/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* the features that media queries can test */ #include "nsGkAtoms.h" #include "nsStyleConsts.h" #include "nsPresContext.h" #include "nsCSSProps.h" #include "nsCSSValue.h" #include "mozilla/LookAndFeel.h" #include "nsDeviceContext.h" #include "nsIBaseWindow.h" #include "nsIDocShell.h" #include "nsIPrintSettings.h" #include "mozilla/dom/Document.h" #include "mozilla/dom/DocumentInlines.h" #include "mozilla/dom/BrowsingContextBinding.h" #include "mozilla/dom/ScreenBinding.h" #include "nsIWidget.h" #include "nsContentUtils.h" #include "mozilla/RelativeLuminanceUtils.h" #include "mozilla/StaticPrefs_browser.h" #include "mozilla/StyleSheet.h" #include "mozilla/StyleSheetInlines.h" #include "mozilla/GeckoBindings.h" #include "PreferenceSheet.h" #include "nsGlobalWindowOuter.h" #ifdef XP_WIN # include "mozilla/WindowsVersion.h" #endif using namespace mozilla; using mozilla::dom::DisplayMode; using mozilla::dom::Document; // A helper for four features below static nsSize GetSize(const Document& aDocument) { nsPresContext* pc = aDocument.GetPresContext(); // Per spec, return a 0x0 viewport if we're not being rendered. See: // // * https://github.com/w3c/csswg-drafts/issues/571 // * https://github.com/whatwg/html/issues/1813 // if (!pc) { return {}; } if (pc->IsRootPaginatedDocument()) { // We want the page size, including unprintable areas and margins. // // FIXME(emilio, bug 1414600): Not quite! return pc->GetPageSize(); } return pc->GetVisibleArea().Size(); } // A helper for three features below. static nsSize GetDeviceSize(const Document& aDocument) { if (aDocument.ShouldResistFingerprinting()) { return GetSize(aDocument); } // Media queries in documents in an RDM pane should use the simulated // device size. Maybe deviceSize = nsGlobalWindowOuter::GetRDMDeviceSize(aDocument); if (deviceSize.isSome()) { return CSSPixel::ToAppUnits(deviceSize.value()); } nsPresContext* pc = aDocument.GetPresContext(); // NOTE(emilio): We should probably figure out how to return an appropriate // device size here, though in a multi-screen world that makes no sense // really. if (!pc) { return {}; } if (pc->IsRootPaginatedDocument()) { // We want the page size, including unprintable areas and margins. // XXX The spec actually says we want the "page sheet size", but // how is that different? return pc->GetPageSize(); } nsSize size; pc->DeviceContext()->GetDeviceSurfaceDimensions(size.width, size.height); return size; } bool Gecko_MediaFeatures_WindowsNonNativeMenus() { return LookAndFeel::WindowsNonNativeMenusEnabled(); } bool Gecko_MediaFeatures_IsResourceDocument(const Document* aDocument) { return aDocument->IsResourceDoc(); } bool Gecko_MediaFeatures_ShouldAvoidNativeTheme(const Document* aDocument) { return aDocument->ShouldAvoidNativeTheme(); } bool Gecko_MediaFeatures_UseOverlayScrollbars(const Document* aDocument) { nsPresContext* pc = aDocument->GetPresContext(); return pc && pc->UseOverlayScrollbars(); } static nsDeviceContext* GetDeviceContextFor(const Document* aDocument) { nsPresContext* pc = aDocument->GetPresContext(); if (!pc) { return nullptr; } // It would be nice to call nsLayoutUtils::GetDeviceContextForScreenInfo here, // except for two things: (1) it can flush, and flushing is bad here, and (2) // it doesn't really get us consistency in multi-monitor situations *anyway*. return pc->DeviceContext(); } void Gecko_MediaFeatures_GetDeviceSize(const Document* aDocument, nscoord* aWidth, nscoord* aHeight) { nsSize size = GetDeviceSize(*aDocument); *aWidth = size.width; *aHeight = size.height; } uint32_t Gecko_MediaFeatures_GetMonochromeBitsPerPixel( const Document* aDocument) { // The default bits per pixel for a monochrome device. We could propagate this // further to nsIPrintSettings, but Gecko doesn't actually know this value // from the hardware, so it seems silly to do so. static constexpr uint32_t kDefaultMonochromeBpp = 8; nsPresContext* pc = aDocument->GetPresContext(); if (!pc) { return 0; } nsIPrintSettings* ps = pc->GetPrintSettings(); if (!ps) { return 0; } bool color = true; ps->GetPrintInColor(&color); return color ? 