/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "FFmpegAudioDecoder.h" #include "FFmpegLog.h" #include "TimeUnits.h" #include "VideoUtils.h" #include "BufferReader.h" #include "mozilla/StaticPrefs_media.h" namespace mozilla { FFmpegAudioDecoder::FFmpegAudioDecoder(FFmpegLibWrapper* aLib, const AudioInfo& aConfig) : FFmpegDataDecoder(aLib, GetCodecId(aConfig.mMimeType)) { MOZ_COUNT_CTOR(FFmpegAudioDecoder); if (mCodecID == AV_CODEC_ID_AAC && aConfig.mCodecSpecificConfig.is()) { const AacCodecSpecificData& aacCodecSpecificData = aConfig.mCodecSpecificConfig.as(); mExtraData = new MediaByteBuffer; // Ffmpeg expects the DecoderConfigDescriptor blob. mExtraData->AppendElements( *aacCodecSpecificData.mDecoderConfigDescriptorBinaryBlob); return; } if (mCodecID == AV_CODEC_ID_MP3) { MOZ_DIAGNOSTIC_ASSERT( aConfig.mCodecSpecificConfig.is()); // Gracefully handle bad data. If don't hit the preceding assert once this // has been shipped for awhile, we can remove it and make the following code // non-conditional. if (aConfig.mCodecSpecificConfig.is()) { const Mp3CodecSpecificData& mp3CodecSpecificData = aConfig.mCodecSpecificConfig.as(); mEncoderDelay = mp3CodecSpecificData.mEncoderDelayFrames; mEncoderPadding = mp3CodecSpecificData.mEncoderPaddingFrames; FFMPEG_LOG("FFmpegAudioDecoder, found encoder delay (%" PRIu32 ") and padding values (%" PRIu32 ") in extra data", mEncoderDelay, mEncoderPadding); return; } } if (mCodecID == AV_CODEC_ID_FLAC) { MOZ_DIAGNOSTIC_ASSERT( aConfig.mCodecSpecificConfig.is()); // Gracefully handle bad data. If don't hit the preceding assert once this // has been shipped for awhile, we can remove it and make the following code // non-conditional. if (aConfig.mCodecSpecificConfig.is()) { const FlacCodecSpecificData& flacCodecSpecificData = aConfig.mCodecSpecificConfig.as(); if (flacCodecSpecificData.mStreamInfoBinaryBlob->IsEmpty()) { // Flac files without headers will be missing stream info. In this case // we don't want to feed ffmpeg empty extra data as it will fail, just // early return. return; } // Use a new MediaByteBuffer as the object will be modified during // initialization. mExtraData = new MediaByteBuffer; mExtraData->AppendElements(*flacCodecSpecificData.mStreamInfoBinaryBlob); return; } } // Gracefully handle failure to cover all codec specific cases above. Once // we're confident there is no fall through from these cases above, we should // remove this code. RefPtr audioCodecSpecificBinaryBlob = GetAudioCodecSpecificBlob(aConfig.mCodecSpecificConfig); if (audioCodecSpecificBinaryBlob && audioCodecSpecificBinaryBlob->Length()) { // Use a new MediaByteBuffer as the object will be modified during // initialization. mExtraData = new MediaByteBuffer; mExtraData->AppendElements(*audioCodecSpecificBinaryBlob); } } RefPtr FFmpegAudioDecoder::Init() { MediaResult rv = InitDecoder(); return NS_SUCCEEDED(rv) ? InitPromise::CreateAndResolve(TrackInfo::kAudioTrack, __func__) : InitPromise::CreateAndReject(rv, __func__); } void FFmpegAudioDecoder::InitCodecContext() { MOZ_ASSERT(mCodecContext); // We do not want to set this value to 0 as FFmpeg by default will // use the number of cores, which with our mozlibavutil get_cpu_count // isn't implemented. mCodecContext->thread_count = 1; // FFmpeg takes this as a suggestion for what format to use for audio samples. // LibAV 0.8 produces rubbish float interleaved samples, request 16 bits // audio. #ifdef MOZ_SAMPLE_TYPE_S16 mCodecContext->request_sample_fmt = AV_SAMPLE_FMT_S16; #else mCodecContext->request_sample_fmt = (mLib->mVersion == 53) ? AV_SAMPLE_FMT_S16 : AV_SAMPLE_FMT_FLT; #endif } static AlignedAudioBuffer CopyAndPackAudio(AVFrame* aFrame, uint32_t aNumChannels, uint32_t aNumAFrames) { AlignedAudioBuffer audio(aNumChannels * aNumAFrames); if (!audio) { return audio; } #ifdef MOZ_SAMPLE_TYPE_S16 if (aFrame->format == AV_SAMPLE_FMT_FLT) { // Audio data already packed. Need to convert from 32 bits Float to S16 AudioDataValue* tmp = audio.get(); float* data = reinterpret_cast(aFrame->data)[0]; for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = FloatToAudioSample(*data++); } } } else if (aFrame->format == AV_SAMPLE_FMT_FLTP) { // Planar audio data. Convert it from 32 bits float to S16 // and pack it into something we can understand. AudioDataValue* tmp = audio.get(); float** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = FloatToAudioSample(data[channel][frame]); } } } else if (aFrame->format == AV_SAMPLE_FMT_S16) { // Audio data already packed. No need to do anything other than copy it // into a buffer we own. memcpy(audio.get(), aFrame->data[0], aNumChannels * aNumAFrames * sizeof(AudioDataValue)); } else if (aFrame->format == AV_SAMPLE_FMT_S16P) { // Planar audio data. Pack it into something we can understand. AudioDataValue* tmp = audio.get(); AudioDataValue** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = data[channel][frame]; } } } else if (aFrame->format == AV_SAMPLE_FMT_S32) { // Audio data already packed. Need to convert from S32 to S16 AudioDataValue* tmp = audio.get(); int32_t* data = reinterpret_cast(aFrame->data)[0]; for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = *data++ / (1U << 16); } } } else if (aFrame->format == AV_SAMPLE_FMT_S32P) { // Planar audio data. Convert it from S32 to S16 // and pack it into something we can understand. AudioDataValue* tmp = audio.get(); int32_t** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = data[channel][frame] / (1U << 16); } } } #else if (aFrame->format == AV_SAMPLE_FMT_FLT) { // Audio data already packed. No need to do anything other than copy it // into a buffer we own. memcpy(audio.get(), aFrame->data[0], aNumChannels * aNumAFrames * sizeof(AudioDataValue)); } else if (aFrame->format == AV_SAMPLE_FMT_FLTP) { // Planar audio data. Pack it into something we can understand. AudioDataValue* tmp = audio.get(); AudioDataValue** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = data[channel][frame]; } } } else if (aFrame->format == AV_SAMPLE_FMT_S16) { // Audio data already packed. Need to convert from S16 to 32 bits Float AudioDataValue* tmp = audio.get(); int16_t* data = reinterpret_cast(aFrame->data)[0]; for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = AudioSampleToFloat(*data++); } } } else if (aFrame->format == AV_SAMPLE_FMT_S16P) { // Planar audio data. Convert it from S16 to 32 bits float // and pack it into something we can understand. AudioDataValue* tmp = audio.get(); int16_t** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = AudioSampleToFloat(data[channel][frame]); } } } else if (aFrame->format == AV_SAMPLE_FMT_S32) { // Audio data already packed. Need to convert from S16 to 32 bits Float AudioDataValue* tmp = audio.get(); int32_t* data = reinterpret_cast(aFrame->data)[0]; for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = AudioSampleToFloat(*data++); } } } else if (aFrame->format == AV_SAMPLE_FMT_S32P) { // Planar audio data. Convert it from S32 to 32 bits float // and pack it into something we can understand. AudioDataValue* tmp = audio.get(); int32_t** data = reinterpret_cast(aFrame->data); for (uint32_t frame = 0; frame < aNumAFrames; frame++) { for (uint32_t channel = 0; channel < aNumChannels; channel++) { *tmp++ = AudioSampleToFloat(data[channel][frame]); } } } #endif return audio; } typedef AudioConfig::ChannelLayout ChannelLayout; MediaResult FFmpegAudioDecoder::DoDecode(MediaRawData* aSample, uint8_t* aData, int aSize, bool* aGotFrame, DecodedData& aResults) { MOZ_ASSERT(mTaskQueue->IsOnCurrentThread()); PROCESS_DECODE_LOG(aSample); AVPacket packet; mLib->av_init_packet(&packet); packet.data = const_cast(aData); packet.size = aSize; if (aGotFrame) { *aGotFrame = false; } if (!PrepareFrame()) { return