/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/SVGAnimateMotionElement.h" #include "mozilla/dom/SVGAnimateMotionElementBinding.h" NS_IMPL_NS_NEW_SVG_ELEMENT(AnimateMotion) namespace mozilla::dom { JSObject* SVGAnimateMotionElement::WrapNode(JSContext* aCx, JS::Handle aGivenProto) { return SVGAnimateMotionElement_Binding::Wrap(aCx, this, aGivenProto); } //---------------------------------------------------------------------- // Implementation SVGAnimateMotionElement::SVGAnimateMotionElement( already_AddRefed&& aNodeInfo) : SVGAnimationElement(std::move(aNodeInfo)) {} //---------------------------------------------------------------------- // nsINode methods NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGAnimateMotionElement) //---------------------------------------------------------------------- SMILAnimationFunction& SVGAnimateMotionElement::AnimationFunction() { return mAnimationFunction; } bool SVGAnimateMotionElement::GetTargetAttributeName( int32_t* aNamespaceID, nsAtom** aLocalName) const { // doesn't take an attributeName, since it doesn't target an // 'attribute' per se. We'll use a unique dummy attribute-name so that our // SMILTargetIdentifier logic (which requires a attribute name) still works. *aNamespaceID = kNameSpaceID_None; *aLocalName = nsGkAtoms::mozAnimateMotionDummyAttr; return true; } } // namespace mozilla::dom