/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsContentUtils.h" #include "nsScreen.h" #include "mozilla/dom/Document.h" #include "nsIDocShell.h" #include "nsPresContext.h" #include "nsCOMPtr.h" #include "nsIDocShellTreeItem.h" #include "nsLayoutUtils.h" #include "nsJSUtils.h" #include "nsDeviceContext.h" #include "mozilla/widget/ScreenManager.h" using namespace mozilla; using namespace mozilla::dom; /* static */ already_AddRefed nsScreen::Create(nsPIDOMWindowInner* aWindow) { MOZ_ASSERT(aWindow); if (!aWindow->GetDocShell()) { return nullptr; } nsCOMPtr sgo = do_QueryInterface(aWindow); NS_ENSURE_TRUE(sgo, nullptr); RefPtr screen = new nsScreen(aWindow); return screen.forget(); } nsScreen::nsScreen(nsPIDOMWindowInner* aWindow) : DOMEventTargetHelper(aWindow), mScreenOrientation(new ScreenOrientation(aWindow, this)) {} nsScreen::~nsScreen() = default; // QueryInterface implementation for nsScreen NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(nsScreen) NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper) NS_IMPL_ADDREF_INHERITED(nsScreen, DOMEventTargetHelper) NS_IMPL_RELEASE_INHERITED(nsScreen, DOMEventTargetHelper) NS_IMPL_CYCLE_COLLECTION_INHERITED(nsScreen, DOMEventTargetHelper, mScreenOrientation) int32_t nsScreen::GetPixelDepth(ErrorResult& aRv) { // Return 24 to prevent fingerprinting. if (ShouldResistFingerprinting()) { return 24; } nsDeviceContext* context = GetDeviceContext(); if (!context) { aRv.Throw(NS_ERROR_FAILURE); return -1; } return context->GetDepth(); } nsPIDOMWindowOuter* nsScreen::GetOuter() const { if (nsPIDOMWindowInner* inner = GetOwner()) { return inner->GetOuterWindow(); } return nullptr; } nsDeviceContext* nsScreen::GetDeviceContext() { return nsLayoutUtils::GetDeviceContextForScreenInfo(GetOuter()); } nsresult nsScreen::GetRect(CSSIntRect& aRect) { // Return window inner rect to prevent fingerprinting. if (ShouldResistFingerprinting()) { return GetWindowInnerRect(aRect); } // Here we manipulate the value of aRect to represent the screen size, // if in RDM. if (nsCOMPtr owner = GetOwner()) { if (Document* doc = owner->GetExtantDoc()) { Maybe deviceSize = nsGlobalWindowOuter::GetRDMDeviceSize(*doc); if (deviceSize.isSome()) { const CSSIntSize& size = deviceSize.value(); aRect.SetRect(0, 0, size.width, size.height); return NS_OK; } } } nsDeviceContext* context = GetDeviceContext(); if (!context) { return NS_ERROR_FAILURE; } nsRect r; context->GetRect(r); aRect = CSSIntRect::FromAppUnitsRounded(r); return NS_OK; } nsresult nsScreen::GetAvailRect(CSSIntRect& aRect) { // Return window inner rect to prevent fingerprinting. if (ShouldResistFingerprinting()) { return GetWindowInnerRect(aRect); } // Here we manipulate the value of aRect to represent the screen size, // if in RDM. if (nsCOMPtr owner = GetOwner()) { if (Document* doc = owner->GetExtantDoc()) { Maybe deviceSize = nsGlobalWindowOuter::GetRDMDeviceSize(*doc); if (deviceSize.isSome()) { const CSSIntSize& size = deviceSize.value(); aRect.SetRect(0, 0, size.width, size.height); return NS_OK; } } } nsDeviceContext* context = GetDeviceContext(); if (!context) { return NS_ERROR_FAILURE; } nsRect r; context->GetClientRect(r); aRect = CSSIntRect::FromAppUnitsRounded(r); return NS_OK; } uint16_t nsScreen::GetOrientationAngle() const { // NOTE(emilio): This could be made screen-dependent with some minor effort / // plumbing, but this will only ever differ on Android (where there's just one // screen anyways). RefPtr s = widget::ScreenManager::GetSingleton().GetPrimaryScreen(); return s->GetOrientationAngle(); } hal::ScreenOrientation nsScreen::GetOrientationType() const { // NOTE(emilio): This could be made screen-dependent with some minor effort / // plumbing, but this will only ever differ on android where there's just one // screen anyways. RefPtr s = widget::ScreenManager::GetSingleton().GetPrimaryScreen(); return s->GetOrientationType(); } ScreenOrientation* nsScreen::Orientation() const { return mScreenOrientation; } void nsScreen::GetMozOrientation(nsString& aOrientation, CallerType aCallerType) const { switch (mScreenOrientation->DeviceType(aCallerType)) { case OrientationType::Portrait_primary: aOrientation.AssignLiteral("portrait-primary"); break; case OrientationType::Portrait_secondary: aOrientation.AssignLiteral("portrait-secondary"); break; case OrientationType::Landscape_primary: aOrientation.AssignLiteral("landscape-primary"); break; case OrientationType::Landscape_secondary: aOrientation.AssignLiteral("landscape-secondary"); break; default: MOZ_CRASH("Unacceptable screen orientation type."); } } bool nsScreen::MozLockOrientation(const nsAString& aOrientation, ErrorResult& aRv) { nsString orientation(aOrientation); Sequence orientations; if (!orientations.AppendElement(orientation, fallible)) { aRv.Throw(NS_ERROR_OUT_OF_MEMORY); return false; } return MozLockOrientation(orientations, aRv); } // This function is deprecated, use ScreenOrientation API instead. bool nsScreen::MozLockOrientation(const Sequence& aOrientations, ErrorResult& aRv) { return false; } void nsScreen::MozUnlockOrientation() {} /* virtual */ JSObject* nsScreen::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { return Screen_Binding::Wrap(aCx, this, aGivenProto); } nsresult nsScreen::GetWindowInnerRect(CSSIntRect& aRect) { aRect.x = 0; aRect.y = 0; nsCOMPtr win = GetOwner(); if (!win) { return NS_ERROR_FAILURE; } double width; double height; nsresult rv = win->GetInnerWidth(&width); NS_ENSURE_SUCCESS(rv, rv); rv = win->GetInnerHeight(&height); NS_ENSURE_SUCCESS(rv, rv); aRect.SizeTo(std::round(width), std::round(height)); return NS_OK; } bool nsScreen::ShouldResistFingerprinting() const { nsCOMPtr owner = GetOwner(); return owner && nsGlobalWindowInner::Cast(owner)->ShouldResistFingerprinting(); }