Put data and code in their own sections, so that unused symbols # can be removed at link time with --gc-sections. '-fdata-sections', '-ffunction-sections', ], 'ldflags': [ # Specifically tell the linker to perform optimizations. # See http://lwn.net/Articles/192624/ . '-Wl,-O1', '-Wl,--as-needed', ], 'conditions' : [ ['no_gc_sections==0', { 'ldflags': [ '-Wl,--gc-sections', ], }], ['OS=="android"', { 'variables': { 'release_optimize%': 's', }, 'cflags': [ '-fomit-frame-pointer', ], }], ['clang==1', { 'cflags!': [ '-fno-ident', ], }], ['profiling==1', { 'cflags': [ '-fno-omit-frame-pointer', '-g', ], }], ], }, }, 'variants': { 'coverage': { 'cflags': ['-fprofile-arcs', '-ftest-coverage'], 'ldflags': ['-fprofile-arcs'], }, 'profile': { 'cflags': ['-pg', '-g'], 'ldflags': ['-pg'], }, 'symbols': { 'cflags': ['-g'], }, }, 'conditions': [ ['target_arch=="ia32"', { 'target_conditions': [ ['_toolset=="target"', { 'asflags': [ # Needed so that libs with .s files (e.g. libicudata.a) # are compatible with the general 32-bit-ness. '-32', ], # All floating-point computations on x87 happens in 80-bit # precision. Because the C and C++ language standards allow # the compiler to keep the floating-point values in higher # precision than what's specified in the source and doing so # is more efficient than constantly rounding up to 64-bit or # 32-bit precision as specified in the source, the compiler, # especially in the optimized mode, tries very hard to keep # values in x87 floating-point stack (in 80-bit precision) # as long as possible. This has important side effects, that # the real value used in computation may change depending on # how the compiler did the optimization - that is, the value # kept in 80-bit is different than the value rounded down to # 64-bit or 32-bit. There are possible compiler options to # make this behavior consistent (e.g. -ffloat-store would keep # all floating-values in the memory, thus force them to be # rounded to its original precision) but they have significant # runtime performance penalty. # # -mfpmath=sse -msse2 makes the compiler use SSE instructions # which keep floating-point values in SSE registers in its # native precision (32-bit for single precision, and 64-bit # for double precision values). This means the floating-point # value used during computation does not change depending on # how the compiler optimized the code, since the value is # always kept in its specified precision. 'conditions': [ ['branding=="Chromium" and disable_sse2==0', { 'cflags': [ '-march=pentium4', '-msse2', '-mfpmath=sse', ], }], # ChromeOS targets Pinetrail, which is sse3, but most of the # benefit comes from sse2 so this setting allows ChromeOS # to build on other CPUs. In the future -march=atom would # help but requires a newer compiler. ['chromeos==1 and disable_sse2==0', { 'cflags': [ '-msse2', ], }], # Install packages have started cropping up with # different headers between the 32-bit and 64-bit # versions, so we have to shadow those differences off # and make sure a 32-bit-on-64-bit build picks up the # right files. # For android build, use NDK headers instead of host headers ['host_arch!="ia32" and OS!="android"', { 'include_dirs+': [ '/usr/include32', ], }], ], 'target_conditions': [ ['_toolset=="target" and OS!="android"', { # -mmmx allows mmintrin.h to be used for mmx intrinsics. # video playback is mmx and sse2 optimized. 