/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "RenderAndroidHardwareBufferTextureHost.h" #include "mozilla/layers/AndroidHardwareBuffer.h" #include "GLContextEGL.h" #include "GLLibraryEGL.h" namespace mozilla { namespace wr { RenderAndroidHardwareBufferTextureHost::RenderAndroidHardwareBufferTextureHost( layers::AndroidHardwareBuffer* aAndroidHardwareBuffer) : mAndroidHardwareBuffer(aAndroidHardwareBuffer), mEGLImage(EGL_NO_IMAGE), mTextureHandle(0) { MOZ_ASSERT(mAndroidHardwareBuffer); MOZ_COUNT_CTOR_INHERITED(RenderAndroidHardwareBufferTextureHost, RenderTextureHost); } RenderAndroidHardwareBufferTextureHost:: ~RenderAndroidHardwareBufferTextureHost() { MOZ_COUNT_DTOR_INHERITED(RenderAndroidHardwareBufferTextureHost, RenderTextureHost); DeleteTextureHandle(); DestroyEGLImage(); } gfx::IntSize RenderAndroidHardwareBufferTextureHost::GetSize() const { if (mAndroidHardwareBuffer) { return mAndroidHardwareBuffer->mSize; } return gfx::IntSize(); } bool RenderAndroidHardwareBufferTextureHost::EnsureLockable() { if (!mAndroidHardwareBuffer) { return false; } auto fenceFd = mAndroidHardwareBuffer->GetAndResetAcquireFence(); if (fenceFd.IsValid()) { const auto& gle = gl::GLContextEGL::Cast(mGL); const auto& egl = gle->mEgl; auto rawFD = fenceFd.TakePlatformHandle(); const EGLint attribs[] = {LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID, rawFD.get(), LOCAL_EGL_NONE}; EGLSync sync = egl->fCreateSync(LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); if (sync) { // Release fd here, since it is owned by EGLSync Unused << rawFD.release(); if (egl->IsExtensionSupported(gl::EGLExtension::KHR_wait_sync)) { egl->fWaitSync(sync, 0); } else { egl->fClientWaitSync(sync, 0, LOCAL_EGL_FOREVER); } egl->fDestroySync(sync); } else { gfxCriticalNote << "Failed to create EGLSync from acquire fence fd"; } } if (mTextureHandle) { return true; } if (!mEGLImage) { // XXX add crop handling for video // Should only happen the first time. const auto& gle = gl::GLContextEGL::Cast(mGL); const auto& egl = gle->mEgl; const EGLint attrs[] = { LOCAL_EGL_IMAGE_PRESERVED, LOCAL_EGL_TRUE, LOCAL_EGL_NONE, LOCAL_EGL_NONE, }; EGLClientBuffer clientBuffer = egl->mLib->fGetNativeClientBufferANDROID( mAndroidHardwareBuffer->GetNativeBuffer()); mEGLImage = egl->fCreateImage( EGL_NO_CONTEXT, LOCAL_EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs); } MOZ_ASSERT(mEGLImage); mGL->fGenTextures(1, &mTextureHandle); mGL->fBindTexture(LOCAL_GL_TEXTURE_EXTERNAL, mTextureHandle); mGL->fTexParameteri(LOCAL_GL_TEXTURE_EXTERNAL, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE); mGL->fTexParameteri(LOCAL_GL_TEXTURE_EXTERNAL, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE); mGL->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_EXTERNAL, mEGLImage); ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0, LOCAL_GL_TEXTURE_EXTERNAL_OES, mTextureHandle); return true; } wr::WrExternalImage RenderAndroidHardwareBufferTextureHost::Lock( uint8_t aChannelIndex, gl::GLContext* aGL) { MOZ_ASSERT(aChannelIndex == 0); if (mGL.get() != aGL) { if (mGL) { // This should not happen. MOZ_ASSERT_UNREACHABLE("Unexpected GL context"); return InvalidToWrExternalImage(); } mGL = aGL; } if (!mGL || !mGL->MakeCurrent()) { return InvalidToWrExternalImage(); } if (!EnsureLockable()) { return InvalidToWrExternalImage(); } const auto uvs = GetUvCoords(GetSize()); return NativeTextureToWrExternalImage( mTextureHandle, uvs.first.x, uvs.first.y, uvs.second.x, uvs.second.y); } void RenderAndroidHardwareBufferTextureHost::Unlock() {} size_t RenderAndroidHardwareBufferTextureHost::Bytes() { return GetSize().width * GetSize().height * BytesPerPixel(mAndroidHardwareBuffer->mFormat); } void RenderAndroidHardwareBufferTextureHost::DeleteTextureHandle() { if (!mTextureHandle) { return; } MOZ_ASSERT(mGL); mGL->fDeleteTextures(1, &mTextureHandle); mTextureHandle = 0; } void RenderAndroidHardwareBufferTextureHost::DestroyEGLImage() { if (!mEGLImage) { return; } MOZ_ASSERT(mGL); const auto& gle = gl::GLContextEGL::Cast(mGL); const auto& egl = gle->mEgl; egl->fDestroyImage(mEGLImage); mEGLImage = EGL_NO_IMAGE; } } // namespace wr } // namespace mozilla