// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // MemoryObject.h: Implements the gl::MemoryObject class [EXT_external_objects] #include "libANGLE/MemoryObject.h" #include "common/angleutils.h" #include "libANGLE/renderer/GLImplFactory.h" #include "libANGLE/renderer/MemoryObjectImpl.h" namespace gl { MemoryObject::MemoryObject(rx::GLImplFactory *factory, MemoryObjectID id) : RefCountObject(factory->generateSerial(), id), mImplementation(factory->createMemoryObject()), mImmutable(false), mDedicatedMemory(false) {} MemoryObject::~MemoryObject() {} void MemoryObject::onDestroy(const Context *context) { mImplementation->onDestroy(context); } angle::Result MemoryObject::setDedicatedMemory(const Context *context, bool dedicatedMemory) { ANGLE_TRY(mImplementation->setDedicatedMemory(context, dedicatedMemory)); mDedicatedMemory = dedicatedMemory; return angle::Result::Continue; } angle::Result MemoryObject::importFd(Context *context, GLuint64 size, HandleType handleType, GLint fd) { ANGLE_TRY(mImplementation->importFd(context, size, handleType, fd)); mImmutable = true; return angle::Result::Continue; } angle::Result MemoryObject::importZirconHandle(Context *context, GLuint64 size, HandleType handleType, GLuint handle) { ANGLE_TRY(mImplementation->importZirconHandle(context, size, handleType, handle)); mImmutable = true; return angle::Result::Continue; } } // namespace gl