'cflags': [ '-m32', '-mmmx', ], 'ldflags': [ '-m32', ], 'cflags_mozilla': [ '-m32', '-mmmx', ], }], ], }], ], }], ['target_arch=="arm"', { 'target_conditions': [ ['_toolset=="target"', { 'cflags_cc': [ # The codesourcery arm-2009q3 toolchain warns at that the ABI # has changed whenever it encounters a varargs function. This # silences those warnings, as they are not helpful and # clutter legitimate warnings. '-Wno-abi', ], 'conditions': [ ['arm_thumb==1', { 'cflags': [ '-mthumb', ] }], ['armv7==1', { 'cflags': [ '-march=armv7-a', '-mtune=cortex-a8', '-mfloat-abi=<(arm_float_abi)', ], 'conditions': [ ['arm_neon==1', { 'cflags': [ '-mfpu=neon', ], }, { 'cflags': [ '-mfpu=<(arm_fpu)', ], }], ], }], ['OS=="android"', { # Most of the following flags are derived from what Android # uses by default when building for arm, reference for which # can be found in the following file in the Android NDK: # toolchains/arm-linux-androideabi-4.4.3/setup.mk 'cflags': [ # The tree-sra optimization (scalar replacement for # aggregates enabling subsequent optimizations) leads to # invalid code generation when using the Android NDK's # compiler (r5-r7). This can be verified using # TestWebKitAPI's WTF.Checked_int8_t test. '-fno-tree-sra', '-fuse-ld=gold', '-Wno-psabi', ], # Android now supports .relro sections properly. # NOTE: While these flags enable the generation of .relro # sections, the generated libraries can still be loaded on # older Android platform versions. 'ldflags': [ '-Wl,-z,relro', '-Wl,-z,now', '-fuse-ld=gold', ], 'conditions': [ ['arm_thumb == 1', { # Android toolchain doesn't support -mimplicit-it=thumb 'cflags!': [ '-Wa,-mimplicit-it=thumb', ], 'cflags': [ '-mthumb-interwork', ], }], ['armv7==0', { # Flags suitable for Android emulator 'cflags': [ '-march=armv5te', '-mtune=xscale', '-msoft-float', ], 'defines': [ '__ARM_ARCH_5__', '__ARM_ARCH_5T__', '__ARM_ARCH_5E__', '__ARM_ARCH_5TE__', ], }], ['clang==1', { 'cflags!': [ # Clang does not support the following options. '-mthumb-interwork', '-finline-limit=64', '-fno-tree-sra', '-fuse-ld=gold', '-Wno-psabi', ], }], ], }], ], }], ], }], ['linux_fpic==1', { 'cflags': [ '-fPIC', ], 'ldflags': [ '-fPIC', ], }], ['sysroot!=""', { 'target_conditions': [ ['_toolset=="target"', { 'cflags': [ '--sysroot=<(sysroot)', ], 'ldflags': [ '--sysroot=<(sysroot)', ], }]] }], ['clang==1', { 'cflags': [ '-Wheader-hygiene', # Clang spots more unused functions. '-Wno-unused-function', # Don't die on dtoa code that uses a char as an array index. '-Wno-char-subscripts', # Especially needed for gtest macros using enum values from Mac # system headers. # TODO(pkasting): In C++11 this is legal, so this should be # removed when we change to that. (This is also why we don't # bother fixing all these cases today.) '-Wno-unnamed-type-template-args', # This (rightyfully) complains about 'override', which we use # heavily. '-Wno-c++11-extensions', # Warns on switches on enums that cover all enum values but # also contain a default: branch. Chrome is full of that. '-Wno-covered-switch-default', # TODO(thakis): Remove this. '-Wno-implicit-conversion-floating-point-to-bool', ], 'cflags!': [ # Clang doesn't seem to know know this flag. '-mfpmath=sse', ], }], ['clang==1 and clang_use_chrome_plugins==1', { 'cflags': [ '<@(clang_chrome_plugins_flags)', ], }], ['clang==1 and clang_load!=""', { 'cflags': [ '-Xclang', '-load', '-Xclang', '<(clang_load)', ], }], ['clang==1 and clang_add_plugin!