/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef dom_xul_XULButtonElement_h__ #define dom_xul_XULButtonElement_h__ #include "mozilla/Attributes.h" #include "nsINode.h" #include "nsXULElement.h" class nsMenuBarFrame; class nsMenuPopupFrame; class nsXULMenuCommandEvent; namespace mozilla::dom { class KeyboardEvent; class XULPopupElement; class XULMenuParentElement; class XULButtonElement : public nsXULElement { public: explicit XULButtonElement( already_AddRefed&& aNodeInfo); ~XULButtonElement() override; MOZ_CAN_RUN_SCRIPT_BOUNDARY bool MouseClicked(WidgetGUIEvent&); MOZ_CAN_RUN_SCRIPT nsresult PostHandleEvent(EventChainPostVisitor&) override; MOZ_CAN_RUN_SCRIPT void PostHandleEventForMenus(EventChainPostVisitor&); MOZ_CAN_RUN_SCRIPT void HandleEnterKeyPress(WidgetEvent&); void PopupOpened(); MOZ_CAN_RUN_SCRIPT void PopupClosed(bool aDeselectMenu); XULPopupElement* GetContainingPopupElement() const; nsMenuPopupFrame* GetContainingPopupWithoutFlushing() const; MOZ_CAN_RUN_SCRIPT void ToggleMenuState(); bool IsMenuPopupOpen(); bool IsMenuItem() const { return NodeInfo()->Equals(nsGkAtoms::menuitem); } bool IsMenuList() const { return NodeInfo()->Equals(nsGkAtoms::menulist); } bool IsMenuActive() const; MOZ_CAN_RUN_SCRIPT void OpenMenuPopup(bool aSelectFirstItem); void CloseMenuPopup(bool aDeselectMenu); bool IsOnMenu() const; bool IsOnMenuList() const; bool IsOnMenuBar() const; bool IsOnContextMenu() const; XULMenuParentElement* GetMenuParent() const; void UnbindFromTree(bool aNullParent) override; MOZ_CAN_RUN_SCRIPT bool HandleKeyPress(KeyboardEvent& keyEvent); MOZ_CAN_RUN_SCRIPT bool OpenedWithKey(); // Called to execute our command handler. MOZ_CAN_RUN_SCRIPT void ExecuteMenu(WidgetEvent&); MOZ_CAN_RUN_SCRIPT void ExecuteMenu(Modifiers, int16_t aButton, bool aIsTrusted); // Whether we are a menu/menulist/menuitem element. bool IsAlwaysMenu() const { return mIsAlwaysMenu; } // Whether we should behave like a menu. This is the above plus buttons with // type=menu attribute. bool IsMenu() const; nsChangeHint GetAttributeChangeHint(const nsAtom* aAttribute, int32_t aModType) const override; nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName, const nsAttrValue* aValue, const nsAttrValue* aOldValue, nsIPrincipal* aSubjectPrincipal, bool aNotify) override; NS_IMPL_FROMNODE_HELPER(XULButtonElement, IsAnyOfXULElements(nsGkAtoms::checkbox, nsGkAtoms::radio, nsGkAtoms::thumb, nsGkAtoms::button, nsGkAtoms::menu, nsGkAtoms::menulist, nsGkAtoms::menuitem, nsGkAtoms::toolbarbutton, nsGkAtoms::toolbarpaletteitem, nsGkAtoms::scrollbarbutton)) nsMenuPopupFrame* GetMenuPopup(FlushType aFlushType); nsMenuPopupFrame* GetMenuPopupWithoutFlushing() const; XULPopupElement* GetMenuPopupContent() const; int32_t MenuOpenCloseDelay() const; bool IsDisabled() const { return GetXULBoolAttr(nsGkAtoms::disabled); } private: void Blurred(); nsMenuBarFrame* GetMenuBar(FlushType aFlushType); enum class MenuType { Checkbox, Radio, Normal, }; Maybe GetMenuType() const; void UncheckRadioSiblings(); void StopBlinking(); MOZ_CAN_RUN_SCRIPT void StartBlinking(); void KillMenuOpenTimer(); MOZ_CAN_RUN_SCRIPT void PassMenuCommandEventToPopupManager(); bool mIsHandlingKeyEvent = false; // Whether this is a XULMenuElement. const bool mIsAlwaysMenu; RefPtr mDelayedMenuCommandEvent; nsCOMPtr mMenuOpenTimer; nsCOMPtr mMenuBlinkTimer; }; } // namespace mozilla::dom #endif