0 : kDefaultMonochromeBpp; } dom::ScreenColorGamut Gecko_MediaFeatures_ColorGamut( const Document* aDocument) { auto colorGamut = dom::ScreenColorGamut::Srgb; if (!aDocument->ShouldResistFingerprinting()) { if (auto* dx = GetDeviceContextFor(aDocument)) { colorGamut = dx->GetColorGamut(); } } return colorGamut; } uint32_t Gecko_MediaFeatures_GetColorDepth(const Document* aDocument) { if (Gecko_MediaFeatures_GetMonochromeBitsPerPixel(aDocument) != 0) { // If we're a monochrome device, then the color depth is zero. return 0; } // Use depth of 24 when resisting fingerprinting, or when we're not being // rendered. uint32_t depth = 24; if (!aDocument->ShouldResistFingerprinting()) { if (nsDeviceContext* dx = GetDeviceContextFor(aDocument)) { depth = dx->GetDepth(); } } // The spec says to use bits *per color component*, so divide by 3, // and round down, since the spec says to use the smallest when the // color components differ. return depth / 3; } float Gecko_MediaFeatures_GetResolution(const Document* aDocument) { // We're returning resolution in terms of device pixels per css pixel, since // that is the preferred unit for media queries of resolution. This avoids // introducing precision error from conversion to and from less-used // physical units like inches. nsPresContext* pc = aDocument->GetPresContext(); if (!pc) { return 1.; } if (pc->GetOverrideDPPX() > 0.) { return pc->GetOverrideDPPX(); } if (aDocument->ShouldResistFingerprinting()) { return pc->DeviceContext()->GetFullZoom(); } // Get the actual device pixel ratio, which also takes zoom into account. return float(AppUnitsPerCSSPixel()) / pc->DeviceContext()->AppUnitsPerDevPixel(); } static const Document* TopDocument(const Document* aDocument) { const Document* current = aDocument; while (const Document* parent = current->GetInProcessParentDocument()) { current = parent; } return current; } StyleDisplayMode Gecko_MediaFeatures_GetDisplayMode(const Document* aDocument) { const Document* rootDocument = TopDocument(aDocument); nsCOMPtr container = rootDocument->GetContainer(); if (nsCOMPtr baseWindow = do_QueryInterface(container)) { nsCOMPtr mainWidget; baseWindow->GetMainWidget(getter_AddRefs(mainWidget)); if (mainWidget && mainWidget->SizeMode() == nsSizeMode_Fullscreen) { return StyleDisplayMode::Fullscreen; } } static_assert(static_cast(DisplayMode::Browser) == static_cast(StyleDisplayMode::Browser) && static_cast(DisplayMode::Minimal_ui) == static_cast(StyleDisplayMode::MinimalUi) && static_cast(DisplayMode::Standalone) == static_cast(StyleDisplayMode::Standalone) && static_cast(DisplayMode::Fullscreen) == static_cast(StyleDisplayMode::Fullscreen), "DisplayMode must mach nsStyleConsts.h"); dom::BrowsingContext* browsingContext = aDocument->GetBrowsingContext(); if (!browsingContext) { return StyleDisplayMode::Browser; } return static_cast(browsingContext->DisplayMode()); } bool Gecko_MediaFeatures_MatchesPlatform(StylePlatform aPlatform) { switch (aPlatform) { #if defined(XP_WIN) case StylePlatform::Windows: return true; case StylePlatform::WindowsWin10: case StylePlatform::WindowsWin7: case StylePlatform::WindowsWin8: { if (IsWin10OrLater()) { return aPlatform == StylePlatform::WindowsWin10; } if (IsWin8OrLater()) { return aPlatform == StylePlatform::WindowsWin8; } return aPlatform == StylePlatform::WindowsWin7; } #elif defined(ANDROID) case StylePlatform::Android: return true; #elif defined(MOZ_WIDGET_GTK) case StylePlatform::Linux: return true; #elif defined(XP_MACOSX) case StylePlatform::Macos: return