/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_DocumentOrShadowRoot_h__ #define mozilla_dom_DocumentOrShadowRoot_h__ #include "mozilla/dom/NameSpaceConstants.h" #include "mozilla/IdentifierMapEntry.h" #include "mozilla/RelativeTo.h" #include "mozilla/ReverseIterator.h" #include "nsClassHashtable.h" #include "nsContentListDeclarations.h" #include "nsTArray.h" #include "nsTHashSet.h" #include "RadioGroupManager.h" class nsContentList; class nsCycleCollectionTraversalCallback; class nsINode; class nsINodeList; class nsIRadioVisitor; class nsWindowSizes; namespace mozilla { class ErrorResult; class StyleSheet; class ErrorResult; namespace dom { class Animation; class Element; class Document; class DocumentOrShadowRoot; class HTMLInputElement; class StyleSheetList; class ShadowRoot; template class Sequence; /** * A class meant to be shared by ShadowRoot and Document, that holds a list of * stylesheets. * * TODO(emilio, bug 1418159): In the future this should hold most of the * relevant style state, this should allow us to fix bug 548397. */ class DocumentOrShadowRoot : public RadioGroupManager { enum class Kind { Document, ShadowRoot, }; public: // These should always be non-null, but can't use a reference because // dereferencing `this` on initializer lists is UB, apparently, see // bug 1596499. explicit DocumentOrShadowRoot(Document*); explicit DocumentOrShadowRoot(ShadowRoot*); // Unusual argument naming is because of cycle collection macros. static void Traverse(DocumentOrShadowRoot* tmp, nsCycleCollectionTraversalCallback& cb); static void Unlink(DocumentOrShadowRoot* tmp); nsINode& AsNode() { return *mAsNode; } const nsINode& AsNode() const { return *mAsNode; } StyleSheet* SheetAt(size_t aIndex) const { return mStyleSheets.SafeElementAt(aIndex); } size_t SheetCount() const { return mStyleSheets.Length(); } const nsTArray>& AdoptedStyleSheets() const { return mAdoptedStyleSheets; } /** * Returns an index for the sheet in relative style order. * If there are non-applicable sheets, then this index may * not match 1:1 with the sheet's actual index in the style set. * * Handles sheets from both mStyleSheets and mAdoptedStyleSheets */ int32_t StyleOrderIndexOfSheet(const StyleSheet& aSheet) const; StyleSheetList* StyleSheets(); void RemoveStyleSheet(StyleSheet&); Element* GetElementById(const nsAString& aElementId); /** * This method returns _all_ the elements in this scope which have id * aElementId, if there are any. Otherwise it returns null. * * This is useful for stuff like QuerySelector optimization and such. */ inline const nsTArray* GetAllElementsForId( const nsAString& aElementId) const; already_AddRefed GetElementsByTagName( const nsAString& aTagName) { return NS_GetContentList(&AsNode(), kNameSpaceID_Unknown, aTagName); } already_AddRefed GetElementsByTagNameNS( const nsAString& aNamespaceURI, const nsAString& aLocalName); already_AddRefed GetElementsByTagNameNS( const nsAString& aNamespaceURI, const nsAString& aLocalName, mozilla::ErrorResult&); already_AddRefed GetElementsByClassName( const nsAString& aClasses); ~DocumentOrShadowRoot(); Element* GetPointerLockElement(); Element* GetFullscreenElement() const; Element* ElementFromPoint(float aX, float aY); nsINode* NodeFromPoint(float aX, float aY); void ElementsFromPoint(float aX, float aY, nsTArray>&); void NodesFromPoint(float aX, float aY, nsTArray>&); /** * Helper for elementFromPoint implementation that allows * ignoring the scroll frame and/or avoiding layout flushes. * * @see nsIDOMWindowUtils::elementFromPoint */ Element* ElementFromPointHelper(float aX, float aY, bool aIgnoreRootScrollFrame, bool aFlushLayout, ViewportType aViewportType); void NodesFromRect(float aX, float aY, float aTopSize, float aRightSize, float aBottomSize, float aLeftSize, bool aIgnoreRootScrollFrame, bool aFlushLayout, bool aOnlyVisible, float aVisibleThreshold, nsTArray>&); /** * This gets fired when the element that an id refers to changes. * This fires at difficult times. It is generally not safe to do anything * which could modify the DOM in any way. Use * nsContentUtils::AddScriptRunner. * @return true to keep the callback in the callback set, false * to remove it. */ typedef bool (*IDTargetObserver)(Element* aOldElement, Element* aNewelement, void* aData); /** * Add an