=""', { 'cflags': [ '-Xclang', '-add-plugin', '-Xclang', '<(clang_add_plugin)', ], }], ['clang==1 and "<(GENERATOR)"=="ninja"', { 'cflags': [ # See http://crbug.com/110262 '-fcolor-diagnostics', ], }], ['asan==1', { 'target_conditions': [ ['_toolset=="target"', { 'cflags': [ '-faddress-sanitizer', '-fno-omit-frame-pointer', ], 'ldflags': [ '-faddress-sanitizer', ], 'defines': [ 'ADDRESS_SANITIZER', ], }], ], }], ['tsan==1', { 'target_conditions': [ ['_toolset=="target"', { 'cflags': [ '-fthread-sanitizer', '-fno-omit-frame-pointer', '-fPIE', ], 'ldflags': [ '-fthread-sanitizer', ], 'defines': [ 'THREAD_SANITIZER', 'DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL=1', ], 'target_conditions': [ ['_type=="executable"', { 'ldflags': [ '-pie', ], }], ], }], ], }], ['order_profiling!=0 and (chromeos==1 or OS=="linux")', { 'target_conditions' : [ ['_toolset=="target"', { 'cflags': [ '-finstrument-functions', # Allow mmx intrinsics to inline, so that the # compiler can expand the intrinsics. '-finstrument-functions-exclude-file-list=mmintrin.h', ], }], ], }], ['linux_breakpad==1', { 'cflags': [ '-g' ], 'defines': ['USE_LINUX_BREAKPAD'], }], ['linux_use_heapchecker==1', { 'variables': {'linux_use_tcmalloc%': 1}, 'defines': ['USE_HEAPCHECKER'], }], ['linux_use_tcmalloc==0', { 'defines': ['NO_TCMALLOC'], }], ['linux_keep_shadow_stacks==1', { 'defines': ['KEEP_SHADOW_STACKS'], 'cflags': [ '-finstrument-functions', # Allow mmx intrinsics to inline, so that the compiler can expand # the intrinsics. '-finstrument-functions-exclude-file-list=mmintrin.h', ], }], ['linux_use_gold_flags==1', { 'ldflags': [ # Experimentation found that using four linking threads # saved ~20% of link time. # https://groups.google.com/a/chromium.org/group/chromium-dev/browse_thread/thread/281527606915bb36 '-Wl,--threads', '-Wl,--thread-count=4', ], 'conditions': [ ['release_valgrind_build==0', { 'target_conditions': [ ['_toolset=="target"', { 'ldflags': [ # There seems to be a conflict of --icf and -pie # in gold which can generate crashy binaries. As # a security measure, -pie takes precendence for # now. #'-Wl,--icf=safe', '-Wl,--icf=none', ], }], ], }], ], }], ['linux_use_gold_binary==1', { 'variables': { 'conditions': [ ['inside_chromium_build==1', { # We pass the path to gold to the compiler. gyp leaves # unspecified what the cwd is when running the compiler, # so the normal gyp path-munging fails us. This hack # gets the right path. 'gold_path': '<(PRODUCT_DIR)/../../third_party/gold', }, { 'gold_path': '<(PRODUCT_DIR)/../../Source/WebKit/chromium/third_party/gold', }] ] }, 'ldflags': [ # Put our gold binary in the search path for the linker. '-B<(gold_path)', ], }], ], }, }], # FreeBSD-specific options; note that most FreeBSD options are set above, # with Linux. ['OS=="freebsd"', { 'target_defaults': { 'ldflags': [ '-Wl,--no-keep-memory', ], }, }], # Android-specific options; note that most are set above with Linux. ['OS=="android"', { 'variables': { # This is the id for the archived chrome symbols. Each build that # archives symbols is assigned an id which is then added to GYP_DEFINES. # This is written to the device log on crashes just prior to dropping a # tombstone. Tools can determine the location of the archived symbols # from the id. 