/*! A pure Rust color management library. */ #![allow(dead_code)] #![allow(non_camel_case_types)] #![allow(non_snake_case)] #![allow(non_upper_case_globals)] // These are needed for the neon SIMD code and can be removed once the MSRV supports the // instrinsics we use #![cfg_attr(feature = "neon", feature(stdsimd))] #![cfg_attr( feature = "neon", feature(arm_target_feature, raw_ref_op) )] /// These values match the Rendering Intent values from the ICC spec #[repr(u32)] #[derive(Clone, Copy, Debug)] pub enum Intent { AbsoluteColorimetric = 3, Saturation = 2, RelativeColorimetric = 1, Perceptual = 0, } use Intent::*; impl Default for Intent { fn default() -> Self { /* Chris Murphy (CM consultant) suggests this as a default in the event that we * cannot reproduce relative + Black Point Compensation. BPC brings an * unacceptable performance overhead, so we go with perceptual. */ Perceptual } } pub(crate) type s15Fixed16Number = i32; /* produces the nearest float to 'a' with a maximum error * of 1/1024 which happens for large values like 0x40000040 */ #[inline] fn s15Fixed16Number_to_float(a: s15Fixed16Number) -> f32 { a as f32 / 65536.0 } #[inline] fn double_to_s15Fixed16Number(v: f64) -> s15Fixed16Number { (v * 65536f64) as i32 } #[cfg(feature = "c_bindings")] extern crate libc; #[cfg(feature = "c_bindings")] pub mod c_bindings; mod chain; mod gtest; mod iccread; mod matrix; mod transform; pub use iccread::qcms_CIE_xyY as CIE_xyY; pub use iccread::qcms_CIE_xyYTRIPLE as CIE_xyYTRIPLE; pub use iccread::Profile; pub use transform::DataType; pub use transform::Transform; #[cfg(any(target_arch = "x86", target_arch = "x86_64"))] mod transform_avx; #[cfg(all(any(target_arch = "aarch64", target_arch = "arm"), feature = "neon"))] mod transform_neon; #[cfg(any(target_arch = "x86", target_arch = "x86_64"))] mod transform_sse2; mod transform_util;