MediaResult( NS_ERROR_OUT_OF_MEMORY, RESULT_DETAIL("FFmpeg audio decoder failed to allocate frame")); } int64_t samplePosition = aSample->mOffset; media::TimeUnit pts = aSample->mTime; while (packet.size > 0) { int decoded = false; int bytesConsumed = -1; #if LIBAVCODEC_VERSION_MAJOR < 59 bytesConsumed = mLib->avcodec_decode_audio4(mCodecContext, mFrame, &decoded, &packet); if (bytesConsumed < 0) { NS_WARNING("FFmpeg audio decoder error."); return MediaResult(NS_ERROR_DOM_MEDIA_DECODE_ERR, RESULT_DETAIL("FFmpeg audio error:%d", bytesConsumed)); } #else # define AVRESULT_OK 0 int ret = mLib->avcodec_send_packet(mCodecContext, &packet); switch (ret) { case AVRESULT_OK: bytesConsumed = packet.size; break; case AVERROR(EAGAIN): break; case AVERROR_EOF: FFMPEG_LOG(" End of stream."); return MediaResult(NS_ERROR_DOM_MEDIA_END_OF_STREAM, RESULT_DETAIL("End of stream")); default: NS_WARNING("FFmpeg audio decoder error."); return MediaResult(NS_ERROR_DOM_MEDIA_DECODE_ERR, RESULT_DETAIL("FFmpeg audio error")); } ret = mLib->avcodec_receive_frame(mCodecContext, mFrame); switch (ret) { case AVRESULT_OK: decoded = true; break; case AVERROR(EAGAIN): break; case AVERROR_EOF: { FFMPEG_LOG(" End of stream."); return MediaResult(NS_ERROR_DOM_MEDIA_END_OF_STREAM, RESULT_DETAIL("End of stream")); } } #endif if (decoded) { if (mFrame->format != AV_SAMPLE_FMT_FLT && mFrame->format != AV_SAMPLE_FMT_FLTP && mFrame->format != AV_SAMPLE_FMT_S16 && mFrame->format != AV_SAMPLE_FMT_S16P && mFrame->format != AV_SAMPLE_FMT_S32 && mFrame->format != AV_SAMPLE_FMT_S32P) { return MediaResult( NS_ERROR_DOM_MEDIA_DECODE_ERR, RESULT_DETAIL( "FFmpeg audio decoder outputs unsupported audio format")); } uint32_t numChannels = mCodecContext->channels; uint32_t samplingRate = mCodecContext->sample_rate; AlignedAudioBuffer audio = CopyAndPackAudio(mFrame, numChannels, mFrame->nb_samples); if (!audio) { return MediaResult(NS_ERROR_OUT_OF_MEMORY, __func__); } DebugOnly trimmed = false; if (mEncoderDelay) { trimmed = true; uint32_t toPop = std::min((uint32_t)mFrame->nb_samples, mEncoderDelay); audio.PopFront(toPop * numChannels); mFrame->nb_samples -= toPop; mEncoderDelay -= toPop; } if (aSample->mEOS && mEncoderPadding) { trimmed = true; uint32_t toTrim = std::min((uint32_t)mFrame->nb_samples, mEncoderPadding); mEncoderPadding -= toTrim; audio.PopBack(toTrim * numChannels); mFrame->nb_samples = audio.Length() / numChannels; } media::TimeUnit duration = FramesToTimeUnit(mFrame->nb_samples, samplingRate); if (!duration.IsValid()) { return MediaResult(NS_ERROR_DOM_MEDIA_OVERFLOW_ERR, RESULT_DETAIL("Invalid sample duration")); } media::TimeUnit newpts = pts + duration; if (!newpts.IsValid()) { return MediaResult( NS_ERROR_DOM_MEDIA_OVERFLOW_ERR, RESULT_DETAIL("Invalid count of accumulated audio samples")); } RefPtr data = new AudioData(samplePosition, pts, std::move(audio), numChannels, samplingRate, mCodecContext->channel_layout); MOZ_ASSERT(duration == data->mDuration || trimmed, "must be equal"); aResults.AppendElement(std::move(data)); pts = newpts; if (aGotFrame) { *aGotFrame = true; } } // The packet wasn't sent to ffmpeg, another attempt will happen next // iteration. if (bytesConsumed != -1) { packet.data += bytesConsumed; packet.size -= bytesConsumed; samplePosition += bytesConsumed; } } return NS_OK; } AVCodecID FFmpegAudioDecoder::GetCodecId( const nsACString& aMimeType) { if (aMimeType.EqualsLiteral("audio/mpeg")) { #ifdef FFVPX_VERSION if (!StaticPrefs::media_ffvpx_mp3_enabled()) { return AV_CODEC_ID_NONE; } #endif return AV_CODEC_ID_MP3; } else if (aMimeType.EqualsLiteral("audio/flac")) { return AV_CODEC_ID_FLAC; } else if (aMimeType.EqualsLiteral("audio/mp4a-latm")) { return AV_CODEC_ID_AAC; } return AV_CODEC_ID_NONE; } FFmpegAudioDecoder::~FFmpegAudioDecoder() { MOZ_COUNT_DTOR(FFmpegAudioDecoder); } } // namespace mozilla