'chrome_symbols_id%': '', 'conditions': [ # Use shared stlport library when system one used. # Figure this out early since it needs symbols from libgcc.a, so it # has to be before that in the set of libraries. ['use_system_stlport==1', { 'android_stlport_library': 'stlport', }, { 'android_stlport_library': 'stlport_static', }], ], # Placing this variable here prevents from forking libvpx, used # by remoting. Remoting is off, so it needn't built, # so forking it's deps seems like overkill. # But this variable need defined to properly run gyp. # A proper solution is to have an OS==android conditional # in third_party/libvpx/libvpx.gyp to define it. 'libvpx_path': 'lib/linux/arm', }, 'target_defaults': { 'variables': { 'release_extra_cflags%': '', }, 'target_conditions': [ # Settings for building device targets using Android's toolchain. # These are based on the setup.mk file from the Android NDK. # # The NDK Android executable link step looks as follows: # $LDFLAGS # $(TARGET_CRTBEGIN_DYNAMIC_O) <-- crtbegin.o # $(PRIVATE_OBJECTS) <-- The .o that we built # $(PRIVATE_STATIC_LIBRARIES) <-- The .a that we built # $(TARGET_LIBGCC) <-- libgcc.a # $(PRIVATE_SHARED_LIBRARIES) <-- The .so that we built # $(PRIVATE_LDLIBS) <-- System .so # $(TARGET_CRTEND_O) <-- crtend.o # # For now the above are approximated for executables by adding # crtbegin.o to the end of the ldflags and 'crtend.o' to the end # of 'libraries'. # # The NDK Android shared library link step looks as follows: # $LDFLAGS # $(PRIVATE_OBJECTS) <-- The .o that we built # -l,--whole-archive # $(PRIVATE_WHOLE_STATIC_LIBRARIES) # -l,--no-whole-archive # $(PRIVATE_STATIC_LIBRARIES) <-- The .a that we built # $(TARGET_LIBGCC) <-- libgcc.a # $(PRIVATE_SHARED_LIBRARIES) <-- The .so that we built # $(PRIVATE_LDLIBS) <-- System .so # # For now, assume that whole static libraries are not needed. # # For both executables and shared libraries, add the proper # libgcc.a to the start of libraries which puts it in the # proper spot after .o and .a files get linked in. # # TODO: The proper thing to do longer-tem would be proper gyp # support for a custom link command line. ['_toolset=="target"', { 'conditions': [ ['build_with_mozilla==0', { 'cflags!': [ '-pthread', # Not supported by Android toolchain. ], 'cflags': [ '-ffunction-sections', '-funwind-tables', '-g', '-fstack-protector', '-fno-short-enums', '-finline-limit=64', '-Wa,--noexecstack', '<@(release_extra_cflags)', ], 'ldflags!': [ '-pthread', # Not supported by Android toolchain. ], 'ldflags': [ '-nostdlib', '-Wl,--no-undefined', # Don't export symbols from statically linked libraries. '-Wl,--exclude-libs=ALL', ], 'libraries': [ '-l<(android_stlport_library)', # Manually link the libgcc.a that the cross compiler uses. '@(change_mach_o_flags_options)', ], }, ], 'conditions': [ ['asan==1', { 'variables': { 'asan_saves_file': 'asan.saves', }, 'xcode_settings': { 'CHROMIUM_STRIP_SAVE_FILE': '<(asan_saves_file)', }, }], ], 'target_conditions': [ ['mac_pie==1 and release_valgrind_build==0', { # Turn on position-independence (ASLR) for executables. When # PIE is on for the Chrome executables, the framework will # also be subject to ASLR. # Don't do this when building for Valgrind, because Valgrind # doesn't understand slide. TODO: Make Valgrind on Mac OS X # understand slide, and get rid of the Valgrind check. 'xcode_settings': { 'OTHER_LDFLAGS': [ '-Wl,-pie', # Position-independent executable (MH_PIE) ], }, }], ], }], ['(_type=="executable" or _type=="shared_library" or \ _type=="loadable_module") and mac_strip!