/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_WEBRENDERSCROLLDATA_H #define GFX_WEBRENDERSCROLLDATA_H #include #include #include "chrome/common/ipc_message_utils.h" #include "FrameMetrics.h" #include "ipc/IPCMessageUtils.h" #include "LayersTypes.h" #include "mozilla/Attributes.h" #include "mozilla/GfxMessageUtils.h" #include "mozilla/layers/FocusTarget.h" #include "mozilla/layers/ScrollbarData.h" #include "mozilla/layers/WebRenderMessageUtils.h" #include "mozilla/webrender/WebRenderTypes.h" #include "mozilla/HashTable.h" #include "mozilla/Maybe.h" #include "nsTArrayForwardDeclare.h" namespace mozilla { class nsDisplayItem; class nsDisplayListBuilder; struct ActiveScrolledRoot; namespace layers { class APZTestAccess; class Layer; class WebRenderLayerManager; class WebRenderScrollData; // Data needed by APZ, per layer. One instance of this class is created for // each layer in the layer tree and sent over PWebRenderBridge to the APZ code. // Each WebRenderLayerScrollData is conceptually associated with an "owning" // WebRenderScrollData. class WebRenderLayerScrollData final { public: WebRenderLayerScrollData(); // needed for IPC purposes WebRenderLayerScrollData(WebRenderLayerScrollData&& aOther) = default; ~WebRenderLayerScrollData(); using ViewID = ScrollableLayerGuid::ViewID; void InitializeRoot(int32_t aDescendantCount); void Initialize(WebRenderScrollData& aOwner, nsDisplayItem* aItem, int32_t aDescendantCount, const ActiveScrolledRoot* aStopAtAsr, const Maybe& aAncestorTransform, const ViewID& aAncestorTransformId); int32_t GetDescendantCount() const; size_t GetScrollMetadataCount() const; void AppendScrollMetadata(WebRenderScrollData& aOwner, const ScrollMetadata& aData); // Return the ScrollMetadata object that used to be on the original Layer // at the given index. Since we deduplicate the ScrollMetadata objects into // the array in the owning WebRenderScrollData object, we need to be passed // in a reference to that owner as well. const ScrollMetadata& GetScrollMetadata(const WebRenderScrollData& aOwner, size_t aIndex) const; gfx::Matrix4x4 GetAncestorTransform() const { return mAncestorTransform; } ViewID GetAncestorTransformId() const { return mAncestorTransformId; } void SetTransform(const gfx::Matrix4x4& aTransform) { mTransform = aTransform; } gfx::Matrix4x4 GetTransform() const { return mTransform; } CSSTransformMatrix GetTransformTyped() const; void SetTransformIsPerspective(bool aTransformIsPerspective) { mTransformIsPerspective = aTransformIsPerspective; } bool GetTransformIsPerspective() const { return mTransformIsPerspective; } void SetResolution(float aResolution) { mResolution = aResolution; } float GetResolution() const { return mResolution; } void SetEventRegionsOverride(const EventRegionsOverride& aOverride) { mEventRegionsOverride = aOverride; } EventRegionsOverride GetEventRegionsOverride() const { return mEventRegionsOverride; } void SetVisibleRegion(const LayerIntRegion& aRegion) { mVisibleRegion = aRegion; } const LayerIntRegion& GetVisibleRegion() const { return mVisibleRegion; } void SetRemoteDocumentSize(const LayerIntSize& aRemoteDocumentSize) { mRemoteDocumentSize = aRemoteDocumentSize; } const LayerIntSize& GetRemoteDocumentSize() const { return mRemoteDocumentSize; } void SetReferentId(LayersId aReferentId) { mReferentId = Some(aReferentId); } Maybe GetReferentId() const { return mReferentId; } void SetScrollbarData(const ScrollbarData& aData) { mScrollbarData = aData; } const ScrollbarData& GetScrollbarData() const { return mScrollbarData; } void SetScrollbarAnimationId(const uint64_t& aId) { mScrollbarAnimationId = Some(aId); } Maybe GetScrollbarAnimationId() const { return mScrollbarAnimationId; } void SetFixedPositionAnimationId(const uint64_t& aId) { mFixedPositionAnimationId = Some(aId); } Maybe GetFixedPositionAnimationId() const { return mFixedPositionAnimationId; } void