/* vim:set ts=4 sw=2 sts=2 ci et: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsSocketTransportService2_h__ #define nsSocketTransportService2_h__ #include "PollableEvent.h" #include "mozilla/Atomics.h" #include "mozilla/LinkedList.h" #include "mozilla/Logging.h" #include "mozilla/Maybe.h" #include "mozilla/Mutex.h" #include "mozilla/TimeStamp.h" #include "mozilla/Tuple.h" #include "mozilla/UniquePtr.h" #include "mozilla/net/DashboardTypes.h" #include "nsCOMPtr.h" #include "nsIDirectTaskDispatcher.h" #include "nsIObserver.h" #include "nsIRunnable.h" #include "nsIThreadInternal.h" #include "nsITimer.h" #include "nsPISocketTransportService.h" #include "prinit.h" #include "prinrval.h" class nsASocketHandler; struct PRPollDesc; class nsIPrefBranch; //----------------------------------------------------------------------------- namespace mozilla { namespace net { // // set MOZ_LOG=nsSocketTransport:5 // extern LazyLogModule gSocketTransportLog; #define SOCKET_LOG(args) MOZ_LOG(gSocketTransportLog, LogLevel::Debug, args) #define SOCKET_LOG1(args) MOZ_LOG(gSocketTransportLog, LogLevel::Error, args) #define SOCKET_LOG_ENABLED() MOZ_LOG_TEST(gSocketTransportLog, LogLevel::Debug) // // set MOZ_LOG=UDPSocket:5 // extern LazyLogModule gUDPSocketLog; #define UDPSOCKET_LOG(args) MOZ_LOG(gUDPSocketLog, LogLevel::Debug, args) #define UDPSOCKET_LOG_ENABLED() MOZ_LOG_TEST(gUDPSocketLog, LogLevel::Debug) //----------------------------------------------------------------------------- #define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT //----------------------------------------------------------------------------- // These maximums are borrowed from the linux kernel. static const int32_t kMaxTCPKeepIdle = 32767; // ~9 hours. static const int32_t kMaxTCPKeepIntvl = 32767; static const int32_t kMaxTCPKeepCount = 127; static const int32_t kDefaultTCPKeepCount = #if defined(XP_WIN) 10; // Hardcoded in Windows. #elif defined(XP_MACOSX) 8; // Hardcoded in OSX. #else 4; // Specifiable in Linux. #endif class LinkedRunnableEvent final : public LinkedListElement { public: explicit LinkedRunnableEvent(nsIRunnable* event) : mEvent(event) {} ~LinkedRunnableEvent() = default; already_AddRefed TakeEvent() { return mEvent.forget(); } private: nsCOMPtr mEvent; }; //----------------------------------------------------------------------------- class nsSocketTransportService final : public nsPISocketTransportService, public nsISerialEventTarget, public nsIThreadObserver, public nsIRunnable, public nsIObserver, public nsINamed, public nsIDirectTaskDispatcher { public: NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSPISOCKETTRANSPORTSERVICE NS_DECL_NSISOCKETTRANSPORTSERVICE NS_DECL_NSIROUTEDSOCKETTRANSPORTSERVICE NS_DECL_NSIEVENTTARGET_FULL NS_DECL_NSITHREADOBSERVER NS_DECL_NSIRUNNABLE NS_DECL_NSIOBSERVER NS_DECL_NSINAMED NS_DECL_NSIDIRECTTASKDISPATCHER static const uint32_t SOCKET_LIMIT_MIN = 50U; nsSocketTransportService(); // Max Socket count may need to get initialized/used by nsHttpHandler // before this class is initialized. static uint32_t gMaxCount; static PRCallOnceType gMaxCountInitOnce; static PRStatus DiscoverMaxCount(); bool CanAttachSocket(); // Called by the networking dashboard on the socket thread only // Fills the passed array with socket information void GetSocketConnections(nsTArray*); uint64_t GetSentBytes() { return mSentBytesCount; } uint64_t GetReceivedBytes() { return mReceivedBytesCount; } // Returns true if keepalives are enabled in prefs. bool IsKeepaliveEnabled() { return mKeepaliveEnabledPref; } bool IsTelemetryEnabledAndNotSleepPhase(); PRIntervalTime MaxTimeForPrClosePref() { return mMaxTimeForPrClosePref; } // According the preference value of `network.socket.forcePort` this method // possibly remaps the port number passed as the arg. void ApplyPortRemap(uint16_t* aPort); // Reads the preference string and updates (rewrites) the mPortRemapping // array on the socket