=0', { 'target_conditions': [ ['mac_real_dsym == 1', { # To get a real .dSYM bundle produced by dsymutil, set the # debug information format to dwarf-with-dsym. Since # strip_from_xcode will not be used, set Xcode to do the # stripping as well. 'configurations': { 'Release_Base': { 'xcode_settings': { 'DEBUG_INFORMATION_FORMAT': 'dwarf-with-dsym', 'DEPLOYMENT_POSTPROCESSING': 'YES', 'STRIP_INSTALLED_PRODUCT': 'YES', 'target_conditions': [ ['_type=="shared_library" or _type=="loadable_module"', { # The Xcode default is to strip debugging symbols # only (-S). Local symbols should be stripped as # well, which will be handled by -x. Xcode will # continue to insert -S when stripping even when # additional flags are added with STRIPFLAGS. 'STRIPFLAGS': '-x', }], # _type=="shared_library" or _type=="loadable_module"' ], # target_conditions }, # xcode_settings }, # configuration "Release" }, # configurations }, { # mac_real_dsym != 1 # To get a fast fake .dSYM bundle, use a post-build step to # produce the .dSYM and strip the executable. strip_from_xcode # only operates in the Release configuration. 'postbuilds': [ { 'variables': { # Define strip_from_xcode in a variable ending in _path # so that gyp understands it's a path and performs proper # relativization during dict merging. 'strip_from_xcode': 'mac/strip_from_xcode', }, 'postbuild_name': 'Strip If Needed', 'action': ['$(srcdir)$(os_sep)build$(os_sep)<(strip_from_xcode)'], }, ], # postbuilds }], # mac_real_dsym ], # target_conditions }], # (_type=="executable" or _type=="shared_library" or # _type=="loadable_module") and mac_strip!=0 ], # target_conditions }, # target_defaults }], # OS=="mac" ['OS=="ios"', { 'target_defaults': { 'xcode_settings' : { 'GCC_VERSION': 'com.apple.compilers.llvm.clang.1_0', # This next block is mostly common with the 'mac' section above, # but keying off (or setting) 'clang' isn't valid for iOS as it # also seems to mean using the custom build of clang. # Don't use -Wc++0x-extensions, which Xcode 4 enables by default # when buliding with clang. This warning is triggered when the # override keyword is used via the OVERRIDE macro from # base/compiler_specific.h. 'CLANG_WARN_CXX0X_EXTENSIONS': 'NO', 'WARNING_CFLAGS': [ '-Wheader-hygiene', # Don't die on dtoa code that uses a char as an array index. # This is required solely for base/third_party/dmg_fp/dtoa.cc. '-Wno-char-subscripts', # Clang spots more unused functions. '-Wno-unused-function', # See comments on this flag higher up in this file. '-Wno-unnamed-type-template-args', # This (rightyfully) complains about 'override', which we use # heavily. '-Wno-c++11-extensions', ], }, 'target_conditions': [ ['_type=="executable"', { 'configurations': { 'Release_Base': { 'xcode_settings': { 'DEPLOYMENT_POSTPROCESSING': 'YES', 'STRIP_INSTALLED_PRODUCT': 'YES', }, }, }, 'xcode_settings': { 'conditions': [ ['chromium_ios_signing', { # iOS SDK wants everything for device signed. 'CODE_SIGN_IDENTITY[sdk=iphoneos*]': 'iPhone Developer', }, { 'CODE_SIGNING_REQUIRED': 'NO', 'CODE_SIGN_IDENTITY[sdk=iphoneos*]': '', }], ], }, }], ], # target_conditions }, # target_defaults }], # OS=="ios" ['OS=="win"', { 'target_defaults': { 'defines': [ 'WIN32', '_WINDOWS', 'NOMINMAX', '_CRT_RAND_S', 'CERT_CHAIN_PARA_HAS_EXTRA_FIELDS', 'WIN32_LEAN_AND_MEAN', '_ATL_NO_OPENGL', ], 'conditions': [ ['build_with_mozilla==0', { 'defines': [ '_WIN32_WINNT=0x0602', 'WINVER=0x0602', ], }], ['buildtype=="Official"', { # In official builds, targets can self-select an optimization # level by defining a variable named 'optimize', and setting it # to one of # - "size", optimizes for minimal code size - the default. # - "speed", optimizes for speed over code size. # - "max", whole program optimization and link-time code # generation. This is very expensive and should be used # sparingly. 