SetFixedPositionSides(const SideBits& aSideBits) { mFixedPositionSides = aSideBits; } SideBits GetFixedPositionSides() const { return mFixedPositionSides; } void SetFixedPositionScrollContainerId(ViewID aId) { mFixedPosScrollContainerId = aId; } ViewID GetFixedPositionScrollContainerId() const { return mFixedPosScrollContainerId; } void SetStickyPositionScrollContainerId(ViewID aId) { mStickyPosScrollContainerId = aId; } ViewID GetStickyPositionScrollContainerId() const { return mStickyPosScrollContainerId; } void SetStickyScrollRangeOuter(const LayerRectAbsolute& scrollRange) { mStickyScrollRangeOuter = scrollRange; } const LayerRectAbsolute& GetStickyScrollRangeOuter() const { return mStickyScrollRangeOuter; } void SetStickyScrollRangeInner(const LayerRectAbsolute& scrollRange) { mStickyScrollRangeInner = scrollRange; } const LayerRectAbsolute& GetStickyScrollRangeInner() const { return mStickyScrollRangeInner; } void SetStickyPositionAnimationId(const uint64_t& aId) { mStickyPositionAnimationId = Some(aId); } Maybe GetStickyPositionAnimationId() const { return mStickyPositionAnimationId; } void SetZoomAnimationId(const uint64_t& aId) { mZoomAnimationId = Some(aId); } Maybe GetZoomAnimationId() const { return mZoomAnimationId; } void SetAsyncZoomContainerId(const ViewID& aId) { mAsyncZoomContainerId = Some(aId); } Maybe GetAsyncZoomContainerId() const { return mAsyncZoomContainerId; } void Dump(std::ostream& aOut, const WebRenderScrollData& aOwner) const; friend struct IPC::ParamTraits; private: // For test use only friend class APZTestAccess; // For use by GTests in building WebRenderLayerScrollData trees. // GTests don't have a display list so they can't use Initialize(). void InitializeForTest(int32_t aDescendantCount); ScrollMetadata& GetScrollMetadataMut(WebRenderScrollData& aOwner, size_t aIndex); private: // The number of descendants this layer has (not including the layer itself). // This is needed to reconstruct the depth-first layer tree traversal // efficiently. Leaf layers should always have 0 descendants. int32_t mDescendantCount; // Handles to the ScrollMetadata objects that were on this layer. The values // stored in this array are indices into the owning WebRenderScrollData's // mScrollMetadatas array. This indirection is used to deduplicate the // ScrollMetadata objects, since there is usually heavy duplication of them // within a layer tree. CopyableTArray mScrollIds; // Various data that we collect from the Layer in Initialize(), serialize // over IPC, and use on the parent side in APZ. gfx::Matrix4x4 mAncestorTransform; ViewID mAncestorTransformId; gfx::Matrix4x4 mTransform; bool mTransformIsPerspective; float mResolution; LayerIntRegion mVisibleRegion; // The remote documents only need their size because their origin is always // (0, 0). LayerIntSize mRemoteDocumentSize; Maybe mReferentId; EventRegionsOverride mEventRegionsOverride; ScrollbarData mScrollbarData; Maybe mScrollbarAnimationId; Maybe mFixedPositionAnimationId; SideBits mFixedPositionSides; ViewID mFixedPosScrollContainerId; ViewID mStickyPosScrollContainerId; LayerRectAbsolute mStickyScrollRangeOuter; LayerRectAbsolute mStickyScrollRangeInner; Maybe mStickyPositionAnimationId; Maybe mZoomAnimationId; Maybe mAsyncZoomContainerId; #if defined(DEBUG) || defined(MOZ_DUMP_PAINTING) // The display item for which this layer was built. // This is only set on the content side. nsDisplayItem* mInitializedFrom = nullptr; #endif }; // Data needed by APZ, for the whole layer tree. One instance of this class // is created for each transaction sent over PWebRenderBridge. It is populated // with information from the WebRender layer tree on the client side and the // information is used by APZ on the parent side. class WebRenderScrollData { public: WebRenderScrollData(); explicit