/* vim:set ts=4 sw=2 sts=2 et cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef ConnectionEntry_h__ #define ConnectionEntry_h__ #include "PendingTransactionInfo.h" #include "PendingTransactionQueue.h" #include "DnsAndConnectSocket.h" #include "DashboardTypes.h" namespace mozilla { namespace net { // ConnectionEntry // // nsHttpConnectionMgr::mCT maps connection info hash key to ConnectionEntry // object, which contains list of active and idle connections as well as the // list of pending transactions. class ConnectionEntry { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ConnectionEntry) explicit ConnectionEntry(nsHttpConnectionInfo* ci); void ReschedTransaction(nsHttpTransaction* aTrans); nsTArray>* GetTransactionPendingQHelper( nsAHttpTransaction* trans); void InsertTransactionSorted( nsTArray>& pendingQ, PendingTransactionInfo* pendingTransInfo, bool aInsertAsFirstForTheSamePriority = false); void InsertTransaction(PendingTransactionInfo* aPendingTransInfo, bool aInsertAsFirstForTheSamePriority = false); size_t UrgentStartQueueLength(); void PrintPendingQ(); void Compact(); void CancelAllTransactions(nsresult reason); nsresult CloseIdleConnection(nsHttpConnection* conn); void CloseIdleConnections(); void CloseIdleConnections(uint32_t maxToClose); void CloseH2WebsocketConnections(); nsresult RemoveIdleConnection(nsHttpConnection* conn); bool IsInIdleConnections(HttpConnectionBase* conn); size_t IdleConnectionsLength() const { return mIdleConns.Length(); } void InsertIntoIdleConnections(nsHttpConnection* conn); already_AddRefed GetIdleConnection(bool respectUrgency, bool urgentTrans, bool* onlyUrgent); size_t ActiveConnsLength() const { return mActiveConns.Length(); } void InsertIntoActiveConns(HttpConnectionBase* conn); bool IsInActiveConns(HttpConnectionBase* conn); nsresult RemoveActiveConnection(HttpConnectionBase* conn); void MakeAllDontReuseExcept(HttpConnectionBase* conn); bool FindConnToClaim(PendingTransactionInfo* pendingTransInfo); void CloseActiveConnections(); void CloseAllActiveConnsWithNullTransactcion(nsresult aCloseCode); bool IsInH2WebsocketConns(HttpConnectionBase* conn); void InsertIntoH2WebsocketConns(HttpConnectionBase* conn); void RemoveH2WebsocketConns(HttpConnectionBase* conn); HttpConnectionBase* GetH2orH3ActiveConn(); // Make an active spdy connection DontReuse. // TODO: this is a helper function and should nbe improved. bool MakeFirstActiveSpdyConnDontReuse(); void ClosePersistentConnections(); uint32_t PruneDeadConnections(); void VerifyTraffic(); void PruneNoTraffic(); uint32_t TimeoutTick(); void MoveConnection(HttpConnectionBase* proxyConn, ConnectionEntry* otherEnt); size_t DnsAndConnectSocketsLength() const { return mDnsAndConnectSockets.Length(); } void InsertIntoDnsAndConnectSockets(DnsAndConnectSocket* sock); void RemoveDnsAndConnectSocket(DnsAndConnectSocket* dnsAndSock, bool abandon); void CloseAllDnsAndConnectSockets(); HttpRetParams GetConnectionData(); void LogConnections(); const RefPtr mConnInfo; bool AvailableForDispatchNow(); // calculate the number of half open sockets that have not had at least 1 // connection complete uint32_t UnconnectedDnsAndConnectSockets() const; // Remove a particular DnsAndConnectSocket from the mDnsAndConnectSocket array bool RemoveDnsAndConnectSocket(DnsAndConnectSocket*); bool MaybeProcessCoalescingKeys(nsIDNSAddrRecord* dnsRecord, bool aIsHttp3 = false); nsresult CreateDnsAndConnectSocket(nsAHttpTransaction* trans, uint32_t caps, bool speculative, bool isFromPredictor, bool urgentStart, bool allow1918, PendingTransactionInfo* pendingTransInfo); // Spdy sometimes resolves the address in the socket manager in order // to re-coalesce sharded HTTP hosts. The dotted decimal address is // combined with the Anonymous flag and OA from the connection information // to build the hash key for hosts in the same ip pool. // nsTArray mCoalescingKeys; // To have the UsingSpdy flag means some host with the same connection // entry has done NPN=spdy/* at some point. It does not mean every // connection is currently using spdy. bool mUsingSpdy : 1; // Determines whether or not we can continue to use spdy-enabled // connections in the future. This is generally set to false either when // some connection here encounters connection-based auth (such as NTLM) // or when some connection here encounters a server that is totally // busted (such as it fails to properly perform the h2 handshake). bool mCanUseSpdy : 1; // Flags to remember our happy-eyeballs decision. // Reset only by Ctrl-F5 reload. // True when we've first connected an IPv4 server for this host, // initially false. bool mPreferIPv4 : 1; // True when we've first connected an IPv6 server for this host, // initially false. bool mPreferIPv6 : 1; // True if this connection entry has initiated a socket bool mUsedForConnection : 1; bool mDoNotDestroy : 1; bool IsHttp3() const { return mConnInfo->IsHttp3(); } bool AllowHttp2() const { return mCanUseSpdy; } void DisallowHttp2(); void DontReuseHttp3Conn(); // Set the IP family preference flags according the connected family void RecordIPFamilyPreference(uint16_t family); // Resets all flags to their default values void ResetIPFamilyPreference(); // True iff there is currently an established IP family preference bool PreferenceKnown() const; // Return the count of pending transactions for all window ids. size_t PendingQueueLength() const; size_t PendingQueueLengthForWindow(uint64_t windowId) const; void AppendPendingUrgentStartQ( nsTArray>& result); // Append transactions to the |result| whose window id // is equal to |windowId|. // NOTE: maxCount == 0 will get all transactions in the queue. void AppendPendingQForFocusedWindow( uint64_t windowId, nsTArray>& result, uint32_t maxCount = 0); // Append transactions whose window id isn't equal to |windowId|. // NOTE: windowId == 0 will get all transactions for both // focused and non-focused windows. void AppendPendingQForNonFocusedWindows( uint64_t windowId, nsTArray>& result, uint32_t maxCount = 0); // Remove the empty pendingQ in |mPendingTransactionTable|. void RemoveEmptyPendingQ(); void PrintDiagnostics(nsCString& log, uint32_t aMaxPersistConns); bool RestrictConnections(); // Return total active connection count, which is the sum of // active connections and unconnected half open connections. uint32_t TotalActiveConnections() const; bool RemoveTransFromPendingQ(nsHttpTransaction* aTrans); void MaybeUpdateEchConfig(nsHttpConnectionInfo* aConnInfo); private: void InsertIntoIdleConnections_internal(nsHttpConnection* conn); void RemoveFromIdleConnectionsIndex(size_t inx); bool RemoveFromIdleConnections(nsHttpConnection* conn); nsTArray> mIdleConns; // idle persistent connections nsTArray> mActiveConns; // active connections // "fake" http2 websocket connections that needs to be cleaned up on shutdown nsTArray> mH2WebsocketConns; nsTArray> mDnsAndConnectSockets; // dns resolution and half open connections PendingTransactionQueue mPendingQ; ~ConnectionEntry(); }; } // namespace net } // namespace mozilla #endif // !ConnectionEntry_h__