'variables': { 'optimize%': 'size', }, 'target_conditions': [ ['optimize=="size"', { 'msvs_settings': { 'VCCLCompilerTool': { # 1, optimizeMinSpace, Minimize Size (/O1) 'Optimization': '1', # 2, favorSize - Favor small code (/Os) 'FavorSizeOrSpeed': '2', }, }, }, ], ['optimize=="speed"', { 'msvs_settings': { 'VCCLCompilerTool': { # 2, optimizeMaxSpeed, Maximize Speed (/O2) 'Optimization': '2', # 1, favorSpeed - Favor fast code (/Ot) 'FavorSizeOrSpeed': '1', }, }, }, ], ['optimize=="max"', { 'msvs_settings': { 'VCCLCompilerTool': { # 2, optimizeMaxSpeed, Maximize Speed (/O2) 'Optimization': '2', # 1, favorSpeed - Favor fast code (/Ot) 'FavorSizeOrSpeed': '1', # This implies link time code generation. 'WholeProgramOptimization': 'true', }, }, }, ], ], }, ], ['component=="static_library"', { 'defines': [ '_HAS_EXCEPTIONS=0', ], }], ['MSVS_VERSION=="2008"', { 'defines': [ '_HAS_TR1=0', ], }], ['secure_atl', { 'defines': [ '_SECURE_ATL', ], }], ], 'msvs_system_include_dirs': [ '<(windows_sdk_path)/Include/shared', '<(windows_sdk_path)/Include/um', '<(windows_sdk_path)/Include/winrt', # '<(directx_sdk_path)/Include', '$(VSInstallDir)/VC/atlmfc/include', ], 'msvs_cygwin_dirs': ['<(DEPTH)/third_party/cygwin'], 'msvs_disabled_warnings': [4351, 4396, 4503, 4819, # TODO(maruel): These warnings are level 4. They will be slowly # removed as code is fixed. 4100, 4121, 4125, 4127, 4130, 4131, 4189, 4201, 4238, 4244, 4245, 4310, 4355, 4428, 4481, 4505, 4510, 4512, 4530, 4610, 4611, 4701, 4702, 4706, ], 'msvs_settings': { 'VCCLCompilerTool': { 'AdditionalOptions': ['/MP'], 'MinimalRebuild': 'false', 'BufferSecurityCheck': 'true', 'EnableFunctionLevelLinking': 'true', 'RuntimeTypeInfo': 'false', 'WarningLevel': '4', 'WarnAsError': 'true', 'DebugInformationFormat': '3', 'conditions': [ ['component=="shared_library"', { 'ExceptionHandling': '1', # /EHsc }, { 'ExceptionHandling': '0', }], ], }, 'VCLibrarianTool': { 'AdditionalOptions': ['/ignore:4221'], 'AdditionalLibraryDirectories': [ # '<(directx_sdk_path)/Lib/x86', '<(windows_sdk_path)/Lib/win8/um/x86', ], }, 'VCLinkerTool': { 'AdditionalDependencies': [ 'wininet.lib', 'dnsapi.lib', 'version.lib', 'msimg32.lib', 'ws2_32.lib', 'usp10.lib', 'dbghelp.lib', 'winmm.lib', 'shlwapi.lib', ], 'conditions': [ ['msvs_express', { # Explicitly required when using the ATL with express 'AdditionalDependencies': [ 'atlthunk.lib', ], # ATL 8.0 included in WDK 7.1 makes the linker to generate # almost eight hundred LNK4254 and LNK4078 warnings: # - warning LNK4254: section 'ATL' (50000040) merged into # '.rdata' (40000040) with different attributes # - warning LNK4078: multiple 'ATL' sections found with # different attributes 'AdditionalOptions': ['/ignore:4254', '/ignore:4078'], }], ['MSVS_VERSION=="2005e"', { # Non-express versions link automatically to these 'AdditionalDependencies': [ 'advapi32.lib', 'comdlg32.lib', 'ole32.lib', 'shell32.lib', 'user32.lib', 'winspool.lib', ], }], ], 'AdditionalLibraryDirectories': [ # '<(directx_sdk_path)/Lib/x86', XXXX '<(windows_sdk_path)/Lib/win8/um/x86', ], 'GenerateDebugInformation': 'true', 'MapFileName': '$(OutDir)\\$(TargetName).map', 'ImportLibrary': '$(OutDir)\\lib\\$(TargetName).lib', 'FixedBaseAddress': '1', # SubSystem values: # 0 == not set # 1 == /SUBSYSTEM:CONSOLE # 2 == /SUBSYSTEM:WINDOWS # Most of the executables we'll ever create are tests # and utilities with console output. 