/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; const { immutableUpdate, } = require("resource://devtools/shared/ThreadSafeDevToolsUtils.js"); const { Visitor, walk, } = require("resource://devtools/shared/heapsnapshot/CensusUtils.js"); const { deduplicatePaths, } = require("resource://devtools/shared/heapsnapshot/shortest-paths.js"); const DEFAULT_MAX_DEPTH = 4; const DEFAULT_MAX_SIBLINGS = 15; const DEFAULT_MAX_NUM_PATHS = 5; /** * A single node in a dominator tree. * * @param {NodeId} nodeId * @param {NodeSize} retainedSize */ function DominatorTreeNode(nodeId, label, shallowSize, retainedSize) { // The id of this node. this.nodeId = nodeId; // The label structure generated by describing the given node. this.label = label; // The shallow size of this node. this.shallowSize = shallowSize; // The retained size of this node. this.retainedSize = retainedSize; // The id of this node's parent or undefined if this node is the root. this.parentId = undefined; // An array of immediately dominated child `DominatorTreeNode`s, or undefined. this.children = undefined; // An object of the form returned by `deduplicatePaths`, encoding the set of // the N shortest retaining paths for this node as a graph. this.shortestPaths = undefined; // True iff the `children` property does not contain every immediately // dominated node. // // * If children is an array and this property is true: the array does not // contain the complete set of immediately dominated children. // * If children is an array and this property is false: the array contains // the complete set of immediately dominated children. // * If children is undefined and this property is true: there exist // immediately dominated children for this node, but they have not been // loaded yet. // * If children is undefined and this property is false: this node does not // dominate any others and therefore has no children. this.moreChildrenAvailable = true; } DominatorTreeNode.prototype = null; module.exports = DominatorTreeNode; /** * Add `child` to the `parent`'s set of children. * * @param {DominatorTreeNode} parent * @param {DominatorTreeNode} child */ DominatorTreeNode.addChild = function(parent, child) { if (parent.children === undefined) { parent.children = []; } parent.children.push(child); child.parentId = parent.nodeId; }; /** * A Visitor that is used to generate a label for a node in the heap snapshot * and get its shallow size as well while we are at it. */ function LabelAndShallowSizeVisitor() { // As we walk the description, we accumulate edges in this array. this._labelPieces = []; // Once we reach the non-zero count leaf node in the description, we move the // labelPieces here to signify that we no longer need to accumulate edges. this._label = undefined; // Once we reach the non-zero count leaf node in the description, we grab the // shallow size and place it here. this._shallowSize = 0; } DominatorTreeNode.LabelAndShallowSizeVisitor = LabelAndShallowSizeVisitor; LabelAndShallowSizeVisitor.prototype = Object.create(Visitor); /** * @overrides Visitor.prototype.enter */ LabelAndShallowSizeVisitor.prototype.enter = function(breakdown, report, edge) { if (this._labelPieces && edge) { this._labelPieces.push(edge); } }; /** * @overrides Visitor.prototype.exit */ LabelAndShallowSizeVisitor.prototype.exit = function(breakdown, report, edge) { if (this._labelPieces && edge) { this._labelPieces.pop(); } }; /** * @overrides Visitor.prototype.count */ LabelAndShallowSizeVisitor.prototype.count = function(breakdown, report, edge) { if (report.count === 0) { return; } this._label = this._labelPieces; this._labelPieces = undefined; this._shallowSize = report.bytes; }; /** * Get the generated label structure accumulated by this visitor. * * @returns {Object} */ LabelAndShallowSizeVisitor.prototype.label = function() { return this._label; }; /** * Get the shallow size of the node this visitor visited. * * @returns {Number} */ LabelAndShallowSizeVisitor.prototype.shallowSize = function() { return this._shallowSize; }; /** * Generate a label structure for the node with the given id and grab its * shallow size. * * What is a "label" structure? HeapSnapshot.describeNode essentially takes a * census of a single node rather than the whole heap graph. The resulting * report has only one count leaf that is non-zero. The label structure is the * path in this report from the root to the non-zero count leaf. * * @param {Number} nodeId * @param {HeapSnapshot} snapshot * @param {Object} breakdown * * @returns {Object} * An object with the following properties: * - {Number} shallowSize * - {Object} label */ DominatorTreeNode.getLabelAndShallowSize = function( nodeId, snapshot, breakdown ) { const description = snapshot.describeNode(breakdown, nodeId); const visitor = new LabelAndShallowSizeVisitor(); walk(breakdown, description, visitor); return { label: visitor.label(), shallowSize: visitor.shallowSize(), }; }; /** * Do a partial traversal of the given dominator tree and convert it into a tree * of `DominatorTreeNode`s. Dominator trees have a node for every node in the * snapshot's heap graph, so we must not allocate a JS object for every node. It * would be way too many and the node count is effectively unbounded. * * Go no deeper down the tree than `maxDepth` and only consider at most * `maxSiblings` within any single node's children. * * @param {DominatorTree} dominatorTree * @param {HeapSnapshot} snapshot * @param {Object} breakdown * @param {Number} maxDepth * @param {Number} maxSiblings * * @returns {DominatorTreeNode} */ DominatorTreeNode.partialTraversal = function( dominatorTree, snapshot, breakdown, maxDepth = DEFAULT_MAX_DEPTH, maxSiblings = DEFAULT_MAX_SIBLINGS ) { function dfs(nodeId, depth) { const { label, shallowSize } = DominatorTreeNode.getLabelAndShallowSize( nodeId, snapshot, breakdown ); const retainedSize = dominatorTree.getRetainedSize(nodeId); const node = new DominatorTreeNode( nodeId, label, shallowSize, retainedSize ); const childNodeIds = dominatorTree.getImmediatelyDominated(nodeId); const newDepth = depth + 1; if (newDepth < maxDepth) { const endIdx = Math.min(childNodeIds.length, maxSiblings); for (let i = 0; i < endIdx; i++) { DominatorTreeNode.addChild(node, dfs(childNodeIds[i], newDepth)); } node.moreChildrenAvailable = endIdx < childNodeIds.length; } else { node.moreChildrenAvailable = !!childNodeIds.length; } return node; } return dfs(dominatorTree.root, 0); }; /** * Insert more children into the given (partially complete) dominator tree. * * The tree is updated in an immutable and persistent manner: a new tree is * returned, but all unmodified subtrees (which is most) are shared with the * original tree. Only the modified nodes are re-allocated. * * @param {DominatorTreeNode} tree * @param {Array} path * @param {Array} newChildren * @param {Boolean} moreChildrenAvailable * * @returns {DominatorTreeNode} */ DominatorTreeNode.insert = function( nodeTree, path, newChildren, moreChildrenAvailable ) { function insert(tree, i) { if (tree.nodeId !== path[i]) { return tree; } if (i == path.length - 1) { return immutableUpdate(tree, { children: (tree.children || []).concat(newChildren), moreChildrenAvailable, }); } return tree.children ? immutableUpdate(tree, { children: tree.children.map(c => insert(c, i + 1)), }) : tree; } return insert(nodeTree, 0); }; /** * Get the new canonical node with the given `id` in `tree` that exists along * `path`. If there is no such node along `path`, return null. * * This is useful if we have a reference to a now-outdated DominatorTreeNode due * to a recent call to DominatorTreeNode.insert and want to get the up-to-date * version. We don't have to walk the whole tree: if there is an updated version * of the node then it *must* be along the path. * * @param {NodeId} id * @param {DominatorTreeNode} tree * @param {Array} path * * @returns {DominatorTreeNode|null} */ DominatorTreeNode.getNodeByIdAlongPath = function(id, tree, path) { function find(node, i) { if (!node || node.nodeId !== path[i]) { return null; } if (node.nodeId === id) { return node; } if (i === path.length - 1 || !node.children) { return null; } const nextId = path[i + 1]; return find( node.children.find(c => c.nodeId === nextId), i + 1 ); } return find(tree, 0); }; /** * Find the shortest retaining paths for the given set of DominatorTreeNodes, * and populate each node's `shortestPaths` property with them in place. * * @param {HeapSnapshot} snapshot * @param {Object} breakdown * @param {NodeId} start * @param {Array} treeNodes * @param {Number} maxNumPaths */ DominatorTreeNode.attachShortestPaths = function( snapshot, breakdown, start, treeNodes, maxNumPaths = DEFAULT_MAX_NUM_PATHS ) { const idToTreeNode = new Map(); const targets = []; for (const node of treeNodes) { const id = node.nodeId; idToTreeNode.set(id, node); targets.push(id); } const shortestPaths = snapshot.computeShortestPaths( start, targets, maxNumPaths ); for (const [target, paths] of shortestPaths) { const deduped = deduplicatePaths(target, paths); deduped.nodes = deduped.nodes.map(id => { const { label } = DominatorTreeNode.getLabelAndShallowSize( id, snapshot, breakdown ); return { id, label }; }); idToTreeNode.get(target).shortestPaths = deduped; } };