true; #else # error "Unknown platform?" #endif default: return false; } } bool Gecko_MediaFeatures_PrefersReducedMotion(const Document* aDocument) { if (aDocument->ShouldResistFingerprinting()) { return false; } return LookAndFeel::GetInt(LookAndFeel::IntID::PrefersReducedMotion, 0) == 1; } StylePrefersColorScheme Gecko_MediaFeatures_PrefersColorScheme( const Document* aDocument, bool aUseContent) { auto scheme = aUseContent ? LookAndFeel::PreferredColorSchemeForContent() : aDocument->PreferredColorScheme(); return scheme == ColorScheme::Dark ? StylePrefersColorScheme::Dark : StylePrefersColorScheme::Light; } // Neither Linux, Windows, nor Mac have a way to indicate that low contrast is // preferred so we use the presence of an accessibility theme or forced colors // as a signal. StylePrefersContrast Gecko_MediaFeatures_PrefersContrast( const Document* aDocument) { if (aDocument->ShouldResistFingerprinting()) { return StylePrefersContrast::NoPreference; } const auto& prefs = PreferenceSheet::PrefsFor(*aDocument); if (!prefs.mUseAccessibilityTheme && prefs.mUseDocumentColors) { return StylePrefersContrast::NoPreference; } const auto& colors = prefs.ColorsFor(ColorScheme::Light); float ratio = RelativeLuminanceUtils::ContrastRatio(colors.mDefaultBackground, colors.mDefault); // https://www.w3.org/TR/WCAG21/#contrast-minimum if (ratio < 4.5f) { return StylePrefersContrast::Less; } // https://www.w3.org/TR/WCAG21/#contrast-enhanced if (ratio >= 7.0f) { return StylePrefersContrast::More; } return StylePrefersContrast::Custom; } StyleDynamicRange Gecko_MediaFeatures_DynamicRange(const Document* aDocument) { // Bug 1759772: Once HDR color is available, update each platform // LookAndFeel implementation to return StyleDynamicRange::High when // appropriate. return StyleDynamicRange::Standard; } StyleDynamicRange Gecko_MediaFeatures_VideoDynamicRange( const Document* aDocument) { if (aDocument->ShouldResistFingerprinting()) { return StyleDynamicRange::Standard; } // video-dynamic-range: high has 3 requirements: // 1) high peak brightness // 2) high contrast ratio // 3) color depth > 24 // We check the color depth requirement before asking the LookAndFeel // if it is HDR capable. if (nsDeviceContext* dx = GetDeviceContextFor(aDocument)) { if (dx->GetDepth() > 24 && LookAndFeel::GetInt(LookAndFeel::IntID::VideoDynamicRange)) { return StyleDynamicRange::High; } } return StyleDynamicRange::Standard; } static PointerCapabilities GetPointerCapabilities(const Document* aDocument, LookAndFeel::IntID aID) { MOZ_ASSERT(aID == LookAndFeel::IntID::PrimaryPointerCapabilities || aID == LookAndFeel::IntID::AllPointerCapabilities); MOZ_ASSERT(aDocument); if (dom::BrowsingContext* bc = aDocument->GetBrowsingContext()) { // The touch-events-override happens only for the Responsive Design Mode so // that we don't need to care about ResistFingerprinting. if (bc->TouchEventsOverride() == dom::TouchEventsOverride::Enabled) { return PointerCapabilities::Coarse; } } // The default value for Desktop is mouse-type pointer, and for Android // a coarse pointer. const PointerCapabilities kDefaultCapabilities = #ifdef ANDROID PointerCapabilities::Coarse; #else PointerCapabilities::Fine | PointerCapabilities::Hover; #endif if (aDocument->ShouldResistFingerprinting()) { return kDefaultCapabilities; } int32_t intValue; nsresult rv = LookAndFeel::GetInt(aID, &intValue); if (NS_FAILED(rv)) { return kDefaultCapabilities; } return static_cast(intValue); } PointerCapabilities Gecko_MediaFeatures_PrimaryPointerCapabilities( const Document* aDocument) { return GetPointerCapabilities(aDocument, LookAndFeel::IntID::PrimaryPointerCapabilities); } PointerCapabilities Gecko_MediaFeatures_AllPointerCapabilities( const Document* aDocument) { return GetPointerCapabilities(aDocument, LookAndFeel::IntID::AllPointerCapabilities); }