'SubSystem': '1', }, 'VCMIDLTool': { 'GenerateStublessProxies': 'true', 'TypeLibraryName': '$(InputName).tlb', 'OutputDirectory': '$(IntDir)', 'HeaderFileName': '$(InputName).h', 'DLLDataFileName': '$(InputName).dlldata.c', 'InterfaceIdentifierFileName': '$(InputName)_i.c', 'ProxyFileName': '$(InputName)_p.c', }, 'VCResourceCompilerTool': { 'Culture' : '1033', 'AdditionalIncludeDirectories': [ '<(DEPTH)', '<(SHARED_INTERMEDIATE_DIR)', ], }, }, }, }], ['disable_nacl==1', { 'target_defaults': { 'defines': [ 'DISABLE_NACL', ], }, }], ['OS=="win" and msvs_use_common_linker_extras', { 'target_defaults': { 'msvs_settings': { 'VCLinkerTool': { 'DelayLoadDLLs': [ 'dbghelp.dll', 'dwmapi.dll', 'shell32.dll', 'uxtheme.dll', ], }, }, 'configurations': { 'x86_Base': { 'msvs_settings': { 'VCLinkerTool': { 'AdditionalOptions': [ '/safeseh', '/dynamicbase', '/ignore:4199', '/ignore:4221', '/nxcompat', ], }, }, }, 'x64_Base': { 'msvs_settings': { 'VCLinkerTool': { 'AdditionalOptions': [ # safeseh is not compatible with x64 '/dynamicbase', '/ignore:4199', '/ignore:4221', '/nxcompat', ], }, }, }, }, }, }], ['enable_new_npdevice_api==1', { 'target_defaults': { 'defines': [ 'ENABLE_NEW_NPDEVICE_API', ], }, }], ], 'xcode_settings': { # DON'T ADD ANYTHING NEW TO THIS BLOCK UNLESS YOU REALLY REALLY NEED IT! # This block adds *project-wide* configuration settings to each project # file. It's almost always wrong to put things here. Specify your # custom xcode_settings in target_defaults to add them to targets instead. 'conditions': [ # In an Xcode Project Info window, the "Base SDK for All Configurations" # setting sets the SDK on a project-wide basis. In order to get the # configured SDK to show properly in the Xcode UI, SDKROOT must be set # here at the project level. ['OS=="mac"', { 'conditions': [ ['mac_sdk_path==""', { 'SDKROOT': 'macosx<(mac_sdk)', # -isysroot }, { 'SDKROOT': '<(mac_sdk_path)', # -isysroot }], ], }], ['OS=="ios"', { 'conditions': [ ['ios_sdk_path==""', { 'SDKROOT': 'iphoneos<(ios_sdk)', # -isysroot }, { 'SDKROOT': '<(ios_sdk_path)', # -isysroot }], ], }], ['OS=="ios"', { # Just build armv7 since iOS 4.3+ only supports armv7. 'ARCHS': '$(ARCHS_UNIVERSAL_IPHONE_OS)', 'IPHONEOS_DEPLOYMENT_TARGET': '<(ios_deployment_target)', # Target both iPhone and iPad. 'TARGETED_DEVICE_FAMILY': '1,2', }], ], # The Xcode generator will look for an xcode_settings section at the root # of each dict and use it to apply settings on a file-wide basis. Most # settings should not be here, they should be in target-specific # xcode_settings sections, or better yet, should use non-Xcode-specific # settings in target dicts. SYMROOT is a special case, because many other # Xcode variables depend on it, including variables such as # PROJECT_DERIVED_FILE_DIR. When a source group corresponding to something # like PROJECT_DERIVED_FILE_DIR is added to a project, in order for the # files to appear (when present) in the UI as actual files and not red # red "missing file" proxies, the correct path to PROJECT_DERIVED_FILE_DIR, # and therefore SYMROOT, needs to be set at the project level. 'SYMROOT': '<(DEPTH)/xcodebuild', }, }