WebRenderScrollData(WebRenderLayerManager* aManager, nsDisplayListBuilder* aBuilder); WebRenderScrollData(WebRenderScrollData&& aOther) = default; WebRenderScrollData& operator=(WebRenderScrollData&& aOther) = default; virtual ~WebRenderScrollData() = default; WebRenderLayerManager* GetManager() const; nsDisplayListBuilder* GetBuilder() const; // Add the given ScrollMetadata if it doesn't already exist. Return an index // that can be used to look up the metadata later. size_t AddMetadata(const ScrollMetadata& aMetadata); // Add the provided WebRenderLayerScrollData and return the index that can // be used to look it up via GetLayerData. size_t AddLayerData(WebRenderLayerScrollData&& aData); size_t GetLayerCount() const; // Return a pointer to the scroll data at the given index. Use with caution, // as the pointer may be invalidated if this WebRenderScrollData is mutated. const WebRenderLayerScrollData* GetLayerData(size_t aIndex) const; WebRenderLayerScrollData* GetLayerData(size_t aIndex); const ScrollMetadata& GetScrollMetadata(size_t aIndex) const; Maybe HasMetadataFor( const ScrollableLayerGuid::ViewID& aScrollId) const; void SetIsFirstPaint(); bool IsFirstPaint() const; void SetPaintSequenceNumber(uint32_t aPaintSequenceNumber); uint32_t GetPaintSequenceNumber() const; void ApplyUpdates(ScrollUpdatesMap&& aUpdates, uint32_t aPaintSequenceNumber); friend struct IPC::ParamTraits; friend std::ostream& operator<<(std::ostream& aOut, const WebRenderScrollData& aData); private: // For test use only. friend class WebRenderLayerScrollData; ScrollMetadata& GetScrollMetadataMut(size_t aIndex); private: // This is called by the ParamTraits implementation to rebuild mScrollIdMap // based on mScrollMetadatas bool RepopulateMap(); // This is a helper for the dumping code void DumpSubtree(std::ostream& aOut, size_t aIndex, const std::string& aIndent) const; private: // Pointer back to the layer manager; if this is non-null, it will always be // valid, because the WebRenderLayerManager that created |this| will // outlive |this|. WebRenderLayerManager* MOZ_NON_OWNING_REF mManager; // Pointer to the display list builder; if this is non-null, it will always be // valid, because the nsDisplayListBuilder that created the layer manager will // outlive |this|. nsDisplayListBuilder* MOZ_NON_OWNING_REF mBuilder; // Internal data structure used to maintain uniqueness of mScrollMetadatas. // This is not serialized/deserialized over IPC, but it is rebuilt on the // parent side when mScrollMetadatas is deserialized. So it should always be // valid on both the child and parent. // The key into this map is the scrollId of a ScrollMetadata, and the value is // an index into the mScrollMetadatas array. HashMap mScrollIdMap; // A list of all the unique ScrollMetadata objects from the layer tree. Each // ScrollMetadata in this list must have a unique scroll id. nsTArray mScrollMetadatas; // A list of per-layer scroll data objects, generated via a depth-first, // pre-order, last-to-first traversal of the layer tree (i.e. a recursive // traversal where a node N first pushes itself, followed by its children in // last-to-first order). Each layer's scroll data object knows how many // descendants that layer had, which allows reconstructing the traversal on // the other side. nsTArray mLayerScrollData; bool mIsFirstPaint; uint32_t mPaintSequenceNumber; }; } // namespace layers } // namespace mozilla namespace IPC { template <> struct ParamTraits { typedef mozilla::layers::WebRenderLayerScrollData paramType; static void Write(MessageWriter* aWriter, const paramType& aParam); static bool Read(MessageReader* aReader, paramType* aResult); }; template <> struct ParamTraits { typedef mozilla::layers::WebRenderScrollData paramType; static void Write(MessageWriter* aWriter, const paramType& aParam); static bool Read(MessageReader* aReader, paramType* aResult); }; } // namespace IPC #endif /* GFX_WEBRENDERSCROLLDATA_H */