thread. Returns true if the whole pref string was // correctly formed. bool UpdatePortRemapPreference(nsACString const& aPortMappingPref); protected: virtual ~nsSocketTransportService(); private: //------------------------------------------------------------------------- // misc (any thread) //------------------------------------------------------------------------- // The value is guaranteed to be valid and not dangling while on the socket // thread as mThread is only ever reset after it's been shutdown. // This member should only ever be read on the socket thread. nsIThread* mRawThread{nullptr}; // Returns mThread in a thread-safe manner. already_AddRefed GetThreadSafely(); // Same as above, but return mThread as a nsIDirectTaskDispatcher already_AddRefed GetDirectTaskDispatcherSafely(); //------------------------------------------------------------------------- // initialization and shutdown (any thread) //------------------------------------------------------------------------- Atomic mInitialized{false}; // indicates whether we are currently in the process of shutting down Atomic mShuttingDown{false}; Mutex mLock MOZ_UNANNOTATED{"nsSocketTransportService::mLock"}; // Variables in the next section protected by mLock // mThread and mDirectTaskDispatcher are only ever modified on the main // thread. Will be set on Init and set to null after shutdown. You must access // mThread and mDirectTaskDispatcher outside the main thread via respectively // GetThreadSafely and GetDirectTaskDispatchedSafely(). nsCOMPtr mThread; // We store a pointer to mThread as a direct task dispatcher to avoid having // to do do_QueryInterface whenever we need to access the interface. nsCOMPtr mDirectTaskDispatcher; UniquePtr mPollableEvent; bool mOffline{false}; bool mGoingOffline{false}; // Detaches all sockets. void Reset(bool aGuardLocals); nsresult ShutdownThread(); //------------------------------------------------------------------------- // socket lists (socket thread only) // // only "active" sockets are on the poll list. the active list is kept // in sync with the poll list such that: // // mActiveList[k].mFD == mPollList[k+1].fd // // where k=0,1,2,... //------------------------------------------------------------------------- struct SocketContext { PRFileDesc* mFD; nsASocketHandler* mHandler; PRIntervalTime mPollStartEpoch; // time we started to poll this socket public: // Returns true iff the socket has not been signalled longer than // the desired timeout (mHandler->mPollTimeout). bool IsTimedOut(PRIntervalTime now) const; // Engages the timeout by marking the epoch we start polling this socket. // If epoch is already marked this does nothing, hence, this method can be // called everytime we put this socket to poll() list with in-flags set. void EnsureTimeout(PRIntervalTime now); // Called after an event on a socket has been signalled to turn of the // timeout calculation. void DisengageTimeout(); // Returns the number of intervals this socket is about to timeout in, // or 0 (zero) when it has already timed out. Returns // NS_SOCKET_POLL_TIMEOUT when there is no timeout set on the socket. PRIntervalTime TimeoutIn(PRIntervalTime now) const; // When a socket timeout is reset and later set again, it may happen // that mPollStartEpoch is not reset in between. We have to manually // call this on every iteration over sockets to ensure the epoch reset. void MaybeResetEpoch(); }; SocketContext* mActiveList; /* mListSize entries */ SocketContext* mIdleList; /* mListSize entries */ uint32_t mActiveListSize{SOCKET_LIMIT_MIN}; uint32_t mIdleListSize{SOCKET_LIMIT_MIN}; uint32_t mActiveCount{0}; uint32_t mIdleCount{0}; nsresult DetachSocket(SocketContext*, SocketContext*); nsresult AddToIdleList(SocketContext*); nsresult AddToPollList(SocketContext*); void RemoveFromIdleList(SocketContext*); void RemoveFromPollList(SocketContext*); void MoveToIdleList(SocketContext* sock); void MoveToPollList(SocketContext* sock); bool