IDTargetObserver for a specific ID. The IDTargetObserver * will be fired whenever the content associated with the ID changes * in the future. If aForImage is true, mozSetImageElement can override * what content is associated with the ID. In that case the IDTargetObserver * will be notified at those times when the result of LookupImageElement * changes. * At most one (aObserver, aData, aForImage) triple can be * registered for each ID. * @return the content currently associated with the ID. */ Element* AddIDTargetObserver(nsAtom* aID, IDTargetObserver aObserver, void* aData, bool aForImage); /** * Remove the (aObserver, aData, aForImage) triple for a specific ID, if * registered. */ void RemoveIDTargetObserver(nsAtom* aID, IDTargetObserver aObserver, void* aData, bool aForImage); /** * Lookup an image element using its associated ID, which is usually provided * by |-moz-element()|. Similar to GetElementById, with the difference that * elements set using mozSetImageElement have higher priority. * @param aId the ID associated the element we want to lookup * @return the element associated with |aId| */ Element* LookupImageElement(const nsAString& aElementId); /** * Check that aId is not empty and log a message to the console * service if it is. * @returns true if aId looks correct, false otherwise. */ inline bool CheckGetElementByIdArg(const nsAString& aId) { if (aId.IsEmpty()) { ReportEmptyGetElementByIdArg(); return false; } return true; } void ReportEmptyGetElementByIdArg(); // Web Animations MOZ_CAN_RUN_SCRIPT void GetAnimations(nsTArray>& aAnimations); nsIContent* Retarget(nsIContent* aContent) const; void OnSetAdoptedStyleSheets(StyleSheet&, uint32_t aIndex, ErrorResult&); void OnDeleteAdoptedStyleSheets(StyleSheet&, uint32_t aIndex, ErrorResult&); // This is needed because ServoStyleSet / ServoAuthorData don't deal with // duplicate stylesheets (and it's unclear we'd want to support that as it'd // be a bunch of duplicate work), while adopted stylesheets do need to deal // with them. template void EnumerateUniqueAdoptedStyleSheetsBackToFront(Callback aCallback) { StyleSheetSet set(mAdoptedStyleSheets.Length()); for (StyleSheet* sheet : Reversed(mAdoptedStyleSheets)) { if (MOZ_UNLIKELY(!set.EnsureInserted(sheet))) { continue; } aCallback(*sheet); } } protected: // Cycle collection helper functions void TraverseSheetRefInStylesIfApplicable( StyleSheet&, nsCycleCollectionTraversalCallback&); void TraverseStyleSheets(nsTArray>&, const char*, nsCycleCollectionTraversalCallback&); void UnlinkStyleSheets(nsTArray>&); using StyleSheetSet = nsTHashSet; void RemoveSheetFromStylesIfApplicable(StyleSheet&); void ClearAdoptedStyleSheets(); /** * Clone's the argument's adopted style sheets into this. * This should only be used when cloning a static document for printing. */ void CloneAdoptedSheetsFrom(const DocumentOrShadowRoot&); void InsertSheetAt(size_t aIndex, StyleSheet& aSheet); void AddSizeOfExcludingThis(nsWindowSizes&) const; void AddSizeOfOwnedSheetArrayExcludingThis( nsWindowSizes&, const nsTArray>&) const; /** * If focused element's subtree root is this document or shadow root, return * focused element, otherwise, get the shadow host recursively until the * shadow host's subtree root is this document or shadow root. */ Element* GetRetargetedFocusedElement(); nsTArray> mStyleSheets; RefPtr mDOMStyleSheets; /** * Style sheets that are adopted by assinging to the `adoptedStyleSheets` * WebIDL atribute. These can only be constructed stylesheets. */ nsTArray> mAdoptedStyleSheets; /* * mIdentifierMap works as follows for IDs: * 1) Attribute changes affect the table immediately (removing and adding * entries as needed). * 2) Removals from the DOM affect the table immediately * 3) Additions to the DOM always update existing entries for names, and add * new ones for IDs. */ nsTHashtable mIdentifierMap; // Always non-null, see comment in the constructor as to why a pointer instead // of a reference. nsINode* mAsNode; const Kind mKind; }; inline const nsTArray* DocumentOrShadowRoot::GetAllElementsForId( const nsAString& aElementId) const { if (aElementId.IsEmpty()) { return nullptr; } IdentifierMapEntry* entry = mIdentifierMap.GetEntry(aElementId); return entry ? &entry->GetIdElements() : nullptr; } } // namespace dom } // namespace mozilla #endif