GrowActiveList(); bool GrowIdleList(); void InitMaxCount(); // Total bytes number transfered through all the sockets except active ones uint64_t mSentBytesCount{0}; uint64_t mReceivedBytesCount{0}; //------------------------------------------------------------------------- // poll list (socket thread only) // // first element of the poll list is mPollableEvent (or null if the pollable // event cannot be created). //------------------------------------------------------------------------- PRPollDesc* mPollList; /* mListSize + 1 entries */ PRIntervalTime PollTimeout( PRIntervalTime now); // computes ideal poll timeout nsresult DoPollIteration(TimeDuration* pollDuration); // perfoms a single poll iteration int32_t Poll(TimeDuration* pollDuration, PRIntervalTime ts); // calls PR_Poll. the out param // interval indicates the poll // duration in seconds. // pollDuration is used only for // telemetry //------------------------------------------------------------------------- // pending socket queue - see NotifyWhenCanAttachSocket //------------------------------------------------------------------------- AutoCleanLinkedList mPendingSocketQueue; // Preference Monitor for SendBufferSize and Keepalive prefs. nsresult UpdatePrefs(); static void UpdatePrefs(const char* aPref, void* aSelf); void UpdateSendBufferPref(); int32_t mSendBufferSize{0}; // Number of seconds of connection is idle before first keepalive ping. int32_t mKeepaliveIdleTimeS{600}; // Number of seconds between retries should keepalive pings fail. int32_t mKeepaliveRetryIntervalS{1}; // Number of keepalive probes to send. int32_t mKeepaliveProbeCount{kDefaultTCPKeepCount}; // True if TCP keepalive is enabled globally. bool mKeepaliveEnabledPref{false}; // Timeout of pollable event signalling. TimeDuration mPollableEventTimeout; Atomic mServingPendingQueue{false}; Atomic mMaxTimePerPollIter{100}; Atomic mMaxTimeForPrClosePref; // Timestamp of the last network link change event, tracked // also on child processes. Atomic mLastNetworkLinkChangeTime{0}; // Preference for how long we do busy wait after network link // change has been detected. Atomic mNetworkLinkChangeBusyWaitPeriod; // Preference for the value of timeout for poll() we use during // the network link change event period. Atomic mNetworkLinkChangeBusyWaitTimeout; // Between a computer going to sleep and waking up the PR_*** telemetry // will be corrupted - so do not record it. Atomic mSleepPhase{false}; nsCOMPtr mAfterWakeUpTimer; // Lazily created array of forced port remappings. The tuple members meaning // is exactly: // <0> the greater-or-equal port number of the range to remap // <1> the less-or-equal port number of the range to remap // <2> the port number to remap to, when the given port number falls to the // range using TPortRemapping = CopyableTArray>; Maybe mPortRemapping; // Called on the socket thread to apply the mapping build on the main thread // from the preference. void ApplyPortRemapPreference(TPortRemapping const& portRemapping); void OnKeepaliveEnabledPrefChange(); void NotifyKeepaliveEnabledPrefChange(SocketContext* sock); // Socket thread only for dynamically adjusting max socket size #if defined(XP_WIN) void ProbeMaxCount(); #endif bool mProbedMaxCount{false}; // Report socket status to about:networking void AnalyzeConnection(nsTArray* data, SocketContext* context, bool aActive); void ClosePrivateConnections(); void DetachSocketWithGuard(bool aGuardLocals, SocketContext* socketList, int32_t index); void MarkTheLastElementOfPendingQueue(); #if defined(XP_WIN) Atomic mPolling{false}; nsCOMPtr mPollRepairTimer; void StartPollWatchdog(); void DoPollRepair(); void StartPolling(); void EndPolling(); #endif void TryRepairPollableEvent(); CopyableTArray> mShutdownObservers; }; extern nsSocketTransportService* gSocketTransportService; bool OnSocketThread(); } // namespace net } // namespace mozilla #endif // !nsSocketTransportService_h__